Loïc Fricoteaux
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a8077baed5
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Add vertex color support to glTF2 export
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2018-04-25 11:37:56 +02:00 |
Sergio Acereda
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ce6a5e5d56
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ImproveCacheLocality crashes if non triangular faces
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2018-04-23 11:33:48 +02:00 |
kimkulling
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f2833539d7
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closes https://github.com/assimp/assimp/issues/1784: change so.name to keep track of the minor version of the lib.
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2018-04-19 08:52:21 +02:00 |
Leo Terziman
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c797f16b0e
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In IFC, fixed parser to avoid interpretation of '##' in string as identifiers
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2018-04-18 11:53:49 +02:00 |
Leo Terziman
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6ca8423e24
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Improved memory footprint of IFC loading by avoiding keeping in cache duplicated indices.
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2018-04-18 11:12:40 +02:00 |
Arkeon
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f235646030
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Correction on Collada parser missing textures when the image is in CDATA
<image id="image-1404706686">
<init_from><![CDATA[textures\burgundy.png]]></init_from>
</image>
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2018-04-13 09:36:01 +02:00 |
kimkulling
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e57394a772
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move log tools from blender to logger interface.
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2018-04-12 16:09:01 +02:00 |
Kim Kulling
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096f7e272a
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Merge branch 'master' into isue_1621
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2018-04-12 00:05:38 +02:00 |
Kim Kulling
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5319974fe1
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Use correct check to do a tokensearch.
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2018-04-11 21:16:20 +02:00 |
Kim Kulling
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0f9268bf01
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Merge branch 'master' into issue_1893
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2018-04-11 20:27:05 +02:00 |
kimkulling
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da073f1270
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closes https://github.com/assimp/assimp/issues/1893: fix mem leak in glft2Importer.
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2018-04-11 17:22:31 +02:00 |
kimkulling
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9ca32b2373
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closes https://github.com/assimp/assimp/issues/1894: use mesh name to name exported obj node.
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2018-04-11 17:04:49 +02:00 |
Kim Kulling
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c41d459e21
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add missing constructor to ensure RTTI
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2018-04-08 21:27:18 +02:00 |
Kim Kulling
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483541ee25
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Merge branch 'master' into isue_1621
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2018-04-06 20:54:01 +02:00 |
Kim Kulling
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183224f045
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closes https://github.com/assimp/assimp/issues/1621: add file check for dxf file without extensions.
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2018-04-06 20:51:07 +02:00 |
Kim Kulling
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0a3fb04b04
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Update ScenePrivate.h
add missing header
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2018-04-06 16:23:59 +02:00 |
Kim Kulling
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32b466941b
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Add missig docs and fix some small review findings.
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2018-04-06 12:01:22 +02:00 |
Kim Kulling
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08ddd5c296
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Export missig symbols.
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2018-04-06 10:53:32 +02:00 |
Kim Kulling
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a636146cf2
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Merge branch 'master' into develop_kimkulling
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2018-04-06 10:34:46 +02:00 |
Kim Kulling
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a3cb1ef55e
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Merge branch 'master' into develop_kimkulling
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2018-04-06 10:32:35 +02:00 |
Kim Kulling
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40f5f19ce0
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Merge branch 'master' into issue-1219
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2018-04-05 15:24:40 +02:00 |
James Carthew
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8cb25328cb
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committing all changes.
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2018-04-05 17:50:30 +10:00 |
Edward Andrew
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b8025d92fc
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Merge branch 'master' into issue-1219
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2018-04-04 21:12:52 +01:00 |
Kim Kulling
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0e945b5581
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Merge branch 'master' into develop_kimkulling
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2018-04-04 16:32:46 +02:00 |
James Carthew
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6147a4f50d
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Updated COB importer plugin to flip normals.
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2018-04-04 08:08:28 +10:00 |
Edward Andrew
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0c035f131d
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Merge branch 'master' into issue-1219
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2018-04-02 14:39:13 +01:00 |
Kim Kulling
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4d662c42b3
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Add check for SSE2-support.
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2018-04-02 10:27:05 +02:00 |
Edward Andrew
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35f4e7101a
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Fixed issue#1219. CalcTangentsProcess::ProcessMesh.
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2018-04-02 01:46:14 +01:00 |
A. Breust
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0624eb0e08
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Merge branch 'master' into gltf2-duplicated-textures
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2018-04-01 18:09:14 +02:00 |
Kim Kulling
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d17047cfd1
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Merge branch 'master' into fbx_export_ascii
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2018-04-01 17:00:42 +02:00 |
Kim Kulling
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c9bb3592ff
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FBX-Importer: remove unused lookup tables for nodes.
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2018-03-31 18:10:29 +02:00 |
Kim Kulling
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f3cc2f79fc
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FBX-Importer: remove unused lookup table.
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2018-03-31 17:30:31 +02:00 |
Kim Kulling
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2a5728b4c3
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FBX-Importer: fix usage of deprecated include.
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2018-03-31 17:25:29 +02:00 |
Kim Kulling
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c97fb99435
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closes https://github.com/assimp/assimp/issues/1855: fix correction of node names.
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2018-03-31 16:37:39 +02:00 |
Kim Kulling
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4919d3da2f
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closes https://github.com/assimp/assimp/issues/1836: make documentation much more clear how to apply global scaling.
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2018-03-30 16:58:11 +02:00 |
Alexis Breust
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26ac2ffb6c
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Not duplicating textures for embedded ones
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2018-03-29 15:52:05 +02:00 |
Tommy
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070acfbadd
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FBX Export: relax bindpose matrix check slightly.
Apparently +/- 1e-5 is too strict.
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2018-03-29 14:29:02 +02:00 |
Tommy
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39d9878429
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FBX Export: use ai_snprintf.
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2018-03-29 13:10:41 +02:00 |
Tommy
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4b2120ab56
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FBX Export: fix for geometric transform nodes with multiple children.
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2018-03-29 10:45:23 +02:00 |
Tommy
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0dad1d0c04
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FBX Export: fix Texture_Alpha_soutce typo.
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2018-03-29 01:47:31 +02:00 |
Tommy
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826243f289
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Implement ascii FBX export.
It's available under the 'fbxa' format id.
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2018-03-29 01:44:32 +02:00 |
Tommy
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aadb413fc0
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Explicit handling of an FBXExportNode edge-case.
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2018-03-28 16:09:07 +02:00 |
Tommy
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00277d93f2
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Tidier FBXExportNode construction with properties.
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2018-03-28 15:47:27 +02:00 |
Tommy
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e972b73fc2
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FBX Export: tidy includes
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2018-03-27 13:29:03 +02:00 |
Tommy
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ee0cdb3954
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FBX Export: Tidy animation export code.
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2018-03-27 13:12:15 +02:00 |
Tommy
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57bd125839
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FBX Export: implement basic animation export.
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2018-03-27 11:45:03 +02:00 |
Tommy
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2dff6e2d5b
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FBXExportProperty: implement float and long array properties.
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2018-03-26 18:27:15 +02:00 |
Kim Kulling
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d810446bb2
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Merge branch 'master' into patch-1
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2018-03-23 19:43:58 +01:00 |
Kim Kulling
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666e224359
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Merge branch 'master' into issue_1527
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2018-03-22 23:57:30 +01:00 |
Kim Kulling
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be4c780115
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Update FBXMeshGeometry.cpp
Fix build.
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2018-03-22 23:08:25 +01:00 |