Commit Graph

2963 Commits (a15bfceb7e8365823e1d85abef254fe09b197c2d)

Author SHA1 Message Date
Alexandre Avenel cc8374dd80 Return exception when obj file contains invalid face indice 2017-10-21 20:58:00 +02:00
Victor NG 90ba199ad4 Update ColladaExporter.cpp 2017-10-21 18:28:14 +08:00
Victor NG cd4ef0a2e9 Update ColladaExporter.h 2017-10-21 18:15:46 +08:00
ndotl 8cf61c3c89 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-20 15:22:49 +02:00
Daniel Hritzkiv 6e88838602
powf -> pow
Fix build errors on linux
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv 40147d253d
Prefer “BLEND” over “MASK” as an alphaMode default
“BLEND” is a much nicer alphaMode value (if the hardware supports it – not a steep requirement) than “MASK” as mask is either fully opaque or fully transparent, depending on the alphaCutoff. This matches many other converters’ alphaMode default.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv 89358458f0
Approximate specularity / glossiness in metallicRoughness materials
Before, models (of traditional lighting models) with specularity/glossiness would be completely flat when exported to metallicRoughness. These changes approximate glossiness (as an inverse of roughness, with specular intensity as a multiplier) both reading from gltf2 and writing to gltf2.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv a898c1f2d1
SpecularFactor import and export improvements
The changes here (which only apply to reading from or writing to pbrSpecularGlossiness) will:

- store and read specular color on `AI_MATKEY_COLOR_SPECULAR ` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULAR_FACTOR`
- store and read specular texture from `aiTextureType_SPECULAR` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULARGLOSSINESS_TEXTURE`. Even though pbrSG’s specularGlossiness texture uses the alpha channel for glossiness, it will still work well enough with just the RGB channels of the image
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv c71790c78d
Diffuse color and diffuse texture import and export improvements
These changes do a better of importing and exporting baseColor colors and textures, as well as diffuse colors and textures (in the case of pbrSpecularGlossiness)

- baseColorFactor will be stored on both `$clr.diffuse` and `$mat.gltf.pbrMetallicRoughness.baseColorFactor`, and will be extracted from `$mat.gltf.pbrMetallicRoughness.baseColorFactor` first, and falling back to `$clr.diffuse`. The behaviour for baseColorTexture is similar
- pbrSG’s diffuseFactor will now only be store on `$clr.diffuse` (overwriting any previous assignments to `$clr.diffuse`, e.g. from metallicRoughness’ baseColorFactor, as diffuseFactor is more analogous to diffuse color than baseColor), and will only extract from `$clr.diffuse`
2017-10-19 16:21:16 -04:00
Daniel Hritzkiv 5eaf083fbd
Fix output of glTF 1 version string
Was writing out “\u0001” instead of “1.0” as the data types were incorrect
2017-10-19 12:43:52 -04:00
Kim Kulling b2eb599176 Update ColladaExporter.cpp
Retrigger travis.
2017-10-16 18:51:25 +02:00
Kim Kulling 44ad80201c Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-14 21:47:21 +02:00
Jared Mulconry f8c4002294 Fixed a divide by zero error in IFCBoolean that was latent, but nevertheless a bug 2017-10-14 18:46:19 +03:00
Turo Lamminen 9a6b141568 FBX: Replace bad pointer casting with memcpy 2017-10-14 18:46:19 +03:00
Turo Lamminen 7cbb5f4d3b B3DImporter: Replace bad pointer casting with memcpy 2017-10-14 18:46:19 +03:00
Kim Kulling e662f2dc6f Blender: fix short overflow. 2017-10-13 22:41:38 +02:00
Kim Kulling e79848ff79 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-11 13:49:47 +02:00
Jared Mulconry 3e7dbb5dfb Merge branch 'master' of github.com:assimp/assimp into appveyor 2017-10-11 19:06:29 +11:00
Kim Kulling a1b79e23e6 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-10 19:33:07 +02:00
Kim Kulling c128e7e56c Merge branch 'master' into issue_1453 2017-10-10 18:20:22 +02:00
Jared Mulconry fa91a0f64c Another minor source change, this time even more minor than the last. Let's see what the cache can do with this. 2017-10-10 22:45:45 +11:00
Jared Mulconry 1497cc27b2 Cleaned up the whitespace again. Let's see how the cache does. 2017-10-10 22:08:13 +11:00
Jared Mulconry b8ad03baa1 Because I have to change a file somewhere to properly test the cache on AppVeyor, I've made some whitespace a bit better. 2017-10-10 19:45:57 +11:00
ndotl 7c8e8e04fa Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-09 16:00:46 +02:00
Haik Lorenz 7353d25c13 Prevent failing stringstream to crash the export process
Text exporters are using string streams to hold the file content first and then write them to the file in a single pass. If for whatever reason the stream has the fail bit set, tellp() will return pos_type(-1), which in turn makes the subsequent write crash - at least on Windows systems. One reason for the stream being in fail state is when its size exceeds 2^31 bytes, even on 64-bit systems (i.e., when very large scenes get exported).

