Commit Graph

8948 Commits (9aa468262f615dee390e3ce1bf34cdc14a676fa5)

Author SHA1 Message Date
Alexander Gessler 1f01238426 Update Readme.md 2013-10-16 21:43:54 +02:00
Kim Kulling 1867a4a3a3 bugfix: add missing zconf file for cmake.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-14 20:09:35 +02:00
Kim Kulling b96cd522fa bugfix : add cmakein file for zlib.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-14 20:06:16 +02:00
Kim Kulling e88fcb27bf update: update zlib to version 1.2.8 ( see https://github.com/assimp/assimp/issues/134 )
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-14 19:27:40 +02:00
acgessler a5667ada9c add ifc sample file to assimp. 2013-10-12 20:10:38 +02:00
Kim Kulling 685612b9f4 - refactoring : remove not used mesh index from private method in obj-importer.
- refactoring : remove commented code.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-11 15:29:17 +02:00
Alexander Gessler 87a0e77032 Merge pull request #146 from calvindhsu/blender-texture-type
Blender: map texture influence to aiTextureType
2013-10-09 03:28:17 -07:00
Calvin Hsu a9a881cde6 Blender: map texture influence to aiTextureType
Previously assimp mapped all blender image textures as
aiTextureType_DIFFUSE.  This change interprets the "mapto" property
which corresponds to the Blender "Influence" in the properties editor.

* Blender's Normal influence with "Normal Map" unchecked maps to
  aiTextureType_HEIGHT.
* Blender's Normal influence with "Normal Map" checked maps to
  aiTextureType_NORMAL.
* Influence scale is placed into AI_MATKEY_BUMPSCALING.
2013-10-08 19:01:02 -07:00
Alexander Gessler 57c0671681 Update Readme.md 2013-10-09 02:46:40 +02:00
Kim Kulling e3a5480811 bugfix: fix typo's in obj-doxygen documentation.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:51:59 +02:00
Kim Kulling e4fca83237 refactoring : remove dead code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:30:17 +02:00
Kim Kulling a889c1575f Merge branch 'master' of https://github.com/assimp/assimp 2013-10-08 16:24:43 +02:00
Kim Kulling 9e78823efb refactoring : remove dead code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:21:47 +02:00
Alexander Gessler 075bdb42d6 Merge pull request #145 from sherief/master
Fix for issue #114
2013-10-07 16:47:33 -07:00
Sherief Farouk 5334020d17 Irrlicht shared code is now excluded only if both the Irrlicht and Irrlicht Mesh importers are excluded from the build. 2013-10-07 19:40:21 -04:00
Sherief Farouk cb65a97347 Irrlicht mesh loader is now predicated on the proper preprocessor define (ASSIMP_BUILD_NO_IRRMESH_IMPORTER) as opposed to a similarly named but wrong define (ASSIMP_BUILD_NO_IRR_IMPORTER). 2013-10-07 19:32:46 -04:00
acgessler 7a4edbd126 Merge branch 'master' of github.com:assimp/assimp 2013-10-06 22:30:41 +02:00
acgessler 56c4ee5525 Turn ASSIMP_BUILD_BOOST_WORKAROUND on by default, fixes #144 2013-10-06 22:30:19 +02:00
acgessler ad0b214656 Exporter: do not make any assumptions on previously run PP steps if the scene is a copy. 2013-10-05 16:26:52 +02:00
acgessler 9d4f7c32e4 Scene: keep an internal flag whether the scene was copied using aiCopyScene() (and potentially modified by the user afterwards) 2013-10-05 16:26:16 +02:00
acgessler 3bee2818e4 Exporter: stop non intuitive automatic applying of "reverse" pp steps if user specifies no postprocessing steps. 2013-10-05 16:19:03 +02:00
acgessler faaea5224f Exporter: update documentation. 2013-10-05 16:18:36 +02:00
acgessler 7aa966e204 Obj: fix texture coordinate indexing bug, fixes #41 2013-10-04 13:07:59 +02:00
acgessler 45178dc3af Merge branch 'master' of github.com:assimp/assimp 2013-10-03 17:10:38 +02:00
acgessler 9c3a0727c6 Material API: fix regression caused by previous commit 69e9e7c403
. Lots of importers use explicit template syntax for AddProperty(), changing to overloads now called the fallback template version. This caused material properties to be often registered as BINARY (instead of FLOAT, INT).
2013-10-03 17:10:01 +02:00
Alexander Gessler de1cfd0c8b Merge pull request #142 from jdduke/simple_textured_ogl
Allow commandline-supplied model path for the SimpledTexturedOGL sample
2013-10-03 07:45:22 -07:00
Jared Duke 4328636d14 Allow commandline-supplied model path for the SimpledTexturedOGL sample
Currently, the path to the model in the sample is hardcoded.  Allow the user
to provide a model path via the command line for the sample, and remove a few
redundant comments.
2013-10-02 18:09:03 -07:00
Alexander Gessler 8581e2d98e Merge pull request #141 from calvindhsu/blender-light-camera
Blender: Add basic light and camera support
2013-10-02 17:22:07 -07:00
Calvin Hsu 2fb07823f1 Add basic light and camera support
* Convert point and directional light
* Convert perspective camera

