Commit Graph

11194 Commits (kimkulling/create_skeleton_data_issue_4015)

Author SHA1 Message Date
Kim Kulling 012ce30577
Merge branch 'master' into zero 2021-06-24 17:00:43 +02:00
Kim Kulling bd9b28bc45
Merge pull request #3955 from Evangel63/master
Add scene metadata for glTF2 files as allowed by the glTF2 specification
2021-06-24 17:00:16 +02:00
Kim Kulling d18d838812
Fix formatting 2021-06-24 16:18:11 +02:00
Kim Kulling b5350899b2
Merge branch 'master' into master 2021-06-24 16:15:51 +02:00
Kim Kulling 28ca0d13d3
Merge pull request #3966 from jerstlouis/master
include/material.h: Fixed broken C support
2021-06-24 16:15:21 +02:00
Kim Kulling 00bf757688
Update material.h 2021-06-24 13:28:49 +02:00
Jerome St-Louis 170063643c include/material.h: Fixed broken C support
- The aiGetMaterialFloat() and aiGetMaterialInteger() C preprocessor definitions were broken because:
   - They had a space before the opening parenthesis
   - Using material key definitions expanding 1 to argument into 3 breaks the invocation of macros expecting 5 parameters
2021-06-23 18:15:01 -04:00
Aaron Gokaslan 8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-23 10:10:28 -04:00
Pankaj Tyagi 6170c49155 Fixed:
1. FBX import is unable to read the texture UV rotation angle.
2. FBX export is unable to write the texture UV rotation angle.
2021-06-23 16:49:09 +05:30
Evangel63 e736538df3
Merge branch 'master' into master 2021-06-23 13:45:23 +10:00
Kim Kulling bf82caba18
Merge pull request #3954 from ihsinme/patch-1
the expression does not throw an exception.
2021-06-23 01:20:00 +02:00
Kim Kulling c447fc6892
Merge branch 'master' into patch-1 2021-06-23 01:08:40 +02:00
Kim Kulling 1faedc136a
Merge pull request #3952 from RichardTea/clean_gltf_pbr_brdf
First pass at simplifying PBR
2021-06-23 01:07:53 +02:00
Aaron Gokaslan 24d4be958d
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-22 14:42:51 -04:00
Aaron Gokaslan 544148a626 Fix code insertion duplication 2021-06-22 14:28:46 -04:00
Kim Kulling 760953c834
Merge branch 'master' into clean_gltf_pbr_brdf 2021-06-22 20:10:03 +02:00
Kim Kulling 36815b014b
Update FBXExporter.h 2021-06-22 20:05:16 +02:00
Kim Kulling 53d2cf975a
Merge pull request #3961 from andreasbuhr/patch-1
Replace swear words in IFCBoolean.cpp
2021-06-22 20:03:47 +02:00
Aaron Gokaslan b17c2f29e9 Replace noexcept with proper macro 2021-06-22 12:44:36 -04:00
Aaron Gokaslan 1650868701 Remove redundant include 2021-06-22 12:32:58 -04:00
Aaron Gokaslan 94c3abd841 Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
Kim Kulling 951d5158c5
Merge branch 'master' into patch-1 2021-06-22 09:42:30 +02:00
ihsinme d699e7b56e
Merge branch 'master' into patch-1 2021-06-22 09:48:25 +03:00
Kim Kulling 43a5c6c8e3
Merge pull request #3946 from mahiuchun/safe
glTF2: Make handling of embedded textures safer.
2021-06-21 19:02:43 +02:00
Kim Kulling 9512e9ac1e
Merge branch 'master' into safe 2021-06-21 17:53:17 +02:00
Kim Kulling 376b3b2eff
Merge pull request #3945 from mahiuchun/embed
Add GetEmbeddedTextureAndIndex() to aiScene.
2021-06-17 22:21:03 +02:00
Kim Kulling a8c75c34a1
Update scene.h
Add some more checks against nullptr dereferecnes.
2021-06-17 21:31:28 +02:00
Kim Kulling 089375bd63
Merge branch 'master' into embed 2021-06-17 21:22:36 +02:00
Hill Ma fe8c4ebd8c
Merge branch 'master' into zero 2021-06-16 10:18:41 -07:00
Andreas Buhr e27074594f
Replace swear words in IFCBoolean.cpp
Add a more gentle comment.
2021-06-16 18:58:41 +02:00
Kim Kulling fdb9ce6445
Merge pull request #3958 from mahiuchun/iosys
Fix issue #2873
2021-06-16 14:22:02 +02:00
Kim Kulling a34b9d1c95
Fix review findings 2021-06-16 11:21:31 +02:00
Hill Ma 148b8c66a8 glTF2: zero out extra space created by padding.
This makes resulting GLB deterministic.
2021-06-15 15:18:20 -07:00
Hill Ma af748755e1 Fix issue #2873 2021-06-15 13:20:12 -07:00
Kim Kulling a6558ca249
Merge branch 'master' into embed 2021-06-15 13:32:09 +02:00
ihsinme 6a78ef5652
Merge branch 'master' into patch-1 2021-06-15 09:42:05 +03:00
RichardTea a909341767 Merge remote-tracking branch 'origin/clean_gltf_pbr_brdf' into clean_gltf_pbr_brdf 2021-06-14 15:11:51 +01:00
RichardTea f412595887 Fix typo
Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea 985f3ee665 Fix glTFv2 texcoord/uv mapping
Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea fb039bb9eb Add glTFv2 Clearcoat import/export tests
Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea 4a66ec25d0 Standardise Clearcoat, Sheen and Transmission
Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea 4476352882 First pass at simplifying glTFv2 PBR
Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Kim Kulling a9b29abee6
Merge pull request #3938 from BaldricS/Fix_SceneCombiner_Texture_Reindexing
SceneCombiner memory issues when re-indexing textures.
2021-06-14 15:40:25 +02:00
Kim Kulling 9a851cac7b
Merge branch 'master' into Fix_SceneCombiner_Texture_Reindexing 2021-06-14 14:47:15 +02:00
Kim Kulling a0388b1727
Merge pull request #3918 from Nodrev/fbx-lights-export
Adding basic support for lights in FBX exporter
2021-06-14 14:46:36 +02:00
Evangel 064ffc625b Const qualify aiMetadata::HasKey 2021-06-14 12:21:29 +10:00
Evangel 3de20af3cc Renamed glTF2::Object::extensions to customExtensions to avoid shadowing in other subclasses. 2021-06-12 13:16:53 +10:00
Evangel a7a30baf27 Renamed local variable to avoid shadowing member variable. 2021-06-12 13:08:14 +10:00
Evangel 7f0efa0866 Added ReadExtensions to glTF2::Object, so all objects now have their extensions read.
Importer is the only place that needs to be modified to make them available on the Assimp side now.
2021-06-12 12:50:44 +10:00
Evangel 5be2330fbb Added CustomExtension to glTF2::Object so that all subclasses have it instead of doing it piecemeal. 2021-06-12 12:20:40 +10:00