Obj-loader: change include brackets.
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891c17ee7b
commit
14a849b398
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@ -44,15 +44,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
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#include "ObjExporter.h"
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#include "../include/assimp/version.h"
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#include "../include/assimp/IOSystem.hpp"
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#include "../include/assimp/Exporter.hpp"
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#include <boost/scoped_ptr.hpp>
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#include "Exceptional.h"
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#include "../include/assimp/material.h"
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#include "../include/assimp/scene.h"
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#include "StringComparison.h"
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#include <assimp/version.h>
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#include <assimp/IOSystem.hpp>
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#include <assimp/Exporter.hpp>
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#include <assimp/material.h>
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#include <assimp/scene.h>
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#include <boost/foreach.hpp>
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#include <boost/scoped_ptr.hpp>
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using namespace Assimp;
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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_OBJEXPORTER_H_INC
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#define AI_OBJEXPORTER_H_INC
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#include "../include/assimp/types.h"
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#include <assimp/types.h>
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#include <sstream>
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#include <vector>
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#include <map>
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@ -43,15 +43,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <vector>
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#include <map>
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#include "../include/assimp/types.h"
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#include "../include/assimp/mesh.h"
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#include <assimp/types.h>
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#include <assimp/mesh.h>
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namespace Assimp
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{
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namespace Assimp {
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namespace ObjFile {
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namespace ObjFile
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{
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// ------------------------------------------------------------------------------------------------
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struct Object;
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struct Face;
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struct Material;
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@ -47,10 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "ObjFileParser.h"
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#include "ObjFileData.h"
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#include <boost/scoped_ptr.hpp>
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#include "../include/assimp/Importer.hpp"
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#include "../include/assimp/scene.h"
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#include "../include/assimp/ai_assert.h"
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#include "../include/assimp/DefaultLogger.hpp"
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#include <assimp/Importer.hpp>
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#include <assimp/scene.h>
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#include <assimp/ai_assert.h>
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#include <assimp/DefaultLogger.hpp>
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static const aiImporterDesc desc = {
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@ -48,8 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "ObjFileData.h"
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#include "fast_atof.h"
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#include "ParsingUtils.h"
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#include "../include/assimp/material.h"
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#include "../include/assimp/DefaultLogger.hpp"
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#include <assimp/material.h>
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#include <assimp/DefaultLogger.hpp>
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namespace Assimp {
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@ -44,14 +44,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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struct aiColor3D;
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namespace Assimp
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{
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namespace ObjFile
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{
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struct Model;
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struct Material;
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namespace Assimp {
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namespace ObjFile {
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struct Model;
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struct Material;
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}
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@ -47,12 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "ObjTools.h"
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#include "ObjFileData.h"
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#include "ParsingUtils.h"
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#include "../include/assimp/types.h"
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#include "DefaultIOSystem.h"
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#include "BaseImporter.h"
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#include "../include/assimp/DefaultLogger.hpp"
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#include "../include/assimp/material.h"
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#include "../include/assimp/Importer.hpp"
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/material.h>
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#include <assimp/Importer.hpp>
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#include <cstdlib>
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@ -43,21 +43,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <vector>
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#include <string>
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#include <map>
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#include "../include/assimp/vector2.h"
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#include "../include/assimp/vector3.h"
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#include "../include/assimp/mesh.h"
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#include <assimp/vector2.h>
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#include <assimp/vector3.h>
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#include <assimp/mesh.h>
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namespace Assimp
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{
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namespace Assimp {
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namespace ObjFile
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{
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struct Model;
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struct Object;
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struct Material;
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struct Point3;
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struct Point2;
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namespace ObjFile {
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struct Model;
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struct Object;
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struct Material;
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struct Point3;
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struct Point2;
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}
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class ObjFileImporter;
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class IOSystem;
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