Commit Graph

137 Commits (a2810b2a18561781214c3f1608c682217b2304d2)

Author SHA1 Message Date
Dominik Madarász 365b3e8ee3 rewrite block system 2021-11-02 12:49:03 +01:00
Dominik Madarász f8da96b968 make item system depend on assets 2021-11-02 11:48:32 +01:00
Dominik Madarász 9482b41fb9 keystate activators 2021-11-02 10:22:04 +01:00
Dominik Madarász 28c41baa93 Render outer block layer separately 2021-11-01 20:59:30 +01:00
Vladyslav Hrytsenko a7c060660e Merge branch 'master' of github.com:zpl-c/eco2d 2021-11-01 21:34:42 +02:00
Vladyslav Hrytsenko 7c3950cd11 code: updated vehicle steering system 2021-11-01 21:34:38 +02:00
Dominik Madarász dfce2db483 input: check for delta changes 2021-11-01 20:23:54 +01:00
Dominik Madarász 67ca6d4dba CRLF to LF 2021-11-01 19:55:13 +01:00
Vladyslav Hrytsenko a7b5e0db8a code: commented out fullscreen 2021-11-01 20:36:49 +02:00
Vladyslav Hrytsenko f14f3cdaef code: changed line endings 2021-11-01 20:36:26 +02:00
Vladyslav Hrytsenko fbf9129b8a code: fixed minor stuff 2021-11-01 20:20:07 +02:00
Dominik Madarász 028cdb34b2 temp raylib fixes 2021-11-01 19:00:35 +01:00
Dominik Madarász e18ff55518 build mode 2021-11-01 18:35:33 +01:00
Dominik Madarász c45f95348a Simplify input keystate send 2021-11-01 15:32:46 +01:00
Dominik Madarász 8ab803bb5f Expose chunk texture scale 2021-10-28 17:47:36 +02:00
Dominik Madarász bbc5856013 Fix V0 chunk tex rendering 2021-10-28 17:23:16 +02:00
Dominik Madarász 725486c1d0 Fix upside-down chunk tex 2021-10-28 17:03:02 +02:00
Dominik Madarász e99b21b11b Reduce chunk tex resolution 2021-10-28 16:59:00 +02:00
Dominik Madarász f47acae59b Small tweaks 2021-10-28 16:21:34 +02:00
Dominik Madarász 296857df71 Improve hashtable entry removal performance 2021-10-28 16:05:17 +02:00
Dominik Madarász a589845065 Improve overall motion + single-player now pushes out fast layer as fast as possible 2021-10-27 15:14:46 +02:00
Dominik Madarász a607515424 Make vehicles fully framerate independent 2021-10-27 14:32:52 +02:00
Dominik Madarász 4ca2dc4e96 Ensure our delta time is capped to avoid huge calculation errors 2021-10-27 11:31:42 +02:00
Dominik Madarász 7059e881fb Improve prediction calculations 2021-10-27 11:18:40 +02:00
Dominik Madarász e7f55985db Remove GC for OOB entities + perf improvements 2021-10-27 10:55:07 +02:00
Dominik Madarász 7d5c519e2f Lock FPS to 60 in replay mode 2021-10-27 02:42:54 +02:00
Dominik Madarász 01315fb75d Make camera zoom fps independent 2021-10-27 01:36:21 +02:00
Dominik Madarász 276f85dee8 Implement world time single-stepping 2021-10-27 01:28:18 +02:00
Dominik Madarász 4be5ee9b61 Enable prediction on SP 2021-10-27 00:32:40 +02:00
Dominik Madarász 6f57fb178a Ensure physics aren't tied to framerate 2021-10-27 00:22:54 +02:00
Dominik Madarász 16da0ad158 Update world_view.c 2021-09-20 12:57:30 +02:00
Dominik Madarász 9542324811 Fix chunk unload memory leak 2021-09-20 11:27:47 +02:00
Dominik Madarász 21ca700626 add support for message channeling 2021-09-09 10:29:22 +02:00
Dominik Madarász 347f85063e small UI adjustments 2021-09-09 09:54:02 +02:00
Dominik Madarász 98adee996c no item merging for now 2021-09-09 09:46:22 +02:00
Dominik Madarász 4449738580 various networking improvements 2021-09-08 18:53:50 +02:00
Dominik Madarász 1b0951057d Small world fixes 2021-09-08 17:34:30 +02:00
Dominik Madarász d35b4381ec Implement networking layer 2021-09-08 16:12:38 +02:00
Dominik Madarász 096bf8c706 many improvements for the upcoming networking support 2021-09-08 14:13:31 +02:00
Dominik Madarász 664aa09654 Add icemaker item spawn replay event 2021-09-08 12:04:35 +02:00
Dominik Madarász 8b437d53cd Add compat layer for v2 demos 2021-09-08 11:52:11 +02:00
Dominik Madarász 6cfed15e8b improve chunk baking 2021-08-30 19:39:25 +02:00
