assimp/code
ulfjorensen 2de55ee880 Bugfix: apply transformation as well when filtering out empty proxy nodes in XFile imports. Thanks to Magnus Norddahl for the patch
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1028 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-06-08 12:25:03 +00:00
..
BoostWorkaround/boost # noboost.tuple: prefix access of nested, but dependent templates with template<> for ISO compliance 2011-05-31 18:14:16 +00:00
res Set overall version to 1.1. 2010-04-04 14:19:33 +00:00
3DSConverter.cpp - revert previous changes to the 3DS loader until further clarification is done. 2011-03-08 17:46:39 +00:00
3DSHelper.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
3DSLoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
3DSLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ACLoader.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
ACLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ASELoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ASELoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ASEParser.cpp # bugfix [3294475] - ASE BUMP map record not read 2011-04-29 17:37:08 +00:00
ASEParser.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
Assimp.cpp - rework exporter interface to be based primarily on the existing IOSystem. 2011-03-08 16:09:54 +00:00
AssimpCExport.cpp - rework exporter interface to be based primarily on the existing IOSystem. 2011-03-08 16:09:54 +00:00
AssimpPCH.cpp - update CHANGES.current. 2010-11-21 14:57:00 +00:00
AssimpPCH.h - IFC: use boost::make_shared to cut the number of allocations by 50%. 2011-05-31 17:37:17 +00:00
B3DImporter.cpp FIX: Change quaternion orientation for B3D loader (this format was forgotten with r502). 2010-04-24 00:18:34 +00:00
B3DImporter.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
BVHLoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
BVHLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
BaseImporter.cpp Merge https://github.com/tonttu/assimp 2011-02-20 00:01:52 +00:00
BaseImporter.h Add first version of the planned progress feedback API to the public Cpp API. Currently, progress reporting is done between each major import stage. 2010-08-26 18:16:12 +00:00
BaseProcess.cpp Add first version of the planned progress feedback API to the public Cpp API. Currently, progress reporting is done between each major import stage. 2010-08-26 18:16:12 +00:00
BaseProcess.h Add first version of the planned progress feedback API to the public Cpp API. Currently, progress reporting is done between each major import stage. 2010-08-26 18:16:12 +00:00
BlenderDNA.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
BlenderDNA.h BLENDER: Fix potential stack overflow caused by a DOM object referencing itself. 2010-07-07 14:50:19 +00:00
BlenderDNA.inl BLENDER: Normal vectors are now read properly. 2010-07-07 15:17:18 +00:00
BlenderIntermediate.h BLENDER: Fix potential stack overflow caused by a DOM object referencing itself. 2010-07-07 14:50:19 +00:00
BlenderLoader.cpp # add missing template<> declarations that would screw up gcc 2011-05-09 18:03:55 +00:00
BlenderLoader.h - IFC: implement automatic conversion from polygons with holes to polygons that consist of only one piece and are thus applicable to triangulation by ear-cutting. This solves many of the broken windows that would fall victim to z-fighting in earlier revisions. 2011-05-09 18:00:55 +00:00
BlenderModifier.cpp BLENDER: Normal vectors are now read properly. 2010-07-07 15:17:18 +00:00
BlenderModifier.h BLENDER: Fix potential stack overflow caused by a DOM object referencing itself. 2010-07-07 14:50:19 +00:00
BlenderScene.cpp # bugfix typo in blender loader leading to warnings due to non-existent fields in the DNA. 2011-01-11 22:11:58 +00:00
BlenderScene.h # bugfix typo in blender loader leading to warnings due to non-existent fields in the DNA. 2011-01-11 22:11:58 +00:00
BlenderSceneGen.h BLENDER: Fix potential stack overflow caused by a DOM object referencing itself. 2010-07-07 14:50:19 +00:00
BlobIOSystem.h - rework exporter interface to be based primarily on the existing IOSystem. 2011-03-08 16:09:54 +00:00
ByteSwap.h - move ByteSwap template code from StreamReader.h to ByteSwap.h, where it belongs to. 2011-03-08 16:23:37 +00:00
CInterfaceIOWrapper.h - rework exporter interface to be based primarily on the existing IOSystem. 2011-03-08 16:09:54 +00:00
CMakeLists.txt + add dummy implementation of make_shared to boost workaround (unlike the original, it does *not* offer any performance benefits). 2011-05-31 17:38:22 +00:00
COBLoader.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
COBLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
COBScene.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
CSMLoader.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
CSMLoader.h Add basic support for the IZWARE NENDO file format (extension: ndo). The loader has been tested with files in format version 1.0, 1.1 and 1.2. Materials and textures are read but ignored for now. 2010-08-09 08:24:16 +00:00
CalcTangentsProcess.cpp # make source UV index for tangent space computation configurable via the AI_CONFIG_PP_CT_TEXTURE_CHANNEL_INDEX option. 2011-06-02 14:02:30 +00:00
CalcTangentsProcess.h # make source UV index for tangent space computation configurable via the AI_CONFIG_PP_CT_TEXTURE_CHANNEL_INDEX option. 2011-06-02 14:02:30 +00:00
