iamAdrianIusca
bf85fc1386
small changes
2020-02-18 18:50:48 +02:00
iamAdrianIusca
016c0a8665
small changes
2020-02-18 18:42:59 +02:00
iamAdrianIusca
d0922230a9
fixed the = default on the destructor
2020-02-18 18:24:52 +02:00
iamAdrianIusca
a65bac27e9
fixed the make_unique
2020-02-18 18:01:53 +02:00
Kim Kulling
6e13381bdb
next warnings.
2020-02-18 14:41:19 +01:00
Kim Kulling
22118dff1d
Merge branch 'master' into enable_vs_warning_all
2020-02-16 15:37:48 +01:00
Kim Kulling
c2bfbdacf4
fix more warnings.
2020-02-16 15:37:20 +01:00
iamAdrianIusca
024b5e60bc
Merge remote-tracking branch 'origin/master'
2020-02-15 23:29:26 +02:00
iamAdrianIusca
5c99d6a864
very small changes
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- FIND_PACKAGE(DirectX) is already used in the samples and assimp tool cmake files - so is not needed in the main cmake fil
- other small changes
2020-02-15 23:29:04 +02:00
Kim Kulling
00a104efde
Merge branch 'master' into master
2020-02-14 20:58:13 +01:00
Kim Kulling
bdd5e52176
Merge branch 'master' into search-invalid-textures-missing-texture-types
2020-02-14 18:04:30 +01:00
Kim Kulling
1473c6616b
Merge branch 'master' into master
2020-02-14 12:56:14 +01:00
Adrian Iusca
d662b25b17
Merge branch 'master' into master
2020-02-14 13:40:15 +02:00
Inho Lee
d04df3e7c5
A bug when importing multiple gltf files
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meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling
523e6c9f73
Merge branch 'master' into gltf-camera-pos
2020-02-14 08:21:54 +01:00
Hui.Du
b62bd38c71
Fix: GLTF animation works on RTS not matrix; fix matrix related bug.
2020-02-14 02:11:12 +00:00
Adrian Iusca
56a71f22e1
Merge branch 'master' into master
2020-02-14 01:04:46 +02:00
iamAdrianIusca
25feb77982
more minor changes
2020-02-13 00:38:56 +02:00
iamAdrianIusca
6f1870681b
reduced the scope of iStep variable
2020-02-13 00:27:30 +02:00
iamAdrianIusca
24cdb1f221
revert small change
2020-02-13 00:21:04 +02:00
Adrian Iusca
6f53e8b43b
Merge branch 'master' into master
2020-02-13 00:14:20 +02:00
iamAdrianIusca
fc4dd6455a
minor code improvements for the obj code
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- make use of range for loops
- make use of empty() method for the std::vector
- removed unnecessary std::string initialization
- use ' ' instead of " " for the find methods (should be "faster")
- simplified some function
- make use of emplace_back instead of push_back (should be "faster")
- other small changes
2020-02-13 00:10:07 +02:00
Kim Kulling
f5af791633
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-12 17:58:00 +01:00
Kim Kulling
47fc3f2627
Update M3DImporter.cpp
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Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling
1c13c793f0
Merge branch 'master' into master
2020-02-11 22:00:22 +01:00
Marc-Antoine Lortie
50334086cf
Added missing texture types when searching for invalid textures.
2020-02-11 11:42:13 -05:00
Kim Kulling
58990d4e3f
Update FBXParser.cpp
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add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling
5e979d72c9
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-10 23:59:13 +01:00
Kim Kulling
471f9b23c9
Merge branch 'master' into master
2020-02-10 21:37:01 +01:00
Kim Kulling
8fd053315c
Update ArmaturePopulate.cpp
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- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling
407c550240
Merge branch 'master' into master
2020-02-09 11:05:35 +01:00
Kim Kulling
af9705e3d1
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-07 11:52:00 +01:00
Tomas Mariancik
acf57bdb13
Merge branch 'master' into master
2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie
8c09cd2ef3
Fixed TextureTypeToString defined multiple times.
