Alexander Gessler
e27d452770
Merge pull request #200 from jdduke/stl_gray_diffuse
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Default to light gray diffuse for STL
2013-11-27 15:16:37 -08:00
Jared Duke
931f0489bd
Properly parse 'mg' keyword in .obj files
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The 'mg' keyword is currently being interpreted as a material library keyword,
when it really refers to the merging group. Handle this case, in effect ignoring
the keyword as merging groups are currently unsupported.
2013-11-26 14:24:15 -08:00
Jared Duke
00717b6474
Default to light gray diffuse for STL
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For consistency, use a light gray default diffuse color for STL files.
This provides consistency with other geometric types, like PLY, that use a
light-gray default material.
2013-11-26 14:11:24 -08:00
Alexander Gessler
acca16c82f
Merge pull request #196 from AIM360/UpdatedCodeComments
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Updated some code comments in DefaultIOStream.cpp
2013-11-26 06:04:54 -08:00
henrikbuchholz
5983300422
Updated some code comments in DefaultIOStream.cpp
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There was a misleading TODO comment that encouraged to use fseek/ftell instead of fstat. However, fstat has been used intionally because fseek/ftell is potentially unsafe.
So I replaced the TODO and added some explanation why fstat is being used instead.
2013-11-26 14:52:53 +01:00
Alexander Gessler
d6a3df0acf
Merge pull request #192 from AIM360/FaultToleranceFor3DSLoader
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3DSLoader: Skipped chunks of size 0
2013-11-25 09:46:00 -08:00
henrikbuchholz
35fa7cb441
3DSLoader: Skipped chunks of size 0
2013-11-25 11:53:15 +01:00
henrikbuchholz
d7dbdd6c3b
SortByPType Posprocessing crashed for crappy models with degenerated geometry
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Which models crashed before the fix?:
The crash was observed for files with the following properties:
1. They contain >=1 meshes
2. They were loaded with SortByPType option
3. They only contained degenerated meshes, so that these were skipped SortByPType
What is improved by the fix?:
Obviously, the affected models were crappy anyway and will still produce empty output after the fix. However, the fix avoids the heap-corruption, which couldn't be solved by try/catch from outside and had the annoying effect that a whole scene with hundreds of individual models could crash due to a single crappy one.
Why did it crash before?
The SortByPType deleted some exluded meshes, but didn't reset the pointers in pScene. After throwing the DeadlyImportException (no remaining meshes), remaining meshes were deleted => Excluded meshes were deleted twice.
2013-11-25 10:50:15 +01:00
acgessler
d080f92241
BlenderTesselator: Fix OffsetOf() macro
2013-11-22 19:54:47 +01:00
acgessler
857e50ba40
BlenderTesselator: disable GLU tesselation code by default.
2013-11-22 13:58:40 +01:00
acgessler
fbb1a79248
Update CMakeLists
2013-11-22 13:57:50 +01:00
Alice
01a6ec9059
Adding tessellation support for new Blender 2.6 polygons
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- Added BlenderBMesh.cpp/h which contains a class to convert a BMesh to an old style tri/quad mesh
- Added BlenderTessellator.cpp/h which contains a class to tessellate the poly loops contained within a BMesh
2013-11-22 13:17:21 +01:00
Eric Haines
f2997a562b
typo fix: loose -> lose
2013-11-14 10:09:10 -08:00
Hiroyuki Inoue
3a3ac4fea2
Fix to support FBX 2011 (7100)
2013-11-12 23:25:40 +09:00
Kim Kulling
685612b9f4
- refactoring : remove not used mesh index from private method in obj-importer.
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- refactoring : remove commented code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-11 15:29:17 +02:00
Calvin Hsu
a9a881cde6
Blender: map texture influence to aiTextureType
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Previously assimp mapped all blender image textures as
aiTextureType_DIFFUSE. This change interprets the "mapto" property
which corresponds to the Blender "Influence" in the properties editor.
* Blender's Normal influence with "Normal Map" unchecked maps to
aiTextureType_HEIGHT.
* Blender's Normal influence with "Normal Map" checked maps to
aiTextureType_NORMAL.
* Influence scale is placed into AI_MATKEY_BUMPSCALING.
