mnml_
97450fcb55
added DropFaceNormalsProcess to out vector
2018-11-08 11:44:44 +01:00
kimkulling
ad237f1949
MD5-Loader: set meshnames.
2018-11-02 17:02:36 +01:00
haroonq
d1af9526b1
Update glTF2Importer.cpp
2018-11-01 10:52:39 -07:00
haroonq
e205399052
Update glTF2Importer.cpp
2018-11-01 09:01:19 -07:00
haroonq
69abac59d2
Update glTF2Exporter.cpp
2018-11-01 08:49:06 -07:00
Kim Kulling
b33054e05a
Merge branch 'master' into glt2anim
2018-10-30 15:51:08 +01:00
Kim Kulling
b8e1207b13
Merge branch 'master' into master
2018-10-30 12:43:15 +01:00
kkulling
dc591f5c07
Merge branch 'patch-1' of https://github.com/ihmc3jn09hk/assimp into ihmc3jn09hk-patch-1
2018-10-30 10:44:40 +01:00
haroonq
04c6d8347b
Update glTF2Exporter.cpp
2018-10-29 15:23:26 -07:00
haroonq
bc80652ae9
Update glTF2Exporter.cpp
2018-10-29 15:04:48 -07:00
haroonq
e5eb00d8d3
Update glTF2Importer.cpp
2018-10-29 14:53:33 -07:00
haroonq
7b9f4a66de
Update glTF2Exporter.cpp
2018-10-29 14:52:41 -07:00
Haroon Qureshi
bfe1dc2914
Merge branch 'glt2anim' of https://github.com/haroonq/assimp into glt2anim
2018-10-29 14:46:52 -07:00
Haroon Qureshi
acad9a06e9
Add support for importing GLTF2 animations.
...
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-29 14:44:29 -07:00
Kim Kulling
c465040738
Update DropFaceNormalsProcess.cpp
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Fix typo.
2018-10-29 16:58:02 +01:00
d
6d1dee606a
integrated DropFaceNormals process (cmake, poststepregistry)
2018-10-29 16:26:50 +01:00
d
95c0deaaff
added DropFaceNormals process
2018-10-29 16:23:11 +01:00
Haroon Qureshi
57d3d71b6e
Add support for importing GLTF2 animations.
...
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-26 15:39:28 -07:00
ihmc3jn09hk
9a86714265
Merge branch 'master' into patch-1
2018-10-21 14:18:02 +08:00
Minmin Gong
df1669d07e
Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED.
2018-10-20 17:00:27 -07:00
Minmin Gong
248f6c3aa1
Make gltf2's roughnessAsShininess matches between importer and exporter.
...
In glTF2Exporter, roughnessFactor = 1 - normalizedShininess = 1 - someFunc(sqrt(shininess / 1000)). But in gltf2Importer, roughnessAsShininess = (1 - roughnessFactor) * 1000. No sqr there. So if save a shininess to a gltf2 and load it back, the value changed. This fix add a square to importer to make sure the consistency.
2018-10-16 21:17:35 -07:00
ihmc3jn09hk
05b5930b29
Amended the "Key" for the database ReadField
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Amended the key "flags" -> "flag". The field key("flags") was not matching the key("flag") in the BlendDNA. It was annoying during debug mode since the exception prompt for the mismatching and.
2018-10-16 00:25:44 +08:00
Kim Kulling
b340c5f2e8
Merge branch 'master' into step-import
2018-10-09 17:35:44 +02:00
Kim Kulling
ed43c48e93
Update SplitLargeMeshes.cpp
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Fix double-parthesis.
2018-10-09 15:34:44 +02:00
Kim Kulling
d166e1fd73
Merge branch 'master' into Manage_PCloud_in_Filters
2018-10-09 11:56:39 +02:00
Kim Kulling
27c9461aad
Update SplitLargeMeshes.cpp
...
Fix typo.
2018-10-09 11:56:30 +02:00
Kim Kulling
1c672f4c9d
Update SplitLargeMeshes.cpp
...
Fix clang compile error ( unneeded enum parhesis ) and fix some minor findings.
2018-10-08 21:06:48 +02:00
Kim Kulling
871e1524e4
Update IFCLoader.cpp
...
Remove dead code.
2018-10-08 14:51:50 +02:00
Kim Kulling
931ef2cd0b
StepFile: fix conversion from ulong to uint.