ColladaExporter.cpp -add missing unit to cmake script for assimp_cmd, fix linux build trouble. 2011-04-03 11:44:09 +00:00
ColladaExporter.h forgot the new files... 2011-01-21 15:37:34 +00:00
ColladaHelper.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
ColladaLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
ColladaLoader.h further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account. 2010-09-13 14:40:25 +00:00
ColladaParser.cpp # bugfix [3295074]: copy'n'paste bug in ReadSamplerProperties would cause y-axis sampler state to be assigned to the respective x values. 2011-04-29 21:32:13 +00:00
ColladaParser.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ComputeUVMappingProcess.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
ComputeUVMappingProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ConvertToLHProcess.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ConvertToLHProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
DXFHelper.h Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
DXFLoader.cpp - DXF: convert AutoCAD's coordinate system conventions to Assimp's. 2011-02-27 19:15:17 +00:00
DXFLoader.h - revamp DXF loader. It now correctly distinguishes BLOCKS and ENTITIES and resolves cross references to entities from a block. Support for block-based coordinate-space transformations. Better polymesh handling. Improve error reporting. Refactor loader structure: the class itself is now stateless, reading is done using LineSplitter. 2011-02-22 19:58:29 +00:00
DeboneProcess.cpp # fix vc10 compilation issue, thanks for Stepan Hrbek for the patch. 2011-05-09 13:44:58 +00:00
DeboneProcess.h # fix gcc compile errors 2011-04-15 15:31:22 +00:00
DefaultIOStream.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
DefaultIOStream.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
DefaultIOSystem.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
DefaultIOSystem.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
DefaultLogger.cpp # some fixes to reduce the size of the binary. Total savings are ~3%. Thanks to Krishty for his efforts in that regard. 2011-04-03 15:12:05 +00:00
DefaultProgressHandler.h Add first version of the planned progress feedback API to the public Cpp API. Currently, progress reporting is done between each major import stage. 2010-08-26 18:16:12 +00:00
Exceptional.h - rework exporter interface to be based primarily on the existing IOSystem. 2011-03-08 16:09:54 +00:00
Exporter.cpp - rework exporter interface to be based primarily on the existing IOSystem. 2011-03-08 16:09:54 +00:00
FileLogStream.h Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger. 2009-01-23 21:06:43 +00:00
FileSystemFilter.h # FileSystemFilter now skips over empty paths as opposed to crashing on them. 2011-05-03 22:47:14 +00:00
FindDegenerates.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
FindDegenerates.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
FindInstancesProcess.cpp - CHANGE vertex count and texture channel count limits to 8. Adapt all parts of the code which depended on both of them being set to 4. Test suite passes. 2011-02-03 14:14:09 +00:00
FindInstancesProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
FindInvalidDataProcess.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
FindInvalidDataProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
FixNormalsStep.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
FixNormalsStep.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
GenFaceNormalsProcess.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
GenFaceNormalsProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
GenVertexNormalsProcess.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
GenVertexNormalsProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
GenericProperty.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
HMPFileData.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
HMPLoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
HMPLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
HalfLifeFileData.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
Hash.h # fix portability problem with the Hsieh hash, which I had introduced accidentially. 2011-04-22 17:14:21 +00:00
IFCLoader.cpp - IFC: use smart pointers to keep STEP-SELECT entities in the converted output data structures. This allows us to free the original parameter tuples early as ownership of their members can be transferred. This cuts down memory overhead to 8x (assuming a typical x64 builds) and reduces loading time on average by ~5% as measured on my system. 2011-05-31 14:23:43 +00:00
IFCLoader.h + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation. 2011-05-18 18:08:18 +00:00
IFCReaderGen.cpp - IFC: use smart pointers to keep STEP-SELECT entities in the converted output data structures. This allows us to free the original parameter tuples early as ownership of their members can be transferred. This cuts down memory overhead to 8x (assuming a typical x64 builds) and reduces loading time on average by ~5% as measured on my system. 2011-05-31 14:23:43 +00:00
