Kim Kulling
68682d75b5
Fix nullptr dereferencing from std::shared_ptr
...
- Finding from fuzzer
- closes https://github.com/assimp/assimp/issues/4237
2021-12-10 08:39:21 +01:00
Inho Lee
c2297e9199
Revert "FBXConverter : Fix timescales of FBX animations"
...
The previous patch was made by misunderstanding about mTime.
It is not real time value, but time ticks.
This reverts commit b8bf1eac04
.
2021-12-09 10:57:39 +01:00
IOhannes m zmölnig
6e090c88b8
fix index variable for surfaces
...
Closes: https://github.com/assimp/assimp/issues/4209
2021-12-07 12:13:31 +01:00
IOhannes m zmölnig
0e2ac2a91c
X3D: simplistic attempt to avoid crashes due to nullptr access
...
Related: https://github.com/assimp/assimp/issues/4201
while the crashes go away, i'm not sure whether this is the correct fix.
also, afaict the X3D importer produces wrong results anyhow
2021-12-01 12:21:29 +01:00
IOhannes m zmölnig
c8cdf3009e
X3D: replace 'here' debugging printout by an assertion.
...
if mNodeElementCur is NULL, we get a crash anyhow...
2021-12-01 12:19:19 +01:00
IOhannes m zmölnig
23d7811276
X3D: consistent initialization with nullptr
2021-12-01 11:35:06 +01:00
IOhannes m zmölnig
836963428e
Fix file-extension check for X3D-files
...
using the pre-existing and well-tested GetExtension() (which happens
to also normalize the extension), rather than attempting our own
buggy one...
Closes: https://github.com/assimp/assimp/issues/4177
2021-12-01 11:17:42 +01:00
Kim Kulling
834ec20008
Merge branch 'master' into master
2021-11-30 23:44:42 +01:00
Kim Kulling
d6f3f292f2
Merge branch 'master' into ms-maxvollmer/crashfixes2
2021-11-30 23:17:59 +01:00
Inho Lee
4a37aa2ef8
Interpolate euler rotations for quaternion animations
...
FBX uses euler rotation but assimp library's base type is
quaternion. When assimp convert FBX some animation information
can be lost.
This patch interpolates euler-angle rotations and insert
additional keyframes for the FBX format.
2021-11-30 12:49:59 +01:00
Pencil Amazing
095bd67e10
Fix memory leaks in CollectionObject by making ob a weak pointer and removing prev pointer.
...
Something was cyclic in CollectionObject and we don't traverse backwards anyways
2021-11-26 22:09:06 -04:00
Pencil Amazing
e831ecf3c2
Add a separate test case for Blender 276 and update Box.blend to be 293
2021-11-26 22:09:06 -04:00
Pencil Amazing
44fa1ec6a7
Make Blender importer aware of collections, and use them when available. Also add the default startup file for Blender 2.93
2021-11-26 22:09:06 -04:00
Max Vollmer (Microsoft Havok)
0015823bef
Reject files with an invalid byteLength value
2021-11-26 13:01:15 +00:00
Max Vollmer (Microsoft Havok)
38382715f7
Ensure we don't access the vector with an out of bounds index
2021-11-26 13:01:00 +00:00
Jan Krassnigg
1a5d66714f
Prevent out-of-range memory writes by sparse accessors
...
This turned up during fuzz testing. Corrupted data would make assimp write to random memory locations, leading to subsequent crashes.
2021-11-25 11:20:26 +01:00
ruyo
60bfde78eb
Fixed an incorrect indeiciesType in the glTF2 sparse accessor.
2021-11-21 23:23:22 +09:00
Kim Kulling
0d857bcf9f
Merge branch 'master' into deprecated_gltfpbr_macros
2021-11-20 12:35:56 +01:00
RichardTea
74b3be194d
Read the Value, not the Attribute
...
Correct some mistakes made when moving to pugixml from IrrXML
Fixes #4179
2021-11-17 17:10:10 +00:00
RichardTea
bab8b8dbab
apply clangformat
2021-11-17 17:08:19 +00:00
RichardTea
c24f99cd0e
Redefine deprecated glTF-specific PBR material macros
...