The fix is checking the fail() before even opening the file.
2017-10-09 15:47:17 +02:00
Kim Kulling d60fe38253 Merge branch 'master' into master 2017-10-09 00:07:43 +02:00
Turo Lamminen cd64eae590 GenericProperty: Remove useless const qualifier from return value 2017-10-08 12:45:48 +03:00
Turo Lamminen 7e033c6cef FBX: Remove useless const qualifier from return value
const qualifier on primitive return type does nothing.
2017-10-08 12:45:02 +03:00
Kim Kulling b57011552b Merge branch 'master' into issue_1453 2017-10-07 19:08:52 +02:00
Kim Kulling f925e2cf4e Reproduce issue and remove assertion when a nullptr makes more sence 2017-10-07 19:08:20 +02:00
Marco Di Benedetto 9a79d243f9 added additional displacement texture token. 2017-10-07 12:36:02 +02:00
Jared Mulconry 326158633b Fixed warnings on MSVC caused by implicit conversions from double to float. 2017-10-06 18:23:28 +03:00
Turo Lamminen 50b43f76e1 OpenGEXImporter: Copy materials to scene 2017-10-06 18:23:28 +03:00
Turo Lamminen b841ed194b OpenGEXImporter: Store RefInfo in unique_ptr so they get automatically cleaned up 2017-10-06 18:23:28 +03:00
Turo Lamminen 775f984d99 OpenGEXImporter: Fix IOStream leak 2017-10-06 18:23:28 +03:00
Turo Lamminen 22b55d01a2 OpenGEXImporter: Store ChildInfo in unique_ptr so they get automatically cleaned up 2017-10-06 18:23:28 +03:00
Turo Lamminen 61278aa408 AMFImporter: Fix memory leak 2017-10-06 18:23:28 +03:00
Turo Lamminen 1f16ed9fd0 UnrealLoader: Fix IOStream leak 2017-10-06 18:23:28 +03:00
Kim Kulling c1f93a69ae Revert "WIP: Enable Travis clang build" 2017-10-06 15:42:05 +02:00
Kim Kulling c9b9dab1ff Merge pull request #1475 from jaredmulconry/master
Fixed warning on clang 3.9 caused by static data member in class template
2017-10-06 15:37:33 +02:00
Jared Mulconry 3803a5181c Fixed warnings on MSVC caused by implicit conversions from double to float. 2017-10-06 20:32:33 +11:00
Jared Mulconry 341222697a Address warnings on Clang 3.9 caused by having a static data member in a class template. 2017-10-05 23:55:10 +11:00
Turo Lamminen 3f0bb9c634 OpenGEXImporter: Copy materials to scene 2017-10-05 12:51:08 +03:00
Turo Lamminen 568003a0d3 OpenGEXImporter: Store RefInfo in unique_ptr so they get automatically cleaned up 2017-10-05 12:43:49 +03:00
Turo Lamminen e7ff7b167f OpenGEXImporter: Fix IOStream leak 2017-10-05 12:38:44 +03:00
Turo Lamminen b6d2b91799 OpenGEXImporter: Store ChildInfo in unique_ptr so they get automatically cleaned up 2017-10-05 12:35:17 +03:00
Turo Lamminen 316046f748 AMFImporter: Fix memory leak 2017-10-05 12:15:28 +03:00
Turo Lamminen 34acf47acd UnrealLoader: Fix IOStream leak 2017-10-05 12:15:28 +03:00
Turo Lamminen afce984228 FBXImporter: Add explicit instantiation of log_prefix so other FBX source files can see it 2017-10-05 12:15:25 +03:00
Turo Lamminen bf1aaf98f9 IFCImporter: Add explicit instantiation of log_prefix so IFCMaterial.cpp can see it 2017-10-05 12:15:11 +03:00
Kim Kulling cbca8f574e Merge pull request #1432 from turol/asan
Asan
2017-10-04 16:12:44 +02:00
Kim Kulling c3e9d6132c Merge pull request #1468 from assimp/issue_1467
closes https://github.com/assimp/assimp/issues/1467.