2013-10-08 19:01:02 -07:00
Kim Kulling
e3a5480811
bugfix: fix typo's in obj-doxygen documentation.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:51:59 +02:00
Kim Kulling
e4fca83237
refactoring : remove dead code.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:30:17 +02:00
Kim Kulling
a889c1575f
Merge branch 'master' of https://github.com/assimp/assimp
2013-10-08 16:24:43 +02:00
Kim Kulling
9e78823efb
refactoring : remove dead code.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:21:47 +02:00
Sherief Farouk
5334020d17
Irrlicht shared code is now excluded only if both the Irrlicht and Irrlicht Mesh importers are excluded from the build.
2013-10-07 19:40:21 -04:00
Sherief Farouk
cb65a97347
Irrlicht mesh loader is now predicated on the proper preprocessor define (ASSIMP_BUILD_NO_IRRMESH_IMPORTER) as opposed to a similarly named but wrong define (ASSIMP_BUILD_NO_IRR_IMPORTER).
2013-10-07 19:32:46 -04:00
acgessler
ad0b214656
Exporter: do not make any assumptions on previously run PP steps if the scene is a copy.
2013-10-05 16:26:52 +02:00
acgessler
9d4f7c32e4
Scene: keep an internal flag whether the scene was copied using aiCopyScene() (and potentially modified by the user afterwards)
2013-10-05 16:26:16 +02:00
acgessler
3bee2818e4
Exporter: stop non intuitive automatic applying of "reverse" pp steps if user specifies no postprocessing steps.
2013-10-05 16:19:03 +02:00
acgessler
7aa966e204
Obj: fix texture coordinate indexing bug, fixes #41
2013-10-04 13:07:59 +02:00
Calvin Hsu
2fb07823f1
Add basic light and camera support
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* Convert point and directional light
* Convert perspective camera
Not suppoted:
* Spotlight, area lights
* Perspective camera fov angle / focal length
* Orthogonal camera
2013-10-02 16:41:49 -07:00
acgessler
c4ead93c34
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 17:09:35 +02:00
acgessler
fcedc7e8a6
FBX: make clear that we do not support 6.n file format, closes #93 .
2013-10-02 17:09:10 +02:00
acgessler
7e16767229
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 16:46:46 +02:00
acgessler
c95697dd0e
Exporter: if AI_SCENE_FLAGS_NON_VERBOSE_FORMAT is not set in input scenes, still check if the data is really in verbose format. This is a pure question of API usability and user surprise.
2013-10-02 16:46:31 +02:00
acgessler
586753bc19
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 14:16:51 +02:00
acgessler
b70650e9a4
Blender: new DNA loading code generated by genblenddna.py script, now machine-generates the previously hand-written fix.
2013-10-02 14:16:09 +02:00
acgessler
20204b49c5
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 14:08:10 +02:00
acgessler
cf639edb44
ObjExporter: request smooth normals.
2013-10-02 14:07:02 +02:00
acgessler
3408a0a838
Blender: iterative loading code for the linked list of scene objects, fixes #28 but is preliminary as it touches code that is normally machine-generated.
2013-10-02 01:39:59 +02:00
acgessler
fdbfa572ab
Merge branch 'master' of github.com:assimp/assimp
2013-10-01 17:56:12 +02:00
acgessler
325ef632cf
PlyExporter: fix export format for compatibility with Blender and MeshLab (and the PLY spec). Fixes #122
2013-10-01 17:56:00 +02:00
Alexander Gessler
2abdf05a62
Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
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remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn
c592154006
using a custom compare function instead of a global aiVector3t less than operator
2013-10-01 11:21:36 -04:00
Calvin Hsu
32a10ec0a0
obj: Add support for relative vertex indexing
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obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu
c29109d1a4
obj: Fix tabs causing vertices to be skipped
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If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn
b72b16c90b
whitespace fix
2013-09-30 14:12:38 -04:00
Marshall Hahn
66fd9bb8a2
fixed bad merge
2013-09-30 14:11:37 -04:00
Marshall Hahn
8f34c24ae0
remove duplicate vectors when export obj format
2013-09-30 14:07:53 -04:00
acgessler
e8a23ccec9
Merge branch 'master' of github.com:assimp/assimp
2013-09-29 21:56:52 +02:00
acgessler
5a0b40db92
ColladaExporter: fix assertion in ::isalnum() when a special character > 0x7f is present in material names.
