Commit Graph

5524 Commits (e6b83feb9fb43a3bc0779ad64bc54f13cc127873)

Author SHA1 Message Date
Krishty 2a126f9f62 reduced Ogre string bloat
The Ogre importer used std::string where a string literal would have been sufficient. Saves another 600 B of code and data.
2021-05-04 22:01:00 +02:00
Kim Kulling 875acc5166
Merge branch 'master' into patch-4 2021-05-04 20:59:06 +02:00
Kim Kulling e85a69a960
Update D3MFImporter.cpp 2021-05-04 15:31:07 +02:00
vfxgordon 4231a86ad8
Merge branch 'master' into fbxBlendshapes 2021-05-04 06:22:22 -07:00
kimkulling 7690f92c81 Fix version of strnlen 2021-05-04 14:48:39 +02:00
kimkulling ee5170c18a - fix security issue 2021-05-04 14:40:25 +02:00
Kim Kulling 9c44c0ab2b
Merge branch 'master' into remove-useless-scaling-prototype 2021-05-04 13:02:00 +02:00
kimkulling 0e17939e8d Use const char* const 2021-05-04 12:09:38 +02:00
Kim Kulling 33a85e280f
Merge branch 'master' into optimize_3mf_strings 2021-05-04 11:47:11 +02:00
kkulling 55fd820ed7 use const chars 2021-05-04 10:57:30 +02:00
Kim Kulling 39522178aa
Merge branch 'master' into fix-scale-msg 2021-05-04 08:13:12 +02:00
Tom spot Callaway f91b439f79 preserve UV Stream names in FBX files 2021-05-03 13:40:31 -04:00
Tom spot Callaway e7211790fb PBR material support 2021-05-03 13:27:52 -04:00
Krishty fe5a23e110 fixed bloat in SIB importer
The SIB importer, upon needing an empty aiString, did not create a new one but rather copied a predefined global empty string.
Since aiStrings contain large buffers, Assimp copied 1028 B of zeros instead of setting five bytes (at least when compiled with Visual C++). Since aiString is a user-defined type without a constexpr constructor, Visual C++ had to generate a thread-safe run-time initializer as well.
Now it’s just two instructions.
2021-05-03 17:01:59 +02:00
vfxgordon 9ae3e88f6c
Merge branch 'master' into fbxBlendshapes 2021-05-03 07:40:25 -07:00
Kim Kulling f29828f657
Merge branch 'master' into fix-file-detection 2021-05-02 19:41:33 +02:00
Kim Kulling e278673fe7
Merge branch 'master' into 3ds-namespace 2021-05-02 15:08:11 +02:00
Krishty e73a2ed5e0 style fix: namespace instead of class with public static members 2021-05-01 23:20:37 +02:00
Krishty 65a2b98b86 updated C4D importer to use the Cineware SDK
Maxon’s Melange SDK has been renamed Cineware SDK as of 21.004, and with it all namespaces and types. This commit
- makes CMake use contrib/Cineware instead of contrib/Melange;
- renames Assimp’s namespace melange to namespace cineware;
- removes useless functions and formatter references from class C4DImporter;
- removes duplicate conversion of cineware::String to aiString in the importer;
- updates comments accordingly;
- updates copyright info.
2021-05-01 18:46:23 +02:00
Jason C c2d3d22271
Fix crash in CanRead when file can not be opened.
