Add mesh name
TODO: mesh name always blank for models tested against so farpull/5522/head
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1e6bc0ce93
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fe5cbad587
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@ -104,6 +104,7 @@ void USDImporterImplTinyusdz::InternReadFile(
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// Export meshes
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for (size_t meshIdx = 0; meshIdx < pScene->mNumMeshes; meshIdx++) {
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pScene->mMeshes[meshIdx] = new aiMesh();
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pScene->mMeshes[meshIdx]->mName.Set(render_scene.meshes[meshIdx].element_name);
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verticesForMesh(render_scene, pScene, meshIdx);
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facesForMesh(render_scene, pScene, meshIdx);
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normalsForMesh(render_scene, pScene, meshIdx);
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