Dominik Madarász
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0a6f2485a2
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fix: small changes
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2021-08-11 21:51:15 +02:00 |
Dominik Madarász
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7c587faba6
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code: make hybrid render mode
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2021-08-11 21:26:44 +02:00 |
Dominik Madarász
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49cd83fd6a
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3d: small tweaks
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2021-08-11 21:02:03 +02:00 |
Dominik Madarász
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3bdaa7a921
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code: use 2D renderer by default
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2021-08-11 19:43:29 +02:00 |
Dominik Madarász
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3b54750127
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gfx: experimental 3d rendering
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2021-08-11 19:38:24 +02:00 |
Dominik Madarász
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76e4e81281
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phys: improve movement
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2021-08-11 18:19:10 +02:00 |
Dominik Madarász
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c5849da051
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code: rewrite assertions
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2021-08-11 15:49:44 +02:00 |
Dominik Madarász
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5d7b275c87
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fix: move conn status to platform
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2021-08-11 15:01:24 +02:00 |
Dominik Madarász
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ac7030bf2b
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platform: improve draw
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2021-08-11 14:59:29 +02:00 |
Dominik Madarász
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c1ab9a2faf
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code: additional platform rework
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2021-08-11 14:23:40 +02:00 |
Dominik Madarász
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d0a31f78a5
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cli: refactor renderer
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2021-08-11 14:16:23 +02:00 |
Dominik Madarász
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44673b5030
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demo: ice rink test
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2021-08-11 12:22:46 +02:00 |
Dominik Madarász
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27bdc1f3a1
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code: reenable demo replace block
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2021-08-11 11:24:44 +02:00 |
Dominik Madarász
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ba345065bb
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code: fix ents on Vehicle UnSet
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2021-08-11 10:54:52 +02:00 |
Dominik Madarász
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9b829074d4
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code: update flecs & rework vehicle enter/leave states
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2021-08-11 10:45:23 +02:00 |
Dominik Madarász
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275cdc65ab
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code: fix small replay store bug
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2021-08-11 01:39:31 +02:00 |
Dominik Madarász
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5e2ddb40d4
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ui: fix load op for replay
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2021-08-11 01:19:00 +02:00 |
Dominik Madarász
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57c3be0773
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blocks: randomize rotation
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2021-08-11 01:12:28 +02:00 |
Dominik Madarász
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a1c6255b7d
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debug: improve conds
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2021-08-11 01:06:12 +02:00 |
Dominik Madarász
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f74b66e7b4
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code: various improvements
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2021-08-11 00:02:11 +02:00 |
Dominik Madarász
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401edb98c9
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replay: remove temp actors
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2021-08-10 21:18:40 +02:00 |
Dominik Madarász
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d887a0987d
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code: Improvements to the replay system
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2021-08-10 20:31:05 +02:00 |
Dominik Madarász
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3c46cca96d
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replay: add more debug features
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2021-08-10 18:09:17 +02:00 |
Dominik Madarász
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6274bb34b0
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code: small tweaks
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2021-08-10 17:42:23 +02:00 |
Dominik Madarász
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f56c45e195
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code: demo record/playback feature
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2021-08-10 17:21:25 +02:00 |
Dominik Madarász
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f7ee8d0f11
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code: improve vehicle physics
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2021-08-10 13:19:45 +02:00 |
Dominik Madarász
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ef2b6cd68e
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code: improve vehicle code
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2021-08-09 21:04:23 +02:00 |
Dominik Madarász
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e00b8d7e5f
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code: add vehicle handling
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2021-08-09 20:58:52 +02:00 |
Dominik Madarász
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d1016f68a0
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code: add basic vehicle logic
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2021-08-09 19:30:39 +02:00 |
Dominik Madarász
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626457e1b9
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world: access all components globally!
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2021-08-09 17:18:34 +02:00 |
Dominik Madarász
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55ad205441
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pkt: PKT_KEEP_IF implementation
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2021-08-09 16:33:46 +02:00 |
Dominik Madarász
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83fa4b6daf
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sync: skip hp data for chunks
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2021-08-09 15:59:50 +02:00 |
Dominik Madarász
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c28925cc07
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pkt: fix conditional streaming
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2021-08-09 15:57:56 +02:00 |
Dominik Madarász
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999763f197
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code: various bits and pieces
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2021-08-09 15:35:47 +02:00 |
Dominik Madarász
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420411ae4f
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chore: reorganize source files
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2021-07-28 11:49:09 +02:00 |
Dominik Madarász
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2370bd4ea0
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game: health, pain and regen
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2021-07-27 18:34:31 +02:00 |
Dominik Madarász
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5212aedf92
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world: add Classify component
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2021-07-27 17:57:50 +02:00 |
Dominik Madarász
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a43360161c
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ecs: simplify access to components
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2021-07-27 15:36:24 +02:00 |
Dominik Madarász
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6b2f049704
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camera: instant follow on the first entity
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2021-07-27 15:01:17 +02:00 |
Dominik Madarász
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934aaf565f
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ecs: remove name prefix
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2021-07-27 14:51:42 +02:00 |
Dominik Madarász
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498fa25e36
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ecs: code reduction
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2021-07-27 14:47:05 +02:00 |
Dominik Madarász
|
022f3870b8
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ecs: refactor modules
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2021-07-27 14:43:26 +02:00 |
Dominik Madarász
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3e59e59881
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demo: reduce code
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2021-07-27 13:41:02 +02:00 |
Dominik Madarász
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0cb52303ae
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world: rebake chunk tex on change
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2021-07-27 13:30:43 +02:00 |
Dominik Madarász
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d0ff81b570
|
code: many improvements and fixes
Changelog:
- fixed world repetition bug caused by wrong indexing 🎉
- wall collisions
- tile-based drag movement multiplier
- various optimizations
- raised default NPC count to 10k
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2021-07-26 21:06:49 +02:00 |
Dominik Madarász
|
99a65431d8
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physics: handle entity collisions
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2021-07-26 17:53:18 +02:00 |
Dominik Madarász
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37dc992c2e
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video: flip chunk tex
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2021-07-19 18:16:34 +02:00 |
Dominik Madarász
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7977c60922
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video: perform chunk baking on GPU side
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2021-07-19 18:03:31 +02:00 |
Dominik Madarász
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ee0db9c8c1
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world: fix chunk partitioning
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2021-07-19 10:28:23 +02:00 |
Dominik Madarász
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20ad88adf4
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worldgen: improve noisy shaper
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2021-07-19 09:56:15 +02:00 |