Trevor David Black
3dc550a9b2
Got a working geometry prototype, sponza renders correctly when camera and light is added
2020-04-25 00:10:31 -07:00
Trevor David Black
8c3b374486
Pbrt file exporter hello world
2020-04-06 12:12:37 -07:00
Marc-Antoine Lortie
609632c6a5
Added missing functionalities to C API.
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The C API functions that have been added are the following:
Vector2:
- aiVector2AreEqual
- aiVector2AreEqualEpsilon
- aiVector2Add
- aiVector2Subtract
- aiVector2Scale
- aiVector2SymMul
- aiVector2DivideByScalar
- aiVector2DivideByVector
- aiVector2Length
- aiVector2SquareLength
- aiVector2Negate
- aiVector2DotProduct
- aiVector2Normalize
Vector3:
- aiVector3AreEqual
- aiVector3AreEqualEpsilon
- aiVector3LessThan
- aiVector3Add
- aiVector3Subtract
- aiVector3Scale
- aiVector3SymMul
- aiVector3DivideByScalar
- aiVector3DivideByVector
- aiVector3Length
- aiVector3SquareLength
- aiVector3Negate
- aiVector3DotProduct
- aiVector3CrossProduct
- aiVector3Normalize
- aiVector3NormalizeSafe
- aiVector3RotateByQuaternion
Matrix3x3:
- aiMatrix3FromMatrix4
- aiMatrix3FromQuaternion
- aiMatrix3AreEqual
- aiMatrix3AreEqualEpsilon
- aiMatrix3Inverse
- aiMatrix3Determinant
- aiMatrix3RotationZ
- aiMatrix3FromRotationAroundAxis
- aiMatrix3Translation
- aiMatrix3FromTo
Matrix4x4:
- aiMatrix4FromMatrix3
- aiMatrix4FromScalingQuaternionPosition
- aiMatrix4Add
- aiMatrix4AreEqual
- aiMatrix4AreEqualEpsilon
- aiMatrix4Inverse
- aiMatrix4Determinant
- aiMatrix4IsIdentity
- aiMatrix4DecomposeIntoScalingEulerAnglesPosition
- aiMatrix4DecomposeIntoScalingAxisAnglePosition
- aiMatrix4DecomposeNoScaling
- aiMatrix4FromEulerAngles
- aiMatrix4RotationX
- aiMatrix4RotationY
- aiMatrix4RotationZ
- aiMatrix4FromRotationAroundAxis
- aiMatrix4Translation
- aiMatrix4Scaling
- aiMatrix4FromTo
Quaternion:
- aiQuaternionFromEulerAngles
- aiQuaternionFromAxisAngle
- aiQuaternionFromNormalizedQuaternion
- aiQuaternionAreEqual
- aiQuaternionAreEqualEpsilon
- aiQuaternionNormalize
- aiQuaternionConjugate
- aiQuaternionMultiply
- aiQuaternionInterpolate
In addition, a const qualifier has been added to aiQuaterniont::Rotate to allow call to this method via a const aiQuaterniont pointer.
2020-03-26 13:08:40 -04:00
Kim Kulling
68a9fa2df3
reformat unittests.
2020-03-22 12:13:09 +01:00
Kim Kulling
097d2faeea
fix vs2013 specific warnings.
2020-03-18 19:31:30 +01:00
kimkulling
d1afd97ec2
fix 2 more warnings for vs2013.
2020-03-18 16:48:32 +01:00
kimkulling
a9e8f65941
fix the build - add misisng forward declaration for aiVector3t.
2020-03-16 10:50:07 +01:00
Kim Kulling
976091a6f6
ix compiler warning for pragma statements.
2020-03-15 11:47:05 +01:00
Kim Kulling
4210318a34
Merge branch 'master' into enable_vs_warning_all
2020-03-15 10:19:49 +01:00
kkulling
f8757322be
fix warnings
2020-03-11 09:43:55 +01:00
Kim Kulling
02e5698a38
fix linker issues.
2020-03-09 22:49:32 +01:00
kimkulling
f3b6b78d4d
small refactorings.
2020-03-09 10:55:32 +01:00
Sebastian Matusik
496fcd35c1
Trimmed trailing whitespaces
2020-02-28 19:17:53 -08:00
Sebastian Matusik
22311883ce
Fix for #3037 [FATAL] SplitByBoneCountProcess::SplitMesh goes into infinite loop
2020-02-28 18:42:22 -08:00
iamAdrianIusca
ad52c5c5f6
.clear in destructor is redundant
2020-02-18 18:56:09 +02:00
iamAdrianIusca
016c0a8665
small changes
2020-02-18 18:42:59 +02:00
Kim Kulling
c2bfbdacf4
fix more warnings.