2017-10-03 09:58:56 +02:00
Jared Mulconry 5804667dbb Addressed some mismatched news/deletes caused by the new glTF2 sources. 2017-10-02 11:04:15 +03:00
Jared Mulconry 1eb7eceddf Addressed a number of memory leaks identified in unit tests by asan 2017-10-02 11:03:24 +03:00
Turo Lamminen 1095ec454b Fix delete / delete[] mismatches in glTF2 importer 2017-10-02 10:55:26 +03:00
Turo Lamminen efd861253d Fix delete / delete[] mismatches in MakeVerboseFormat 2017-10-02 10:55:26 +03:00
Turo Lamminen 5ecab20bd0 Fix delete / delete[] mismatch in glTFAsset 2017-10-02 10:55:26 +03:00
Kim Kulling 6ec25be0a6 OpenGEX: improve logging to be able to detect error-prone situations. 2017-10-02 09:41:01 +02:00
Kim Kulling 3f4663e369 closes https://github.com/assimp/assimp/issues/1467. 2017-10-02 09:33:51 +02:00
Jared Mulconry 9088deeb1d Eliminated all warnings under clang with default settings. One remains in the included zlib contrib project. 2017-09-30 23:29:56 +10:00
Kim Kulling c4e91eb33f add some asserts. 2017-09-30 10:47:23 +02:00
Kim Kulling 1c76962c98 closes https://github.com/assimp/assimp/issues/1450: use correct name of exporter to gltf2 2017-09-30 09:38:13 +02:00
Kim Kulling 9033071237 Obj: rename attribute from exporter. 2017-09-30 09:37:34 +02:00
Kim Kulling 5adc029225 Merge branch 'master' of https://github.com/assimp/assimp 2017-09-29 21:59:11 +02:00
Kim Kulling c42589460d closes https://github.com/assimp/assimp/issues/1459: fix out-of-boundary access error 2017-09-29 21:58:58 +02:00
Josh Faust febd611d48 Fix glTF2::Asset::FindUniqueID() when the input string is >= 256 chars 2017-09-27 18:41:35 -07:00
Jared Mulconry 79a5165106 Fixed unused variable warning by replacing them with descriptive comments 2017-09-24 21:46:15 +10:00
Jared Mulconry 8dabd76e03 Fixed a warning caused by aiVector3D appearing in a packed struct, causing it to fail to pack as requested. 2017-09-24 21:19:03 +10:00
Jared Mulconry 059a32654e Addressed warnings generated on MSVC across x86 and x64. 2017-09-24 19:29:43 +10:00
Kim Kulling b5ac248703 Merge pull request #1444 from turol/warnings
Clean up some more GCC warnings
2017-09-20 22:18:21 +02:00
Kim Kulling 81b94a1dca Merge pull request #1445 from Matter-and-Form/gltf2-alphaMode-fix
Fix glTF2 alphaMode storage and reading
2017-09-19 15:40:53 +02:00
Kim Kulling 5c44776532 Merge pull request #1447 from Matter-and-Form/gltf1-color-import-fix
[gltf1] Don’t ignore rgba(1,1,1,1) color properties
2017-09-19 15:40:00 +02:00
Kim Kulling adec1b2175 Merge pull request #1446 from Matter-and-Form/feature/gltf2-primitives
glTF2 primitives fixes
2017-09-19 15:39:11 +02:00
Kim Kulling d27e667f1e Merge branch 'master' of https://github.com/assimp/assimp 2017-09-19 00:32:50 +02:00
Kim Kulling af9596674d FBX: add missing inversion of postrotation matrix for fbx. 2017-09-19 00:31:41 +02:00
Daniel Hritzkiv 3e8955faf5
Don’t ignore rgba(1,1,1,1) color properties
Do not ignore rgba(1,1,1,1) material properties when importing glTF1. While a white diffuse color may be the default value for a default assimp material, `1,1,1,1` is a very explicit color value for ambient/specular/emissive color properties.

