ObjFileParser: Moved the parsing of line continuations (backslashes) to the parsing code.
Rather than removing all backslashes followed by newlines from the buffer, and then parsing it. Handle removing the backslashes as we go. This means we don't need to erase the backslashes from the buffer (which is O(n)) instead we just skip those characters as we parse the buffer line by line. This time I've fixed the order of evaluation bug in the call to getFace().pull/771/head
parent
c7d86e97cc
commit
109f6feb6e
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@ -145,38 +145,6 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
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modelName = pFile;
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}
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// This next stage takes ~ 1/3th of the total readFile task
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// so should amount for 1/3th of the progress
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// only update every 100KB or it'll be too slow
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unsigned int progress = 0;
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unsigned int progressCounter = 0;
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const unsigned int updateProgressEveryBytes = 100 * 1024;
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const unsigned int progressTotal = (3*m_Buffer.size()/updateProgressEveryBytes);
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// process all '\'
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std::vector<char> ::iterator iter = m_Buffer.begin();
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while (iter != m_Buffer.end())
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{
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if (*iter == '\\')
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{
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// remove '\'
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iter = m_Buffer.erase(iter);
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// remove next character
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while (*iter == '\r' || *iter == '\n')
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iter = m_Buffer.erase(iter);
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}
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else
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++iter;
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if (++progressCounter >= updateProgressEveryBytes)
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{
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m_progress->UpdateFileRead(++progress, progressTotal);
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progressCounter = 0;
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}
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}
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// 1/3rd progress
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m_progress->UpdateFileRead(1, 3);
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// parse the file into a temporary representation
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ObjFileParser parser(m_Buffer, modelName, pIOHandler, m_progress);
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@ -61,16 +61,13 @@ const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
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// -------------------------------------------------------------------
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// Constructor with loaded data and directories.
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ObjFileParser::ObjFileParser(std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
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m_DataIt(data.begin()),
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m_DataItEnd(data.end()),
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ObjFileParser::ObjFileParser(const std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
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m_DataBuffer(data),
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m_pModel(NULL),
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m_uiLine(0),
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m_pIO( io ),
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m_progress(progress)
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{
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std::fill_n(m_buffer,Buffersize,0);
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// Create the model instance to store all the data
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m_pModel = new ObjFile::Model();
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m_pModel->m_ModelName = modelName;
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@ -104,48 +101,77 @@ ObjFile::Model *ObjFileParser::GetModel() const
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// File parsing method.
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void ObjFileParser::parseFile()
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{
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if (m_DataIt == m_DataItEnd)
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//! Iterator to current position in buffer
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ConstDataArrayIt dataIt = m_DataBuffer.begin();
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//! Iterator to end position of buffer
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const ConstDataArrayIt dataItEnd = m_DataBuffer.end();
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if (dataIt == dataItEnd)
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return;
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//! Helper buffer
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std::vector<char> helperBuffer;
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// only update every 100KB or it'll be too slow
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const unsigned int updateProgressEveryBytes = 100 * 1024;
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unsigned int progressCounter = 0;
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const unsigned int bytesToProcess = std::distance(m_DataIt, m_DataItEnd);
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const unsigned int progressTotal = 3 * bytesToProcess;
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const unsigned int progressOffset = bytesToProcess;
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const unsigned int bytesToProcess = std::distance(dataIt, dataItEnd);
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const unsigned int progressTotal = bytesToProcess;
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unsigned int processed = 0;
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DataArrayIt lastDataIt = m_DataIt;
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ConstDataArrayIt lastDataIt = dataIt;
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while (m_DataIt != m_DataItEnd)
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while (dataIt != dataItEnd)
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{
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// Handle progress reporting
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processed += std::distance(lastDataIt, m_DataIt);
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lastDataIt = m_DataIt;
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processed += std::distance(lastDataIt, dataIt);
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lastDataIt = dataIt;
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if (processed > (progressCounter * updateProgressEveryBytes))
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{
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progressCounter++;
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m_progress->UpdateFileRead(progressOffset + processed*2, progressTotal);
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m_progress->UpdateFileRead(processed, progressTotal);
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}
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// take the next line and copy it into a helper buffer
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// all subsequant parsing should use the helper buffer
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copyNextLine(helperBuffer, dataIt, dataItEnd);
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if (helperBuffer[0] == '\0')
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{
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// either empty line, or end of file
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if (dataIt == dataItEnd)
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{
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// end of file
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return;
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}
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// else empty line, so skip
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continue;
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}
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//! Iterator to current position in helper buffer
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ConstDataArrayIt helperIt = helperBuffer.begin();
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//! Iterator to end of helper buffer
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const ConstDataArrayIt helperItEnd = helperBuffer.end();
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// parse line
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switch (*m_DataIt)
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switch (*helperIt)
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{
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case 'v': // Parse a vertex texture coordinate
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{
