Dominik Madarász
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331ee39672
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introduce block_id
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2021-11-03 19:04:34 +01:00 |
Dominik Madarász
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f6bc4d3d44
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update zpl and fix conveyor belt speed
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2021-11-03 15:31:10 +01:00 |
Dominik Madarász
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6405e59117
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update zpl
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2021-11-03 15:02:30 +01:00 |
Dominik Madarász
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4ee2524773
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build mode straight lines support
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2021-11-02 19:14:54 +01:00 |
Dominik Madarász
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42a58ef5fb
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directional build mode
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2021-11-02 18:58:55 +01:00 |
Dominik Madarász
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f8da96b968
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make item system depend on assets
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2021-11-02 11:48:32 +01:00 |
Dominik Madarász
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9482b41fb9
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keystate activators
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2021-11-02 10:22:04 +01:00 |
Vladyslav Hrytsenko
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a7c060660e
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Merge branch 'master' of github.com:zpl-c/eco2d
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2021-11-01 21:34:42 +02:00 |
Vladyslav Hrytsenko
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7c3950cd11
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code: updated vehicle steering system
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2021-11-01 21:34:38 +02:00 |
Dominik Madarász
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67ca6d4dba
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CRLF to LF
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2021-11-01 19:55:13 +01:00 |
Vladyslav Hrytsenko
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01eff09e49
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code: added new steering behavior
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2021-11-01 20:37:09 +02:00 |
Vladyslav Hrytsenko
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f14f3cdaef
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code: changed line endings
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2021-11-01 20:36:26 +02:00 |
Dominik Madarász
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e18ff55518
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build mode
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2021-11-01 18:35:33 +01:00 |
Dominik Madarász
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296857df71
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Improve hashtable entry removal performance
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2021-10-28 16:05:17 +02:00 |
Dominik Madarász
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a589845065
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Improve overall motion + single-player now pushes out fast layer as fast as possible
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2021-10-27 15:14:46 +02:00 |
Dominik Madarász
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a607515424
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Make vehicles fully framerate independent
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2021-10-27 14:32:52 +02:00 |
Dominik Madarász
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4ca2dc4e96
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Ensure our delta time is capped to avoid huge calculation errors
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2021-10-27 11:31:42 +02:00 |
Dominik Madarász
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4be5ee9b61
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Enable prediction on SP
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2021-10-27 00:32:40 +02:00 |
Dominik Madarász
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6f57fb178a
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Ensure physics aren't tied to framerate
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2021-10-27 00:22:54 +02:00 |
Dominik Madarász
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98adee996c
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no item merging for now
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2021-09-09 09:46:22 +02:00 |
Dominik Madarász
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9ed12e35f6
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don't enter 2 cars at once on overlap
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2021-09-09 00:10:11 +02:00 |
Dominik Madarász
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4449738580
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various networking improvements
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2021-09-08 18:53:50 +02:00 |
Dominik Madarász
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8b437d53cd
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Add compat layer for v2 demos
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2021-09-08 11:52:11 +02:00 |
Dominik Madarász
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56b7b30684
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retain steering wheel on exit
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2021-08-30 20:05:43 +02:00 |
Dominik Madarász
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b45ed4fa75
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small changes
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2021-08-30 18:14:35 +02:00 |
Dominik Madarász
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36232e1e20
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inventory system
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2021-08-30 17:50:05 +02:00 |
Dominik Madarász
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25e9b9e57e
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code: add 2nd world layer
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2021-08-30 11:59:36 +02:00 |
Dominik Madarász
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083b89abd3
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further physics improvements
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2021-08-29 17:56:58 +02:00 |
Dominik Madarász
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936658056a
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rework vehicle driving model
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2021-08-29 14:59:00 +02:00 |
Dominik Madarász
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3cda4cc334
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introduce collision bounciness
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2021-08-29 13:48:54 +02:00 |
Dominik Madarász
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d81de3b63a
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debug drawing api + physics tweaks
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2021-08-29 12:48:29 +02:00 |
Dominik Madarász
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76e4e81281
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phys: improve movement
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2021-08-11 18:19:10 +02:00 |
Dominik Madarász
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44673b5030
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demo: ice rink test
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2021-08-11 12:22:46 +02:00 |
Dominik Madarász
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27bdc1f3a1
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code: reenable demo replace block
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2021-08-11 11:24:44 +02:00 |
Dominik Madarász
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ba345065bb
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code: fix ents on Vehicle UnSet
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2021-08-11 10:54:52 +02:00 |
Dominik Madarász
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9b829074d4
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code: update flecs & rework vehicle enter/leave states
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2021-08-11 10:45:23 +02:00 |
Dominik Madarász
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a1c6255b7d
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debug: improve conds
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2021-08-11 01:06:12 +02:00 |
Dominik Madarász
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f74b66e7b4
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code: various improvements
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2021-08-11 00:02:11 +02:00 |
Dominik Madarász
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6274bb34b0
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code: small tweaks
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2021-08-10 17:42:23 +02:00 |
Dominik Madarász
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f7ee8d0f11
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code: improve vehicle physics
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2021-08-10 13:19:45 +02:00 |
Dominik Madarász
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420411ae4f
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chore: reorganize source files
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2021-07-28 11:49:09 +02:00 |
Dominik Madarász
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2370bd4ea0
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game: health, pain and regen
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2021-07-27 18:34:31 +02:00 |
Dominik Madarász
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5212aedf92
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world: add Classify component
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2021-07-27 17:57:50 +02:00 |
Dominik Madarász
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934aaf565f
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ecs: remove name prefix
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2021-07-27 14:51:42 +02:00 |
Dominik Madarász
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498fa25e36
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ecs: code reduction
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2021-07-27 14:47:05 +02:00 |
Dominik Madarász
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022f3870b8
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ecs: refactor modules
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2021-07-27 14:43:26 +02:00 |
Dominik Madarász
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3e59e59881
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demo: reduce code
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2021-07-27 13:41:02 +02:00 |
Dominik Madarász
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0cb52303ae
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world: rebake chunk tex on change
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2021-07-27 13:30:43 +02:00 |
Dominik Madarász
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d0ff81b570
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code: many improvements and fixes
Changelog:
- fixed world repetition bug caused by wrong indexing 🎉
- wall collisions
- tile-based drag movement multiplier
- various optimizations
- raised default NPC count to 10k
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2021-07-26 21:06:49 +02:00 |
Dominik Madarász
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99a65431d8
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physics: handle entity collisions
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2021-07-26 17:53:18 +02:00 |