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- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling
b33272b1c8
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-02-06 14:39:09 +01:00
Frooxius
29603128f4
Fixed invalid armature node population when there's mesh on a node with the same name as the bone
2020-02-06 10:28:38 +01:00
Luke Lau
18c01a023c
Use the translation matrix in gltf2 cameras for aiCamera.mPosition
2020-02-05 21:24:54 +00:00
Max Vollmer
8af0229e0d
In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count
2020-02-05 14:40:35 +00:00
Kim Kulling
f00256d185
Merge branch 'master' into rename-writedumb-to-writedump
2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok)
eb1d25631b
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-05 11:12:57 +00:00
Max Vollmer
ec024085ab
Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix
2020-02-05 11:08:00 +00:00
Max Vollmer
cb55e2658d
Removed unnecessary checks that may result in false positives rejecting valid models
2020-02-05 11:07:39 +00:00
Kim Kulling
ad286a8ab1
Merge branch 'master' into fix_clang_warnings
2020-02-03 19:07:02 +01:00
Kim Kulling
8e009c3d0c
Update MDLLoader.cpp
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fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling
2d5c28ac46
Merge branch 'master' into scene-combiner-memory-leak
2020-02-02 20:43:52 +01:00
Kim Kulling
99175e3eaf
Merge branch 'master' into master
2020-02-01 19:26:52 +01:00
Kim Kulling
4862d11807
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie
d6567e606e
Fixed wrong changes applied during merge.
2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie
3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie
ede860173e
Fixed mValues allocated twice.
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mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Kim Kulling
9a971ffeac
Merge branch 'master' into master
2020-01-31 19:12:02 +01:00
Kim Kulling
0269000884
Update glTF2Exporter.cpp
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Replacing tabs by spaces.
2020-01-31 19:11:36 +01:00
Kim Kulling
187b74355b
Update glTFImporter.cpp
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Replace tabs by spaces.
2020-01-31 19:08:04 +01:00
Kim Kulling
0af44fb3e8
Update glTFExporter.cpp
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Replacing tabs by spaces.
2020-01-31 19:06:56 +01:00
Zoltan Baldaszti
ca614a7419
Merge branch 'master' into master
2020-01-31 14:29:39 +01:00
bzt
e434c63c31
Fixed what kimkulling broke
2020-01-31 14:20:23 +01:00
Hanif Bin Ariffin
bbe6f7f213
Fixed a bunch of clang warnings
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1. Fix misleading indentation warnings.
2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings)
3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
2020-01-30 18:42:30 -05:00
Marc-Antoine Lortie
2c1c1d846e
Renamed WriteDumb.cpp to WriteDump.cpp
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This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling
53c394179c
Merge branch 'master' into refactor-assxml-and-xml-dump-writer
2020-01-30 16:33:24 +01:00
Max Vollmer (Microsoft Havok)
dc01f99fed
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-01-30 09:20:14 +00:00
Max Vollmer (Microsoft Havok)
feeb875453
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-01-30 09:20:08 +00:00
Kim Kulling
a2ef0b5bd5
Update M3DImporter.cpp
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Fix some review finding:
- Add missing brackets to make code more readable
- fix scope of variables
2020-01-30 10:00:43 +01:00
Kim Kulling
605336832f
Update M3DImporter.cpp
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Add missing brackets
2020-01-30 09:47:39 +01:00
Kim Kulling
0273ffc367
Merge branch 'master' into master
2020-01-30 09:46:41 +01:00
Zoltan Baldaszti
cb623f8b74
Merge branch 'master' into master
2020-01-29 22:24:48 +01:00
bzt
398a8f757e
Additional checks on invalid input
2020-01-29 22:08:34 +01:00
Marc-Antoine Lortie
ff168d7bc0
Refactored Assxml exporter and dump xml writer.
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- Moved AssxmlExporter serialization code in a new file AssxmlFileWriter.cpp/h
- Added new files to CMakeLists.txt
- Replaced string format specifiers %i by %u to match argument type.
- Made a few changes in WriteDumb.cpp to call the new DumpSceneToAssxml function.