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++m_DataIt;
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if (*m_DataIt == ' ' || *m_DataIt == '\t') {
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// read in vertex definition
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getVector3(m_pModel->m_Vertices);
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} else if (*m_DataIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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++m_DataIt;
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getVector( m_pModel->m_TextureCoord );
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} else if (*m_DataIt == 'n') {
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// Read in normal vector definition
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++m_DataIt;
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getVector3( m_pModel->m_Normals );
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if (++helperIt != helperItEnd) {
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if (*helperIt == ' ' || *helperIt == '\t') {
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// read in vertex definition
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getVector3(m_pModel->m_Vertices, ++helperIt, helperItEnd);
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} else if (*helperIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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getVector( m_pModel->m_TextureCoord, ++helperIt, helperItEnd);
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} else if (*helperIt == 'n') {
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// Read in normal vector definition
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getVector3( m_pModel->m_Normals, ++helperIt, helperItEnd);
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}
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// else unknown line
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}
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// else no more data
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}
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break;
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@ -153,35 +179,38 @@ void ObjFileParser::parseFile()
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case 'l':
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case 'f':
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{
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getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l'
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? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
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aiPrimitiveType primType = (*helperIt == 'f') ? aiPrimitiveType_POLYGON :
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(*helperIt == 'l') ? aiPrimitiveType_LINE :
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aiPrimitiveType_POINT;
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getFace(primType, ++helperIt, helperItEnd);
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}
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break;
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case '#': // Parse a comment
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{
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getComment();
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// just ignore it
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}
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break;
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case 'u': // Parse a material desc. setter
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{
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getMaterialDesc();
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getMaterialDesc(++helperIt, helperItEnd);
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}
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break;
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case 'm': // Parse a material library or merging group ('mg')
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{
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if (*(m_DataIt + 1) == 'g')
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if (*(helperIt + 1) == 'g')
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getGroupNumberAndResolution();
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else
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getMaterialLib();
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else {
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getMaterialLib(++helperIt, helperItEnd);
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}
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}
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break;
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case 'g': // Parse group name
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{
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getGroupName();
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getGroupName(++helperIt, helperItEnd);
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}
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break;
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@ -193,13 +222,12 @@ void ObjFileParser::parseFile()
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case 'o': // Parse object name
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{
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getObjectName();
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getObjectName(++helperIt, helperItEnd);
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}
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break;
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default:
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{
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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// unknown line, skip
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}
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break;
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}
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@ -208,34 +236,37 @@ void ObjFileParser::parseFile()
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// -------------------------------------------------------------------
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// Copy the next word in a temporary buffer
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void ObjFileParser::copyNextWord(char *pBuffer, size_t length)
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bool ObjFileParser::getNextFloat(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd, float &result)
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{
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size_t index = 0;
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m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
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while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
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pBuffer[index] = *m_DataIt;
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index++;
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if( index == length - 1 ) {
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break;
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}
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++m_DataIt;
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std::vector<char> tmpBuffer;
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dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
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while( dataIt != dataItEnd && !IsSpaceOrNewLine( *dataIt ) ) {
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tmpBuffer.push_back(*dataIt);
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++dataIt;
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}
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ai_assert(index < length);
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pBuffer[index] = '\0';
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if (tmpBuffer.size() == 0)
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{
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return false;
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}
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tmpBuffer.push_back('\0');
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result = fast_atof(&tmpBuffer[0]);
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return true;
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}
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// -------------------------------------------------------------------
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// Copy the next line into a temporary buffer
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void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
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void ObjFileParser::copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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{
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size_t index = 0u;
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// clear old data out. This is O(1) since a char is a "trivially-destructable type"
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buffer.clear();
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// some OBJ files have line continuations using \ (such as in C++ et al)
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bool continuation = false;
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for (;m_DataIt != m_DataItEnd && index < length-1; ++m_DataIt)
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for (;dataIt != dataItEnd; ++dataIt)
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{
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const char c = *m_DataIt;
