.. |
3DS
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prevent accidental lower casing material names in ReplaceDefaultMaterial
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2019-10-25 10:18:27 +03:00 |
3MF
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Fix memory leak in Collada ZAE and 3MF ZipFile reading
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2019-07-25 09:54:39 +01:00 |
AC
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
AMF
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prefer prefix ++/-- operators for non-primitive types
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2019-09-03 07:55:27 +02:00 |
ASE
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
Assbin
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
Assjson
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Add unit test of valid and unique Exporter IDs, rename assjson id
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2019-07-25 13:38:49 +01:00 |
Assxml
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
B3D
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Update B3DImporter.cpp
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2019-12-04 21:25:17 +01:00 |
BVH
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
Blender
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rewrite include paths for Hunter packages
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2019-06-13 21:32:36 -07:00 |
C4D
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
CApi
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
COB
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Add unittest for json.
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2019-07-12 16:08:51 +02:00 |
CSM
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
Collada
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Add common metadata to Collada
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2019-12-09 14:05:41 +00:00 |
Common
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Update Importer.cpp
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2019-12-07 09:18:45 +01:00 |
DXF
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
FBX
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Merge branch 'master' into ModellerMetaData
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2019-12-06 21:19:29 +01:00 |
HMP
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
Importer
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closes https://github.com/assimp/assimp/issues/2809: fix crash for special ifc file.
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2019-12-08 10:12:14 +01:00 |
Irr
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Cleanup the public headers.
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2019-10-11 13:27:36 +02:00 |
LWO
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Remove cout calls from FBX, LWO and B3D
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2019-12-02 11:56:55 +00:00 |
LWS
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
M3D
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Update M3DWrapper.h
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2019-12-04 14:05:46 +00:00 |
MD2
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fix compiler warnings.
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2019-09-22 10:15:44 +02:00 |
MD3
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
MD4
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
MD5
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fix compiler warnings.
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2019-09-22 10:15:44 +02:00 |
MDC
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Fix the compile pass, still unresolved symbols.
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2019-06-10 23:26:00 +02:00 |
MDL
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Cleanup the public headers.
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2019-10-11 13:27:36 +02:00 |
MMD
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rewrite include paths for Hunter packages
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2019-06-13 21:32:36 -07:00 |
MS3D
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
Material
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Fix aiGetMaterialUVTransform which assumed the data was 4 floats when in fact it is 5 floats. Fixes and issue seen in #2119.
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2019-11-26 18:17:35 +11:00 |
NDO
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
NFF
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
OFF
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
Obj
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fix regression
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2019-09-19 08:07:55 +02:00 |
Ogre
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Merge branch 'master' into reorg
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2019-06-11 00:22:50 +02:00 |
OpenGEX
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code fixes for Hunter-based build
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2019-06-13 21:32:37 -07:00 |
Ply
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Cleanup the public headers.
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2019-10-11 13:27:36 +02:00 |
PostProcessing
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fix invalid cast.
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2019-11-18 18:43:28 +01:00 |
Q3BSP
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Convert Q3BSP Importer to use ZipArchiveIOSystem
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2019-07-25 10:13:53 +01:00 |
Q3D
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
Raw
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
SIB
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rewrite include paths for Hunter packages
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2019-06-13 21:32:36 -07:00 |
SMD
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
STL
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Fix white ambient in STL loader.
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2019-07-25 10:28:09 +02:00 |
Step
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Add configuration of text format precision
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2019-06-20 18:11:11 +01:00 |
Terragen
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
Unreal
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Update UnrealLoader.h
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2019-07-20 10:10:17 +02:00 |
X
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Issue 2603
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2019-09-15 13:05:04 +01:00 |
X3D
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prefer prefix ++/-- operators for non-primitive types
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2019-09-10 07:54:07 +02:00 |
XGL
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Reorg of code.
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2019-06-06 14:45:43 +02:00 |
glTF
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Fix and test for GLTF.
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2019-12-05 13:52:34 +00:00 |
glTF2
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More checking
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2019-12-05 12:33:00 +00:00 |
res
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Add git commit, original filename to DLL PE header
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2019-08-21 15:54:14 +01:00 |
.editorconfig
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Implemented: Add editor config for source code
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2015-06-28 15:50:57 -06:00 |
CMakeLists.txt
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Add common metadata to Collada
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2019-12-09 14:05:41 +00:00 |