Obj: Change asserts to exceptions
These can be triggered by malformed input file so they can't be assertions.pull/523/head
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4c28f31f43
commit
3e728e80eb
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@ -424,7 +424,9 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
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pMesh->mTextureCoords[ 0 ][ newIndex ] = aiVector3D( coord3d.x, coord3d.y, coord3d.z );
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}
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ai_assert( pMesh->mNumVertices > newIndex );
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if ( pMesh->mNumVertices <= newIndex ) {
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throw DeadlyImportError("OBJ: bad vertex index");
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}
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// Get destination face
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aiFace *pDestFace = &pMesh->mFaces[ outIndex ];
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@ -259,7 +259,7 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
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copyNextWord( m_buffer, BUFFERSIZE );
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z = ( float ) fast_atof( m_buffer );
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} else {
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ai_assert( !"Invalid number of components" );
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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