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const char c = *dataIt;
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if (c == '\\') {
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continuation = true;
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continue;
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@ -243,98 +274,84 @@ void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
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if (c == '\n' || c == '\r') {
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if(continuation) {
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pBuffer[ index++ ] = ' ';
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buffer.push_back(' ');
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continue;
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}
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// end of line, update dataIt to point to the start of the next
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dataIt = skipLine<ConstDataArrayIt>(dataIt, dataItEnd, m_uiLine );
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break;
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}
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continuation = false;
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pBuffer[ index++ ] = c;
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buffer.push_back(c);
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}
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ai_assert(index < length);
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pBuffer[ index ] = '\0';
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// add a NULL terminator
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buffer.push_back('\0');
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}
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// -------------------------------------------------------------------
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void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
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void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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size_t numComponents( 0 );
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const char* tmp( &m_DataIt[0] );
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while( !IsLineEnd( *tmp ) ) {
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if ( !SkipSpaces( &tmp ) ) {
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float components[3];
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while( dataIt != dataItEnd ) {
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if (!getNextFloat(dataIt, dataItEnd, components[numComponents]))
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{
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// failed
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break;
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}
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numComponents++;
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if (numComponents == 3)
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{
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// 3 is the max
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break;
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}
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SkipToken( tmp );
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++numComponents;
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}
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float x, y, z;
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if( 2 == numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( float ) fast_atof( m_buffer );
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z = 0.0;
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} else if( 3 == numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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z = ( float ) fast_atof( m_buffer );
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} else {
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components[2] = 0.0f;
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} else if( 3 != numComponents ) {
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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point3d_array.push_back( aiVector3D( components[0], components[1], components[2] ) );
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}
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// -------------------------------------------------------------------
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// Get values for a new 3D vector instance
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void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
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void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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float x, y, z;
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copyNextWord(m_buffer, Buffersize);
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x = (float) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (float) fast_atof(m_buffer);
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copyNextWord( m_buffer, Buffersize );
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z = ( float ) fast_atof( m_buffer );
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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if (!getNextFloat(dataIt, dataItEnd, x) ||
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!getNextFloat(dataIt, dataItEnd, y) ||
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!getNextFloat(dataIt, dataItEnd, z))
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{
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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else
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{
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point3d_array.push_back( aiVector3D( x, y, z ) );
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}
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}
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// -------------------------------------------------------------------
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// Get values for a new 2D vector instance
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void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
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void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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float x, y;
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copyNextWord(m_buffer, Buffersize);
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x = (float) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (float) fast_atof(m_buffer);
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point2d_array.push_back(aiVector2D(x, y));
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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if (!getNextFloat(dataIt, dataItEnd, x) ||
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!getNextFloat(dataIt, dataItEnd, y))
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{
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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else
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{
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point2d_array.push_back( aiVector2D( x, y ) );
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}
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}
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// -------------------------------------------------------------------
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// Get values for a new face instance
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void ObjFileParser::getFace(aiPrimitiveType type)
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void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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{
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copyNextLine(m_buffer, Buffersize);
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if (m_DataIt == m_DataItEnd)
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return;
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char *pPtr = m_buffer;
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char *pEnd = &pPtr[Buffersize];
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pPtr = getNextToken<char*>(pPtr, pEnd);
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if (pPtr == pEnd || *pPtr == '\0')
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ConstDataArrayIt pPtr = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
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if (pPtr == dataItEnd || *pPtr == '\0')
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return;
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std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
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@ -349,7 +366,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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const bool vt = (!m_pModel->m_TextureCoord.empty());
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const bool vn = (!m_pModel->m_Normals.empty());
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int iStep = 0, iPos = 0;
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while (pPtr != pEnd)
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while (pPtr != dataItEnd)
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{
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iStep = 1;
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@ -378,7 +395,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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else
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{
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//OBJ USES 1 Base ARRAYS!!!!