Addresses #3849
2021-05-01 10:58:29 -04:00
Kim Kulling 78132d666f
Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Kim Kulling 7843b24e03
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-05-01 09:16:06 +02:00
Garux eab1c9c3c0 add `AI_CONFIG_IMPORT_MD3_LOAD_SHADERS` bool option
the purpose is use of this loader with idtech3 FS
this requires full original material name, which euqals to Q3 shader path
result of deduction is not usable inside Q3 FS at all
option in general is "do not tinker with the path"
2021-05-01 08:14:44 +03:00
contriteobserver 813b64ef52 corrected M3D_EXP_NOFACE test 2021-04-30 21:51:02 -07:00
contriteobserver e51bb1e77e fixed signed/unsigned mismatch warning 2021-04-30 21:26:57 -07:00
contriteobserver 694f4c2e34 Merge branch 'master' into M3DasciiByDefault 2021-04-30 21:12:48 -07:00
contriteobserver af0aca796e now compiling M3D ASCII support by default
addresses issue  #3777
2021-04-30 21:07:01 -07:00
Jason C 07257f4c66
Merge branch 'master' into patch-4 2021-04-30 22:23:23 -04:00
Garux 55abc49d6d improve md3::Q3 shader::cull keyword support
only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux 0b7ebef497 fix path separator in md3 shader loading 2021-04-30 22:51:21 +03:00
Kim Kulling 2feda5b4b2
Merge branch 'master' into md2-mdc-const 2021-04-30 20:10:45 +02:00
Garux 149224091f support missing closing brace in material list after Ascii Scene Exporter v2.51 2021-04-30 10:37:06 +03:00
Kim Kulling 57091d761e
Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling 0b92abe9b4
Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
vfxgordon 5298ed8f9e
Merge branch 'master' into fbxBlendshapes 2021-04-29 15:21:16 -07:00
Kim Kulling 73e05ab6d3
Merge branch 'master' into add-step-extension 2021-04-30 00:13:32 +02:00
Garux edf12bd357 fix md2 orientation 2021-04-30 00:02:37 +03:00
Krishty 666b5eff76 added .step extension to IFC loader
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux 3717e66fae consider aiProcess_FlipWindingOrder in aiProcess_GenNormals & aiProcess_GenSmoothNormals 2021-04-29 20:52:06 +03:00
Garux 4798ff3882 fix hl1 mdl orientation, tex coords, face windings order 2021-04-29 20:50:50 +03:00
Garux ebf5ef9a4b consider pScene->mRootNode->mTransformation set by some importers while using AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION 2021-04-29 20:43:37 +03:00
Garux db142da571 orient mdc correctly 2021-04-29 20:41:10 +03:00
Scott Baldric f523b1e0d7
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-29 08:52:51 -05:00
Jason C 975de81ab6
Merge branch 'master' into patch-4 2021-04-28 22:23:17 -04:00
Kim Kulling 41e5acf060
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:26:38 +02:00
Kim Kulling 9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Jason C cf498c979a
ASSIMP_ENABLE_DEV_IMPORTERS env var to control registration of wip importers; applied to X3D
- GetImporterInstanceList reads ASSIMP_ENABLE_DEV_IMPORTERS env var. Development importers are enabled if the env var is set and is not equal to the literal string "0".
- X3D importer will not be registered unless ASSIMP_ENABLE_DEV_IMPORTERS is set; addresses #3647.

TODO: If this change is incorporated, it should be documented.
NOTE: Effective git branch structure is a better solution. This is an alternate for #3825.
2021-04-28 11:16:49 -04:00
Kim Kulling 6abdd0cd3e
Fix crash when reading 0 bytes
- This is a valid option so crash shall not happen
2021-04-28 16:38:22 +02:00
Scott Baldric 8e3fe6b30b
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-28 09:16:02 -05:00
Krishty 260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C 3acd42c22e
Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman 64da2a4315 Merge remote-tracking branch 'upstream/master' into fbxBlendshapes 2021-04-26 13:51:22 -07:00
Gordon Chapman a5d0e99548 Fixed error in blendShapeChannel Weighting 2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok) e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Krishty e6a47d93c2 removed dead code from 0d29203e24 2021-04-24 13:29:15 +02:00
Krishty afe947d5db fixed malformatted message 2021-04-24 12:38:31 +02:00
Krishty 9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty 196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Scott Baldric 4b47b7a552
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-23 07:42:32 -05:00
Scott Baldric aae3788247 Fix: Removing double delete of texture items.
Textures were being double deleted after a merge scene because the
texture array wasn't being properly deleted at the end of merging.
Furthermore, the texture array was being sized to the number of
materials instead of the number of textures.
