Commit Graph

4621 Commits (b40769c3954e2e2937066dd8686ae19407c057b4)

Author SHA1 Message Date
iamAdrianIusca bf85fc1386 small changes 2020-02-18 18:50:48 +02:00
iamAdrianIusca 016c0a8665 small changes 2020-02-18 18:42:59 +02:00
iamAdrianIusca d0922230a9 fixed the = default on the destructor 2020-02-18 18:24:52 +02:00
iamAdrianIusca a65bac27e9 fixed the make_unique 2020-02-18 18:01:53 +02:00
Kim Kulling 6e13381bdb next warnings. 2020-02-18 14:41:19 +01:00
Kim Kulling 22118dff1d Merge branch 'master' into enable_vs_warning_all 2020-02-16 15:37:48 +01:00
Kim Kulling c2bfbdacf4 fix more warnings. 2020-02-16 15:37:20 +01:00
iamAdrianIusca 024b5e60bc Merge remote-tracking branch 'origin/master' 2020-02-15 23:29:26 +02:00
iamAdrianIusca 5c99d6a864 very small changes
- FIND_PACKAGE(DirectX) is already used in the samples and assimp tool cmake files - so is not needed in the main cmake fil
- other small changes
2020-02-15 23:29:04 +02:00
Kim Kulling 00a104efde
Merge branch 'master' into master 2020-02-14 20:58:13 +01:00
Kim Kulling bdd5e52176
Merge branch 'master' into search-invalid-textures-missing-texture-types 2020-02-14 18:04:30 +01:00
Kim Kulling 1473c6616b
Merge branch 'master' into master 2020-02-14 12:56:14 +01:00
Adrian Iusca d662b25b17
Merge branch 'master' into master 2020-02-14 13:40:15 +02:00
Inho Lee d04df3e7c5 A bug when importing multiple gltf files
meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling 523e6c9f73
Merge branch 'master' into gltf-camera-pos 2020-02-14 08:21:54 +01:00
Hui.Du b62bd38c71 Fix: GLTF animation works on RTS not matrix; fix matrix related bug. 2020-02-14 02:11:12 +00:00
Adrian Iusca 56a71f22e1
Merge branch 'master' into master 2020-02-14 01:04:46 +02:00
iamAdrianIusca 25feb77982 more minor changes 2020-02-13 00:38:56 +02:00
iamAdrianIusca 6f1870681b reduced the scope of iStep variable 2020-02-13 00:27:30 +02:00
iamAdrianIusca 24cdb1f221 revert small change 2020-02-13 00:21:04 +02:00
Adrian Iusca 6f53e8b43b
Merge branch 'master' into master 2020-02-13 00:14:20 +02:00
iamAdrianIusca fc4dd6455a minor code improvements for the obj code
- make use of range for loops
- make use of empty() method for the std::vector
- removed unnecessary std::string initialization
- use ' ' instead of " " for the find methods (should be "faster")
- simplified some function
- make use of emplace_back instead of push_back (should be "faster")
- other small changes
2020-02-13 00:10:07 +02:00
Kim Kulling f5af791633
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-12 17:58:00 +01:00
Kim Kulling 47fc3f2627
Update M3DImporter.cpp
Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling 1c13c793f0
Merge branch 'master' into master 2020-02-11 22:00:22 +01:00
Marc-Antoine Lortie 50334086cf Added missing texture types when searching for invalid textures. 2020-02-11 11:42:13 -05:00
Kim Kulling 58990d4e3f
Update FBXParser.cpp
add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling 5e979d72c9
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-10 23:59:13 +01:00
Kim Kulling 471f9b23c9
Merge branch 'master' into master 2020-02-10 21:37:01 +01:00
Kim Kulling 8fd053315c
Update ArmaturePopulate.cpp
- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling 407c550240
Merge branch 'master' into master 2020-02-09 11:05:35 +01:00
Kim Kulling af9705e3d1
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-07 11:52:00 +01:00
Tomas Mariancik acf57bdb13
Merge branch 'master' into master 2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie 8c09cd2ef3 Fixed TextureTypeToString defined multiple times.
- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling b33272b1c8
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-02-06 14:39:09 +01:00
Frooxius 29603128f4 Fixed invalid armature node population when there's mesh on a node with the same name as the bone 2020-02-06 10:28:38 +01:00
Luke Lau 18c01a023c Use the translation matrix in gltf2 cameras for aiCamera.mPosition 2020-02-05 21:24:54 +00:00
Max Vollmer 8af0229e0d In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count 2020-02-05 14:40:35 +00:00
Kim Kulling f00256d185
Merge branch 'master' into rename-writedumb-to-writedump 2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok) eb1d25631b
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-05 11:12:57 +00:00
Max Vollmer ec024085ab Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix 2020-02-05 11:08:00 +00:00
Max Vollmer cb55e2658d Removed unnecessary checks that may result in false positives rejecting valid models 2020-02-05 11:07:39 +00:00
Kim Kulling ad286a8ab1
Merge branch 'master' into fix_clang_warnings 2020-02-03 19:07:02 +01:00
Kim Kulling 8e009c3d0c
Update MDLLoader.cpp
fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling 2d5c28ac46
Merge branch 'master' into scene-combiner-memory-leak 2020-02-02 20:43:52 +01:00
Kim Kulling 99175e3eaf
Merge branch 'master' into master 2020-02-01 19:26:52 +01:00
Kim Kulling 4862d11807
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie d6567e606e Fixed wrong changes applied during merge. 2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie 3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie ede860173e Fixed mValues allocated twice.
mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Kim Kulling 9a971ffeac
Merge branch 'master' into master 2020-01-31 19:12:02 +01:00
Kim Kulling 0269000884
Update glTF2Exporter.cpp
Replacing tabs by spaces.
2020-01-31 19:11:36 +01:00
Kim Kulling 187b74355b
Update glTFImporter.cpp
Replace tabs by spaces.
2020-01-31 19:08:04 +01:00
Kim Kulling 0af44fb3e8
Update glTFExporter.cpp
Replacing tabs by spaces.
2020-01-31 19:06:56 +01:00
Zoltan Baldaszti ca614a7419
Merge branch 'master' into master 2020-01-31 14:29:39 +01:00
bzt e434c63c31 Fixed what kimkulling broke 2020-01-31 14:20:23 +01:00
Hanif Bin Ariffin bbe6f7f213 Fixed a bunch of clang warnings
1. Fix misleading indentation warnings.
2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings)
3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
2020-01-30 18:42:30 -05:00
Marc-Antoine Lortie 2c1c1d846e Renamed WriteDumb.cpp to WriteDump.cpp
This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling 53c394179c
Merge branch 'master' into refactor-assxml-and-xml-dump-writer 2020-01-30 16:33:24 +01:00
Max Vollmer (Microsoft Havok) dc01f99fed
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-01-30 09:20:14 +00:00
Max Vollmer (Microsoft Havok) feeb875453
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-01-30 09:20:08 +00:00
Kim Kulling a2ef0b5bd5
Update M3DImporter.cpp
Fix some review finding:
- Add missing brackets to make code more readable
- fix scope of variables
2020-01-30 10:00:43 +01:00
Kim Kulling 605336832f
Update M3DImporter.cpp
Add missing brackets
2020-01-30 09:47:39 +01:00
Kim Kulling 0273ffc367
Merge branch 'master' into master 2020-01-30 09:46:41 +01:00
Zoltan Baldaszti cb623f8b74
Merge branch 'master' into master 2020-01-29 22:24:48 +01:00
bzt 398a8f757e Additional checks on invalid input 2020-01-29 22:08:34 +01:00
Marc-Antoine Lortie ff168d7bc0 Refactored Assxml exporter and dump xml writer.
- Moved AssxmlExporter serialization code in a new file AssxmlFileWriter.cpp/h
- Added new files to CMakeLists.txt
- Replaced string format specifiers %i by %u to match argument type.
- Made a few changes in WriteDumb.cpp to call the new DumpSceneToAssxml function.