2013-09-29 21:56:32 +02:00
Jared Duke
6f4632e4d9
Allow spaces before the ascii STL header keyword
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The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive. Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Alexander Gessler
e80886f12c
Obj: support line continuations with \ ( fixes #91 )
2013-09-18 19:34:03 +02:00
Alexander Gessler
0f5272cb50
Obj: set aiMesh::mPrimitiveTypes
2013-09-18 18:35:41 +02:00
Alexander Gessler
ab2e81d004
LWO: take last CLIP with the requested index (CLIPs ordered by ordinal string)
2013-09-18 14:27:56 +02:00
Alexander Gessler
e9ffabbfee
LWO: ignore chunks of length zero.
2013-09-18 14:27:24 +02:00
Alexander Gessler
45572e8079
Merge branch 'master' of github.com:assimp/assimp
2013-09-04 21:52:17 +02:00
Alexander Gessler
0edb78d940
Add aiFreeScene() API for symmetry with aiCopyScene.
2013-09-02 21:32:20 +02:00
Alexander C. Gessler
27727f692b
add missing <sstream> header to lexical_cast replacement
2013-08-27 20:17:30 +00:00
Jared Duke
7db5dcb357
Improve STL representation detection
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Previously, the STL loader relied on a string check at the start of the
buffer to determine if the STL file was of ASCII representation. This led to
certain false-positives for binary STL files with the magic string present in
their header. This patch addresses the issue by adding a proper binary check
to the representation detection.
2013-08-16 18:10:19 -07:00
Kim Kulling
6eaff77a7c
bugfix : fix pedantic vs2012 warnings.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-15 20:57:54 +02:00
Sherief Farouk
c59a67ba28
Merge branch 'master' of https://github.com/assimp/assimp
2013-08-15 00:21:44 -04:00
Sherief Farouk
d23430c4bd
Collada mesh name is copied from id only if there was no name attribute in the <geometry> node.
2013-08-15 00:21:00 -04:00
Sherief Farouk
57e34cc90a
Added loading of mesh name from Collada mesh to aiMesh struct.
2013-08-15 00:14:19 -04:00
Sherief Farouk
a540c6255c
Added parsing of Collada mesh names.
2013-08-15 00:12:58 -04:00
Sherief Farouk
a6ddce7758
Added name member to Collada::Mesh.
2013-08-15 00:11:23 -04:00
Alexander Gessler
36a899abcf
Merge pull request #70 from YoheiKakiuchi/master
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Add binary exporter to STLExporter
2013-08-12 16:40:27 -07:00
Alexander Gessler
48b47464fd
Merge branch 'master' of github.com:assimp/assimp
2013-08-12 23:43:01 +02:00
Alexander Gessler
a2fb2dfb28
Exporter: if the scene data was converted to verbose format to meet the requirements of a preprocessing step, we should un-verbosify it again before the actual exporter is run.
2013-08-12 23:42:30 +02:00
Sherief Farouk
9b591fadb8
Fixes for uninitialized variable warnings.
2013-08-09 19:52:15 -04:00
Sherief Farouk
a90e208e6d
Fixed parameter type mismatch in StreamReader.
2013-08-09 19:10:56 -04:00
YoheiKakiuchi
60a65aaaeb
add AI_SWAP4 for big endian architecture
2013-08-09 17:54:28 +09:00
Sherief Farouk
c8428fa67a
Added value range assertions to prevent static analysis false-positives on Clang.
2013-08-07 18:43:29 -04:00
Pavel Rojtberg
8d80f56396
fix include/ define in PostStepRegistry
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allow to build without any post processing steps:
* typo in ASSIMP_BUILD_DEBONE_PROCESS -> ASSIMP_BUILD_NO_DEBONE_PROCESS
* needs to include ProcessHelper.h itself
2013-08-07 14:59:16 +02:00
Pavel Rojtberg
6920c433fd
add missing include to fast_atof.h
2013-08-07 14:29:17 +02:00
Sherief Farouk
04b0ea3f9a
Initialized stride variable to prevent compiler warnings about potential use of unassigned variable.
2013-08-05 00:02:27 -04:00
Sherief Farouk
ace5b763c3
Added AI_WONT_RETURN and AI_WONT_RETURN_SUFFIX to DOMError.