2018-10-07 21:15:09 +02:00
Kim Kulling
2e443dc669
Merge branch 'master' into C4267
2018-10-07 20:31:41 +02:00
Burkhard Mittelbach
afbdb043b0
ReadFieldPtrVector should return true when successful
2018-10-07 19:11:34 +02:00
Kim Kulling
4c5c172ee2
Merge branch 'master' into C4267
2018-10-07 18:16:44 +02:00
Kim Kulling
e84ccaea15
Merge branch 'master' into step-import
2018-10-07 16:22:32 +02:00
Gargaj
16bdac5c9e
Merge branch 'master' into patch-1
2018-10-07 16:04:11 +02:00
Gargaj
6af016d149
Fix Blender FOV loading
2018-10-07 15:34:44 +02:00
Kim Kulling
c355412348
Merge branch 'master' into C4244
2018-10-07 14:29:39 +02:00
Matthias Moulin
c90eda983d
Fix: C4267
2018-10-06 16:31:58 +02:00
Matthias Moulin
b4425d8e36
Fix: C4267
2018-10-06 16:30:38 +02:00
Matthias Moulin
e7da1c634d
Fix: C4244 conversion warning
2018-10-06 16:28:10 +02:00
Matthias Moulin
239c59d715
Fixed include: IFCReaderGen_4 instead of IFCReaderGen4
2018-10-06 16:12:58 +02:00
Matthias Moulin
88c173a6f4
Replaced "../Include/" include from glTFAsset.h
2018-10-06 15:20:28 +02:00
Matthias Moulin
47fcbfd369
Replaced "../Include/" include from glTF2Asset.h
2018-10-06 15:19:56 +02:00
Matthias Moulin
7061493ead
Replaced "../Include/" include from HMPFileData.h
2018-10-06 15:16:40 +02:00
Matthias Moulin
d7bcd58174
Replaced "../Include/" include from MD4FileData.h
2018-10-06 15:15:43 +02:00
Matthias Moulin
8bb4b57d1d
Replaced "../Include/" include from HMPFileData.h
2018-10-06 15:11:47 +02:00
Matthias Moulin
91a805a082
Update HalfLifeFileData.h
2018-10-06 15:05:18 +02:00
Matthias Moulin
463a7e8016
Replaced "../Include/" include from MD3FileData.h
2018-10-06 15:02:58 +02:00
Matthias Moulin
99fc989af7
Replaced "../Include/" include from MDLFileData.h
2018-10-06 15:01:42 +02:00
Matthias Moulin
d9a7ed19a8
Replaced "../Include/" include from 3DSHelper.h
2018-10-06 14:59:20 +02:00
Matthias Moulin
531f30302f
Replaced "../Include/" include from 3DSHelper.h
2018-10-06 14:58:06 +02:00
Matthias Moulin
d4b0cd53ea
Replaced "../Include/" include from FBXDocumentUtil.h
2018-10-06 14:55:20 +02:00
Kim Kulling
619e09fbec
Stepfile: separate generated code.
2018-10-06 08:45:55 +02:00
Kim Kulling
106b139ef3
Stepfile: renaming first generated code.
2018-10-05 19:42:26 +02:00
Kim Kulling
aceaecaed7
StepFile: introduce generated parser code.
2018-10-05 19:41:52 +02:00
dormon
b43cf92337
Improved cmake configs for Windows and Linux.
...
Now the configs follows the standard cmake-package code: see https://cmake.org/cmake/help/v3.12/manual/cmake-packages.7.html
Downstreamer no longer have to manually specify target_include_directories with ${ASSIMP_INCLUDE_DIRS}, target_link_libraries with ${ASSIMP_LIBRARY_DIRS} and so on.
Downstreamer can now use:
find_package(assimp CONFIG REQUIRED)
target_link_libraries(AWESOME_APP PUBLIC assimp::assimp)
and everything should work.
Added assimpTargets.cmake.in
Added assimpTargets-debug.cmake.in
Added assimpTargets-release.cmake.in
Modified CMakeLists.txt
Modified code/CMakeLists.txt - added ALIAS assimp::assimp
Tested on Ubuntu 18.04 and Windows 10
2018-09-30 17:18:18 +02:00
Kim Kulling
35374e777b
Merge branch 'step-import' of https://github.com/assimp/assimp into step-import
2018-09-28 18:02:54 +02:00
Kim Kulling
3249409243
Some minor findings.
2018-09-28 18:02:49 +02:00
kimkulling
4003309e7a
StepFile: prepare code gen.
2018-09-28 17:06:03 +02:00
kkulling
e38629613c
Merge branch 'master' into step-import
2018-09-28 15:59:27 +02:00
Kim Kulling
50a95ad0f2
Merge branch 'master' into migenius-rsws52
2018-09-27 01:04:44 +02:00
Kim Kulling
2dc572167c
Merge branch 'master' into issue_2154
2018-09-26 22:13:29 +02:00
Kim Kulling
35a727a3e4
closes https://github.com/assimp/assimp/issues/2154 : remove redundant file from source folder.
2018-09-26 21:37:02 +02:00
Kim Kulling
74db0e906b
Fix some minor findings.
2018-09-26 21:19:40 +02:00
Kim Kulling
ea0f074933
Merge branch 'kimmi_dev' of https://github.com/assimp/assimp into kimmi_dev
2018-09-26 20:53:37 +02:00
Kim Kulling
9c8e6f2127
Fix overflow by face allocation.