Closes #1434
2017-09-18 18:16:48 -04:00
Daniel Hritzkiv 798542d7bd
Formatting 2017-09-18 14:48:07 -04:00
Daniel Hritzkiv de0bf2ea96
Fix alphaMode storage and reading
alphaMode is now converted from a std::string to an aiString and back to std::string, since aiString is easier to store and retrieve from aiMaterial properties than std::string

Fixes issues of alphaMode being written out as `\fOPAQUE\0\0\0\0\0\0…`
2017-09-18 12:19:55 -04:00
Daniel Hritzkiv 8743d28ec5
SImplify mesh merging code
My assumption that primitives of different types (modes) can’t be in the same mesh was incorrect.
2017-09-18 12:16:30 -04:00
Daniel Hritzkiv 2efd2cdef8
tweaks to primitive merging logic; comments + formatting 2017-09-18 11:16:05 -04:00
Daniel Hritzkiv 814e8b3f8e
Formatting 2017-09-18 11:16:05 -04:00
Daniel Hritzkiv 28523232cf
Merge multiple meshes in a node into one mesh with many primtives; write out only one mesh per node
To do:
- clean up MergeMeshes
- see if there’s a way to do this earlier in the flow
2017-09-18 11:16:05 -04:00
Daniel Hritzkiv 5147acfe65
Revert "store node mesh vs. meshes"
This reverts commit a0d97505e5.
2017-09-18 11:16:04 -04:00
Turo Lamminen 982430c3ce BlenderDNA: Silence warning about inline function which is declared but not defined
It's a templated method which is meant to be specialized. The base version
is never called. Just remove 'inline' to make GCC shut up.
2017-09-18 15:21:51 +03:00
Turo Lamminen 40c308af44 glTF: Silence uninitialized variable warning
This is a false positive. 'jointNamesIndex' is either set by the loop
or the following conditional is false which also sets it. The undefined value
is never seen by the following code.
2017-09-18 15:18:45 +03:00
Turo Lamminen b74fc9495a PlyLoader: Fix operator precedence issue in header check
The previous version might read past end of buffer
2017-09-18 15:16:21 +03:00
Turo Lamminen 4652be8f18 FIReader: Silence uninitialized variable warning
This is a false positive. First time through the loop 'imod3' is always 0
so c1 is not used. It's also set so further iterations have a valid 'c1'.
If 'value' is empty the switch doesn't look at 'c1' either since 'imod3'
is still 0.
2017-09-18 14:59:55 +03:00
Turo Lamminen 41724ace2d Collada: Silence uninitialized variable warning
This is a false positive. Value of 'method' is only used if 'targetMeshes'
contains something and all paths through the first loop which add stuff
to 'targetMeshes' also set 'method'.
2017-09-18 14:10:58 +03:00
Jeremy Cowles c207e74534 Fix glTF 2.0 multi-primitive support
Previously, only one primitive was supported, in fact memory was corrupted
when more than one primitive was found per glTF mesh.

In this change, each primitive is unrolled as a new Assimp Mesh, resulting
in multiple Assimp meshes per node when multiple primitives exist per
glTF mesh. This is required in the general case, since glTF primitives can
have different material bindings and primitive modes.
2017-09-17 10:08:49 -07:00
Kim Kulling 484f73b179 Merge pull request #1437 from rmitton/sib-version
Added support for SIB models from Silo 2.5
2017-09-16 16:27:38 +02:00
Richard Mitton f602055da5 Added Silo 2.5 support
Silo 2.5 bumps the version number of SIB files for no apparent reason. Doesn't appear to be any other changes to the file format.
2017-09-15 12:40:38 -07:00
Richard Mitton 234ffc0ad6 Fixed truncated material names
The previous Unicode library change accidentally trimmed off the last character of SIB material names.
2017-09-15 12:39:58 -07:00
Turo Lamminen 01c50394ce FBXParser: Silence uninitialized variable warnings 2017-09-15 12:42:17 +03:00
Turo Lamminen f1998d52dc Importer: Whitespace cleanup to fix GCC misleading indentation warning 2017-09-15 12:41:53 +03:00
Turo Lamminen 046c229e48 AssbinExporter: Fix strict aliasing violation 2017-09-15 12:41:40 +03:00
Turo Lamminen f4a0ab81b1 AssbinExporter: Add Write specialization for aiColor3D 2017-09-15 12:41:13 +03:00
Turo Lamminen b9efc234d0 DefaultLogger: Whitespace cleanup to fix GCC misleading indentation warning 2017-09-15 12:40:07 +03:00
Turo Lamminen 0b140db0a4 glTFExporter: Silence uninitialized variable warning
This is a false positive, idx_srcdata_begin is only used if comp_allow
is true and in that case it's also initialized.
2017-09-15 12:39:58 +03:00
vkovalev123 58213804ff Update 3DSLoader.cpp
Fixed reading of CHINK_RGBF. If reading performs on x32 platform then reading will execute right, but on x64 it`s wrong because it will read 8 bytes instead 4.
2017-09-14 14:55:02 +03:00
Kim Kulling afd6c4d57d Revert "Asan" 2017-09-13 21:40:44 +02:00