rickomax
35a044bda3
Various additions/fixes (FBX blend-shapes support added)
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Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling
a44d56976c
Merge branch 'Coverity-findings' of https://github.com/assimp/assimp into Coverity-findings
2018-12-31 14:54:40 +01:00
Kim Kulling
c63b1a1fd5
fix review finding: dereference after null-check.
2018-12-31 14:47:54 +01:00
Kim Kulling
96032ca341
Merge branch 'master' into Coverity-findings
2018-12-31 12:16:55 +01:00
Kim Kulling
425a784b23
fix finding: possible override.
2018-12-31 12:16:20 +01:00
Kim Kulling
92bb0febdf
fix review finding: fix resource leak.
2018-12-30 16:11:39 +01:00
Kim Kulling
3596c822a5
fix review finding: Wrapper object use after free.
2018-12-30 16:04:49 +01:00
Kim Kulling
b42d959418
fix review warning: wrapper object used after free.
2018-12-30 16:02:22 +01:00
Kim Kulling
35d69c360c
fix out-of-bound access.
2018-12-30 15:59:15 +01:00
Kim Kulling
281c191367
fix streamreader::end definition for iterators.
2018-12-30 10:44:43 +01:00
Kim Kulling
a8fda89079
remove unique_ptr ina local function / method.
2018-12-30 10:36:23 +01:00
Kim Kulling
8912bb333c
Fix memory leak.
2018-12-30 10:33:21 +01:00
Kim Kulling
f6cbb26d9c
Fix unnecessary allocation.
2018-12-30 10:30:12 +01:00
Kim Kulling
e09428c95b
eremove useless assertion test.
2018-12-29 21:29:42 +01:00
Kim Kulling
f5e94a2840
Add a check for the resule of a dynamic cast.
2018-12-29 21:27:20 +01:00
Kim Kulling
c1dc3901e7
fix more findings.
2018-12-28 11:17:27 +01:00
Kim Kulling
db202584ab
remove dead code.
2018-12-28 01:45:47 +01:00
Kim Kulling
859153e3e6
more fixes for coverity-findings.
2018-12-28 01:44:56 +01:00
Kim Kulling
4c6db68d34
Coverity-findings
2018-12-27 22:28:23 +01:00
Andrés Iraolagoitía
3c1d6a3f87
Fix animations import in gltf2
2018-12-19 20:28:43 -03:00
Kim Kulling
ae7a045396
Merge branch 'master' into timmmeh-gltf2-validation-patch
2018-12-11 07:59:11 +01:00
Kim Kulling
b5ebd24688
closes https://github.com/assimp/assimp/issues/817 : use emmisive factor instead of color.
2018-12-10 22:07:26 +01:00
Kim Kulling
e22e93e6d7
Merge branch 'master' into allow_step_disable
2018-12-08 21:38:18 +01:00
ardenpm
fd75e4923c
Merge pull request #7 from migenius/migenius-rsws52
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Add check for NULL texcoord values.
2018-12-07 09:38:41 +11:00
Paul Arden
f63caf894e
Add check for NULL texcoord values.
2018-12-06 12:56:02 +11:00
tirichards
bb9e3c3593
Fix failed assimp validation for glTF2 sample animations
2018-12-05 14:46:56 -08:00
sfalexrog
af323de741
Use ADD_ASSIMP_IMPORTER for STEP importer
2018-12-04 23:28:50 +03:00
twhittock
8b6c6613f9
collada export: Use Camera local coordinate system
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Fixes #2255
2018-12-04 14:44:49 +00:00
Kim Kulling
f49dbc8f62
Merge branch 'master' into OFF_Importer_Redesign_js_francal
2018-12-03 23:15:05 +01:00
Kim Kulling
ce91f5c888
Off-Importer: introduce unittest.
2018-12-03 21:24:06 +01:00
sfalexrog
30d3c8c6a3
Fix CMake target alias typo
2018-12-03 23:22:34 +03:00
Kim Kulling
bb66af544a
closes https://github.com/assimp/assimp/issues/2228 : prepare pull-request.
2018-12-02 13:08:47 +01:00
Kim Kulling
117a2bc116
Merge branch 'master' into kimkulling-patch-2-1
2018-12-01 18:41:15 +01:00
Kim Kulling
aa0a5bb36f
Merge branch 'master' into gltf2-anim-duration
2018-12-01 13:41:54 +01:00
Kim Kulling
576673536b
Update SMDLoader.cpp
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Fix compiler warning and do some reformattings.