Dominik Madarász b45ed4fa75 small changes 2021-08-30 18:14:35 +02:00
Dominik Madarász 32deb322db selected_item bugfix 2021-08-30 17:56:23 +02:00
Dominik Madarász 36232e1e20 inventory system 2021-08-30 17:50:05 +02:00
Dominik Madarász a8f357184f small tweak 2021-08-30 12:00:09 +02:00
Dominik Madarász 25e9b9e57e code: add 2nd world layer 2021-08-30 11:59:36 +02:00
Dominik Madarász 083b89abd3 further physics improvements 2021-08-29 17:56:58 +02:00
Dominik Madarász f804db82b7 Update platform_raylib.c 2021-08-29 16:20:00 +02:00
Dominik Madarász 936658056a rework vehicle driving model 2021-08-29 14:59:00 +02:00
Dominik Madarász 3cda4cc334 introduce collision bounciness 2021-08-29 13:48:54 +02:00
Dominik Madarász d81de3b63a debug drawing api + physics tweaks 2021-08-29 12:48:29 +02:00
Dominik Madarász 73e7575525 various things 2021-08-25 23:36:20 +02:00
Dominik Madarász 148ddcd2c0 code: updated flecs to 2.4.1 2021-08-15 18:32:11 +02:00
Dominik Madarász 2b891f1cb1 code: disable prediction for now 2021-08-12 02:31:07 +02:00
Dominik Madarász 0a6f2485a2 fix: small changes 2021-08-11 21:51:15 +02:00
Dominik Madarász 7c587faba6 code: make hybrid render mode 2021-08-11 21:26:44 +02:00
Dominik Madarász 49cd83fd6a 3d: small tweaks 2021-08-11 21:02:03 +02:00
Dominik Madarász 3bdaa7a921 code: use 2D renderer by default 2021-08-11 19:43:29 +02:00
Dominik Madarász 3b54750127 gfx: experimental 3d rendering 2021-08-11 19:38:24 +02:00
Dominik Madarász 76e4e81281 phys: improve movement 2021-08-11 18:19:10 +02:00
Dominik Madarász c5849da051 code: rewrite assertions 2021-08-11 15:49:44 +02:00
Dominik Madarász 5d7b275c87 fix: move conn status to platform 2021-08-11 15:01:24 +02:00
Dominik Madarász ac7030bf2b platform: improve draw 2021-08-11 14:59:29 +02:00
Dominik Madarász c1ab9a2faf code: additional platform rework 2021-08-11 14:23:40 +02:00
Dominik Madarász d0a31f78a5 cli: refactor renderer 2021-08-11 14:16:23 +02:00
Dominik Madarász 44673b5030 demo: ice rink test 2021-08-11 12:22:46 +02:00
Dominik Madarász 27bdc1f3a1 code: reenable demo replace block 2021-08-11 11:24:44 +02:00
Dominik Madarász 9b829074d4 code: update flecs & rework vehicle enter/leave states 2021-08-11 10:45:23 +02:00
Dominik Madarász 275cdc65ab code: fix small replay store bug 2021-08-11 01:39:31 +02:00
Dominik Madarász 5e2ddb40d4 ui: fix load op for replay 2021-08-11 01:19:00 +02:00
Dominik Madarász 57c3be0773 blocks: randomize rotation 2021-08-11 01:12:28 +02:00
Dominik Madarász a1c6255b7d debug: improve conds 2021-08-11 01:06:12 +02:00
Dominik Madarász f74b66e7b4 code: various improvements 2021-08-11 00:02:11 +02:00
Dominik Madarász 401edb98c9 replay: remove temp actors 2021-08-10 21:18:40 +02:00
Dominik Madarász d887a0987d code: Improvements to the replay system 2021-08-10 20:31:05 +02:00
Dominik Madarász 3c46cca96d replay: add more debug features 2021-08-10 18:09:17 +02:00
Dominik Madarász f56c45e195 code: demo record/playback feature 2021-08-10 17:21:25 +02:00
Dominik Madarász f7ee8d0f11 code: improve vehicle physics 2021-08-10 13:19:45 +02:00
Dominik Madarász e00b8d7e5f code: add vehicle handling 2021-08-09 20:58:52 +02:00
Dominik Madarász d1016f68a0 code: add basic vehicle logic 2021-08-09 19:30:39 +02:00
Dominik Madarász 626457e1b9 world: access all components globally! 2021-08-09 17:18:34 +02:00
Dominik Madarász 55ad205441 pkt: PKT_KEEP_IF implementation 2021-08-09 16:33:46 +02:00
Dominik Madarász 83fa4b6daf sync: skip hp data for chunks 2021-08-09 15:59:50 +02:00
Dominik Madarász c28925cc07 pkt: fix conditional streaming 2021-08-09 15:57:56 +02:00
Dominik Madarász 999763f197 code: various bits and pieces 2021-08-09 15:35:47 +02:00
Dominik Madarász 420411ae4f chore: reorganize source files 2021-07-28 11:49:09 +02:00