Add functions for inspecting render_scene
parent
475a60298a
commit
8fa6e8ef0f
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@ -121,6 +121,37 @@ void USDImporterImplTinyusdz::InternReadFile(
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uvsForMesh(render_scene, pScene, meshIdx);
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pScene->mRootNode->mMeshes[meshIdx] = static_cast<unsigned int>(meshIdx);
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}
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nodes(render_scene, pScene);
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materials(render_scene, pScene);
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textures(render_scene, pScene);
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textureImages(render_scene, pScene);
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buffers(render_scene, pScene);
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animations(render_scene, pScene);
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}
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void USDImporterImplTinyusdz::nodes(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene) {
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}
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void USDImporterImplTinyusdz::materials(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene) {
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}
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void USDImporterImplTinyusdz::textures(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene) {
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}
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void USDImporterImplTinyusdz::textureImages(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene) {
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}
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void USDImporterImplTinyusdz::buffers(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene) {
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}
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void USDImporterImplTinyusdz::verticesForMesh(
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@ -203,6 +234,11 @@ void USDImporterImplTinyusdz::uvsForMesh(
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}
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}
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void USDImporterImplTinyusdz::animations(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene) {
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}
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} // namespace Assimp
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#endif // !! ASSIMP_BUILD_NO_USD_IMPORTER
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@ -63,6 +63,26 @@ public:
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aiScene *pScene,
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IOSystem *pIOHandler);
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void nodes(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene);
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void materials(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene);
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void textures(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene);
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void textureImages(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene);
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void buffers(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene);
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void verticesForMesh(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene,
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@ -87,6 +107,10 @@ public:
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene,
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size_t meshIdx);
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void animations(
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const tinyusdz::tydra::RenderScene &render_scene,
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aiScene *pScene);
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};
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} // namespace Assimp
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#endif // AI_USDLOADER_IMPL_TINYUSDZ_H_INCLUDED
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