Intended to support Qt5 QtQuick3D until it is ported to generic PBR
macros.
2021-11-16 11:42:59 +00:00
Kim Kulling
b1c336799c
Merge branch 'master' into master
2021-11-13 09:16:27 +01:00
freizhang
b9937994ca
Fix glTF2 skinning bone weight exporting issue
2021-11-13 12:07:29 +08:00
freizhang
1407491a67
glTF2 exporter buffer overrun issue fix.
2021-11-13 11:52:49 +08:00
Kim Kulling
159fadebbf
Update M3DExporter.cpp
2021-11-12 17:53:46 +01:00
Kim Kulling
0beacc3854
Merge branch 'master' into kimkulling-diable_m3m_issue-4126
2021-11-12 16:02:51 +01:00
Kim Kulling
f03dcc27c0
Update M3DExporter.h
2021-11-12 15:39:21 +01:00
Kim Kulling
e2ccd17494
Fix typo
2021-11-12 11:20:22 +01:00
Kim Kulling
157e032bde
Fix small findings
...
- Merge anonymous functions into one block.
- Some reformattings
2021-11-12 11:08:19 +01:00
Kim Kulling
37c81e7a28
Merge branch 'master' into MalcolmTyrrell/jsonSchemaSupport
2021-11-12 10:37:19 +01:00
Kim Kulling
ece61c6c68
Update M3DWrapper.cpp
2021-11-12 09:17:32 +01:00
Kim Kulling
608bccd9cf
Update M3DWrapper.h
2021-11-12 09:13:48 +01:00
Kim Kulling
13731b37c4
Merge branch 'master' into 3ds_export_4157
2021-11-12 07:06:52 +01:00
Kim Kulling
43b0ef181a
Merge branch 'master' into fix_gltf_warning_4126
2021-11-11 20:30:07 +01:00
Kim Kulling
7120504c46
Merge branch 'master' into fix_aiMesh_abi_4162
2021-11-11 20:02:46 +01:00
Kim Kulling
eafb79e7dc
Merge branch 'Artenuvielle-x3d_pugi_migration_artenuvielle' of https://github.com/assimp/assimp into Artenuvielle-x3d_pugi_migration_artenuvielle
2021-11-11 19:06:33 +01:00
Kim Kulling
952f0a53c9
Try to fix a leak
2021-11-11 19:06:25 +01:00
Kim Kulling
9f28ef4c25
Merge branch 'master' into Artenuvielle-x3d_pugi_migration_artenuvielle
2021-11-10 20:43:39 +01:00
Kim Kulling
a31c979abc
Use helloworld as X3D-Testcase
2021-11-10 20:40:05 +01:00
Kim Kulling
8ed18621db
Fixes
2021-11-10 20:37:27 +01:00
Aaron Gokaslan
b8a10e62f9
Remove optimization fence
2021-11-09 13:08:13 -05:00
RichardTea
86a25b62e4
Better aiMesh ABI compatibility with 5.0.1, make smaller
...
Move new mTextureCoordsNames member to end of struct
Convert to pointer-to-array, saving ~8KB per aiMesh in almost all cases
Add C++ accessor functions for simpler usage
2021-11-09 13:03:06 +00:00
Kim Kulling
30143e9626
Merge branch 'master' into MalcolmTyrrell/jsonSchemaSupport
2021-11-09 10:53:58 +01:00
RichardTea
aaae3e3a10
size_t is 32bit on some platforms
...
Also assert if size_t is smaller than uint32_t (probably not necessary)
Note: 32bit builds will crash OOM if a really large model is loaded, as cannot allocate that much in total, let alone contiguously.
2021-11-08 15:05:20 +00:00
RichardTea
9433fc526a
Apply clangformat
2021-11-08 14:42:21 +00:00
RichardTea
69cafe64b4
Cap glTFv1 & 2 json size to ~4GB
...
Ensures size_t cannot overflow
Limits the maximum contiguous memory allocation to something plausible.
2021-11-08 14:41:13 +00:00
RichardTea
ee19ce6021
3DS Export: Add support for aiShadingMode_PBR_BRDF
...
Export as Phong.