2021-04-22 08:49:47 -05:00
Kim Kulling 8881e65d62
Merge branch 'master' into strip-useless-gltf-write 2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok) 44dc08f128 Remove GLTF tag, postprocessing is format independent 2021-04-21 16:20:58 +01:00
Max Vollmer (Microsoft Havok) 746d5cf964 * Throw instead of assert on invalid file input
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Kim Kulling 873c6ffabe
Merge branch 'master' into fix-import-export-confusion 2021-04-19 21:08:52 +02:00
Krishty 55dd5faafb fixed export exceptions on import
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty 3fead344ad updated version string (if anyone cares) 2021-04-19 07:37:12 +02:00
Krishty a19299d501 moved MD2/MDC tables from BSS to const data
Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty f761dc72f4 style fix - initializing and assigning empty std::string properly
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.

With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty 6cbeca5518 fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.

This commit removes said virtual function if only compiling for import.

This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling 21b56b0058
Merge branch 'master' into tr1 2021-04-14 12:46:59 +02:00
Kim Kulling 0b61a8875a
Merge branch 'master' into patch-1 2021-04-14 10:22:42 +02:00
Hill Ma 4aa52b3af8 Flip the check on _MSC_VER for using TR1 containers. 2021-04-13 11:15:52 -07:00
Kim Kulling 263d450300
Merge branch 'master' into master 2021-04-12 09:35:03 +02:00
Kim Kulling a3ee377af7
Merge branch 'master' into ms3d-fixes 2021-04-11 19:12:06 +02:00
Kim Kulling cf4ef04a80
Merge branch 'master' into master 2021-04-07 20:58:40 +02:00
Clement JACOB e66232d8c3
Merge branch 'master' into feature/gltf_fb_ngon_encoding 2021-04-07 13:54:31 +02:00
Patrick Walton a44ba41413 Fix incorrect indices in the MilkShape 3D loader 2021-04-05 19:14:48 -07:00
Kim Kulling 7fee914776
Fix direct leak
closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00
Garux 437d7bf8b8
Fix MDC loader
placement new was clearing input buffer by constructor, which was nothing to do with adequate parsing
changes are not analyzed in depth, but at least test model and models of Wolf:ET are loading and not crashing
2021-04-05 16:39:41 +03:00
Kim Kulling 22413d85ad
Merge branch 'master' into MalcolmTyrrell/tangentCheck 2021-04-03 17:42:44 +02:00
Kim Kulling 80fc8538be
Update AMFImporter_Material.cpp 2021-04-03 10:29:16 +02:00
Kim Kulling d62c89557b
Remove dead code 2021-04-03 10:28:19 +02:00
Kim Kulling 46e49d0b83
Update AMFImporter_Geometry.cpp 2021-04-03 10:27:54 +02:00
Kim Kulling cdb6a62cdb
Merge branch 'master' into issue_3678 2021-04-03 10:27:07 +02:00
Kim Kulling da0543972b Fix parsing for AMF-Files. 2021-04-03 10:25:03 +02:00
Kim Kulling 89a8f87dae AMF: Remove unused macros 2021-04-02 13:10:24 +02:00
Clement Jacob fc2c12ad6a Fixing encoding when lines and points are encountered 2021-03-30 09:58:28 +02:00
Clement Jacob fc0cf2ea8d NGON encoding triangles only 2021-03-30 09:19:50 +02:00
Clement Jacob 2e90fed527 Refactoring and fixing remaining issues in triangulation process 2021-03-30 09:10:50 +02:00
Clement Jacob 596001c89c Refactoring the extension 2021-03-30 09:10:50 +02:00
Clement Jacob 81019d5e58 Fixing quad encoding 2021-03-30 09:10:50 +02:00
Clement Jacob 6d1a0c6054 Adding quad proper handling 2021-03-30 09:10:50 +02:00
Clement Jacob 8e589221d7 [gltf2-exporter] Adding FB_ngon_encoding support 2021-03-30 09:10:50 +02:00
Kim Kulling f61a41bdd9
Merge branch 'master' into fbxBlendshapes 2021-03-29 21:48:51 +02:00
Bernold Kraft 09d3266250 Fixing 3DS import for CHUNK_TRMATRIX translation vector. 2021-03-29 15:31:08 +02:00
urschanselmann 5755530bab
Merge branch 'master' into master 2021-03-28 17:40:17 +02:00
Kim Kulling e5862c18be
Merge branch 'master' into fbxBlendshapes 2021-03-28 13:02:35 +02:00
Bernold Kraft 348c34811f Fixing CHUNK_TRMATRIX translation sub chunk
and therefore omitting the transform aggregation in the CHUNK_VERTLIST.