Not suppoted:
* Spotlight, area lights
* Perspective camera fov angle / focal length
* Orthogonal camera
2013-10-02 16:41:49 -07:00
acgessler c4ead93c34 Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow 2013-10-02 17:09:35 +02:00
acgessler fcedc7e8a6 FBX: make clear that we do not support 6.n file format, closes #93. 2013-10-02 17:09:10 +02:00
acgessler 7e16767229 Merge branch 'master' of github.com:assimp/assimp 2013-10-02 16:46:46 +02:00
acgessler c95697dd0e Exporter: if AI_SCENE_FLAGS_NON_VERBOSE_FORMAT is not set in input scenes, still check if the data is really in verbose format. This is a pure question of API usability and user surprise. 2013-10-02 16:46:31 +02:00
Alexander Gessler 5de7c6a34b Merge pull request #140 from assimp/blender-stackoverflow
Blender: iterative loading code for the linked list of scene objects
2013-10-02 05:21:21 -07:00
acgessler 586753bc19 Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow 2013-10-02 14:16:51 +02:00
acgessler b70650e9a4 Blender: new DNA loading code generated by genblenddna.py script, now machine-generates the previously hand-written fix. 2013-10-02 14:16:09 +02:00
acgessler 00037e669c update genblenddna.py script to include workaround for reading blender Base list. 2013-10-02 14:15:14 +02:00
acgessler 20204b49c5 Merge branch 'master' of github.com:assimp/assimp 2013-10-02 14:08:10 +02:00
acgessler cf639edb44 ObjExporter: request smooth normals. 2013-10-02 14:07:02 +02:00
acgessler 3408a0a838 Blender: iterative loading code for the linked list of scene objects, fixes #28 but is preliminary as it touches code that is normally machine-generated. 2013-10-02 01:39:59 +02:00
acgessler fdbfa572ab Merge branch 'master' of github.com:assimp/assimp 2013-10-01 17:56:12 +02:00
acgessler 325ef632cf PlyExporter: fix export format for compatibility with Blender and MeshLab (and the PLY spec). Fixes #122 2013-10-01 17:56:00 +02:00
Alexander Gessler 2abdf05a62 Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn c592154006 using a custom compare function instead of a global aiVector3t less than operator 2013-10-01 11:21:36 -04:00
Alexander Gessler ffcd000003 Merge pull request #138 from calvindhsu/master
OBJ: Add relative indexing support
2013-09-30 15:46:55 -07:00
Calvin Hsu 32a10ec0a0 obj: Add support for relative vertex indexing
obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu c29109d1a4 obj: Fix tabs causing vertices to be skipped
If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn b72b16c90b whitespace fix 2013-09-30 14:12:38 -04:00
Marshall Hahn 66fd9bb8a2 fixed bad merge 2013-09-30 14:11:37 -04:00
Marshall Hahn 8f34c24ae0 remove duplicate vectors when export obj format 2013-09-30 14:07:53 -04:00