Alexander Gessler
4167a68493
Merge pull request #171 from assimp/zip-cmake-fixes
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Update CMakeLists.txt for zlib to build on MSVC again, closes #170 .
2013-10-27 10:42:04 -07:00
Alexander Gessler
561f3bc6ea
Update CMakeLists.txt for zlib to build on MSVC again, closes #170 .
2013-10-27 18:19:08 +01:00
Alexander Gessler
1f01238426
Update Readme.md
2013-10-16 21:43:54 +02:00
Kim Kulling
1867a4a3a3
bugfix: add missing zconf file for cmake.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-14 20:09:35 +02:00
Kim Kulling
b96cd522fa
bugfix : add cmakein file for zlib.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-14 20:06:16 +02:00
Kim Kulling
e88fcb27bf
update: update zlib to version 1.2.8 ( see https://github.com/assimp/assimp/issues/134 )
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-14 19:27:40 +02:00
acgessler
a5667ada9c
add ifc sample file to assimp.
2013-10-12 20:10:38 +02:00
Kim Kulling
685612b9f4
- refactoring : remove not used mesh index from private method in obj-importer.
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- refactoring : remove commented code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-11 15:29:17 +02:00
Alexander Gessler
87a0e77032
Merge pull request #146 from calvindhsu/blender-texture-type
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Blender: map texture influence to aiTextureType
2013-10-09 03:28:17 -07:00
Calvin Hsu
a9a881cde6
Blender: map texture influence to aiTextureType
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Previously assimp mapped all blender image textures as
aiTextureType_DIFFUSE. This change interprets the "mapto" property
which corresponds to the Blender "Influence" in the properties editor.
* Blender's Normal influence with "Normal Map" unchecked maps to
aiTextureType_HEIGHT.
* Blender's Normal influence with "Normal Map" checked maps to
aiTextureType_NORMAL.
* Influence scale is placed into AI_MATKEY_BUMPSCALING.
2013-10-08 19:01:02 -07:00
Alexander Gessler
57c0671681
Update Readme.md
2013-10-09 02:46:40 +02:00
Kim Kulling
e3a5480811
bugfix: fix typo's in obj-doxygen documentation.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:51:59 +02:00
Kim Kulling
e4fca83237
refactoring : remove dead code.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:30:17 +02:00
Kim Kulling
a889c1575f
Merge branch 'master' of https://github.com/assimp/assimp
2013-10-08 16:24:43 +02:00
Kim Kulling
9e78823efb
refactoring : remove dead code.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:21:47 +02:00
Alexander Gessler
075bdb42d6
Merge pull request #145 from sherief/master
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Fix for issue #114
2013-10-07 16:47:33 -07:00
Sherief Farouk
5334020d17
Irrlicht shared code is now excluded only if both the Irrlicht and Irrlicht Mesh importers are excluded from the build.
2013-10-07 19:40:21 -04:00
Sherief Farouk
cb65a97347
Irrlicht mesh loader is now predicated on the proper preprocessor define (ASSIMP_BUILD_NO_IRRMESH_IMPORTER) as opposed to a similarly named but wrong define (ASSIMP_BUILD_NO_IRR_IMPORTER).
2013-10-07 19:32:46 -04:00
acgessler
7a4edbd126
Merge branch 'master' of github.com:assimp/assimp
2013-10-06 22:30:41 +02:00
acgessler
56c4ee5525
Turn ASSIMP_BUILD_BOOST_WORKAROUND on by default, fixes #144
2013-10-06 22:30:19 +02:00
acgessler
ad0b214656
Exporter: do not make any assumptions on previously run PP steps if the scene is a copy.
2013-10-05 16:26:52 +02:00
acgessler
9d4f7c32e4
Scene: keep an internal flag whether the scene was copied using aiCopyScene() (and potentially modified by the user afterwards)
2013-10-05 16:26:16 +02:00
acgessler
3bee2818e4
Exporter: stop non intuitive automatic applying of "reverse" pp steps if user specifies no postprocessing steps.
2013-10-05 16:19:03 +02:00
acgessler
faaea5224f
Exporter: update documentation.