If no Diffuse texture, export the PBR base color instead,
2021-11-08 11:06:15 +00:00
Kim Kulling
5a3401b69f
Update D3MFOpcPackage.cpp
...
- Log an error in case of a nullptr-exception in reading out the 3MF-Archive
- closes https://github.com/assimp/assimp/issues/4153
2021-11-02 10:38:38 +01:00
Alex Rebert
107371657b
Fix out-of-bounds read in ReadFirstSkin
...
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25401
2021-10-28 23:12:54 -04:00
Alex Rebert
1fe9d405f5
Fix out-of-bounds read in MDLImporter
...
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=24502
2021-10-28 22:38:40 -04:00
Alex Rebert
932dfe0562
Fix overflowing allocations in MDLMaterialLoader
...
Some allocations might underallocate due to integer overflows. This
commit ensures that we are throwing an exception if the allocation size
does not fit in an unsigned int.
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25341
2021-10-28 22:27:19 -04:00
Alex Rebert
30f17aa206
Fix heap out-of-bounds write in _m3d_safestr
...
While there is a 256 character limit when computing the length of the
newly allocated strength, that limit was missing when copying the
string. This commit adds a new length check in the copy loop, preventing
it from writhing out of bounds.
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=34416
2021-10-28 21:32:38 -04:00
Kim Kulling
8c0b869998
Merge branch 'master' into MalcolmTyrrell/jsonSchemaSupport
2021-10-28 13:38:41 +02:00
Kim Kulling
e01b488075
Remove dead code.
2021-10-26 22:06:10 +02:00
Kim Kulling
791cb195be
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-10-20 21:14:43 +02:00
Kim Kulling
f3baab1153
Merge branch 'master' into master
2021-10-20 20:51:43 +02:00
Kim Kulling
cff5035b5f
Merge branch 'master' into master
2021-10-19 09:31:19 +02:00
Kim Kulling
36c937cc19
Merge branch 'master' into debian-fixes
2021-10-18 09:07:47 +02:00
Kim Kulling
0e3d058504
Add some exporter macros.
2021-10-17 15:10:25 +02:00
Kim Kulling
a82dc887fc
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-10-14 09:27:07 +02:00
IOhannes m zmölnig
3b8126d26a
Fix spelling mistake
2021-10-08 08:48:01 +02:00
Malcolm Tyrrell
ceddfe19d8
Add comment with link to schema repo.
2021-10-07 10:01:32 +01:00
Malcolm Tyrrell
a283a255a5
Allow schema checking of glTF2 file.
2021-10-07 10:01:32 +01:00
diharaw
0fb66f8437
Replaced AI_MATKEY_IOR with AI_MATKEY_REFRACTI.
2021-10-07 09:39:08 +01:00
diharaw
b01d008bc0
Revert "Removed KHR_materials_ior support."
...
This reverts commit 0738742611
.
2021-10-07 09:36:53 +01:00
diharaw
0738742611
Removed KHR_materials_ior support.
2021-10-07 09:30:22 +01:00
Marc
656b0b25d8
Fix warning for array comparison
...
The code previously compared two float arrays with the != operator. This is deprecated in Visual Studio 2019 and results in a warning that leads to an error when compiling with warnings as errors. Small fix to make the build work.
2021-10-05 19:24:42 +02:00
Kim Kulling
ac6b8988df
Add support for normal maps, the classic way
...
- get compiant to tinyobjloader and other importers
- closes https://github.com/assimp/assimp/issues/3726
2021-10-01 14:24:40 +02:00
Kim Kulling
1f76b2e6b9
Merge branch 'master' into Q1MDLgroup
2021-10-01 13:36:55 +02:00
diharaw
addd541251
Added gltf2 KHR_materials_ior support.
2021-09-30 08:47:53 +01:00
diharaw
d3276de47d
Added gltf2 KHR_materials_volume write support.
2021-09-30 08:10:02 +01:00
diharaw
200bf8df7a
Added gltf2 KHR_materials_volume import support.
2021-09-29 17:05:17 +01:00
Kim Kulling
6cb6a6acdd
Merge branch 'master' into const-tokens
2021-09-24 13:37:57 +02:00
Kim Kulling
95263b2e54
Update ObjTools.h
2021-09-21 11:34:58 +02:00
Kim Kulling
fb5b5e9d40
Fix possible nullptr dereferencing in material parsing
...
