assimp/code
aramis_acg 9fc698bb2f Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
Further work on LWO materials, writes wrap amount to UV transform property now.
NFFLoader generates spherical UV coordinates now (for spheres and all platonic solids except hexahedrons)
Importer doesn't catch exceptions in debug builds.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@252 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-26 22:03:14 +00:00
..
extra Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
irrXML Fixed x64 compilation problem cause of an int 3 asm instruction. 2008-11-02 14:29:46 +00:00
res git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@99 67173fc5-114c-0410-ac8e-9d2fd5bffc1f 2008-08-08 18:29:05 +00:00
3DSConverter.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
3DSHelper.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
3DSLoader.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
3DSLoader.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
ACLoader.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
ACLoader.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
ASELoader.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
ASELoader.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ASEParser.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
ASEParser.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
Assimp.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
AssimpPCH.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
AssimpPCH.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
B3DImporter.cpp Updated B3D Loader, added Mark Sibly to the list of contributors. 2008-11-11 19:02:51 +00:00
B3DImporter.h Updated B3D Loader, added Mark Sibly to the list of contributors. 2008-11-11 19:02:51 +00:00
BVHLoader.cpp - BVH-Loader more or less final now. Reads motion capturing date which plays fine in the viewer, just mirrored ATM. 2008-11-03 17:59:04 +00:00
BVHLoader.h Kill g++ compiler warning (no newline at end of file). 2008-11-09 15:57:03 +00:00
BaseImporter.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
BaseImporter.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
BaseProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
BaseProcess.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ByteSwap.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
CalcTangentsProcess.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
CalcTangentsProcess.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
ColladaHelper.h - Bugfix: ColladaLoader node rotation was miscalculated 2008-11-26 15:45:34 +00:00
ColladaLoader.cpp - Bugfix: ColladaLoader node rotation was miscalculated 2008-11-26 15:45:34 +00:00
ColladaLoader.h - Bugfix: ColladaLoader node rotation was miscalculated 2008-11-26 15:45:34 +00:00
ColladaParser.cpp - Bugfix: ColladaLoader node rotation was miscalculated 2008-11-26 15:45:34 +00:00
ColladaParser.h - Bugfix: ColladaLoader node rotation was miscalculated 2008-11-26 15:45:34 +00:00
ComputeUVMappingProcess.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
ComputeUVMappingProcess.h Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
ConvertToLHProcess.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
ConvertToLHProcess.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
DXFLoader.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
DXFLoader.h - removed implementation headers from the public interface 2008-10-29 22:02:00 +00:00
DefaultIOStream.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
DefaultIOStream.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
DefaultIOSystem.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
DefaultIOSystem.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
DefaultLogger.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
FileLogStream.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
FindDegenerates.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
FindDegenerates.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
FindInvalidDataProcess.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
FindInvalidDataProcess.h Added ScenePreProcessor helper class to add missing dummy animation channels. 2008-11-02 16:58:31 +00:00
FixNormalsStep.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
FixNormalsStep.h ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00
GenFaceNormalsProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
GenFaceNormalsProcess.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
GenVertexNormalsProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
GenVertexNormalsProcess.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
GenericProperty.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
HMPFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
HMPLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
HMPLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
HalfLifeFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
Hash.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
IFF.h worked on getting assimpl compiled on BE 2008-10-28 23:18:06 +00:00
IRRLoader.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
IRRLoader.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
IRRMeshLoader.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
IRRMeshLoader.h Further work on the IRR and IRRMESH loaders. IRR is still WIP, IRRMESH loads lightmaps correctly now. 2008-11-05 12:26:11 +00:00
Importer.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
ImproveCacheLocality.cpp Fixed third-person camera movement bug in the viewer. 2008-10-27 00:36:26 +00:00
ImproveCacheLocality.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
JoinVerticesProcess.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
JoinVerticesProcess.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
LWOBLoader.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOFileData.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOLoader.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOLoader.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOMaterial.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
LWSLoader.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
LWSLoader.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
LimitBoneWeightsProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
LimitBoneWeightsProcess.h Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials. 2008-08-09 22:39:57 +00:00
MD2FileData.h - Fixed a bug in FindInvalidData causing some animation channels to be lost 2008-11-01 15:14:00 +00:00
MD2Loader.cpp - Fixed a bug in FindInvalidData causing some animation channels to be lost 2008-11-01 15:14:00 +00:00
MD2Loader.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
MD2NormalTable.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
MD3FileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MD3Loader.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
MD3Loader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MD5Loader.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
MD5Loader.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
