Commit Graph

5947 Commits (5ec7e57b99416c177414c3fa04e7606dcb3ca906)

Author SHA1 Message Date
Promit Roy 5ec7e57b99
Merge branch 'assimp:master' into master 2022-03-17 15:00:09 -04:00
Promit Roy 68d33a6e13 Added support for more bone weights in GLTF2
The GLTF2 importer doesn't actually read beyond the first four bone weights (first attribute). This patch expands the parser to store as many bone weights as are available in the file.
2022-03-17 14:55:26 -04:00
Promit Roy 765b38cf04 Update glTF2Asset.inl
Fixing mistakes in attribute names for GLTF. This causes attribute index to not be parsed out correctly (e.g. JOINTS_1) and fails the scene load.
2022-03-16 16:49:45 -04:00
Kim Kulling c2b05acaa6
Fix stack-overflow in MDLLoader
- Use correct len to copy filename.
- Closes https://github.com/assimp/assimp/issues/4447
2022-03-16 13:59:21 +01:00
Kim Kulling 552f3a308d
Fix nullptr dereferencing
- Check if we have any texture coordinates before calculating them
- closes https://github.com/assimp/assimp/issues/4445
2022-03-16 10:08:20 +01:00
Kim Kulling 0904490150
Merge branch 'master' into issue_4349 2022-03-15 14:11:57 +01:00
Kim Kulling b1dc8cfe56
Merge branch 'master' into master 2022-03-15 11:58:45 +01:00
Kim Kulling 68f3386c7b
Merge branch 'master' into metallic-roughness-split 2022-03-15 08:38:38 +01:00
Kim Kulling 72888c49f6
Merge branch 'master' into parse_obj_anisotropy 2022-03-15 08:13:35 +01:00
jaefunk 4457d9300a
Merge branch 'master' into issue_4349 2022-03-14 15:41:20 +09:00
jaefunk e02d51ec24 add ifndef guard for resolve to fails to compile 2022-03-11 10:51:13 +09:00
Kim Kulling 47f004517f
Add missing cast. 2022-03-10 10:33:29 +01:00
Jonas Karlsson c14eccefaf Fix 'i >= 0' always true bug
If 'disk_filename' does not contain a dot (.) then 'i' would overflow.
Making 'i' an int makes sure the for loop works as intended.
2022-03-09 23:05:47 +01:00
Terence Russell efe92e9ec1
Merge branch 'assimp:master' into master 2022-03-09 10:15:41 -07:00
kimkulling 26598dc6bd Forget to save file. 2022-03-09 11:00:05 +01:00
kimkulling 76e10b96fc Fix missing members and do some small refactorings. 2022-03-09 10:51:37 +01:00
Terence Russell b35879989c Added missing ObjMaterial.h to CMakeLists 2022-03-08 20:00:22 -07:00
Kim Kulling ba379c20e1
Merge branch 'master' into fix/obj_with_bspline_crash 2022-03-06 17:39:57 +01:00
Kim Kulling 80a8807c47 Fix compiler warnings 2022-03-05 20:37:34 +01:00
Kim Kulling d4527d4e87
Merge branch 'master' into master 2022-03-05 14:00:32 +01:00
Sergio Acereda cfe84b9260 Use generic METALNESS and DIFFUSE_ROUGHNESS texture types 2022-03-03 16:18:25 +01:00
Sergio Acereda 52008ec989 Apply clang-format 2022-03-03 15:42:23 +01:00
youkeyao 9b227fc262 Fix getting anisotropy in obj 2022-03-03 01:01:34 +08:00
Jaroslav Pribyl 62930076af
Merge branch 'master' into fix/obj_with_bspline_crash 2022-02-26 04:03:59 +01:00
sola c73ff82fc4 FBXConvert::ConvertMeshMultiMaterial: allocate memory using variable count_vertices 2022-02-25 19:58:44 +08:00
Kim Kulling 72da1e6d7b
Merge branch 'master' into master 2022-02-23 21:20:39 +01:00
Kim Kulling 6f31254ae1 Ensure dictionary for LazyDics is created before adding content to it 2022-02-23 20:57:15 +01:00
Terence Russell 4ddacdb5df Expose the original OBJ illum model as a material property. 2022-02-22 17:55:41 -07:00
Kim Kulling 466b34cf53
Merge branch 'master' into kimkulling/fix_ordering_of_gltf2_issue4407 2022-02-22 21:09:11 +01:00
Kim Kulling aa04ee89f1 Fix init order to fix build 2022-02-22 21:07:42 +01:00
Kim Kulling a6808b868c Small code cleanup 2022-02-22 21:07:23 +01:00
Jaroslav Přibyl 480d6fee2a cleanup 2022-02-22 01:46:47 +01:00
Jaroslav Přibyl 62c9347985 fixed obj parsing with cstype 2022-02-22 01:32:41 +01:00
Kim Kulling 52b106bf7e
Merge branch 'master' into master 2022-02-20 19:04:32 +01:00
youkeyao ad766cb738 update the calculation and orthogonalization for bitangent 2022-02-20 17:15:11 +08:00
Terence Russell 17123ed4a1 Add support for bump -bm (bump/normal multiplier) 2022-02-17 22:10:46 -07:00
Jean-Christophe Fillion-Robin 33a48c6ca6
cmake: Fix assimp target install rule fully specifying component
This commit ensures generated install rules for the assimp target are
all consistently associated with components named after LIBASSIMP_COMPONENT
or LIBASSIMP-DEV_COMPONENT CMake variables.