2020-01-29 13:44:51 -05:00
Max Vollmer
9e46fca9a9
Added missing checks for tempData and uvIndices sizes in all cases
2020-01-29 15:06:48 +00:00
Max Vollmer
0d672efa90
Check input token length before copy
2020-01-29 15:04:26 +00:00
Kim Kulling
6c95ee145c
Merge branch 'master' into kimkulling-patch-1
2020-01-29 14:37:32 +01:00
Loïc
194d31002d
Import/export of embedded texture names for the glTF/glTF2 format
2020-01-29 14:04:41 +01:00
Kim Kulling
e40df80d0e
Merge branch 'master' into master
2020-01-29 10:57:06 +01:00
Marc-Antoine Lortie
81bc7825d1
Potentially fixed strncpy warning by Coverity.
2020-01-28 14:02:09 -05:00
Marc-Antoine Lortie
5f30d4c0f8
Added missing cmd writting.
2020-01-28 12:30:09 -05:00
Marc-Antoine Lortie
20388d6a4f
Refactored Assbin exporter and assimp_cmd binary serialization functions.
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- Renamed AssimpExport to AssimpFileWriter.
- Moved AssimpFileWriter to it's own file.
- Added a try catch in WriteBinaryDump to fix a case with memory leak.
- Replaced calls to WriteBinaryDump with AssimpFileWriter.
- Added new AssimpFileWriter files to CMakeLists.txt.
2020-01-28 09:55:05 -05:00
Kim Kulling
27449f17ca
Merge branch 'master' into master
2020-01-28 14:13:29 +01:00
Marc-Antoine Lortie
21e4632b99
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-27 18:01:24 -05:00
Marc-Antoine Lortie
16d71908d7
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-27 18:01:03 -05:00
RichardTea
4337c07e4b
Remove explicit setting of macos install_name
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Use CMake default behaviour for libassimp
Fixes #2961
2020-01-27 17:08:56 +00:00
Marc-Antoine Lortie
5d5a4faf47
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-25 13:35:14 -05:00
Marc-Antoine Lortie
5ab67f6491
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-25 13:34:59 -05:00
Marc-Antoine Lortie
48bb2978af
Added support to load HL1 MDL external texture files directly.
2020-01-24 13:14:37 -05:00
Marc-Antoine Lortie
e093066a2c
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-24 07:22:59 -05:00
Marc-Antoine Lortie
b9ae88f200
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-24 07:20:03 -05:00
Kim Kulling
57c735cdca
Merge branch 'master' into master
2020-01-24 11:30:59 +01:00
Marc-Antoine Lortie
770c822621
Updated places to achFormatHint referencing array size.
2020-01-23 15:26:49 -05:00
Kim Kulling
e569831253
Update HL1MDLLoader.cpp
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Fix possible x64 issue.
2020-01-23 16:20:34 +01:00
Kim Kulling
b74b96fca4
Merge branch 'master' into hl1-mdl-deletion-temp-nodes
2020-01-23 15:17:19 +01:00
Kim Kulling
5b09758f15
Update HL1MDLLoader.cpp
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Fix compiler warning
2020-01-23 15:04:07 +01:00
Kim Kulling
259d670f54
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-23 11:14:05 +01:00
Kim Kulling
092883cf19
Merge branch 'master' into update-copyright-end-date
2020-01-22 18:03:43 +01:00
Marc-Antoine Lortie
2081b71838
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-22 10:52:51 -05:00
Marc-Antoine Lortie
11d98e7cf6
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-22 10:47:34 -05:00
Marc-Antoine Lortie
3e8a33aae3
Fixed wrong texture format used in HL1 MDL loader.
2020-01-22 10:02:38 -05:00
Marc-Antoine Lortie
ff8a924ffb
[HL1 MDL] Removed downscale for textures with dimensions greater than 256.
2020-01-22 09:09:39 -05:00
Loïc
2ebafe0693
Fix version revision formatting in glTF metadata
2020-01-22 12:40:57 +01:00
Turo Lamminen
1edb52c0de
ScenePreprocessor: Assert some properties about animation channels
2020-01-22 12:22:52 +02:00
Turo Lamminen
aee292e367
Whitespace
2020-01-22 12:22:52 +02:00
Turo Lamminen
288a638a83
X: Only create animation key arrays if there are some keys
2020-01-22 12:22:52 +02:00
Kim Kulling
3cf7d955f3
Update HL1MDLLoader.cpp
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Fix compiler warning
2020-01-22 10:06:40 +01:00