IFCReaderGen.h - IFC: use smart pointers to keep STEP-SELECT entities in the converted output data structures. This allows us to free the original parameter tuples early as ownership of their members can be transferred. This cuts down memory overhead to 8x (assuming a typical x64 builds) and reduces loading time on average by ~5% as measured on my system. 2011-05-31 14:23:43 +00:00
IFF.h worked on getting assimpl compiled on BE 2008-10-28 23:18:06 +00:00
IRRLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
IRRLoader.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
IRRMeshLoader.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
IRRMeshLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
IRRShared.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
IRRShared.h FIX: Adding empty final line to some units where it was missing. 2009-10-11 13:57:55 +00:00
Importer.cpp + add first prototype version of the IFC-STEP loader. Loads many test models fine but does not support some of the more sophisticated format features. 2011-05-06 23:55:38 +00:00
ImproveCacheLocality.cpp # don't run cache optimization if mesh fits into cache anyway ... 2011-05-07 19:29:33 +00:00
ImproveCacheLocality.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
JoinVerticesProcess.cpp - CHANGE vertex count and texture channel count limits to 8. Adapt all parts of the code which depended on both of them being set to 4. Test suite passes. 2011-02-03 14:14:09 +00:00
JoinVerticesProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
LWOAnimation.cpp # fix LWS animation evaluator. pivot implementation still incorrect. 2011-03-18 18:27:22 +00:00
LWOAnimation.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
LWOBLoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
LWOFileData.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
LWOLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
LWOLoader.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
LWOMaterial.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
LWSLoader.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
LWSLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
LimitBoneWeightsProcess.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
LimitBoneWeightsProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
LineSplitter.h + add first prototype version of the IFC-STEP loader. Loads many test models fine but does not support some of the more sophisticated format features. 2011-05-06 23:55:38 +00:00
LogAux.h - IFC: implement automatic conversion from polygons with holes to polygons that consist of only one piece and are thus applicable to triangulation by ear-cutting. This solves many of the broken windows that would fall victim to z-fighting in earlier revisions. 2011-05-09 18:00:55 +00:00
MD2FileData.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MD2Loader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MD2Loader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MD2NormalTable.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MD3FileData.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MD3Loader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MD3Loader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MD4FileData.h Get rid of ./extra folder in ./code. Move contents to main code folder. 2010-04-11 01:41:24 +00:00
MD5Loader.cpp # MD5 loader: fail early for empty files 2011-04-22 15:54:42 +00:00
MD5Loader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MD5Parser.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MD5Parser.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MDCFileData.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MDCLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MDCLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MDCNormalTable.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDLDefaultColorMap.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MDLFileData.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MDLLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MDLLoader.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MDLMaterialLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MS3DLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MS3DLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MakeVerboseFormat.cpp # fix debug build of the MakeVerboseFormat-process - it asserted AI_MAX_NUMBER_OF_TEXTURECOORDS==4 for no reason. 2011-02-27 17:20:21 +00:00
MakeVerboseFormat.h Get rid of ./extra folder in ./code. Move contents to main code folder. 2010-04-11 01:41:24 +00:00
MaterialSystem.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
MaterialSystem.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
MemoryIOWrapper.h update to zlib 1.2.5. 2010-05-26 00:21:07 +00:00
NDOLoader.cpp NDOLoader: improve reusability of some temporary vectors. 2010-09-11 19:44:06 +00:00
NDOLoader.h Add basic support for the IZWARE NENDO file format (extension: ndo). The loader has been tested with files in format version 1.0, 1.1 and 1.2. Materials and textures are read but ignored for now. 2010-08-09 08:24:16 +00:00
NFFLoader.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
NFFLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
OFFLoader.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
OFFLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ObjFileData.h Merge https://github.com/tonttu/assimp 2011-02-20 00:01:52 +00:00