2021-03-26 22:21:45 +01:00
Gordon Chapman 3fd865b4bf Added Blendshape Support to FBX Export 2021-03-24 18:10:03 -07:00
Malcolm Tyrrell d94ddd32b1 Extra check. Better logging. 2021-03-24 11:04:39 +00:00
Malcolm Tyrrell add165c4a1 Check target sizes to avoid reading beyond allocation 2021-03-24 10:55:40 +00:00
urschanselmann 0a1efe5d58
Merge branch 'master' into master 2021-03-21 17:19:43 +01:00
urschanselmann 86c05a1154
Merge branch 'master' into master 2021-03-19 18:15:15 +01:00
Kim Kulling 5f652feb75
Merge branch 'master' into MalcolmTyrrell/gltfCrashes 2021-03-19 13:35:13 +01:00
Hill Ma 3e99385f44 Fix a memory leak in glTF2.
The destructor of LazyDict uses `delete` but `delete` was not used for objects removed by LazyDict::Remove.
2021-03-17 15:12:54 -07:00
Urs Hanselmann d9cd07f0d9 Merge branch 'master' of https://github.com/assimp/assimp 2021-03-17 18:26:11 +01:00
Malcolm Tyrrell 3503252e12 Strict check for accessor "count" 2021-03-16 11:47:19 +00:00
Malcolm Tyrrell e4983aa16e Fix code issue 2021-03-15 16:46:41 +00:00
Malcolm Tyrrell 57652a9084 Version is strictly a string 2021-03-15 16:27:50 +00:00
Malcolm Tyrrell 053c0f5e0a Catch type errors in gltf and try to print out useful context. 2021-03-15 13:06:11 +00:00
Kim Kulling f5ed217409
Merge branch 'master' into msvc2019fix 2021-03-12 15:49:41 +01:00
Kim Kulling 84cd1d95c7
Merge branch 'master' into FixClangCL 2021-03-12 15:26:49 +01:00
Urs Hanselmann c0c7e6a0de trim uvIndices to fix import of Cheetah3D generated fbx files 2021-03-12 14:48:38 +01:00
Urs Hanselmann cc7e229c3c disable size check 2021-03-12 08:55:11 +01:00
Kim Kulling 51ad88afb6
Merge branch 'master' into master 2021-03-10 20:35:37 +01:00
Kim Kulling 806b12dc8b
Merge branch 'master' into issue_3678 2021-03-10 19:51:04 +01:00
Kim Kulling 732e9386aa
Merge branch 'master' into master 2021-03-10 11:49:13 +01:00
Kim Kulling 6c89631581 closes https://github.com/assimp/assimp/issues/3678: ensure lowercase 2021-03-09 21:08:28 +01:00
Andy Shaw 2576c8c3a6 Compile fix for MSVC 2019
Small is seen as a type with some options so this fixes the errors starting with:

code\PostProcessing\ComputeUVMappingProcess.cpp(125): error C2632: 'int' followed by 'char' is illegal
2021-03-04 08:04:19 +01:00
Minmin Gong c6c0f141f1 Fix compiling issues in clang-cl 2021-03-03 22:30:36 -08:00
Kim Kulling ff769ecce2
Merge branch 'master' into sparse_minmax 2021-03-02 12:30:01 +01:00
Kim Kulling 75210576cf
Merge branch 'master' into sparse_minmax 2021-03-01 21:34:24 +01:00
contriteobserver 111752cff0 workaround for ASSIMP_DOUBLE_PRECISION compile errors
changed float types to ai_real types as needed

addresses issue #3682
2021-02-28 14:45:39 -08:00
Kim Kulling c669c8f1eb
Merge branch 'master' into update_copyrights 2021-02-28 12:18:41 +01:00
Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Kim Kulling 5b78e3fb5d
Merge branch 'master' into user/mavollme/GLTF2_CheckNormalCount 2021-02-25 21:29:03 +01:00
Kim Kulling aa6f983920
Remove buggy assert
- Remove assertion test for empty nodestacks when no meshes are in the node. Just return from the function.