2013-08-04 10:11:02 -04:00
Sherief Farouk
32b694d4f6
Added AI_WONT_RETURN_SUFFIX to ReportError().
2013-08-04 10:10:41 -04:00
YoheiKakiuchi
4ccb16fe01
add binary exporter to STLExporter
2013-07-31 20:15:59 +09:00
YoheiKakiuchi
5470f5fb28
add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices
2013-07-27 10:34:48 +09:00
Alexander Gessler
07c1b2a68f
Merge branch 'master' of github.com:assimp/assimp
2013-06-25 16:40:18 +02:00
Alexander Gessler
b597ebbe43
Change spec of obj exporter.
2013-06-25 16:39:40 +02:00
Alexander Gessler
34d2bdd178
Exporters: raise errors if output files cannot be opened.
2013-06-25 14:09:28 +02:00
Alexander Gessler
b5e916a646
Merge branch 'master' of github.com:assimp/assimp into fixes
2013-06-25 00:22:59 +02:00
Alexander Gessler
31311bdb3b
IFC: support reading from IFCZip archives that don't use the same name for the embedded IFC file as the ZIP itself.
2013-06-25 00:22:47 +02:00
Alexander Gessler
fd2f1ca3a8
Merge pull request #56 from asmaloney/init_stuff
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Make sure members are initialized properly
2013-06-21 09:53:41 -07:00
Andy Maloney
1da281c1f8
Make sure members are initialized properly
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Prefer initialization lists
Assignment operator should not return a const ref
2013-06-21 10:56:11 -04:00
Andy Maloney
d7c6cd9ece
{OBJ} Allow spaces in group names
2013-06-20 08:40:08 -04:00
Andy Maloney
a03cb84d0c
{COLLADA} Add detail to some errors/warnings & prefer '<>' for elements for readability
2013-06-15 18:00:40 -04:00
Alexander Gessler
88da17a246
Drop M3 Importer.
2013-06-13 11:22:23 +02:00
Andy Maloney
c6d1a73854
Fix a logging message and a comment
2013-06-12 09:01:05 -04:00
Matt Lilley
d411cbfbf4
Make use of unit tag in asset info to scale the whole model
2013-05-23 12:15:14 +12:00
acgessler
b8ed6fbcef
Fix Heap corruption in BlenderImporter::ConvertMesh function. closes #36
2013-05-03 23:16:56 +02:00
Alexander Gessler
7efb94580f
- LWO: fix crash when computing normals for meshes that contain line or point faces. Thanks to Thomas Sevaldrud for the patch.
2013-04-26 16:49:24 +02:00
Alexander Gessler
4b748c2442
- CMake: use precompiled headers when compiling for msvc. This makes compilation about 40% faster.
2013-04-20 23:15:59 +02:00
Alexander Gessler
17e2588588
- workaround for older gcc versions (<4.6) sometimes copying temporaries even though they shouldn't.
2013-04-13 16:08:13 +02:00
Alexander Gessler
afe1dd8c02
Merge branch 'master' of github.com:assimp/assimp into gcc-fixes
2013-04-08 23:21:33 +02:00
Alexander Gessler
a288a631e2
- FBX: avoid more gcc warnings.
2013-04-08 20:21:28 +02:00
Kim
bd05acf872
bugfix : fix unresolved symbols if 3DS-import is configured not to be oart of the lib.
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Signed-off-by: Kim <Kulling>
2013-04-08 20:16:56 +02:00
Alexander Gessler
232e69dc2a
- Ifc: code cleanup, remove various non-needed variables as pointed out by gcc.
2013-04-08 20:10:25 +02:00
Alexander Gessler
052a8634d2
OgreMaterial: remove unneeded variable.
2013-04-08 20:05:56 +02:00
Alexander Gessler
f6cb467275
- FBX::ImportSettings: fix initialization list order.
2013-04-08 20:05:19 +02:00
Alexander Gessler
5fe03f692e
- FBX: silence some warnings produced by clang about missing switch cases. Add TokenType_BINARY_DATA to TokenTypeString() function.
2013-04-08 19:45:09 +02:00
Alexander Gessler
47b2832dd8
- XGL: fix non isocpp-compliant definition of LogFunctions::log_prefix outside the namespace where the class resides.
2013-04-08 19:41:18 +02:00