ObjFileImporter.cpp # Obj: add missing check for empty normals, which caused models with no or partial normal sets to fail in some cases. 2011-05-29 20:38:46 +00:00
ObjFileImporter.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ObjFileMtlImporter.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ObjFileMtlImporter.h BUGFIX 2970556: Fix possible overflow in material importer ( obj ) . 2010-10-26 18:48:55 +00:00
ObjFileParser.cpp # fix obj crashes due to out-of-bounds indices in the input files. This fixes models/invalid/malformed.obj and models/invalid/malformed2.obj. 2011-05-07 11:14:06 +00:00
ObjFileParser.h BUGFIX : Fix handling of multiple materials per object definition in Obj-Loader. 2010-05-30 12:45:38 +00:00
ObjTools.h - BUGFIX: Crash in obj-model. 2010-10-26 18:32:07 +00:00
OgreImporter.cpp # some fixes to reduce the size of the binary. Total savings are ~3%. Thanks to Krishty for his efforts in that regard. 2011-04-03 15:12:05 +00:00
OgreImporter.h some code updates, ogre animation still not working :( 2010-11-09 18:13:08 +00:00
OgreImporterMaterial.cpp Ogre: Use explicit qualification for boost stuff to avoid potential tr1 conflicts with vc10. Thanks to Krishty to point it out. Use TinyFormatter instead of boost::format. 2010-05-10 21:06:44 +00:00
OgreXmlHelper.h Fix: OgreImporter relies on non ISO std::exception c'tor. 2010-04-15 10:35:15 +00:00
OptimizeGraph.cpp # OptimizeGraph: fix crash if there is no data remaining after flattening the graph and removing everything that serves no purpose. 2011-04-22 15:54:08 +00:00
OptimizeGraph.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
OptimizeMeshes.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
OptimizeMeshes.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ParsingUtils.h + add first prototype version of the IFC-STEP loader. Loads many test models fine but does not support some of the more sophisticated format features. 2011-05-06 23:55:38 +00:00
PlyLoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
PlyLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
PlyParser.cpp Rename strtolxxx family of functions, all functions returning unsigned integers now carry an 'u' in their name (this is for compatibility with Irrlicht's fast_atof see http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=243079#243079). 2011-03-23 14:26:19 +00:00
PlyParser.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
PolyTools.h + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation. 2011-05-18 18:08:18 +00:00
PretransformVertices.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
PretransformVertices.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ProcessHelper.cpp + integrate Debone-Process into Assimp. This step was contributed by mick-p, see [3262561] (https://sourceforge.net/tracker/?func=detail&aid=3262561&group_id=226462&atid=1067634) 2011-04-15 15:09:53 +00:00
ProcessHelper.h - Further work on IFC, fix transformations, support non-uniform transformations, optimize loading, use recursive algorithm to resolve holes in polygons, implement CSG logic to generate wall openings. The latter is currently disabled. 2011-05-13 00:52:50 +00:00
Profiler.h Add GLOB_MEASURE_TIME configuration option to profile the runtime of the postprocessing steps. 2010-07-08 22:44:44 +00:00
Q3BSPFileData.h - UPDATE : Add first version of bsp-loader with assimp-internal texture support. 2010-11-05 18:45:42 +00:00
Q3BSPFileImporter.cpp # q3bsp: quick compile fix 2011-05-13 01:03:08 +00:00
Q3BSPFileImporter.h - UPDATE : VArious Bugfixes from rdb in the PK3BSP-Loader: fix lightmap copying, fix a typo, offer a way to get texture names from external, if they a re not part of the archive. 2011-04-03 17:22:36 +00:00
Q3BSPFileParser.cpp - UPDATE : Add first version of bsp-loader with assimp-internal texture support. 2010-11-05 18:45:42 +00:00
Q3BSPFileParser.h - FEATURE : First version of PK3 format loader. 2010-06-18 17:36:46 +00:00
Q3BSPZipArchive.cpp - UPDATE : Add first version of bsp-loader with assimp-internal texture support. 2010-11-05 18:45:42 +00:00
Q3BSPZipArchive.h [3309083] Allow external unzip, and buildsys cleanup (many thanks to Rick Mattes for the patch). 2011-05-30 14:13:33 +00:00
Q3DLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
Q3DLoader.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
RawLoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
RawLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
RemoveComments.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
RemoveComments.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
RemoveRedundantMaterials.cpp Merge https://github.com/tonttu/assimp 2011-02-20 00:01:52 +00:00
RemoveRedundantMaterials.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
RemoveVCProcess.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
RemoveVCProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SGSpatialSort.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SGSpatialSort.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SMDLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
SMDLoader.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
STEPFile.h # include <memory> and <typeinfo>, which were missing if compiled with the boost workaround enabled 2011-05-31 18:15:50 +00:00