* Return 0.0f for empty buffer
* closes https://github.com/assimp/assimp/issues/3442
2021-09-21 11:06:18 +02:00
Hill Ma
79f3368c85
Merge branch 'master' into static
2021-09-17 09:06:16 -07:00
René Martin
e92177cb99
changed use and def attribute check for x3d importer to upper case
...
This is how it is specified in the standard.
2021-09-17 14:24:57 +02:00
Kim Kulling
d0f7200196
Update X3DImporter_Geometry3D.cpp
2021-09-16 21:01:44 +02:00
krishty
8c84afaff0
Merge branch 'master' into const-tokens
2021-09-15 23:31:00 +02:00
Artenuvielle
70dfdb8f9d
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-09-15 14:51:38 +02:00
René Martin
a8a6aa2bd8
fixed some compiling issues
2021-09-15 14:49:46 +02:00
Kim Kulling
880a2f25bb
Merge branch 'master' into remove-useless-code
2021-09-14 23:33:34 +02:00
Kim Kulling
8a975549a9
Add missing override
2021-09-14 20:49:20 +02:00
Kim Kulling
0fef0e1101
Move duplicate code to glFT common header.
2021-09-14 20:45:36 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
Artenuvielle
c7e9c6580a
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-09-12 11:45:00 +02:00
René Martin
3f6a371b64
migrated x3d importer to pugixml reader
2021-09-12 11:37:33 +02:00
Krishty
5895c0c22c
more const in format detection
...
BaseImporter::SearchFileHeaderForToken() expected a pointer to a non-const token list. This was probably an oversight, as nobody would realistically expect the function to change the list. Furthermore, it prevented token lists from being compiled to read-only memory, in some cases even causing the compiler to generate thread-safe initialization.
The list is now const and all callers declare their token lists static const, thus compiling them to read-only memory.
2021-09-11 23:23:05 +02:00
Krishty
4cf4e7454f
removed useless code
...
In destructors, zeroing attributes or clearing containers is utterly useless.
2021-09-11 21:51:20 +02:00
Hill Ma
93edbe883f
Use Safe Constants Idioms for ObjFileParser::DEFAULT_MATERIAL.
...
Reference: "A static Class Member" in https://abseil.io/tips/140
2021-09-10 11:56:37 -07:00
Kim Kulling
bc0a2762df
Merge branch 'master' into master
2021-09-09 09:16:50 +02:00
René Martin
3001d88172
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
Kim Kulling
768024d5a0
Merge branch 'master' into master
2021-09-07 11:39:34 +02:00
Kim Kulling
74e8a6a366
Merge branch 'master' into xgl-fix
2021-09-07 09:03:40 +02:00
Max Vollmer (Microsoft Havok)
bf8e36ae28
Fixed typo
2021-09-02 10:07:28 +01:00
Max Vollmer (Microsoft Havok)
72ea80b41f
Revert last change (gltf2::Ref type is not a pointer and has a bool() operator)
2021-09-02 10:00:56 +01:00
Kim Kulling
d710d0700f
Make nullptr test more explicit.
2021-09-02 10:10:42 +02:00
Max Vollmer (Microsoft Havok)
4c86772091
Added another nullptr safety check
2021-09-02 08:27:03 +01:00
Madrich
9b535d1c15
Fix Double Precision errors/warnings
2021-08-31 12:59:31 +02:00
Kim Kulling
155db25883
Merge branch 'master' into ms-maxvollmer/code_improvements
2021-08-31 08:55:47 +02:00
Doug Roeper
96f0787f51
Fix the -Werror=unused-but-set-parameter warning by removing the skipFirst variable.
2021-08-30 18:15:37 -04:00
Max Vollmer (Microsoft Havok)
51f294c587
Fixes issues our internal compliance and code quality tool found:
...