It streamlines the packaging of specific components of assimp in client
projects leveraging the CPACK_INSTALL_CMAKE_PROJECTS variable.

Failing to do so leads to "/path/to/assimp-build/code/cmake_install.cmake"
file having install rules associated with a component called "Unspecified".

See https://cmake.org/cmake/help/v3.10/command/install.html#installing-targets
and https://cmake.org/cmake/help/v3.22/module/CPack.html#variable:CPACK_INSTALL_CMAKE_PROJECTS
2022-02-17 05:47:34 -05:00
Kim Kulling 9bf5d01469 Fix invalid initialization of constexpr. 2022-02-16 21:22:35 +01:00
Kim Kulling 9e23d771bc Fix invalid initialization of constexpr. 2022-02-16 21:19:17 +01:00
Kim Kulling 76a7614c4b Adapt ai_epsilon to code 2022-02-16 20:07:27 +01:00
Kim Kulling 067c5d9ec4 Refactoring: add usage of ai_epsilon to fbx. 2022-02-16 00:17:26 +01:00
Kim Kulling 5d8e5fd130
Update XFileParser.cpp
Fix typo
2022-02-15 16:10:33 +01:00
Kim Kulling 7c13b16d30 Add missing flush modes supported by zlib 2022-02-14 20:51:06 +01:00
Kim Kulling 416f823866 Merge branch 'kimkulling/introduce_compression' of https://github.com/assimp/assimp into kimkulling/introduce_compression 2022-02-14 20:25:27 +01:00
Kim Kulling c718500c55 Fix last review findings and finish windows bits 2022-02-14 20:25:18 +01:00
Kim Kulling 9a585d7b3c
Merge branch 'master' into kimkulling/introduce_compression 2022-02-13 19:58:22 +01:00
Kim Kulling 52b6c4f7c0 Fix broken importer and add some review findings2 2022-02-13 18:44:22 +01:00
Kim Kulling 3e09d462fa Fix compression for fbx 2022-02-12 09:25:45 +01:00
Kim Kulling 23b43d1825 Fix X-Importer decompress algorithm 2022-02-08 21:43:14 +01:00
Kim Kulling 27bcddfb1a Migrate more importers to compression class 2022-02-08 20:43:47 +01:00