STEPFileReader.cpp - IFC: use boost::make_shared to cut the number of allocations by 50%. 2011-05-31 17:37:17 +00:00
STEPFileReader.h # IFC: track references only for the types for which we actually need reverse indices. On average, this results in a 10% reduction in memory usage and a 5% speed improvement. 2011-05-30 15:38:48 +00:00
STLLoader.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
STLLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SceneCombiner.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
SceneCombiner.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
ScenePreprocessor.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
ScenePreprocessor.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SkeletonMeshBuilder.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SkeletonMeshBuilder.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SmoothingGroups.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
SmoothingGroups.inl Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SortByPTypeProcess.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
SortByPTypeProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
SpatialSort.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
SpatialSort.h JoinIdenticalVertices: Performance optimizations by Krishty („Fuck the System”). Yields a 9x speedup in first benchmarks with meshes > 2k triangles. 2010-07-11 23:07:11 +00:00
SplitByBoneCountProcess.cpp Merge https://github.com/tonttu/assimp 2011-02-20 00:01:52 +00:00
SplitByBoneCountProcess.h + SplitByBonesCountProcess: make bone limit configurable. 2011-01-05 13:22:44 +00:00
SplitLargeMeshes.cpp Add mName member to aiMesh. 2010-05-10 13:59:29 +00:00
SplitLargeMeshes.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
StandardShapes.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
StandardShapes.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
StdOStreamLogStream.h Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger. 2009-01-23 21:06:43 +00:00
StreamReader.h - StreamReader now should be able to deal with files opened in text mode. 2011-05-07 23:40:36 +00:00
StringComparison.h Add basic support for the IZWARE NENDO file format (extension: ndo). The loader has been tested with files in format version 1.0, 1.1 and 1.2. Materials and textures are read but ignored for now. 2010-08-09 08:24:16 +00:00
Subdivision.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
Subdivision.h BLENDER: Fix potential stack overflow caused by a DOM object referencing itself. 2010-07-07 14:50:19 +00:00
TargetAnimation.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
TargetAnimation.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
TerragenLoader.cpp Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET! 2010-05-10 10:22:24 +00:00
TerragenLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
TextureTransform.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
TextureTransform.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
TinyFormatter.h # fix vc8 compilation. See https://sourceforge.net/projects/assimp/forums/forum/817654/topic/4372824 2011-02-22 19:51:32 +00:00
TriangulateProcess.cpp + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation. 2011-05-18 18:08:18 +00:00
TriangulateProcess.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
UnrealLoader.cpp - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
UnrealLoader.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
ValidateDataStructure.cpp - remove aiAssert, use a plain assert instead. This removes the exit() call in Assimp. 2011-04-06 12:06:40 +00:00
ValidateDataStructure.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
Vertex.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
VertexTriangleAdjacency.cpp Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
VertexTriangleAdjacency.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
Win32DebugLogStream.h FIX: Change call to OutputDebugString to OutputDebugStringA to deal with _UNICODE builds. 2010-03-02 11:54:41 +00:00
XFileHelper.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
XFileImporter.cpp Merge https://github.com/tonttu/assimp 2011-02-20 00:01:52 +00:00
XFileImporter.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
XFileParser.cpp Bugfix: apply transformation as well when filtering out empty proxy nodes in XFile imports. Thanks to Magnus Norddahl for the patch 2011-06-08 12:25:03 +00:00
XFileParser.h Merge https://github.com/tonttu/assimp 2011-02-20 00:01:52 +00:00
assbin_chunks.h Add specification/prototype header for the ASSBIN format utilized by assimp_cmd to store its minidumps or fully-fledged binary copies of our data structure. 2010-03-13 00:09:56 +00:00
fast_atof.h - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 2011-04-22 21:29:18 +00:00
irrXMLWrapper.h Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 2010-04-10 15:30:22 +00:00
makefile Update my standalone handcrafted makefiles to compile ./contrib/unzip as well. 2010-07-07 14:54:22 +00:00
makefile.mingw Fix makefile.mingw, see http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3828839. 2010-08-30 13:13:18 +00:00
pstdint.h Experimental bugfix: avoid most pstdint.h stuff when VC10 stdint.h is included. 2011-01-24 19:44:09 +00:00
qnan.h Fix: qnan detection code. Appearently I fooled myself when I wrote this. 2010-04-13 17:34:55 +00:00