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const int iVal = atoi( pPtr );
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const int iVal = atoi( &pPtr[0] );
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// increment iStep position based off of the sign and # of digits
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int tmp = iVal;
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@ -435,8 +452,8 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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if ( pIndices->empty() ) {
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DefaultLogger::get()->error("Obj: Ignoring empty face");
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// skip line and clean up
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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// clean up
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delete pNormalID;
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delete pTexID;
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delete pIndices;
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@ -470,31 +487,25 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) {
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m_pModel->m_pCurrentMesh->m_hasNormals = true;
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}
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// Skip the rest of the line
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
|
||||
// Get values for a new material description
|
||||
void ObjFileParser::getMaterialDesc()
|
||||
void ObjFileParser::getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
// Get next data for material data
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if (m_DataIt == m_DataItEnd) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if (dataIt == dataItEnd) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
// In some cases we should ignore this 'usemtl' command, this variable helps us to do so
|
||||
bool skip = false;
|
||||
|
||||
// Get name
|
||||
std::string strName(pStart, &(*m_DataIt));
|
||||
std::string strName(dataIt, dataItEnd);
|
||||
strName = trim_whitespaces(strName);
|
||||
|
||||
if (strName.empty())
|
||||
skip = true;
|
||||
|
||||
|
@ -525,46 +536,20 @@ void ObjFileParser::getMaterialDesc()
|
|||
|
||||
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
|
||||
}
|
||||
|
||||
// Skip rest of line
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get a comment, values will be skipped
|
||||
void ObjFileParser::getComment()
|
||||
{
|
||||
while (m_DataIt != m_DataItEnd)
|
||||
{
|
||||
if ( '\n' == (*m_DataIt))
|
||||
{
|
||||
++m_DataIt;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
++m_DataIt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get material library from file.
|
||||
void ObjFileParser::getMaterialLib()
|
||||
void ObjFileParser::getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
// Translate tuple
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
// Check for existence
|
||||
const std::string strMatName(pStart, &(*m_DataIt));
|
||||
const std::string strMatName(dataIt, dataItEnd);
|
||||
std::string absName;
|
||||
if ( m_pIO->StackSize() > 0 ) {
|
||||
std::string path = m_pIO->CurrentDirectory();
|
||||
|
@ -579,7 +564,6 @@ void ObjFileParser::getMaterialLib()
|
|||
|
||||
if (!pFile ) {
|
||||
DefaultLogger::get()->error( "OBJ: Unable to locate material file " + strMatName );
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -597,19 +581,19 @@ void ObjFileParser::getMaterialLib()
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Set a new material definition as the current material.
|
||||
void ObjFileParser::getNewMaterial()
|
||||
void ObjFileParser::getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
std::string strMat( pStart, *m_DataIt );
|
||||
while( m_DataIt != m_DataItEnd && IsSpaceOrNewLine( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
const char *pStart = &(*dataIt);
|
||||
while( dataIt != dataItEnd && IsSpaceOrNewLine( *dataIt ) ) {
|
||||
++dataIt;
|
||||
}
|
||||
std::string strMat( pStart, *dataIt );
|
||||
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
|
||||
if ( it == m_pModel->m_MaterialMap.end() )
|
||||
{
|
||||
|
@ -626,8 +610,6 @@ void ObjFileParser::getNewMaterial()
|
|||
}
|
||||
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
|
||||
}
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -650,12 +632,13 @@ int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Getter for a group name.
|
||||
void ObjFileParser::getGroupName()
|
||||
void ObjFileParser::getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
std::string strGroupName;
|
||||
|
||||
m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName);
|
||||
if( isEndOfBuffer( m_DataIt, m_DataItEnd ) ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
dataIt = getName<ConstDataArrayIt>(dataIt, dataItEnd, strGroupName);
|
||||
if( isEndOfBuffer( dataIt, dataItEnd ) ) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -681,7 +664,6 @@ void ObjFileParser::getGroupName()
|
|||
}
|
||||
m_pModel->m_strActiveGroup = strGroupName;
|
||||
}
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -689,8 +671,6 @@ void ObjFileParser::getGroupName()
|
|||
void ObjFileParser::getGroupNumber()
|
||||
{
|
||||
// Not used
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -698,25 +678,19 @@ void ObjFileParser::getGroupNumber()
|
|||
void ObjFileParser::getGroupNumberAndResolution()
|
||||
{
|
||||
// Not used
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Stores values for a new object instance, name will be used to
|
||||
// identify it.
