kkulling
55fd820ed7
use const chars
2021-05-04 10:57:30 +02:00
Kim Kulling
79802ad836
Merge pull request #3796 from krishty/fix-file-detection
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small cleanup in file format detection
2021-05-04 07:54:09 +02:00
Kim Kulling
f29828f657
Merge branch 'master' into fix-file-detection
2021-05-02 19:41:33 +02:00
Kim Kulling
71c48581f3
Merge pull request #3852 from krishty/3ds-namespace
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style fix: namespace instead of class with public static members
2021-05-02 19:41:04 +02:00
Kim Kulling
9e27afe353
Merge branch 'master' into 3ds-namespace
2021-05-02 17:38:29 +02:00
Kim Kulling
afdec791a6
Merge pull request #3795 from assimp/kimkulling-patch-3
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Fix formatter.
2021-05-02 17:38:16 +02:00
Kim Kulling
e278673fe7
Merge branch 'master' into 3ds-namespace
2021-05-02 15:08:11 +02:00
Krishty
e73a2ed5e0
style fix: namespace instead of class with public static members
2021-05-01 23:20:37 +02:00
Kim Kulling
6c429a9d82
Merge branch 'master' into kimkulling-patch-3
2021-05-01 19:29:37 +02:00
Kim Kulling
b516d940b6
Merge pull request #3826 from krishty/fix-3ds-matrix
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reverted regression in 3DS transformation (issue #3802 )
2021-05-01 12:02:24 +02:00
Kim Kulling
78132d666f
Merge branch 'master' into fix-3ds-matrix
2021-05-01 11:34:33 +02:00
Kim Kulling
f538b96e82
Merge pull request #3788 from BaldricS/SceneCombiner_Memory_Leaks
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Fix: Removing double delete of texture items after MergeScene.
2021-05-01 11:07:34 +02:00
Kim Kulling
7843b24e03
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-05-01 09:16:06 +02:00
Kim Kulling
d28e2e0a39
Merge pull request #3775 from diiigle/patch-1
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Add PBRT to exportable file formats list
2021-05-01 09:15:34 +02:00
Kim Kulling
2d51efa002
Merge branch 'master' into patch-1
2021-04-30 21:14:26 +02:00
Kim Kulling
911321b97b
Merge pull request #3765 from krishty/md2-mdc-const
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moved MD2/MDC tables from BSS to const data
2021-04-30 21:12:36 +02:00
Kim Kulling
2feda5b4b2
Merge branch 'master' into md2-mdc-const
2021-04-30 20:10:45 +02:00
Kim Kulling
9b36f62cb2
Merge pull request #3764 from krishty/empty-string-style
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style fix - initializing and assigning empty std::string properly
2021-04-30 20:10:18 +02:00
Kim Kulling
60f030ccbc
Merge branch 'master' into empty-string-style
2021-04-30 19:50:38 +02:00
Kim Kulling
9ef84a67f7
Merge pull request #3846 from assimp/issue_3831_update_zip
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closes https://github.com/assimp/assimp/issues/3831 : update zip
2021-04-30 18:00:55 +02:00
Kim Kulling
feeb89a1dd
closes https://github.com/assimp/assimp/issues/3831 : update zip
2021-04-30 16:49:15 +02:00
Kim Kulling
57091d761e
Merge branch 'master' into md2-mdc-const
2021-04-30 00:56:50 +02:00
Kim Kulling
0b92abe9b4
Merge branch 'master' into empty-string-style
2021-04-30 00:54:57 +02:00
Scott Baldric
f523b1e0d7
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-29 08:52:51 -05:00
Kim Kulling
96d0524fab
Merge pull request #3787 from ms-maxvollmer/ms-maxvollmer/importer_fixes
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Importer improvements
2021-04-28 20:42:06 +02:00
Kim Kulling
41e5acf060
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-28 20:26:38 +02:00
Kim Kulling
7dd870f88c
Merge pull request #3833 from assimp/kimkulling-fix_debug_crash
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Fix crash when reading 0 bytes
2021-04-28 20:26:30 +02:00
Kim Kulling
9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-28 20:25:10 +02:00
Kim Kulling
6abdd0cd3e
Fix crash when reading 0 bytes
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- This is a valid option so crash shall not happen
2021-04-28 16:38:22 +02:00
Scott Baldric
8e3fe6b30b
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-28 09:16:02 -05:00
Krishty
260cc6bd26
reverted regression in 3DS transformation (issue #3802 )
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The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Kim Kulling
74577ae3c7
Merge pull request #3822 from JC3/patch-2
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Remove newline from name of Blender importer.
2021-04-27 22:08:06 +02:00
Kim Kulling
30f55dcbbf
Merge branch 'master' into patch-2
2021-04-27 20:30:06 +02:00
Kim Kulling
9504957534
Merge pull request #3821 from JC3/patch-1
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Update aiProcess_PreTransformVertices docs to match behavior.
2021-04-27 20:29:21 +02:00
Jason C
3acd42c22e
Remove newline from name of Blender importer.
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Addresses #3797 .
Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Jason C
708d124745
Update aiProcess_PreTransformVertices docs to match behavior.
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Addresses #3820 , the easy way.
2021-04-26 19:42:22 -04:00
Max Vollmer (Microsoft Havok)
e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-26 14:53:32 +01:00
Kim Kulling
cd3e283bcb
Merge branch 'master' into kimkulling-patch-3
2021-04-23 18:03:40 +02:00
Scott Baldric
44834408c8
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-23 09:00:12 -05:00
Kim Kulling
21d7085be6
Merge pull request #3794 from assimp/kimkulling-patch-1
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Update Readme.md
2021-04-23 15:30:30 +02:00
Kim Kulling
0b14eb7523
Fix formatter.
2021-04-23 15:30:12 +02:00
Krishty
9dc66b0003
removed dead code
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BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Kim Kulling
4db4e7206d
Update Readme.md
2021-04-23 15:14:38 +02:00
Scott Baldric
359fcadd87
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-23 08:14:26 -05:00
Kim Kulling
574ea5acf9
Merge pull request #3793 from assimp/kimkulling-codacy_batch
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Add Codacy Badge
2021-04-23 15:13:55 +02:00
Krishty
196deea7ce
added missing file extensions to aiImporterDesc::mFileExtensions
2021-04-23 15:05:09 +02:00
Kim Kulling
31438a03a6
Add Codacy Badge
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- Add assimp to codacy
- Add batch to readme
2021-04-23 14:52:31 +02:00
Scott Baldric
4b47b7a552
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-23 07:42:32 -05:00
Kim Kulling
c8ad1cb078
Merge pull request #3763 from krishty/strip-useless-gltf-write
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fixed glTF export stuff being pulled into the EXE even if building wi…
2021-04-22 21:34:24 +02:00
Scott Baldric
aae3788247
Fix: Removing double delete of texture items.
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Textures were being double deleted after a merge scene because the
texture array wasn't being properly deleted at the end of merging.
Furthermore, the texture array was being sized to the number of
materials instead of the number of textures.
2021-04-22 08:49:47 -05:00