Dominik Madarász
|
0ca80b7441
|
dont draw nametags for EKIND_THING
|
2021-05-13 14:56:30 +02:00 |
Dominik Madarász
|
a4bd8197b9
|
dont measure debug_draw in PROF_RENDER scope
|
2021-05-13 14:45:39 +02:00 |
Dominik Madarász
|
b4701807f3
|
add debug ui btn support
|
2021-05-13 14:36:07 +02:00 |
Dominik Madarász
|
eb65910d15
|
implement debug ui + profiling
|
2021-05-13 14:17:44 +02:00 |
Dominik Madarász
|
16bcb94158
|
add texgen code wip
|
2021-05-12 19:38:11 +02:00 |
Dominik Madarász
|
6621d248b8
|
introduce basic asset system
|
2021-05-12 19:26:41 +02:00 |
Dominik Madarász
|
b4ae2d01df
|
store Image instead of Texture in blocks
|
2021-05-12 18:38:47 +02:00 |
Dominik Madarász
|
e5b99d829f
|
introduce wip block texgen
|
2021-05-12 18:28:39 +02:00 |
Dominik Madarász
|
fb5c2fae86
|
restructure the project, again
|
2021-05-12 17:50:30 +02:00 |
Dominik Madarász
|
884f10e6ec
|
code cleanup + fixes
|
2021-05-12 16:42:22 +02:00 |
Dominik Madarász
|
1c72255e09
|
small worldgen reorg
|
2021-05-12 16:02:12 +02:00 |
Dominik Madarász
|
468a78873c
|
world zoom out overlay
|
2021-05-12 15:30:44 +02:00 |
Dominik Madarász
|
87319250b4
|
improve camera zoom
|
2021-05-10 18:02:23 +02:00 |
Dominik Madarász
|
3dc99c9198
|
update flecs to 2.3.2
|
2021-05-10 16:41:13 +02:00 |
Dominik Madarász
|
5d9f44f2b0
|
pkt_send_librg_update
|
2021-05-10 16:33:32 +02:00 |
Dominik Madarász
|
f1a7c96135
|
simplify project structure
|
2021-05-10 13:27:01 +02:00 |
Dominik Madarász
|
d14b8246f5
|
delete entities w/o fadeout if current view isn't active
|
2021-05-10 11:58:59 +02:00 |
Dominik Madarász
|
bb48704bd6
|
entity_view warn fixes
|
2021-05-10 11:40:56 +02:00 |
Dominik Madarász
|
3327a6d8b3
|
world cleanup
|
2021-05-10 11:35:04 +02:00 |
Dominik Madarász
|
5087dbcc2d
|
exclude chunks from updates
|
2021-05-10 11:24:55 +02:00 |
Dominik Madarász
|
26bc38b492
|
project cleanup
|
2021-05-10 10:43:05 +02:00 |
Vladyslav Hrytsenko
|
f8a856b05d
|
code: more fixes for mac
|
2021-05-10 10:10:26 +03:00 |
Dominik Madarász
|
7df3155f4f
|
pred changes
|
2021-05-10 08:30:03 +02:00 |
Vladyslav Hrytsenko
|
5254455872
|
code: fixes for macos
|
2021-05-10 09:28:56 +03:00 |
Dominik Madarász
|
68f274580a
|
chunk streaming alpha transition
|
2021-05-10 00:40:25 +02:00 |
Dominik Madarász
|
db0517eb3f
|
EVERYTHING IS SO SMOOTH NOW
|
2021-05-09 21:12:11 +02:00 |
Dominik Madarász
|
cbb3d37141
|
perf improvements
|
2021-05-09 18:25:34 +02:00 |
Dominik Madarász
|
30da3e9a1b
|
layered streaming
|
2021-05-09 16:41:19 +02:00 |
Dominik Madarász
|
7c39e51a07
|
improve prediction code + layer updates
|
2021-05-09 15:52:46 +02:00 |
Dominik Madarász
|
074a3c601f
|
small prediction tweaks
|
2021-05-09 12:29:59 +02:00 |
Dominik Madarász
|
7d1e5c1d61
|
added basic prediction + pkt_dump_struct
|
2021-05-09 12:27:10 +02:00 |
Dominik Madarász
|
c5df24cefc
|
some world fixes
|
2021-05-08 22:32:31 +02:00 |
Dominik Madarász
|
de93637d9a
|
fix mouse movement speed
|