2020-01-29 13:44:51 -05:00
Max Vollmer 9e46fca9a9 Added missing checks for tempData and uvIndices sizes in all cases 2020-01-29 15:06:48 +00:00
Max Vollmer 0d672efa90 Check input token length before copy 2020-01-29 15:04:26 +00:00
Kim Kulling 6c95ee145c
Merge branch 'master' into kimkulling-patch-1 2020-01-29 14:37:32 +01:00
Loïc 194d31002d Import/export of embedded texture names for the glTF/glTF2 format 2020-01-29 14:04:41 +01:00
Kim Kulling e40df80d0e
Merge branch 'master' into master 2020-01-29 10:57:06 +01:00
Marc-Antoine Lortie 81bc7825d1 Potentially fixed strncpy warning by Coverity. 2020-01-28 14:02:09 -05:00
Marc-Antoine Lortie 5f30d4c0f8 Added missing cmd writting. 2020-01-28 12:30:09 -05:00
Marc-Antoine Lortie 20388d6a4f Refactored Assbin exporter and assimp_cmd binary serialization functions.
- Renamed AssimpExport to AssimpFileWriter.
- Moved AssimpFileWriter to it's own file.
- Added a try catch in WriteBinaryDump to fix a case with memory leak.
- Replaced calls to WriteBinaryDump with AssimpFileWriter.
- Added new AssimpFileWriter files to CMakeLists.txt.
2020-01-28 09:55:05 -05:00
Kim Kulling 27449f17ca
Merge branch 'master' into master 2020-01-28 14:13:29 +01:00
Marc-Antoine Lortie 21e4632b99
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-27 18:01:24 -05:00
Marc-Antoine Lortie 16d71908d7
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-27 18:01:03 -05:00
RichardTea 4337c07e4b Remove explicit setting of macos install_name
Use CMake default behaviour for libassimp

Fixes #2961
2020-01-27 17:08:56 +00:00
Marc-Antoine Lortie 5d5a4faf47
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-25 13:35:14 -05:00
Marc-Antoine Lortie 5ab67f6491
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-25 13:34:59 -05:00
Marc-Antoine Lortie 48bb2978af Added support to load HL1 MDL external texture files directly. 2020-01-24 13:14:37 -05:00
Marc-Antoine Lortie e093066a2c
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-24 07:22:59 -05:00
Marc-Antoine Lortie b9ae88f200
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-24 07:20:03 -05:00
Kim Kulling 57c735cdca
Merge branch 'master' into master 2020-01-24 11:30:59 +01:00
Marc-Antoine Lortie 770c822621 Updated places to achFormatHint referencing array size. 2020-01-23 15:26:49 -05:00
Kim Kulling e569831253
Update HL1MDLLoader.cpp
Fix possible x64 issue.
2020-01-23 16:20:34 +01:00
Kim Kulling b74b96fca4
Merge branch 'master' into hl1-mdl-deletion-temp-nodes 2020-01-23 15:17:19 +01:00
Kim Kulling 5b09758f15
Update HL1MDLLoader.cpp
Fix compiler warning
2020-01-23 15:04:07 +01:00
Kim Kulling 259d670f54
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-23 11:14:05 +01:00
Kim Kulling 092883cf19
Merge branch 'master' into update-copyright-end-date 2020-01-22 18:03:43 +01:00
Marc-Antoine Lortie 2081b71838
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-22 10:52:51 -05:00
Marc-Antoine Lortie 11d98e7cf6
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-22 10:47:34 -05:00
Marc-Antoine Lortie 3e8a33aae3 Fixed wrong texture format used in HL1 MDL loader. 2020-01-22 10:02:38 -05:00
Marc-Antoine Lortie ff8a924ffb [HL1 MDL] Removed downscale for textures with dimensions greater than 256. 2020-01-22 09:09:39 -05:00
Loïc 2ebafe0693 Fix version revision formatting in glTF metadata 2020-01-22 12:40:57 +01:00
Turo Lamminen 1edb52c0de ScenePreprocessor: Assert some properties about animation channels 2020-01-22 12:22:52 +02:00
Turo Lamminen aee292e367 Whitespace 2020-01-22 12:22:52 +02:00
Turo Lamminen 288a638a83 X: Only create animation key arrays if there are some keys 2020-01-22 12:22:52 +02:00
Kim Kulling 3cf7d955f3
Update HL1MDLLoader.cpp
Fix compiler warning
2020-01-22 10:06:40 +01:00