Commit Graph

61 Commits (e7699ca5858974076d118790949d3954457184eb)

Author SHA1 Message Date
Korbinian Würl 4b7b692e5e Fix Issue #1923: OBJ Exporter can't correctly export vertex colors
The indexMap for vertices now uses a combined vp + vc index
2018-04-30 16:29:22 +02:00
kimkulling 9ca32b2373 closes https://github.com/assimp/assimp/issues/1894: use mesh name to name exported obj node. 2018-04-11 17:04:49 +02:00
Kim Kulling af3bba1572 fix review findings. 2018-03-20 23:38:08 +01:00
Kim Kulling b049933d2f update license dates. 2018-01-28 19:42:05 +01:00
BuildTools 66171de915 Successful lib build, unit testing still WIP 2018-01-05 16:18:33 -08:00
Unknown 12dbbd4ce9 Misc. typos
Some are doxy comments, some are just trivial source comment typos. 
Found using `codespell -q 3 --skip="./contrib" -I ../assimp-whitelist.txt`
whereby whitelist contained:
```
childs
iff
lod
nto
ot
whitespaces
```
2017-11-09 17:19:26 -05:00
Kim Kulling cdfd4b9702 closes https://github.com/assimp/assimp/issues/1315: check in exporting against out-of-bounds-access . 2017-11-08 20:44:53 +01:00
Kim Kulling 02b042d78e closes https://github.com/assimp/assimp/issues/1351: use correct name for obj-meshname export for groups. 2017-11-05 16:35:22 +01:00
Kim Kulling b7bd006304
Merge branch 'master' into ObjExporter_nomtl 2017-11-04 09:32:50 +01:00
Thomas Lemaire 5b76a31485 fix trivial warnings
mainly unused parameter and unused function
some parameters are indeed used in a debug built, I used the
(void)(param) trick
warnings reported by clang 4
2017-11-02 11:13:52 +01:00
Thomas 18cef9b391 [ObjExporter] add a "no mtl" version of the obj exporter 2017-10-27 10:14:38 +02:00
ndotl 7c8e8e04fa Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-09 16:00:46 +02:00
Haik Lorenz 7353d25c13 Prevent failing stringstream to crash the export process
Text exporters are using string streams to hold the file content first and then write them to the file in a single pass. If for whatever reason the stream has the fail bit set, tellp() will return pos_type(-1), which in turn makes the subsequent write crash - at least on Windows systems. One reason for the stream being in fail state is when its size exceeds 2^31 bytes, even on 64-bit systems (i.e., when very large scenes get exported).

The fix is checking the fail() before even opening the file.
2017-10-09 15:47:17 +02:00
Kim Kulling 9033071237 Obj: rename attribute from exporter. 2017-09-30 09:37:34 +02:00
Kim Kulling e93355c8b4 Build: fix some compiler warnings for g++. 2017-05-26 09:18:23 +02:00
Kim Kulling eba06f0c8b Merge pull request #1275 from ab4d/master
Fixed build error in ObjExporter :: GetMaterialLibFileName
2017-05-17 11:34:35 +02:00
Kim Kulling 04f908aa4c Obj-Exporter: fix build. 2017-05-17 10:13:07 +02:00
Andrej 331bbacf3d Fixed build error in ObjExporter :: GetMaterialLibFileName 2017-05-16 22:18:47 +02:00
Andrej 2b89a3cffc Using single quote for one character parameter in find_last_of method call 2017-05-16 21:56:49 +02:00
Andrej c3974512e4 Improved obj exporter to export materials to fileName.mtl instead of fileName.obj.mtl 2017-05-16 15:55:40 +02:00
Andrej 04dbdca329 Revert "Creating fileName.mtl file instead of fileName.obj.mtl"
This reverts commit 5757980ea5.
2017-05-16 15:47:57 +02:00
Andrej 5757980ea5 Creating fileName.mtl file instead of fileName.obj.mtl 2017-05-16 15:34:50 +02:00
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
Kim Kulling 31bb9f7ba6 Obj: fix code review findings. 2017-02-04 18:32:04 +01:00
Kim Kulling 692fb216f7 closes https://github.com/assimp/assimp/issues/809: add vertex color
export support.
2017-02-04 14:51:23 +01:00
Henryk Blasinski 17cae8ac5a Added support for parameters Ni and Tf in OBJ/MTL file format. 2017-01-12 17:11:17 -08:00
Chris Russ 05a6ee6473 Adding double precision import support for formats that can be exported 2016-07-16 18:23:33 +10:00
Chris Russ a5b3ce9a3c reverting back to 16 digit precision export
having to import 17 digit floats likely leads to issues in many other apps
2016-07-06 15:33:51 +10:00
Chris Russ 10f22779f4 setting default export precision to 17 for all exporters 2016-07-06 14:49:14 +10:00
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
mensinda 18843fe5e1 Replaced BOOST_FOREACH with c++11 ranged for loops 2016-04-05 22:53:54 +02:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Kim Kulling 14a849b398 Obj-loader: change include brackets. 2015-07-10 01:21:10 +02:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 2015-06-28 15:59:33 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
rob100 b8c12fdc6f CodeQuality improvements
Several small code improvements based on a cppcheck result
2015-06-05 09:52:06 +02:00
abma 611778045d fix for upstream changes 2015-04-16 02:55:41 +02:00
abma 8c45a4dc3b Merge remote-tracking branch 'origin'
Conflicts:
	code/C4DImporter.cpp
	code/OgreImporter.h
2015-04-16 01:03:00 +02:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
Madrich 8b1b12682f Add ExportProperties 2015-03-14 14:03:14 +01:00
Robin afa2d3da94 Improved texture map data in mtl exporter (in most cases an upper first character is used) 2014-07-10 08:26:32 +02:00
Robin 47e7667071 Added alpha texture map (map_d) 2014-07-09 15:51:09 +02:00
Kim Kulling b3b732c12b update: some micro improvements, replace post-increment operator with pre-increment operator.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-07-03 20:33:52 +02:00
Alexander Gessler 7abfcd1a4d Merge pull request #300 from eyethereal/fix-obj-exporter-vertex-references
Fixed vertex reference output format in face element for OBJ exporter
2014-06-21 18:55:51 +02:00
Kim Kulling 9fbc9c4fb7 Merge pull request #301 from eyethereal/obj-exporter-no-name-no-group
OBJ Exporter: No "g" lines with empty names
2014-06-21 15:21:27 +02:00
Nathan Morse 77faf04aa3 OBJ Exporter: No "g" lines with empty names
In the OBJ spec ( http://www.martinreddy.net/gfx/3d/OBJ.spec ), in the section labeled "Grouping" -> "Syntax", the structure of the "g" group statement is defined. Though this statement allows multiple names on a single line, it is unclear whether there must be at least one name on the line. However, the examples don't show any "g" group statements with no names. So, let's be conservative and not write out a "g" group statement that doesn't have a name. These empty "g" statements were prompting an error message from the three.js OBJ loader code.
2014-06-20 16:06:04 -07:00
Nathan Morse d10d20f62f Update ObjExporter.cpp
In the OBJ spec ( http://www.martinreddy.net/gfx/3d/OBJ.spec ), in the section labeled "Referencing groups of vertices", there is no support for allowing a trailing slash with no valid vertex normal reference at the end. This commit modifies the vertex reference output code to prevent this behavior, as it has been causing compatibility issues with other software that parse OBJ files.
2014-06-20 15:08:29 -07:00
Alexander Gessler 244f981f6a ObjExporter: cleanup code. Fix bug writing normal: normals would not be transformed by world transform. 2014-06-17 14:15:48 +02:00