Commit Graph

1298 Commits (0166518132d66b48450dbc5265bc3e155967302f)

Author SHA1 Message Date
Alexander Gessler 908b945f50 BoostWorkaround/shared_array and shared_ptr: fix checks for whether the boost originals are included already. Fixes #277 2014-05-16 14:57:33 +02:00
James Lupiani 427eaad642 Fixes #158 via anonymous user 2014-05-12 12:04:19 -05:00
Alexander Gessler 04f0075b63 Change default extension for binary STL exports from stlb to stl 2014-05-12 12:50:21 +02:00
Kim Kulling f6925db3d8 update: add cmake_mimimum_required statement to each cmake file
for consistency
2014-05-10 10:31:42 +02:00
Jonne Nauha eea8099b05 RemoveRedundantMaterials: Fix crash bug when unreferenced materials were destroyed. The logic only rebuilt the material list if there were redundant materials being removed. This is a clear bug as it left freed aiMaterial ptrs into the list and did not fix the scene->numMaterials to be correct, even when deleting materials. This crashed later on in the ComputeUVMappingsProcess that accessed the freed ptr. 2014-05-09 01:33:30 +03:00
Léo Terziman f8b79acb36 Fixed compilation errors on OgreImporter with Visual Studio 2012 2014-05-05 10:25:04 +02:00
Kim Kulling 1ec72cdddb Release candidate 2 : 3.1
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 19:17:51 +02:00
Kim Kulling 392730be07 bugfix: export processes for unittests.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 16:02:52 +02:00
Jonne Nauha 9ad74e461e OgreImporter: Added brackets for all conditional etc. statements, even when there is a single line as requested by @kimkulling. I'm still not sure about the coding convention but looked for guidance in the obj importer code. Now newline before { if only one line and no else/else if after it, othewise a newline before it. 2014-05-03 00:20:17 +03:00
Jonne Nauha 22a4215c06 OgreImporter: Remove unnecessary comments. 2014-05-02 01:54:42 +03:00
Jonne Nauha dcf6002bed Try fix travis ci produced build errors on gcc and clang. 2014-05-02 01:38:13 +03:00
Jonne Nauha 409c2cf332 OgreImporter: One more function cleanup. 2014-05-02 00:56:35 +03:00
Jonne Nauha 283394d695 OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now. 2014-05-02 00:28:14 +03:00
Jonne Nauha f5c7b283bc OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code. 2014-05-02 00:28:13 +03:00
Jonne Nauha 45715df263 OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places. 2014-05-02 00:28:12 +03:00
Jonne Nauha fcb97bb595 OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file. 2014-05-02 00:28:12 +03:00
Jonne Nauha f98584cdea OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials. 2014-05-02 00:28:10 +03:00
Jonne Nauha 6c51fa2072 OgreImporter: Continue cleanup. 2014-05-02 00:28:09 +03:00
Jonne Nauha 09517b342b OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features. 2014-05-02 00:28:09 +03:00
Kim Kulling 825a61fbc0 update:
- update version info for 3.1
- aiGetVersionRevision will now return the git tag.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-01 11:32:15 +02:00
Kim Kulling d1886daf5a Merge branch 'master' of https://github.com/assimp/assimp 2014-04-29 00:06:14 +02:00
Kim Kulling fbaf89492d bugfix: Obj-importer is now able to deal with 3d-texture coordinates.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-04-29 00:04:54 +02:00
Léo Terziman 7c3a039349 Merge remote-tracking branch 'official/master' into contrib
Conflicts:
	include/assimp/matrix4x4.inl
	include/assimp/vector2.h
	include/assimp/vector3.h
2014-04-22 14:32:59 +02:00
Kim Kulling 129e4318e6 Merge pull request #255 from xantares/master
mingw|cmake fixes
2014-04-22 08:49:59 +02:00
tszirr 25c2dd58de fix: smoothed normal qnan handling & more stable smoothed normals for imprecise geometry w/ long thin faces 2014-04-21 23:12:51 +02:00
tszirr 0a01da7242 fix: optimize meshes when vertex & primitive format final 2014-04-21 22:52:50 +02:00
tszirr 8699021f17 fix: OptimizeMeshes w/o SplitLargeMeshes was disabled due to obscure max_verts = 0 assignment 2014-04-21 22:40:48 +02:00
xantares 0e62405406 use standard BUILD_SHARED_LIB option. Install dll to <prefix>/bin (mingw) 2014-04-21 21:36:33 +02:00
Kim Kulling aae01c47ad bugfix: fix compiler warnings for gcc-4.8.1. 2014-04-21 16:18:14 +02:00
Kim Kulling a6044e125e Merge pull request #249 from attila-barsi/master
Initial version for FBX layered textures.