* Adds nullptr checks and asserts to protect certain code paths
* Fixes wrong integer type in a printf call
* Adds const to const values
* Prevents integer overflow with explicit casts
2021-08-30 14:59:17 +01:00
Viktor Kovacs
82d8c4e849
Merge branch 'master' into compressed_json
2021-08-30 10:11:03 +02:00
Kim Kulling
38c611a02c
Update ColladaLoader.cpp
2021-08-30 08:33:35 +02:00
Kim Kulling
e2c2a60c45
Remove not used attribute
2021-08-29 18:41:07 +02:00
Kim Kulling
c9d35b6edc
Remove C++14 feature.
2021-08-29 18:35:44 +02:00
Kim Kulling
ceafa95610
Remove unused header
2021-08-29 10:36:02 +02:00
kirillsurkov
5ca2cbb7ae
Fix MinGW build
2021-08-28 20:04:37 +03:00
Kim Kulling
c9b76f5255
Decrease xml-serializer complexity
2021-08-28 14:20:12 +02:00
Kim Kulling
df739f00dd
Merge branch 'master' into issue_3398
2021-08-28 13:56:50 +02:00
Kim Kulling
69051bbc2c
Add missing docu
2021-08-28 13:46:41 +02:00
Kim Kulling
a7bc858698
Fix review finding.
2021-08-28 13:36:57 +02:00
Kim Kulling
3e090b21f5
Fix setup of embedded texture loading
2021-08-28 13:33:25 +02:00
Viktor Kovacs
b9b62d106c
Merge branch 'master' into compressed_json
2021-08-27 18:18:28 +02:00
kovacsv
b39f38b73c
Add export property for assimp json exporter to write compressed json (without whitespaces).
2021-08-27 18:17:27 +02:00
Kim Kulling
eabfc05bbb
Handle empty keys
2021-08-27 10:41:25 +02:00
Kim Kulling
6439305379
Remove dead code
2021-08-24 20:53:55 +02:00
Kim Kulling
61ba320a04
Merge branch 'master' into master
2021-08-24 20:53:04 +02:00
kovacsv
0590a39159
Fix M3D import crash and memory leak.
...
The same default material pointer was assigned to all the materials in the scene, so poor destructor tried to free the same pointer multiple times.
2021-08-24 07:26:20 +02:00
kovacsv
468aa50aed
mingw build fix
2021-08-19 13:50:26 +02:00
Kim Kulling
f3903e34a4
Merge branch 'master' into master
2021-08-18 07:32:16 +02:00
Kim Kulling
a486a698e8
Merge branch 'master' into clang13
2021-08-16 21:35:59 +02:00
Kim Kulling
a850f312ac
Merge branch 'master' into ms-maxvollmer/crash_fixes_08_2021
2021-08-16 21:00:07 +02:00
Kim Kulling
27231c3f52
Merge branch 'master' into bound
2021-08-16 20:48:17 +02:00
Max Vollmer (Microsoft Havok)
c1e830cf3b
The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly.
2021-08-13 17:46:10 +01:00
Max Vollmer (Microsoft Havok)
de2f5cf021
Crash fixes
2021-08-13 16:26:42 +01:00
Kim Kulling
4b1ff645e3
closes https://github.com/assimp/assimp/issues/3398 : Add support for embedded textures
2021-08-12 21:13:07 +02:00
Mykhailo Smoliakov
26defda671
Merge branch 'master' into master
2021-08-12 08:20:59 +03:00
Robert Ubiñas
69c152d7c1
Add missing diagnostic push
2021-08-11 18:57:21 -04:00
Mykhailo Smoliakov
c3fcbfd2c1
Fix issue of incorrect reading of PBR properties such as base and emissive color in FBX
2021-08-11 08:54:34 +03:00
Kim Kulling
a16cd95b16
Merge branch 'master' into fix-indent
2021-08-10 21:39:13 +02:00
Kim Kulling
a55518f6fc
Merge branch 'master' into no-empty-string-literals
2021-08-10 20:41:40 +02:00
Kim Kulling
89eadb934f
Merge branch 'master' into trim-trailing-whitespace
2021-08-09 21:24:22 +02:00
Kim Kulling
0aa36ee550
Merge branch 'master' into master
2021-08-07 12:06:23 +02:00
krishty
f8fe3d1341
Merge branch 'master' into fix-indent
2021-08-06 09:40:34 +02:00
krishty
00b22d1397
Merge branch 'master' into no-empty-string-literals
2021-08-06 09:40:31 +02:00
krishty
6cb54d1c95
Merge branch 'master' into trim-trailing-whitespace
2021-08-06 09:40:03 +02:00
bearbit
408b5053a4
update LWO importer(available lwo3)
2021-08-03 20:18:14 +03:00
Hill Ma
8d6d6b48c3
Obj: make a predicate more robust.