- closes https://github.com/assimp/assimp/issues/3664
2021-02-25 14:01:18 +01:00
Max Vollmer (Microsoft Havok) eef03c1f17 Improved warnings 2021-02-24 14:28:18 +00:00
Max Vollmer (Microsoft Havok) facb7da701 Check that normal count and tangent count matches vertex count. Ignore data and warn if counts don't match. 2021-02-24 14:19:29 +00:00
Turo Lamminen 3e1c785d31 [3MF] Silence uninitialized variable warning
This is a false positive but the compiler can't see it
2021-02-24 10:59:59 +02:00
thomasbiang 5429475339
Merge branch 'master' into sparse_minmax 2021-02-23 12:30:53 -08:00
ywang 72efb4354a Merge branch 'master' of https://github.com/thomasbiang/assimp into sparse_minmax 2021-02-23 12:12:36 -08:00
Kim Kulling 247fd0ce17
Merge branch 'master' into FixAnimName 2021-02-22 20:38:16 +01:00
Kim Kulling 616d924d29
Merge branch 'master' into master 2021-02-20 19:35:31 +01:00
Kim Kulling 6094da3493
Update glTF2Asset.inl 2021-02-18 09:32:37 +01:00
Minmin Gong d57b78bc98 Export the animation name to gltf2 2021-02-16 20:22:08 -08:00
RichardTea f1d225c18d
Merge branch 'master' into issue_2195_draco 2021-02-15 18:05:22 +00:00
Kim Kulling 047b45d172
Fix apha value
- The alpha value in materials using the Tr format must be inverted
- closes https://github.com/assimp/assimp/issues/3645
2021-02-15 11:51:20 +01:00
Guangmo Lin ba7f945f99 Eliminate MSVC warning C4819 caused by source files encoded in UTF-8 without BOM 2021-02-14 10:28:14 +08:00
Kim Kulling 426c1a340f
Merge branch 'master' into issue_2195_draco 2021-02-10 15:28:39 +01:00
Guangmo Lin 2d4bc2d04e Eliminate maybe-uninitialized warnings which are treated as errors when use -DCMAKE_BUILD_TYPE=Release 2021-02-09 14:10:44 +08:00
Kim Kulling c9ca921d09
Merge branch 'master' into ColladaAnimationFix 2021-02-08 20:46:18 +01:00
Kim Kulling 888415246e
Merge branch 'master' into issue_2195_draco 2021-02-08 11:52:54 +01:00
Gargaj 8ae8b165ca
fix compile warning-turned-error on x86 2021-02-08 00:37:06 +01:00
Kim Kulling cb15a0d8b0
Merge branch 'master' into ColladaAnimationFix 2021-02-07 17:45:10 +01:00
Kim Kulling 6c3593eda0
Merge branch 'master' into master 2021-02-06 09:54:51 +01:00
ywang 9bab475302 export min max for sparse accessor 2021-02-03 15:05:58 -08:00
Kim Kulling bb21ec9423
trigger build 2021-02-03 21:17:57 +01:00
Kim Kulling 2391432523 fix overflow 2021-02-03 21:07:28 +01:00
Kim Kulling e6b8ae44cb Fix unittests: skip newline at begin of matrix token. 2021-02-03 20:54:48 +01:00