2014-04-01 16:02:16 +02:00
attila-barsi 4f36e85bd8 Added required changes to doc and protection from nullptr. 2014-03-31 10:30:04 +02:00
Kim Kulling 38de6a658d bugfix:
- fix redundant checks against nullptr ( see https://github.com/assimp/assimp/issues/241 ).

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-27 20:33:08 +01:00
DoubleLee 2e3b602c0b Aspect Ratio fix, and comment about field of view. 2014-03-26 16:44:49 -05:00
attila-barsi ed9204ab1b Initial version for FBX layered textures.
Fixed assert during parsing UDP3DSMAX.
2014-03-24 11:46:36 +01:00
Léo Terziman 1f3be52079 Merge remote-tracking branch 'official/master' into contrib 2014-03-24 10:44:57 +01:00
Léo Terziman 2dd6726c02 Changed order of some post processing steps in order to switch coordinate system as early as possible because pretransform now accept external matrices for the root transformation & this matrice should imperatively be in the same system coordinates as the rest of assimp structures 2014-03-24 10:43:07 +01:00
Léo Terziman 358819c1a0 Fixed error in GetProperty when accessed from external libraries using a different language (using swig for example) 2014-03-20 15:32:12 +01:00
Alexander Gessler 331158e410 Merge pull request #237 from frederikaalund/master
Added support for heterogenous metadata on aiNode
2014-03-20 02:23:07 -04:00
Léo Terziman e9fa779a65 Fixed error when compiling with mingw 2014-03-19 15:45:12 +01:00
Léo Terziman 82cc038a83 Merge remote-tracking branch 'official/master' into contrib 2014-03-19 10:18:47 +01:00
Judith Hartmann 7d1a704ed7 saves value in the 'Ke'-Attribute in ObjMtl Files in COLOR_EMISSIVE 2014-03-16 21:30:10 +01:00
Frederik Aalund 595529ef8b Refactored the metadata for inner consistency. 2014-03-15 08:37:45 +01:00
Frederik Aalund a8401ba377 Added support for heterogenous metadata on the aiNodes. 2014-03-14 14:17:34 +01:00
Léo Terziman 8fad549649 Merge remote-tracking branch 'official/master' into contrib 2014-03-10 17:21:26 +01:00
Léo Terziman 77263c631f Fixed unzip support to use IOSystem/IOStream abstraction 2014-03-10 17:21:17 +01:00
Léo Terziman 29e3b82238 Fixed some header files in CMakeLists 2014-03-10 17:20:14 +01:00
Frederik Aalund f65e5d5487 Fixed a compile error due to a >> expression in a nested template statement. 2014-03-09 17:04:27 +01:00
Frederik Aalund 9eb8677aba Added unparsed FBX properties to the aiNode's metadata. This allows the
user to extract extra/custom/user attributes/properties from the scene
graph. E.g., extracting attributes set under "extra attributes" in Maya.
2014-03-09 16:18:05 +01:00
Kim Kulling 84b66092d7 Merge pull request #217 from lousyphreak/master
Fix 3DS instances loading, fixes #151
2014-03-06 00:07:33 +01:00
Kim Kulling 34882177a9 bugfix: install_name should be set to absolute path to installed library in macosx build #226
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-06 00:06:19 +01:00
Kim Kulling ec2b8dd3fa bugfix:
add handling for special cases for the uv-calculation:
- When 3 vector have same UV, using default UV direction:
- When 2 vector have same UV, recalculate tangent/bitangent according to normal and bitangent/tangent.