...
Since we might encounter invalid input it is a good idea to check the actual
size of the array.
2021-08-02 12:04:15 -07:00
krishty
1ee2be8c5c
Merge branch 'master' into trim-trailing-whitespace
2021-07-31 18:01:48 +02:00
Kim Kulling
00a2cd20f9
Merge branch 'master' into remove-dead-code
2021-07-31 17:00:58 +02:00
Krishty
bb53961fa9
more range-based for
...
f6b4370f6a
and 7c822f23bd
introduced raw loops on data types with heavy nesting; range-based for suits better here
2021-07-29 14:57:25 +02:00
Krishty
42a7611f85
style fix: indentation
2021-07-29 14:39:22 +02:00
Krishty
4991f728c8
style fix – initializing and assigning empty std::string properly
...
for details, see #3764
2021-07-29 14:23:52 +02:00
Krishty
758116b083
removed trailing spaces and tabs from source and text
...
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Krishty
738c31c3ea
removed useless code
...
Found while reviewing #3880
2021-07-28 16:48:53 +02:00
xiaohunqupo
d065513e27
Merge branch 'master' into master
2021-07-28 17:02:28 +08:00
Kim Kulling
f87550fdbc
Fix Issue3760
...
- Convert left-handed coordinate system to right-handed coordinate system
- Rescale model by 0.01
- closes https://github.com/assimp/assimp/issues/3760
2021-07-28 10:39:39 +02:00
xiaohunqupo
8ee2c721d9
StepExporter support polygon mesh
...
StepExporter support polygon mesh
2021-07-28 16:32:27 +08:00
Kim Kulling
aeae2cf242
Update M3DWrapper.h
2021-07-26 14:44:26 +02:00
Kim Kulling
e8e720d584
Update M3DWrapper.h
2021-07-26 13:41:54 +02:00
Kim Kulling
291c0a4faa
Fix build failure
...
- Fix the failure
- Put inlined stuff out of declaration
- Add some docu
2021-07-26 13:13:21 +02:00
Kim Kulling
df2e7208fb
Fix fuzzer issue in m3d-importer
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- closes https://github.com/assimp/assimp/issues/3974
- Check for nullptr before dereferencing name in m3d-data-instance.
2021-07-26 11:56:26 +02:00
Kim Kulling
b7f88f3063
closes https://github.com/assimp/assimp/issues/3957 : checkj for empty positions.
2021-07-26 10:51:16 +02:00
Kim Kulling
4e28a3072f
Merge branch 'master' into gltf_fixes
2021-07-23 20:37:25 +02:00
Kim Kulling
e07af07311
Merge branch 'master' into double
2021-07-22 10:07:40 +02:00
Kim Kulling
d0885af634
Merge branch 'master' into gltf_export_id_issue_3978
2021-07-21 13:47:47 +02:00
Adrian Perez
30d342534a
Fix issues encountered during integration atempt
2021-07-16 14:29:28 -07:00
Kim Kulling
5171aa52d1
Remove dead code
2021-07-16 11:47:38 +02:00
Hill Ma
aa883eda19
FBX: fix double precision build.