2013-10-05 16:18:36 +02:00
acgessler
7aa966e204
Obj: fix texture coordinate indexing bug, fixes #41
2013-10-04 13:07:59 +02:00
acgessler
45178dc3af
Merge branch 'master' of github.com:assimp/assimp
2013-10-03 17:10:38 +02:00
acgessler
9c3a0727c6
Material API: fix regression caused by previous commit 69e9e7c403
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. Lots of importers use explicit template syntax for AddProperty(), changing to overloads now called the fallback template version. This caused material properties to be often registered as BINARY (instead of FLOAT, INT).
2013-10-03 17:10:01 +02:00
Alexander Gessler
de1cfd0c8b
Merge pull request #142 from jdduke/simple_textured_ogl
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Allow commandline-supplied model path for the SimpledTexturedOGL sample
2013-10-03 07:45:22 -07:00
Jared Duke
4328636d14
Allow commandline-supplied model path for the SimpledTexturedOGL sample
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Currently, the path to the model in the sample is hardcoded. Allow the user
to provide a model path via the command line for the sample, and remove a few
redundant comments.
2013-10-02 18:09:03 -07:00
Alexander Gessler
8581e2d98e
Merge pull request #141 from calvindhsu/blender-light-camera
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Blender: Add basic light and camera support
2013-10-02 17:22:07 -07:00
Calvin Hsu
2fb07823f1
Add basic light and camera support
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* Convert point and directional light
* Convert perspective camera
Not suppoted:
* Spotlight, area lights
* Perspective camera fov angle / focal length
* Orthogonal camera
2013-10-02 16:41:49 -07:00
acgessler
c4ead93c34
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 17:09:35 +02:00
acgessler
fcedc7e8a6
FBX: make clear that we do not support 6.n file format, closes #93 .
2013-10-02 17:09:10 +02:00
acgessler
7e16767229
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 16:46:46 +02:00
acgessler
c95697dd0e
Exporter: if AI_SCENE_FLAGS_NON_VERBOSE_FORMAT is not set in input scenes, still check if the data is really in verbose format. This is a pure question of API usability and user surprise.
2013-10-02 16:46:31 +02:00
Alexander Gessler
5de7c6a34b
Merge pull request #140 from assimp/blender-stackoverflow
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Blender: iterative loading code for the linked list of scene objects
2013-10-02 05:21:21 -07:00
acgessler
586753bc19
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 14:16:51 +02:00
acgessler
b70650e9a4
Blender: new DNA loading code generated by genblenddna.py script, now machine-generates the previously hand-written fix.
2013-10-02 14:16:09 +02:00
acgessler
00037e669c
update genblenddna.py script to include workaround for reading blender Base list.
2013-10-02 14:15:14 +02:00
acgessler
20204b49c5
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 14:08:10 +02:00
acgessler
cf639edb44
ObjExporter: request smooth normals.
2013-10-02 14:07:02 +02:00
acgessler
3408a0a838
Blender: iterative loading code for the linked list of scene objects, fixes #28 but is preliminary as it touches code that is normally machine-generated.
2013-10-02 01:39:59 +02:00
acgessler
fdbfa572ab
Merge branch 'master' of github.com:assimp/assimp
2013-10-01 17:56:12 +02:00
acgessler
325ef632cf
PlyExporter: fix export format for compatibility with Blender and MeshLab (and the PLY spec). Fixes #122
2013-10-01 17:56:00 +02:00
Alexander Gessler
2abdf05a62
Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
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remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn
c592154006
using a custom compare function instead of a global aiVector3t less than operator
2013-10-01 11:21:36 -04:00
Alexander Gessler
ffcd000003
Merge pull request #138 from calvindhsu/master
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OBJ: Add relative indexing support
2013-09-30 15:46:55 -07:00
Calvin Hsu
32a10ec0a0
obj: Add support for relative vertex indexing
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obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu
c29109d1a4
obj: Fix tabs causing vertices to be skipped
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If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn
b72b16c90b
whitespace fix
2013-09-30 14:12:38 -04:00