Thanks to Ya ping Jin.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-05 23:25:49 +01:00
Léo Terziman 172c917c37 Merge remote-tracking branch 'official/master' into contrib 2014-03-03 12:47:45 +01:00
Alexander Gessler 5c95848f51 Merge pull request #224 from VirusFree/master
[FBX] Do not rename null nodes. Preserve information in node metadata.
2014-03-02 10:41:28 -05:00
YoheiKakiuchi 08324b8095 fix miss commit at 8e35ea59d5 2014-03-01 20:34:57 +09:00
Léo Terziman f54c85d4e6 Added custom root transformation for pre-transform vertices post-process step 2014-02-28 15:32:43 +01:00
Léo Terziman 843e56c252 Added matrix properties 2014-02-28 15:21:10 +01:00
Léo Terziman b90718bd21 Merge remote-tracking branch 'official/master' into contrib
Conflicts:
	code/IFCLoader.cpp
2014-02-26 18:06:46 +01:00
Kim Kulling fd4cd67edb Merge pull request #218 from YoheiKakiuchi/fix-ply-parse
remove SkipSpaceAndLineEnd after parsing end_header in PlyParser.cpp
2014-02-26 16:42:18 +01:00
George Papadopoulos 2db48ef532 [FBX] Do not rename nodes if they are marked as null in fbx. Preserve this information in node metadata.
Use can use node.Metadata.Get("IsNull") to check. (returns "true" or "false")
2014-02-23 12:27:34 +02:00
George Papadopoulos 5ef8c09dbb Use AiNode's metadata to keep per-node(and per-instance) FBX (3dsmax) UserDefinedProperties
Also simplify metadata structure to avoid unnecessary allocations (and make it easier for wrappers like AssimpNET to read it)
2014-02-22 21:57:01 +02:00
YoheiKakiuchi 99e4176576 fix using flag 2014-02-18 16:37:23 +09:00
Léo Terziman b75f27492a Merge remote-tracking branch 'official/master' into contrib 2014-02-17 08:49:43 +01:00
George Papadopoulos 02c4344d1d detect FBX glossiness map (ShininessExponent) 2014-02-14 15:15:18 +02:00
Léo Terziman 9b25749536 Fixed bug in merging of materials 2014-02-10 15:11:13 +01:00
YoheiKakiuchi 8e35ea59d5 check binary or not in ParseHeader in PlyParser 2014-02-07 10:38:49 +09:00
YoheiKakiuchi 52916b094c remove SkipSpaceAndLineEnd after parsing end_header in PlyParser.cpp 2014-02-06 12:55:52 +09:00
Léo Terziman 586f1646c5 In Assimp: fixed a bug in Pretransform Vertices post process step where newly created meshes of different instances of the same original meshes where not referenced appropriately by their parent node 2014-01-31 11:12:18 +01:00
Martin Büchler 9f10553601 Fix 3DS instances loading, fixes #151 2014-01-30 02:39:04 +01:00
Léo Terziman 53eb9dca32 In Assimp: fixed memory leak in RemoveRedundantMaterial post process step 2014-01-17 12:03:39 +01:00
Léo Terziman 34c3449cdd Always activate thread safety if possible 2014-01-17 12:03:18 +01:00
guillaume 8267d93537 Modif dans le parsing IFC suppressions des espaces avant traitement de la chaine 2014-01-17 12:02:58 +01:00
Léo Terziman e6c5095e5b In Assimp: fixed use of macro ASSIMP_BUILD_NO_VALIDATEDS_PROCESS 2014-01-17 12:00:54 +01:00
Léo Terziman 7372bf2467 Merge commit 'c0871b35c0ab7091f68c794eb954493722522d4c' into contrib 2014-01-17 11:59:31 +01:00
Léo Terziman 1002f154ac In Assimp: fixed typo in comments 2014-01-17 11:58:20 +01:00