MD5Parser.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
MD5Parser.h Fixes for some warnings in the gcc4 linux 64 build. 2008-09-13 09:01:24 +00:00
MDCFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDCLoader.cpp worked on getting assimpl compiled on BE 2008-10-28 23:18:06 +00:00
MDCLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDCNormalTable.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDLDefaultColorMap.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
MDLFileData.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
MDLLoader.cpp a first version for mdl7 loading on BE is now working (still one warning of a missed uv index) 2008-11-02 23:35:45 +00:00
MDLLoader.h worked on be stuff for mdl loader 2008-11-02 22:21:07 +00:00
MDLMaterialLoader.cpp worked on be stuff for mdl loader 2008-11-02 22:21:07 +00:00
MDRFileData.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
MDRLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
MDRLoader.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
MaterialSystem.cpp Fixed a small bug in aiGetMaterialTexture 2008-11-16 23:26:21 +00:00
MaterialSystem.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
NFFLoader.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
NFFLoader.h Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
OFFLoader.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
OFFLoader.h Added RAW Loader. Tested with various configurations, seems to work. 2008-09-16 16:17:32 +00:00
ObjFileData.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ObjFileImporter.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
ObjFileImporter.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjFileMtlImporter.cpp - Refactorized obj-material-loader: removed duplicated float separation and made it to a template. 2008-11-09 18:22:01 +00:00
ObjFileMtlImporter.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjFileParser.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
ObjFileParser.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjTools.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
OptimizeGraphProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
OptimizeGraphProcess.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
ParsingUtils.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
PlyLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
PlyLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
PlyParser.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
PlyParser.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
PretransformVertices.cpp Fixed a bug in the SortByPType-step causing some models with bones to crash 2008-11-16 14:39:54 +00:00
PretransformVertices.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
ProcessHelper.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
Q3DLoader.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
Q3DLoader.h Fixed some minor bugs in the Q3D loader. All test models from quick3d.org load correctly now. 2008-11-01 16:42:16 +00:00
RawLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
RawLoader.h Added RAW Loader. Tested with various configurations, seems to work. 2008-09-16 16:17:32 +00:00
RemoveComments.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
RemoveComments.h Added NFF loader. No standard shapes yet (sphere, cone), but a class for them (StandardShapes) has been declared. 2008-09-07 16:51:05 +00:00
RemoveRedundantMaterials.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
RemoveRedundantMaterials.h Fix linux build 2008-08-17 15:04:10 +00:00
RemoveVCProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
RemoveVCProcess.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
SGSpatialSort.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SGSpatialSort.h Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved. 2008-09-20 15:55:51 +00:00
SMDLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
SMDLoader.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
STLLoader.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
STLLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
SceneCombiner.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
SceneCombiner.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
ScenePreprocessor.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
ScenePreprocessor.h Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
SkeletonMeshBuilder.cpp - removed implementation headers from the public interface 2008-10-29 22:02:00 +00:00
SkeletonMeshBuilder.h Fixed linker error reported by PuMI causing the DLL build to fail. 2008-10-28 12:05:11 +00:00
SmoothingGroups.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SmoothingGroups.inl Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
SortByPTypeProcess.cpp Fixed a bug in the SortByPType-step causing some models with bones to crash 2008-11-16 14:39:54 +00:00
SortByPTypeProcess.h Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
SpatialSort.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SpatialSort.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
SplitLargeMeshes.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
SplitLargeMeshes.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
StandardShapes.cpp Small fix to the ASE loader - workaround for bitmaps with filename "None". 2008-11-02 22:30:37 +00:00
StandardShapes.h Small fix to the ASE loader - workaround for bitmaps with filename "None". 2008-11-02 22:30:37 +00:00
StreamReader.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
StringComparison.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
TargetAnimation.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
TargetAnimation.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
TextureTransform.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
TextureTransform.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
TriangulateProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
TriangulateProcess.h Added support for point and line primitives. 2008-09-30 20:20:56 +00:00
ValidateDataStructure.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
ValidateDataStructure.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
VertexTriangleAdjacency.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
VertexTriangleAdjacency.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
Win32DebugLogStream.h - corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore 2008-05-21 15:35:28 +00:00
XFileHelper.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
XFileImporter.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
XFileImporter.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
XFileParser.cpp - Bugfix: handling of XFile vertex colors is more forgiving now 2008-11-14 12:44:03 +00:00
XFileParser.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
aiAssert.cpp fixed some linux issues 2008-10-19 19:51:24 +00:00
fast_atof.h - Bugfix: ColladaLoader node rotation was miscalculated 2008-11-26 15:45:34 +00:00
makefile Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
makefile.mingw Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
qnan.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00