2021-05-08 18:38:33 +02:00 |
Dominik Madarász
|
d4aab12811
|
increase limits
|
2021-05-08 18:10:34 +02:00 |
Dominik Madarász
|
8b3e26667e
|
improve player movement
|
2021-05-08 17:48:09 +02:00 |
Dominik Madarász
|
489b75d9c1
|
improve debug ground rendering
|
2021-05-08 17:42:47 +02:00 |
Dominik Madarász
|
b4bc76719f
|
ensure cam zoom is wld scale dependent
|
2021-05-08 15:35:53 +02:00 |
Dominik Madarász
|
2320ba8eec
|
prep world updater for upcoming librg update
|
2021-05-08 11:59:32 +02:00 |
Dominik Madarász
|
d7975eacb7
|
introduce HandleCollisions system
|
2021-05-08 11:22:25 +02:00 |
Dominik Madarász
|
6a8e5286ea
|
small changes
|
2021-05-08 11:06:53 +02:00 |
Dominik Madarász
|
235acfa122
|
wip demo npc test
|
2021-05-08 11:05:15 +02:00 |
Dominik Madarász
|
6b4d5d467a
|
use EcsPostUpdate for tracker upd
|
2021-05-08 10:08:37 +02:00 |
Dominik Madarász
|
178ca92ff7
|
phys changes
|
2021-05-08 10:03:18 +02:00 |
Dominik Madarász
|
d5f150619d
|
add world boundary collision
|
2021-05-08 09:18:50 +02:00 |
Dominik Madarász
|
9612846d79
|
addt'l world dim changes
|
2021-05-08 09:07:24 +02:00 |
Dominik Madarász
|
57b1193ef1
|
world_size -> chunk_amount
|
2021-05-08 08:55:12 +02:00 |
Dominik Madarász
|
ad4167b4f7
|
rework world scaling + flecs dash on/off switch
|
2021-05-08 02:21:27 +02:00 |
Dominik Madarász
|
9719d19aea
|
rmb to move with mouse
|
2021-05-08 00:11:09 +02:00 |
Dominik Madarász
|
7e55d21c5f
|
tweak camera speed and rand plr pos
|
2021-05-07 22:53:45 +02:00 |
Dominik Madarász
|
ef8788d51e
|
improve world rendering + nametags
|
2021-05-07 22:48:15 +02:00 |
Dominik Madarász
|
ef2ae5a1e6
|
improve move system
|
2021-05-07 17:24:22 +02:00 |
Dominik Madarász
|
1ad39ad67e
|
player movement impl wip
|
2021-05-07 16:43:54 +02:00 |
Dominik Madarász
|
1b06c13f5e
|
camera zoom
|
2021-05-07 14:27:51 +02:00 |
Dominik Madarász
|
2ddf1e48fd
|
camera follow player + lerp
|
2021-05-07 13:47:45 +02:00 |
Dominik Madarász
|
51c31d9777
|
project cleanup
|
2021-05-07 12:51:32 +02:00 |
Dominik Madarász
|
f204fbef58
|
wip
inlife: librg stuff:
- check git merge
|
2021-05-06 23:45:55 +02:00 |
Dominik Madarász
|
d9bfd072c2
|
finalize packing changes
|
2021-05-06 20:24:01 +02:00 |
Dominik Madarász
|
16617d7109
|
wip packing
|
2021-05-06 18:26:52 +02:00 |
Dominik Madarász
|
97b4cc6864
|
refactor the world system
|
2021-05-06 17:30:38 +02:00 |
Dominik Madarász
|
8c122607a8
|
wip librg stuff
|
2021-05-06 09:56:38 +02:00 |
Dominik Madarász
|
87018a963a
|
librg events wip
|
2021-05-06 00:03:43 +02:00 |
Dominik Madarász
|
df6e844c98
|
code cleanup
|
2021-05-05 16:00:10 +02:00 |
Dominik Madarász
|
f5f35d0187
|
update librg every 100ms
|
2021-05-05 15:52:28 +02:00 |
Dominik Madarász
|
ed3eaa2b89
|
basic librg integration + new packets
|
2021-05-05 15:14:02 +02:00 |
Dominik Madarász
|
14fd6dd634
|
add camera
|
2021-05-05 12:14:52 +02:00 |
Dominik Madarász
|
c679773e51
|
entity_view + packets changes
|