2018-11-30 22:17:42 +01:00
Kim Kulling
b16f7c98c0
Merge branch 'master' into dev
2018-11-30 09:25:30 +01:00
wxyu
2761681022
Issue 1639: Smd mesh vertex bone assignment
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bone.mOffsetMatrix not set when bone.iParent == -1
2018-11-30 14:42:05 +08:00
wxyu
9100ca8664
Fix: Smd Cannot read bone names containing spaces
2018-11-30 14:42:05 +08:00
wxyu
19521d222b
Issue 1117: Smd load multiple animations
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Read an animation list from a file
2018-11-30 14:42:05 +08:00
wxyu
8c2e975508
Fix smd animation mess
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aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
2018-11-30 14:42:05 +08:00
wxyu
ef151b4610
Smd loads a single animation file
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Can't load without mesh before
2018-11-30 14:42:05 +08:00
Kim Kulling
ebcea3cb02
Merge branch 'master' into a-bunch-of-fixes
2018-11-29 20:34:13 +01:00
Kim Kulling
47e3301c47
Update glTF2Asset.inl
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Remove my nonsense, sorry!
2018-11-27 23:22:09 +01:00
Kim Kulling
657014dff6
Update glTF2Asset.inl
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Fix possible nullptr-dereferencing.
2018-11-27 20:18:00 +01:00
Luke Lau
ccea70c61f
Calculate the mMaxDuration property based off of keyframes
2018-11-27 11:49:00 +00:00
Luke Lau
0bb672c6fa
Fix scenes not always being loaded
2018-11-27 11:45:53 +00:00
Martin Jeřábek
770356a55b
AssbinLoader: fix setting mNumChildren and releasing the smart pointer
2018-11-26 15:10:48 +01:00
Martin Jerabek
a7cbb4386c
3DSLoader: exception-safety
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Fixes memory leaks and/or crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jeřábek
430fe98c53
AssbinLoader: hardening, exception safety
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Fixes potential memory leaks and crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jerabek
66599b6392
Assbin: fix loading/exporting compressed format
2018-11-26 12:06:08 +01:00
Kim Kulling
02359ea369
closes https://github.com/assimp/assimp/issues/2202 : put STEPParser out of IFC importer.
2018-11-25 12:00:51 +01:00
Kim Kulling
d03e978c1b
closes https://github.com/assimp/assimp/issues/2210 : use different enum value.
2018-11-25 10:45:45 +01:00
Kim Kulling
23af5336d5
Update D3MFImporter.cpp
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Avoid using extension twice.
2018-11-23 20:21:58 +01:00
rdb
e595410de1
Fix static init ordering issue in 3mf importer
2018-11-23 20:04:16 +01:00
Kim Kulling
a24502577f
DXF-Importer: some small review findings.
2018-11-21 22:00:11 +01:00
Kim Kulling
9ae8efcf09
closes https://github.com/assimp/assimp/issues/2229 : fix count of polylines when only one vertex was indexed.
2018-11-21 21:29:09 +01:00
Kim Kulling
eba1887d34
Merge branch 'master' into kimkulling-patch-2-1
2018-11-20 20:15:44 +01:00
Matthias Moulin
0535b28908
nullptr instead of NULL
2018-11-16 12:17:12 +01:00
Matthias Moulin
48ee14c64e
C4703 workaround for msvc++
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`error C4703: potentially uninitialized local pointer variable 'pcFirstFrame'` in debug mode
2018-11-14 21:20:27 +01:00
Kim Kulling
04ee420f63
Merge branch 'master' into kimkulling-patch-2-1
2018-11-13 16:08:18 +01:00
Kim Kulling
6a8e11dbb2
Update Exporter.cpp
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Fix review finding.
2018-11-13 13:10:16 +01:00
Kim Kulling
9bf4425239
Merge branch 'master' into gltf_skinmesh
2018-11-13 09:13:01 +01:00
Kim Kulling
b6af80f2fd
closes https://github.com/assimp/assimp/issues/2199 : introduce first version for exporter.
2018-11-12 22:26:10 +01:00
ruyo
c30c4ae6e2
glTF2 importer multiple primitives and 16-bit index buffer skinmesh support.
2018-11-11 14:27:11 +09:00
Kim Kulling
02c6b9b64b
Merge branch 'master' into issue_2206
2018-11-09 13:13:52 +01:00
Kim Kulling
e787604ff1
Update ValidateDataStructure.cpp
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Integrate review findings.
2018-11-09 11:54:12 +01:00
Kim Kulling
850d57b39d
closes https://github.com/assimp/assimp/issues/2206 : make bone error in verification more verbose.
2018-11-08 22:12:05 +01:00
Kim Kulling
044c9b39e0
Merge branch 'master' into patch-2
2018-11-08 22:00:33 +01:00
mnml_
d5c9b27af8
delete[] doesnt set nullptr
2018-11-08 12:49:35 +01:00
mnml_
97450fcb55
added DropFaceNormalsProcess to out vector
2018-11-08 11:44:44 +01:00
kimkulling
ad237f1949
MD5-Loader: set meshnames.
