Commit Graph

101 Commits (1939aca31c3dbd319939eabc2dd47ca0a097bf73)

Author SHA1 Message Date
Kim Kulling ae956044aa ObjImporter: remove unnecessary allocations of std::vector in obj-specific
face.
2016-11-09 20:09:45 +01:00
Kim Kulling 33e370a8b7 Obj-Stream-Handling: fix readin of linewise import. 2016-10-21 21:14:35 +02:00
Kim Kulling 905e48a35c Buffered stream API for big files: add next try of a prototype.^ 2016-10-11 12:29:40 +02:00
Kim Kulling ad4d1f717f Obj-Import: finish first prototype of IOStreamBuffer. 2016-10-10 10:18:14 +02:00
Kim Kulling 0bae2bbfa7 Obj-Importer: start new streaming handling. 2016-10-07 09:19:10 +02:00
Kim Kulling 0f2cea7ba6 Blender: revert fix for suspicious crash in blender on windows. 2016-09-06 10:42:02 +02:00
Kim Kulling 243df452a4 GeometryBuilder: fix update of vertices. 2016-08-25 18:20:52 +02:00
Roy Shilkrot 7d98643bcf adding support for per-vertex colors. 2016-06-27 20:08:22 -04:00
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
Robert Liebo abb3e6b854 [VCS-1030] fallback for non-found .mtl file: try file name of original obj with just the file extension replaced by "mtl" 2016-03-22 18:38:28 +01:00
Thiago Goulart 3c9e57fd73 Fix memory leak in OBJ loader when a mesh has no faces. 2016-03-04 03:40:47 -08:00
Kim Kulling 1550191256 Closes https://github.com/assimp/assimp/issues/777: fix invalid skipping
of line during face defintion parsing.
2016-02-08 18:07:00 +01:00
Kim Kulling 37a3976b30 Revert "Fix issue: OBJ import takes forever (#759) (attempt 2)" 2016-02-07 20:03:24 +01:00
Andrew Parlane 109f6feb6e ObjFileParser: Moved the parsing of line continuations (backslashes) to the parsing code.
Rather than removing all backslashes followed by newlines from the buffer,
and then parsing it. Handle removing the backslashes as we go. This means
we don't need to erase the backslashes from the buffer (which is O(n))
instead we just skip those characters as we parse the buffer line by line.

This time I've fixed the order of evaluation bug in the call to getFace().
2016-01-25 20:44:31 -04:00
Andrew Parlane 1632f1fbb9 ObjImporter: Added better progress reporting during file import.
There are two stages to this:
1) Processing '\'s - this accounts for 1/3rd of the file import progress.
2) Parsing the file data - this accounts for the other 2/3rds.
2016-01-11 12:21:24 -04:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Łukasz Twarduś 3274bcf8d6 Properly build path to the mtl file when loading loading obj 2015-10-25 20:04:50 +01:00
Francesco Guastella 2750f8da24 Added support for reflection maps for OBJ files 2015-10-15 15:46:35 +02:00
Kim Kulling e4510c26ba Obj-Importer: fix https://github.com/assimp/assimp/issues/641 2015-08-30 15:21:53 +02:00
Turo Lamminen 0b0ba2ec4d Refactor logic which checks for too large allocations
It's now easier to change the limit
2015-08-14 11:53:16 +03:00
Turo Lamminen 5575a54466 Add various checks to avoid either too large or zero-sized memory allocations 2015-08-14 11:53:16 +03:00
Kim Kulling 5a207dbb19 Merge branch 'master' of https://github.com/assimp/assimp 2015-07-10 01:21:57 +02:00
Kim Kulling 14a849b398 Obj-loader: change include brackets. 2015-07-10 01:21:10 +02:00
Kim Kulling e138a02dd5 Obj: fix issue 121 - set group names as the mesh names. 2015-07-09 20:15:44 +02:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 2015-06-28 15:59:33 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
Kim Kulling 85e2f47dc8 Merge pull request #523 from turol/afl-fixes
More crash fixes
2015-06-22 16:56:51 +02:00
Kim Kulling 995bc41d57 color node handling opengex
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-04-29 11:57:39 +02:00
abma 8c45a4dc3b Merge remote-tracking branch 'origin'
Conflicts:
	code/C4DImporter.cpp
	code/OgreImporter.h
2015-04-16 01:03:00 +02:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
Kim Kulling c0e3540ec1 use size_t instead of unsigned int ( static code analysis finding ).
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-04-05 21:19:07 +02:00
Turo Lamminen 3e728e80eb Obj: Change asserts to exceptions
These can be triggered by malformed input file so they can't be assertions.
2015-04-01 16:13:46 +03:00
Kim Kulling c3e2fa0761 - untabify obj parser.
- bugfix openddl: latest version

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-02-10 19:31:23 +01:00
Kim Kulling b359deb7fd update:
- add assert test in obj-import
- fix material token in Obj.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-21 20:37:36 +02:00
Kim Kulling 49c9786b0a update: avoid mesh generation on heap, when the mesh will be empty ( obj-loader ).
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-12 15:40:50 +02:00
Kim Kulling 7dff0c6d52 refactoring: remove not use iosystem.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-12 12:05:42 +02:00
Gregory Jaegy 16ae05eeeb obj loader: added multiline support
collada loaded: bug fixed when importing several files, whith one containing animation
2014-06-13 10:56:10 +02:00
Kim Kulling fbaf89492d bugfix: Obj-importer is now able to deal with 3d-texture coordinates.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-04-29 00:04:54 +02:00
Judith Hartmann 7d1a704ed7 saves value in the 'Ke'-Attribute in ObjMtl Files in COLOR_EMISSIVE 2014-03-16 21:30:10 +01:00
Nick Overdijk f433746bfa Add support for emissive and gloss-maps
Conflicts:
	code/ObjFileMtlImporter.cpp
	Someone added support for loading more bump maps, I added support for emmissive-maps. Easy merge.
2013-12-14 01:40:37 +01:00
gongwei 0b88f72be2 refactor the code, also parse texture option explictly 2013-12-02 22:58:15 +08:00
gongwei 0860254a2b Fix Obj texture parsing error: where obj texture map statement contains texture option, it will fail to parse the correct image url, as a result, the texture won't be shown. Besides, we also add clamp texture mode for obj 2013-12-02 22:55:51 +08:00
Kim Kulling 685612b9f4 - refactoring : remove not used mesh index from private method in obj-importer.
- refactoring : remove commented code.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-11 15:29:17 +02:00
Kim Kulling e4fca83237 refactoring : remove dead code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:30:17 +02:00
acgessler 7aa966e204 Obj: fix texture coordinate indexing bug, fixes #41 2013-10-04 13:07:59 +02:00
Alexander Gessler 0f5272cb50 Obj: set aiMesh::mPrimitiveTypes 2013-09-18 18:35:41 +02:00
Kim fbe408dd2e update : implement obj-support for normal maps.
refactoring : some improvements for more readable code.

Signed-off-by: Kim <Kulling>
2013-01-26 14:11:57 +01:00
kimmi cc88a3a0de update : add displacement map support to obj-material importer. this feature is supported by some special exporters.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1347 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2013-01-07 21:05:53 +00:00