Commit Graph

5970 Commits (6c2f1378e3b5fbea1987a27392634202d0ddfc22)

Author SHA1 Message Date
Kim Kulling cce62fded1
Merge branch 'master' into master 2022-04-27 08:45:16 +02:00
Kim Kulling d14bff5a9f
Merge branch 'master' into master 2022-04-24 18:17:33 +02:00
Kim Kulling 7f913c180b
Merge branch 'master' into master 2022-04-19 15:23:09 +02:00
Mykhailo418 8a1dc87b4c remove absolute_transform in FBXConverter 2022-04-18 18:10:59 +03:00
Mykhailo418 e3def37f42 assing absolute_transform to matrix 2022-04-18 17:26:37 +03:00
Mykhailo418 863e3e0ccb FbxConverter, bone mOffsetMatrix update 2022-04-18 16:02:17 +03:00
Ichiro 9ab6ebd363
Fix foreach 2022-04-18 04:11:06 +09:00
Ichiro 128242e371
Fix ogre xml serializer 2022-04-18 01:28:03 +09:00
Kim Kulling aa814a522d
Merge branch 'master' into obj-pbr-explicit 2022-04-12 11:12:58 +02:00
Kim Kulling ae9f5b6fc5
Merge branch 'master' into user/jakras/bitangent-fuzzer-fix 2022-04-12 10:41:43 +02:00
Kim Kulling 6943e59886
Merge branch 'master' into obj-pbr-explicit 2022-04-08 14:36:57 +02:00
hgdagon 518d50d2e6 Fixes for Windows/MSYS2 2022-04-07 03:07:57 -07:00
Kim Kulling 88dadd6c40
Merge branch 'master' into patch-3 2022-04-02 11:22:33 +02:00
xiaohunqupo a050dee096 Fix compile error:When enable macro ASSIMP_DOUBLE_PRECISION 2022-03-31 16:08:39 +08:00
xiaohunqupo de6e90a657 Fix commit error 2022-03-31 15:36:57 +08:00
xiaohunqupo 2152aae2a3 Fix compile error due to namespace conflicts in VC140. 2022-03-31 15:34:49 +08:00
xiaohunqupo cc515746f7 Fix v140 compile errror 2022-03-31 14:58:31 +08:00
Danny许 8e075ce713
Update ObjFileParser.cpp 2022-03-31 14:53:33 +08:00
Danny许 18c4ebaa13
Fix compile in VC140 2022-03-31 14:28:35 +08:00
Filip Lundgren 4175198d04
Detect Roughness factor exported by Blender
Matches the logic used by Blender's own FBX exporter / importer.
2022-03-26 22:33:10 +01:00
Jan Krassnigg 537c46a42a Prevent nullptr access to normals-array in bitangent computation 2022-03-23 15:45:09 +01:00
Promit Roy 765b38cf04 Update glTF2Asset.inl
Fixing mistakes in attribute names for GLTF. This causes attribute index to not be parsed out correctly (e.g. JOINTS_1) and fails the scene load.
2022-03-16 16:49:45 -04:00
Kim Kulling c2b05acaa6
Fix stack-overflow in MDLLoader
- Use correct len to copy filename.
- Closes https://github.com/assimp/assimp/issues/4447
2022-03-16 13:59:21 +01:00
Kim Kulling 552f3a308d
Fix nullptr dereferencing
- Check if we have any texture coordinates before calculating them
- closes https://github.com/assimp/assimp/issues/4445
2022-03-16 10:08:20 +01:00
Kim Kulling d594e6eea4
Merge branch 'master' into obj-pbr-explicit 2022-03-15 14:30:24 +01:00
Kim Kulling 0904490150
Merge branch 'master' into issue_4349 2022-03-15 14:11:57 +01:00
Kim Kulling b1dc8cfe56
Merge branch 'master' into master 2022-03-15 11:58:45 +01:00
Kim Kulling 68f3386c7b
Merge branch 'master' into metallic-roughness-split 2022-03-15 08:38:38 +01:00
Kim Kulling 72888c49f6
Merge branch 'master' into parse_obj_anisotropy 2022-03-15 08:13:35 +01:00
jaefunk 4457d9300a
Merge branch 'master' into issue_4349 2022-03-14 15:41:20 +09:00
Sergio Acereda 729ab8ae33 Trying to fix reorder error 2022-03-12 08:15:11 +01:00
Sergio Acereda 26bb601d8f Fix includes 2022-03-12 08:03:27 +01:00
Sergio Acereda 51e248909f Avoid setting metallic/roughness/sheen/clearcoat properties when they are not found on mtl file. 2022-03-11 22:29:59 +01:00
jaefunk e02d51ec24 add ifndef guard for resolve to fails to compile 2022-03-11 10:51:13 +09:00
Kim Kulling 47f004517f
Add missing cast. 2022-03-10 10:33:29 +01:00
Jonas Karlsson c14eccefaf Fix 'i >= 0' always true bug
If 'disk_filename' does not contain a dot (.) then 'i' would overflow.
Making 'i' an int makes sure the for loop works as intended.
2022-03-09 23:05:47 +01:00
Terence Russell efe92e9ec1
Merge branch 'assimp:master' into master 2022-03-09 10:15:41 -07:00
kimkulling 26598dc6bd Forget to save file. 2022-03-09 11:00:05 +01:00
kimkulling 76e10b96fc Fix missing members and do some small refactorings. 2022-03-09 10:51:37 +01:00
Terence Russell b35879989c Added missing ObjMaterial.h to CMakeLists 2022-03-08 20:00:22 -07:00
Kim Kulling ba379c20e1
Merge branch 'master' into fix/obj_with_bspline_crash 2022-03-06 17:39:57 +01:00
Kim Kulling 80a8807c47 Fix compiler warnings 2022-03-05 20:37:34 +01:00
Kim Kulling d4527d4e87
Merge branch 'master' into master 2022-03-05 14:00:32 +01:00
Sergio Acereda cfe84b9260 Use generic METALNESS and DIFFUSE_ROUGHNESS texture types 2022-03-03 16:18:25 +01:00
Sergio Acereda 52008ec989 Apply clang-format 2022-03-03 15:42:23 +01:00
youkeyao 9b227fc262 Fix getting anisotropy in obj 2022-03-03 01:01:34 +08:00
Jaroslav Pribyl 62930076af
Merge branch 'master' into fix/obj_with_bspline_crash 2022-02-26 04:03:59 +01:00
sola c73ff82fc4 FBXConvert::ConvertMeshMultiMaterial: allocate memory using variable count_vertices 2022-02-25 19:58:44 +08:00
Kim Kulling 72da1e6d7b
Merge branch 'master' into master 2022-02-23 21:20:39 +01:00
Kim Kulling 6f31254ae1 Ensure dictionary for LazyDics is created before adding content to it 2022-02-23 20:57:15 +01:00