2018-09-26 20:52:59 +02:00
Kim Kulling
5d091c4591
Merge branch 'master' into kimmi_dev
2018-09-26 19:15:58 +02:00
ardenpm
586c812eee
Merge pull request #5 from assimp/master
...
Merge commits from head master.
2018-09-26 15:44:41 +10:00
Kim Kulling
07362fdd35
Merge branch 'kimmi_dev' of https://github.com/assimp/assimp into kimmi_dev
2018-09-25 20:16:28 +02:00
Kim Kulling
6146ff818c
Enable coveralls for export tests.
2018-09-25 20:15:48 +02:00
Alexandre Avenel
504e5fd5c5
Use unique_ptr for gltf2 textures
2018-09-24 21:28:53 +02:00
Kim Kulling
72aa49c54f
Merge branch 'master' into kimmi_dev
2018-09-22 15:52:22 +02:00
Kim Kulling
9f6238f3af
INtroduce unittests.
2018-09-22 15:50:40 +02:00
Kim Kulling
56392cc02f
Update MMDPmxParser.cpp
...
Fix encoding for readstrings.
2018-09-22 12:50:23 +02:00
Kim Kulling
d42f9a3226
Update MMDImporter.cpp
...
Reformattings
2018-09-22 12:46:38 +02:00
Kim Kulling
02c4b7f1bc
Merge branch 'master' into umw_dev
2018-09-22 10:24:09 +02:00
Kim Kulling
cc0b3e1249
Merge branch 'master' into fix_gltf2_export_componentType_error
2018-09-22 07:54:10 +02:00
Kim Kulling
24b42274fb
Update MDCFileData.h
...
Fix build by remove not supported initializer for array.
2018-09-21 20:13:35 +02:00
Kim Kulling
3a38c2c067
Update MDLFileData.h
...
Remove not supported array initialization.
2018-09-21 19:43:19 +02:00
Kim Kulling
e129d88825
Update ASEParser.h
...
Fix not supported array initialization.
2018-09-21 19:26:41 +02:00
Kim Kulling
2017e50e7b
Update AMFImporter_Node.hpp
...
Fix invalid array initialization.
2018-09-21 18:59:47 +02:00
kimkulling
f75bf6d99c
MAke noexcept compiler-specific.
2018-09-21 16:25:27 +02:00
kimkulling
f818a909e5
Fix static-code-analysis findings.
2018-09-21 16:07:09 +02:00
arkeon7
6cea62142c
Merge branch 'master' into Manage_PCloud_in_Filters
2018-09-20 10:34:55 +02:00
Arkeon
9eeaf19eab
Allow findDegenerate and SplitLargeMesh to pass point clouds models.
...
Otherwise the model is removed or crash
2018-09-20 10:31:32 +02:00
Kim Kulling
29496d877e
Merge branch 'master' into master
2018-09-17 19:58:11 +02:00
Kim Kulling
6ee9b07c49
closes https://github.com/assimp/assimp/issues/212 : introduce unittest for line-splitter, will validate that the current behaviour is correct.
2018-09-16 17:13:34 +02:00
Kim Kulling
4e357d1ff4
Merge branch 'master' into master
2018-09-13 20:04:41 +02:00
Paul Arden
7911faf130
Fixed problem getting glTF 2.0 camera type, fixes #2138 .
2018-09-13 16:04:04 +10:00
FRICOTEAUX
d5de32ec1c
FBX import: fix import of direct data by vertices + unify node renaming
2018-09-11 16:07:43 +02:00
Kim Kulling
c1ed5e0048
Merge branch 'master' into assbin_test
2018-09-11 11:14:50 +02:00
Kim Kulling
afd47d5ab6
Update AssbinLoader.cpp
...
Fix memory leak,
2018-09-11 09:12:28 +02:00
Kim Kulling
081365df48
Introduce simple export test for assbin.
2018-09-10 22:42:24 +02:00
Turo Lamminen
c3d8464a37
Remove aiCreateAndRegisterDefaultMaterial, it's completely wrong
2018-09-10 16:41:12 +03:00
Kim Kulling
c25a2dfc22
Assbin: add unittest.
2018-09-08 19:15:56 +02:00
Daniel Löber
2ee09b2528
Correct 3MF displaycolor import
2018-09-05 16:23:47 +02:00
Joe Schutte
640698ba57
Fix compile error that clang caught.
2018-09-03 13:22:46 -07:00
Kim Kulling
d3f1f2337d
Merge master
2018-09-03 21:59:08 +02:00
Kim Kulling
b191754863
Merge branch 'master' into step-import
2018-09-03 21:59:00 +02:00
Joe Schutte
78fe5e7f04
Fix expensive memory allocation and memory copying occurring in obj files with a large number of meshes.
2018-09-03 11:33:56 -07:00
Kim Kulling
499f66f3cc
Step: check step-files for import.
2018-09-02 13:04:52 +02:00