Steve M
0bba1aa5b5
Update to tinyusdz "dev" branch commit b622782
2024-04-06 16:13:50 -07:00
Steve M
47ed2f5b29
Nascent embedded texture parsing
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Untested since tinyusdz doesn't yet fully support embedded textures
2024-04-05 19:58:25 -07:00
Steve M
f232e45846
Introduce crude android logging
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(cherry picked from commit e427beca05b62b0f7c33ed7fc95dece5adb9a113)
2024-04-04 19:57:08 -07:00
Steve M
75c3857c0b
Add material colors
2024-04-04 19:52:44 -07:00
Steve M
fb84d91350
Nascent normals, materials
2024-04-04 18:51:49 -07:00
Steve M
c28b73a571
Update header
2024-04-02 20:02:09 -07:00
Steve M
5c25947792
Add model name param for logging
2024-04-02 19:59:03 -07:00
Steve M
a844fd8610
Add model name param for logging
2024-04-02 19:56:05 -07:00
Steve M
86f6c617e0
Remove option ASSIMP_TINYUSDZ_ENABLED
2024-04-01 12:14:35 -07:00
Steve M
64b510e412
Ignore unused (in case -Werror set)
2024-04-01 12:13:28 -07:00
Steve M
f42d8ad109
Add count vars
2024-03-31 20:53:52 -07:00
Steve M
6459418a6b
Pare down unused tinyusdz files
2024-03-31 20:40:30 -07:00
Steve M
8fa6e8ef0f
Add functions for inspecting render_scene
2024-03-31 19:01:44 -07:00
Steve M
475a60298a
Introduce logging support
2024-03-31 07:46:29 -07:00
Steve M
be6248ad43
Introduce nascent USD unit test
2024-03-30 22:03:32 -07:00
Steve M
76a3580bd3
Improve docs
2024-03-30 21:59:21 -07:00
Steve M
919fe7283a
Introduce README, sort C++ files
2024-03-30 21:44:04 -07:00
Steve M
dbea6d0cb2
Remove unused
2024-03-30 21:32:13 -07:00
Steve M
fe5cbad587
Add mesh name
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TODO: mesh name always blank for models tested against so far
2024-03-30 20:14:21 -07:00
Steve M
1e6bc0ce93
Nascent material setup
2024-03-30 18:50:43 -07:00
Steve M
4be5bed039
Nascent normals from model
2024-03-30 14:42:32 -07:00
Steve M
2767cc8e95
Attempt improve UV conversion
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TODO: still not right, also normals completely messed up
2024-03-30 14:05:14 -07:00
Steve M
d890384452
Add nascent uvs
2024-03-30 12:11:03 -07:00
Steve M
51ddcbe5a4
Extract function for mesh faces setup
2024-03-30 10:52:34 -07:00
Steve M
54f0673686
Add texture files
2024-03-30 10:36:37 -07:00
Steve M
825f81b180
Add additional test usda/usdc models (copied from tinyusdz/models)
2024-03-30 10:34:44 -07:00
Steve M
1285d90c11
Introduce USD test model (copied from tinyusdz/models)
2024-03-30 10:28:57 -07:00
Steve M
84ed4fe711
Fix faces; suzanne.usdc loads and renders correctly
2024-03-30 10:16:27 -07:00
Steve M
8e9f3f533e
Sign 'o life: simple usdc cube loads
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TODO: faces incorrect
2024-03-30 09:36:29 -07:00
Steve M
847859e47d
Introduce intermediate function
2024-03-30 09:33:40 -07:00
Steve M
b1bd8d700a
Nascent vertices for mesh
2024-03-30 08:34:11 -07:00
Steve M
1afc1d90e7
Nascent valid assimp scenePtr (but meshes have zero vertices)
2024-03-30 08:06:04 -07:00
Steve M
ed42e4dc6d
Add crude extension detectors for usdz, usd files
2024-03-30 08:00:11 -07:00
Steve M
08da18f4d3
Nascent decouple private impl
2024-03-29 21:36:20 -07:00
Steve M
021bf76518
Introduce common utils
2024-03-29 21:35:12 -07:00
Steve M
8b2d7775d9
Add namespace to tinyusdz texture classes
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TODO: w/o namespace assimp build will break (if building tinyusdz standalone, would need to update source files w/namespace)
2024-03-29 21:04:20 -07:00
Steve M
ed9dafc3c1
Add nascent USD importer
2024-03-29 21:02:36 -07:00
Steve M
dc123acc63
Add tinyusdz source files if option enabled
2024-03-29 20:49:29 -07:00
Steve M
58f7195aac
Rename folder only
2024-03-29 19:40:24 -07:00
Steve M
a0c6847622
Init add tinyusdz repo
2024-03-29 19:33:07 -07:00
Kristjan Skutta
feb861f17b
Fix duplicate degrees to radians conversion in fbx importer. ( #5427 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-03-22 00:01:57 +01:00
mosfet80
730aa9d0b7
Delete packaging/windows-mkzip directory ( #5492 )
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Removed unused files
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-03-20 11:15:03 +01:00
mosfet80
072320df4f
Delete tools/make directory ( #5491 )
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Delete old .bat files
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-03-18 23:24:51 +01:00
Kim Kulling
fcb1444b84
Add correction of fbx model rotation ( #5494 )
2024-03-17 17:46:28 +01:00
Laura Hermanns
727774f181
Fix compilation for MSVC14. ( #5490 )
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- std::min/max were not defined in StackAllocator.inl; Also added explicit template arguments to break macro expansion if Windows.h is included prior and NOMINMAX macro is not present.
- Made static_assert statements compatible with C++11 in ProcessHelper.cpp.
- Removed unused string_view include in ObjFileParser.cpp.
2024-03-11 09:09:23 +01:00
Bao Anchang
bb9101ae9e
Eliminate non-ascii comments in clipper ( #5480 )
2024-03-04 09:18:08 +01:00
sSsA01
f95050e7aa
Append a setting "AI_CONFIG_EXPORT_FBX_TRANSPARENCY_FACTOR_REFER_TO_OPACITY". ( #5450 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-02-27 20:26:13 +01:00
Kim Kulling
01231d0e60
Add 2024 to copyright infos ( #5475 )
2024-02-23 22:30:05 +01:00
Kim Kulling
0664882763
Add zlib-header to ZipArchiveIOSystem.h ( #5473 )
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- closes https://github.com/assimp/assimp/issues/5430
2024-02-23 11:30:37 +01:00
Kim Kulling
4d6dd80257
Add correct double zero check ( #5471 )
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* Add correct double zero check
* Use std::fpclassify
2024-02-22 13:58:25 +01:00