|
||||
void ObjFileParser::getObjectName()
|
||||
void ObjFileParser::getObjectName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
return;
|
||||
}
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
std::string strObjectName(pStart, &(*m_DataIt));
|
||||
std::string strObjectName(dataIt, dataItEnd);
|
||||
if (!strObjectName.empty())
|
||||
{
|
||||
// Reset current object
|
||||
|
@ -739,7 +713,6 @@ void ObjFileParser::getObjectName()
|
|||
createObject( strObjectName );
|
||||
}
|
||||
}
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
// -------------------------------------------------------------------
|
||||
// Creates a new object instance
|
||||
|
@ -803,7 +776,6 @@ bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
|
|||
// Shows an error in parsing process.
|
||||
void ObjFileParser::reportErrorTokenInFace()
|
||||
{
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
|
||||
}
|
||||
|
||||
|
|
|
@ -65,14 +65,13 @@ class ProgressHandler;
|
|||
/// \brief Parser for a obj waveform file
|
||||
class ObjFileParser {
|
||||
public:
|
||||
static const size_t Buffersize = 4096;
|
||||
typedef std::vector<char> DataArray;
|
||||
typedef std::vector<char>::iterator DataArrayIt;
|
||||
typedef std::vector<char>::const_iterator ConstDataArrayIt;
|
||||
|
||||
public:
|
||||
/// \brief Constructor with data array.
|
||||
ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem* io, ProgressHandler* progress);
|
||||
ObjFileParser(const std::vector<char> &Data,const std::string &strModelName, IOSystem* io, ProgressHandler* progress);
|
||||
/// \brief Destructor
|
||||
~ObjFileParser();
|
||||
/// \brief Model getter.
|
||||
|
@ -82,27 +81,25 @@ private:
|
|||
/// Parse the loaded file
|
||||
void parseFile();
|
||||
/// Method to copy the new delimited word in the current line.
|
||||
void copyNextWord(char *pBuffer, size_t length);
|
||||
bool getNextFloat(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd, float &result);
|
||||
/// Method to copy the new line.
|
||||
void copyNextLine(char *pBuffer, size_t length);
|
||||
void copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Stores the vector
|
||||
void getVector( std::vector<aiVector3D> &point3d_array );
|
||||
void getVector( std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Stores the following 3d vector.
|
||||
void getVector3( std::vector<aiVector3D> &point3d_array );
|
||||
void getVector3(std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Stores the following 3d vector.
|
||||
void getVector2(std::vector<aiVector2D> &point2d_array);
|
||||
void getVector2(std::vector<aiVector2D> &point2d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Stores the following face.
|
||||
void getFace(aiPrimitiveType type);
|
||||
void getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Reads the material description.
|
||||
void getMaterialDesc();
|
||||
/// Gets a comment.
|
||||
void getComment();
|
||||
void getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Gets a a material library.
|
||||
void getMaterialLib();
|
||||
void getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Creates a new material.
|
||||
void getNewMaterial();
|
||||
void getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Gets the group name from file.
|
||||
void getGroupName();
|
||||
void getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Gets the group number from file.
|
||||
void getGroupNumber();
|
||||
/// Gets the group number and resolution from file.
|
||||
|
@ -110,7 +107,7 @@ private:
|
|||
/// Returns the index of the material. Is -1 if not material was found.
|
||||
int getMaterialIndex( const std::string &strMaterialName );
|
||||
/// Parse object name
|
||||
void getObjectName();
|
||||
void getObjectName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
/// Creates a new object.
|
||||
void createObject( const std::string &strObjectName );
|
||||
/// Creates a new mesh.
|
||||
|
@ -128,16 +125,12 @@ private:
|
|||
|
||||
/// Default material name
|
||||
static const std::string DEFAULT_MATERIAL;
|
||||
//! Iterator to current position in buffer
|
||||
DataArrayIt m_DataIt;
|
||||
//! Iterator to end position of buffer
|
||||
DataArrayIt m_DataItEnd;
|
||||
//! Data buffer
|
||||
const std::vector<char> &m_DataBuffer;
|
||||
//! Pointer to model instance
|
||||
ObjFile::Model *m_pModel;
|
||||
//! Current line (for debugging)
|
||||
unsigned int m_uiLine;
|
||||
//! Helper buffer
|
||||
char m_buffer[Buffersize];
|
||||
/// Pointer to IO system instance.
|
||||
IOSystem *m_pIO;
|
||||
//! Pointer to progress handler
|
||||
|
|
Loading…
Reference in New Issue