2018-11-02 17:02:36 +01:00
haroonq
d1af9526b1
Update glTF2Importer.cpp
2018-11-01 10:52:39 -07:00
haroonq
e205399052
Update glTF2Importer.cpp
2018-11-01 09:01:19 -07:00
haroonq
69abac59d2
Update glTF2Exporter.cpp
2018-11-01 08:49:06 -07:00
Kim Kulling
b33054e05a
Merge branch 'master' into glt2anim
2018-10-30 15:51:08 +01:00
Kim Kulling
b8e1207b13
Merge branch 'master' into master
2018-10-30 12:43:15 +01:00
kkulling
dc591f5c07
Merge branch 'patch-1' of https://github.com/ihmc3jn09hk/assimp into ihmc3jn09hk-patch-1
2018-10-30 10:44:40 +01:00
haroonq
04c6d8347b
Update glTF2Exporter.cpp
2018-10-29 15:23:26 -07:00
haroonq
bc80652ae9
Update glTF2Exporter.cpp
2018-10-29 15:04:48 -07:00
haroonq
e5eb00d8d3
Update glTF2Importer.cpp
2018-10-29 14:53:33 -07:00
haroonq
7b9f4a66de
Update glTF2Exporter.cpp
2018-10-29 14:52:41 -07:00
Haroon Qureshi
bfe1dc2914
Merge branch 'glt2anim' of https://github.com/haroonq/assimp into glt2anim
2018-10-29 14:46:52 -07:00
Haroon Qureshi
acad9a06e9
Add support for importing GLTF2 animations.
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Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-29 14:44:29 -07:00
Kim Kulling
c465040738
Update DropFaceNormalsProcess.cpp
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Fix typo.
2018-10-29 16:58:02 +01:00
d
6d1dee606a
integrated DropFaceNormals process (cmake, poststepregistry)
2018-10-29 16:26:50 +01:00
d
95c0deaaff
added DropFaceNormals process
2018-10-29 16:23:11 +01:00
Haroon Qureshi
57d3d71b6e
Add support for importing GLTF2 animations.
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Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-26 15:39:28 -07:00
ihmc3jn09hk
9a86714265
Merge branch 'master' into patch-1
2018-10-21 14:18:02 +08:00
Minmin Gong
df1669d07e
Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED.
2018-10-20 17:00:27 -07:00
Minmin Gong
248f6c3aa1
Make gltf2's roughnessAsShininess matches between importer and exporter.
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In glTF2Exporter, roughnessFactor = 1 - normalizedShininess = 1 - someFunc(sqrt(shininess / 1000)). But in gltf2Importer, roughnessAsShininess = (1 - roughnessFactor) * 1000. No sqr there. So if save a shininess to a gltf2 and load it back, the value changed. This fix add a square to importer to make sure the consistency.
2018-10-16 21:17:35 -07:00
ihmc3jn09hk
05b5930b29
Amended the "Key" for the database ReadField
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Amended the key "flags" -> "flag". The field key("flags") was not matching the key("flag") in the BlendDNA. It was annoying during debug mode since the exception prompt for the mismatching and.
2018-10-16 00:25:44 +08:00
Kim Kulling
b340c5f2e8
Merge branch 'master' into step-import
2018-10-09 17:35:44 +02:00
Kim Kulling
ed43c48e93
Update SplitLargeMeshes.cpp
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Fix double-parthesis.
2018-10-09 15:34:44 +02:00
Kim Kulling
d166e1fd73
Merge branch 'master' into Manage_PCloud_in_Filters
2018-10-09 11:56:39 +02:00
Kim Kulling
27c9461aad
Update SplitLargeMeshes.cpp
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Fix typo.
2018-10-09 11:56:30 +02:00
Kim Kulling
1c672f4c9d
Update SplitLargeMeshes.cpp
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Fix clang compile error ( unneeded enum parhesis ) and fix some minor findings.
2018-10-08 21:06:48 +02:00
Kim Kulling
871e1524e4
Update IFCLoader.cpp
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Remove dead code.
2018-10-08 14:51:50 +02:00
Kim Kulling
931ef2cd0b
StepFile: fix conversion from ulong to uint.
2018-10-07 21:15:09 +02:00
Kim Kulling
2e443dc669
Merge branch 'master' into C4267
2018-10-07 20:31:41 +02:00
Burkhard Mittelbach
afbdb043b0
ReadFieldPtrVector should return true when successful
2018-10-07 19:11:34 +02:00