2021-05-05 11:25:05 +02:00 |
Dominik Madarász
|
3af10cd782
|
simplify/reduce player spawn flow
|
2021-05-05 09:55:45 +02:00 |
Dominik Madarász
|
2094d416c8
|
add pkt_pack_desc_args
|
2021-05-04 23:12:32 +02:00 |
Dominik Madarász
|
55ea1e740f
|
display conn status
|
2021-05-04 22:44:55 +02:00 |
Dominik Madarász
|
dbc7617f61
|
allow client to generate_minimap
|
2021-05-04 22:32:12 +02:00 |
Dominik Madarász
|
5d824bbd27
|
introduce game api layer
|
2021-05-04 21:45:51 +02:00 |
Dominik Madarász
|
e85b15d5f1
|
fix MP support
|
2021-05-04 21:22:55 +02:00 |
Dominik Madarász
|
e5d45a8c67
|
the rest
|
2021-05-04 19:41:30 +02:00 |
Dominik Madarász
|
481cabf74b
|
major refactor
|
2021-05-04 19:39:50 +02:00 |
Dominik Madarász
|
3a54a77371
|
rem func
|
2021-05-04 16:05:25 +02:00 |
Dominik Madarász
|
8055302bdf
|
rle compression for binary blobs
|
2021-05-04 16:01:47 +02:00 |
Dominik Madarász
|
44ade35dd0
|
write data packer + add playground app
|
2021-05-04 13:04:15 +02:00 |
Dominik Madarász
|
a4ce84c5f9
|
simplify unpacking process
|
2021-05-04 10:08:00 +02:00 |
Dominik Madarász
|
5b2db7cd78
|
define SERVER
|
2021-05-04 02:01:31 +02:00 |
Dominik Madarász
|
cf955ef3fb
|
additional packing helpers
|
2021-05-04 01:57:19 +02:00 |
Dominik Madarász
|
93c68ee3c8
|
pkt_unpack_struct
|
2021-05-04 01:38:47 +02:00 |
Dominik Madarász
|
b135b62a2b
|
small progress on packing
|
2021-05-04 00:44:39 +02:00 |
Dominik Madarász
|
738b612798
|
small changes + win32 support
|
2021-05-03 21:53:28 +02:00 |
Dominik Madarász
|
a2025bdb35
|
wip: stuff from yt
|
2021-01-26 20:16:08 +01:00 |
Dominik Madarász
|
26dc40451a
|
set client name
|
2021-01-25 07:38:02 +01:00 |
Dominik Madarász
|
594df6c087
|
fixes
|
2021-01-23 19:24:52 +01:00 |
Dominik Madarász
|
a906afea7b
|
MoveWalk
|
2021-01-19 15:58:16 +01:00 |
Dominik Madarász
|
50a750ab2d
|
code: move raylib to FindRaylib.cmake
|
2021-01-19 12:02:17 +01:00 |
Dominik Madarász
|
7a246e4e44
|
small tweaks
|
2021-01-19 11:47:54 +01:00 |
Dominik Madarász
|
9085ae8da2
|
code: make modules standalone
|
2021-01-19 11:43:56 +01:00 |
Dominik Madarász
|
f241a0d280
|
code: modules built as static lib
|
2021-01-19 11:34:11 +01:00 |
Dominik Madarász
|
12d9f2da1b
|
code: components -> modules
|
2021-01-19 11:31:23 +01:00 |
Dominik Madarász
|
59e82f618d
|
code: cleanup
|
2021-01-19 11:20:21 +01:00 |
Dominik Madarász
|
8f44f5eec9
|
code: refactor components
|
2021-01-19 11:19:12 +01:00 |
Dominik Madarász
|
294d35c0c4
|
cmake: further cleanup
|
2021-01-19 10:57:08 +01:00 |
Dominik Madarász
|
52d61551a9
|
cmake: reorganize project structure
|
2021-01-19 10:44:43 +01:00 |
Dominik Madarász
|
d744f37ac4
|
use ECS_ALIAS
|
2021-01-18 17:54:25 +01:00 |
Dominik Madarász
|
b2cf7e001b
|
deps: add flecs-dash
|
2021-01-18 17:40:47 +01:00 |
Dominik Madarász
|
de5554cecc
|
code: basic asset descriptions
|
2021-01-18 15:46:11 +01:00 |
Dominik Madarász
|
872273c42b
|
deps: updated flecs to 2.3.0
|
2021-01-18 15:03:08 +01:00 |