2021-07-15 11:54:55 -07:00
RichardTea
632b2db97c
Ensure glTFv2 scene name is unique
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Use the provided scene name if extant
Fixes issue #3978
2021-07-14 13:39:41 +01:00
RichardTea
0c6c238956
Merge branch 'master' into collada_makehuman_issue_3984
2021-07-14 11:33:43 +01:00
Kim Kulling
9c207cd865
Merge branch 'master' into rbsheth_fix_hunter
2021-07-13 20:45:22 +02:00
RichardTea
bff1d012bd
Read matrix and input (shared) correctly
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<matrix> may have leading and trailing whitespace
<input/> set attribute is unsigned. It is also optional, default 0
2021-07-13 16:50:09 +01:00
RichardTea
206b2436d4
Apply clangformat
2021-07-13 16:47:31 +01:00
Kim Kulling
15bbab2d9e
Merge branch 'master' into PLY_RN_LINE
2021-07-12 10:53:00 +02:00
Rahul Sheth
1b37b74f9e
Hunter fixes for stb_image
2021-07-07 17:01:19 -04:00
Rahul Sheth
0a5e49252d
Merge remote-tracking branch 'origin/master' into HEAD
2021-07-07 16:35:29 -04:00
Promit Roy
90c115cb3f
Merge branch 'master' into promit/gltf-extras
2021-07-02 00:38:00 -04:00
Kim Kulling
240eb36980
Merge branch 'master' into master
2021-07-01 19:23:52 +02:00
arkeon
3cbd31900c
Manage /R/N lines ends correctly on binary files, tested with solidworks PLY export
2021-07-01 17:23:21 +02:00
Kim Kulling
01930101c7
Merge branch 'master' into master
2021-06-29 20:45:09 +02:00
Kim Kulling
59ab791a47
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-29 20:24:23 +02:00
Promit Roy
7c822f23bd
Added support for custom properties ("extras") in glTF2
2021-06-27 00:53:40 -04:00
Jerome St-Louis
e3d54860ec
Merge branch 'master' into master
2021-06-25 18:50:33 -04:00
Pankaj003
72075f984e
Merge branch 'master' into master
2021-06-25 19:48:12 +05:30
Jerome St-Louis
0e41efb050
glTF2: Improved support for AI_MATKEY_OPACITY
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- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Aaron Gokaslan
f435ce8c2c
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-24 11:54:56 -04:00
Kim Kulling
b38b65ff49
Add const
2021-06-24 17:03:00 +02:00
Kim Kulling
012ce30577
Merge branch 'master' into zero
2021-06-24 17:00:43 +02:00
Kim Kulling
d18d838812
Fix formatting
2021-06-24 16:18:11 +02:00
Aaron Gokaslan
8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-23 10:10:28 -04:00
Pankaj Tyagi
6170c49155
Fixed:
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1. FBX import is unable to read the texture UV rotation angle.
2. FBX export is unable to write the texture UV rotation angle.
2021-06-23 16:49:09 +05:30
Evangel63
e736538df3
Merge branch 'master' into master
2021-06-23 13:45:23 +10:00
Aaron Gokaslan
24d4be958d
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-22 14:42:51 -04:00
Aaron Gokaslan
544148a626
Fix code insertion duplication
2021-06-22 14:28:46 -04:00
Kim Kulling
760953c834
Merge branch 'master' into clean_gltf_pbr_brdf
2021-06-22 20:10:03 +02:00
Kim Kulling
36815b014b
Update FBXExporter.h
2021-06-22 20:05:16 +02:00
Aaron Gokaslan
b17c2f29e9
Replace noexcept with proper macro
2021-06-22 12:44:36 -04:00
Aaron Gokaslan
1650868701
Remove redundant include
2021-06-22 12:32:58 -04:00
Aaron Gokaslan
94c3abd841
Apply various performance fixes from clang-tidy
2021-06-22 12:27:15 -04:00
Kim Kulling
951d5158c5
Merge branch 'master' into patch-1
2021-06-22 09:42:30 +02:00
Kim Kulling
9512e9ac1e
Merge branch 'master' into safe
2021-06-21 17:53:17 +02:00
Andreas Buhr
e27074594f
Replace swear words in IFCBoolean.cpp
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Add a more gentle comment.
2021-06-16 18:58:41 +02:00
Hill Ma
148b8c66a8
glTF2: zero out extra space created by padding.
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This makes resulting GLB deterministic.
2021-06-15 15:18:20 -07:00
RichardTea
f412595887
Fix typo
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Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea
985f3ee665
Fix glTFv2 texcoord/uv mapping
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Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea
fb039bb9eb
Add glTFv2 Clearcoat import/export tests
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Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea
4a66ec25d0
Standardise Clearcoat, Sheen and Transmission
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Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea
4476352882
First pass at simplifying glTFv2 PBR
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Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00