2020-02-16 15:37:20 +01:00
Marc-Antoine Lortie
8c09cd2ef3
Fixed TextureTypeToString defined multiple times.
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- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling
f00256d185
Merge branch 'master' into rename-writedumb-to-writedump
2020-02-05 13:58:09 +01:00
Marc-Antoine Lortie
ede860173e
Fixed mValues allocated twice.
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mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Marc-Antoine Lortie
2c1c1d846e
Renamed WriteDumb.cpp to WriteDump.cpp
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This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling
092883cf19
Merge branch 'master' into update-copyright-end-date
2020-01-22 18:03:43 +01:00
Turo Lamminen
1edb52c0de
ScenePreprocessor: Assert some properties about animation channels
2020-01-22 12:22:52 +02:00
Marc-Antoine Lortie
4e7e47bd43
Updated copyright dates.
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Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".
Changed copyright end year to 2020 in LICENCE.rtf.
Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Kim Kulling
37210372a8
Update VertexTriangleAdjacency.cpp
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closes https://github.com/assimp/assimp/issues/2806 : calculate corret number of vertices.
2020-01-07 21:26:37 +01:00
RichardTea
4a8b7800ff
Update M3D ASCII exporter ident and extension
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Changed to match existing Assimp style.
Set extension as per:
https://gitlab.com/bztsrc/model3d/blob/master/docs/a3d_format.md
2019-12-09 11:23:57 +00:00
Kim Kulling
9f3c26dbd8
Update Importer.cpp
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fix typo
2019-12-07 09:18:45 +01:00
Kim Kulling
7648c438ca
Update Importer.cpp
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fix more typos.
2019-12-07 09:08:15 +01:00
Kim Kulling
26f6e5ad30
Update Importer.cpp
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fix typo
2019-12-07 08:58:47 +01:00
Kim Kulling
ef13fb2ddd
Update Importer.cpp
...
Fix minor review findings.
2019-12-06 21:38:07 +01:00
Malcolm Tyrrell
fabfcf3cb0
More checking
2019-12-05 12:33:00 +00:00
Malcolm Tyrrell
894b8e3519
Initial version
2019-12-05 12:32:22 +00:00
Kim Kulling
e5edd8a28a
Merge branch 'master' into preserve_error_string
2019-12-03 11:29:35 +01:00
Mike Samsonov
631da3a3d1
Merge branch 'master' into preserve_error_string
2019-12-02 10:35:29 +00:00
Kim Kulling
4071fcd398
Update Exporter.cpp
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Fix format.
2019-12-01 22:46:48 +01:00
Kim Kulling
54720e36cb
Merge branch 'master' into fix_vertex_weighted_repeatedly
2019-12-01 22:46:18 +01:00
Paul Arden
929d83398d
Remove duplicate call to exporter. Fixes issue #2718 .
2019-11-25 13:51:33 +11:00
Loïc
5cfb0fd633
Add function aiGetVersionPatch() to be able to display Assimp version as in Git tags
2019-11-22 18:27:34 +01:00
Kim Kulling
868aea8d94
Merge branch 'master' into fix_vertex_weighted_repeatedly
2019-11-22 08:19:50 +01:00
Mike Samsonov
80f5283b2f
Error string of Importer should contain a message in case of an exception
2019-11-18 16:57:01 +00:00
Kim Kulling
17257cd2ae
just a try, i dunno have a clue ...
2019-11-16 15:51:26 +01:00
Kim Kulling
aa25c815bd
closes https://github.com/assimp/assimp/issues/1320 : make sure build works with all exporter disabled.
2019-11-10 09:47:50 +01:00
Yingying Wang
ddf7c0ad8f
avoid weighting vertex repeatedly when joining identical vertices
2019-11-05 17:34:32 -08:00
Mike Samsonov
adec426b7c
Fix for exporting fbx bigger than 2GB
2019-11-05 17:11:56 +00:00
Zoltan Baldaszti
dda46f5f4d
Merge branch 'master' into master
2019-11-02 01:14:04 +01:00
Kim Kulling
be09110aa8
Merge branch 'master' into feature/easy-armature-lookup
2019-10-29 21:09:50 +01:00
bzt
0baec5f0bd
Added M3D format support
2019-10-29 14:14:00 +01:00
RevoluPowered
9c8d835704
Explicitly use nullptr
2019-10-27 14:16:39 +00:00
RevoluPowered
a30936954e
Best to check the number of children before checking the actual array
2019-10-27 14:16:39 +00:00
RevoluPowered
514257f587
Added unit tests for ArmaturePopulate when used (added huestos model to tests)
...
Added clear documentation for this too to explain, you need to enable it to make it available
Signed-off-by: RevoluPowered <gordon@gordonite.tech>
2019-10-27 14:16:39 +00:00