Léo Terziman 41175dacca Merge commit '6d630bec50fe7767296b0e5184a9c6c7b915df24' into contrib 2014-01-17 11:57:45 +01:00
Léo Terziman ec3ef0c9d6 Assimp: fixed 3 memory leaks 2014-01-17 11:55:59 +01:00
Léo Terziman 419beca470 In Collada: improved embeded textures naming scheme in exporter 2014-01-17 11:54:20 +01:00
Léo Terziman 94f156f809 In Collada: added support for exporting uncompressed embeded textures as bitmap 2014-01-17 11:53:41 +01:00
Léo Terziman 3dc62f22fb In Collada: exporter path parsing improved 2014-01-17 11:53:03 +01:00
Léo Terziman 54e4c6b20b In Collada: first preliminary support for export of embeded textures 2014-01-17 11:52:56 +01:00
Léo Terziman 8bbe14c052 Merge commit '44773b8f9e47d9fe7e80946a1a9eb3d764fc8af2' into contrib 2014-01-17 11:52:08 +01:00
Léo Terziman 7bc074857e Missing material functions for aiUVTransform added 2014-01-17 11:51:43 +01:00
Léo Terziman d080eb493e Merge commit 'acca16c82fb9fa37c40475a423e979e9c7aa0d5a' into contrib 2014-01-17 11:49:30 +01:00
Léo Terziman bac6b34504 Removing null characters from xml parser input to avoid parsing failures 2014-01-17 11:48:42 +01:00
Léo Terziman e2676ec176 Implementing UTF8 to ISO-8859-1 conversion to improve chances of finding files in zip archives 2014-01-17 11:48:27 +01:00
Léo Terziman 0bf4aea9d5 Improved fast_atof (bis) 2014-01-17 11:47:37 +01:00
Léo Terziman 3e55dca943 Improved fast_atof 2014-01-17 11:46:44 +01:00
Léo Terziman d28fc25c5c Merge commit 'cc3f8b82f9f6fb4b295a39a3f7ac55154145cc04' into contrib
Conflicts:
	CMakeLists.txt
2014-01-17 11:45:57 +01:00
Léo Terziman 4e7b59be55 Improving homogeneity of DEBUG macro for improved portability with compilers other than Visual Studio 2014-01-17 11:43:48 +01:00
Léo Terziman 29c125e51d Minor improvement of ParsingUtils 2014-01-17 11:42:51 +01:00
Léo Terziman 44f1a1fb5d Huge optimization of Q3BSPZipArchive to reduce 3DXML importing time by a factor of 15~20. (However, the zip archive is now entirely decompressed in memory, so it takes twice as much memory) 2014-01-17 11:41:46 +01:00
Léo Terziman cf817270fc Reformating Q3BSPZipArchive 2014-01-17 11:39:51 +01:00
Léo Terziman bb9288fa26 Improved Q3BSPZipArchive + added material merging 2014-01-17 11:38:01 +01:00
Léo Terziman 51bf836db4 Fixed bugs in Q3BSPZipArchive & DefaultLogger 2014-01-17 11:36:47 +01:00
Léo Terziman 053df6907a Removed precompiled header because of a bug when switching configuration in visual studio 2014-01-17 11:35:30 +01:00
Léo Terziman 2cca861526 Merge commit '1f012384265e0dcc777e23369470391324d840e5' into contrib 2014-01-17 11:25:01 +01:00
Léo Terziman bfd3a206ea Improved CMakeLists.txt source groups 2014-01-17 11:24:16 +01:00
Léo Terziman 8ba5fa33af Improving ColladaExporter to support scenes with only one node 2014-01-17 11:21:32 +01:00
Léo Terziman 365b3aa412 Improved math operation with epsilon support 2014-01-17 11:21:15 +01:00
Léo Terziman 6c0ebb679a Merge commit '87a0e7703258576f1a7e4ba763b961da70c1cd91' into contrib
Conflicts:
	code/ColladaExporter.cpp
2014-01-17 11:19:29 +01:00