FIX: Adding empty final line to some units where it was missing.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@495 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
aramis_acg 2009-10-11 13:57:55 +00:00
parent 8b8864a976
commit c6899cd999
10 changed files with 10 additions and 10 deletions

View File

@ -278,4 +278,4 @@ void CSMImporter::InternReadFile( const std::string& pFile,
SkeletonMeshBuilder maker(pScene,pScene->mRootNode,true);
}
#endif // !! AI_BUILD_NO_CSM_IMPORTER
#endif // !! AI_BUILD_NO_CSM_IMPORTER

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@ -315,4 +315,4 @@ void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh)
}
}
#endif // !! ASSIMP_BUILD_NO_FLIPWINDING_PROCESS
#endif // !! ASSIMP_BUILD_NO_FLIPWINDING_PROCESS

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@ -112,4 +112,4 @@ inline void ColorFromARGBPacked(uint32_t in, aiColor4D& clr)
} // end namespace Assimp
#endif // !! INCLUDED_AI_IRRSHARED_H
#endif // !! INCLUDED_AI_IRRSHARED_H

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@ -137,4 +137,4 @@ struct Keyframe
};
}//namespace Ogre
}//namespace Assimp
}//namespace Assimp

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@ -73,4 +73,4 @@ inline bool XmlRead(XmlReader* Reader)
}
}//namespace Ogre
}//namespace Assimp
}//namespace Assimp

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@ -344,4 +344,4 @@ void OptimizeGraphProcess::FindInstancedMeshes (aiNode* pNode)
FindInstancedMeshes(pNode->mChildren[i]);
}
#endif // !! ASSIMP_BUILD_NO_OPTIMIZEGRAPH_PROCESS
#endif // !! ASSIMP_BUILD_NO_OPTIMIZEGRAPH_PROCESS

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@ -236,4 +236,4 @@ void OptimizeMeshesProcess::FindInstancedMeshes (aiNode* pNode)
FindInstancedMeshes(pNode->mChildren[i]);
}
#endif // !! ASSIMP_BUILD_NO_OPTIMIZEMESHES_PROCESS
#endif // !! ASSIMP_BUILD_NO_OPTIMIZEMESHES_PROCESS

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@ -596,4 +596,4 @@ outer:
}
}
#endif // !! ASSIMP_BUILD_NO_Q3D_IMPORTER
#endif // !! ASSIMP_BUILD_NO_Q3D_IMPORTER

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@ -421,4 +421,4 @@ void UnrealImporter::InternReadFile( const std::string& pFile,
flipper.Execute(pScene);
}
#endif // !! AI_BUILD_NO_3D_IMPORTER
#endif // !! AI_BUILD_NO_3D_IMPORTER

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@ -101,4 +101,4 @@ ASSIMP_API unsigned int aiGetCompileFlags (void);
} // end extern "C"
#endif
#endif // !! #ifndef INCLUDED_AI_VERSION_H
#endif // !! #ifndef INCLUDED_AI_VERSION_H