assimp/code
Marc-Antoine Lortie 1d8e854ba3
Merge branch 'master' into uv-coordinates-swapped-twice
2019-12-30 08:37:43 -05:00
..
3DS prevent accidental lower casing material names in ReplaceDefaultMaterial 2019-10-25 10:18:27 +03:00
3MF Fix memory leak in Collada ZAE and 3MF ZipFile reading 2019-07-25 09:54:39 +01:00
AC Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
AMF prefer prefix ++/-- operators for non-primitive types 2019-09-03 07:55:27 +02:00
ASE Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
Assbin Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
Assjson Add unit test of valid and unique Exporter IDs, rename assjson id 2019-07-25 13:38:49 +01:00
Assxml Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
B3D Update B3DImporter.cpp 2019-12-04 21:25:17 +01:00
BVH Reorg of code. 2019-06-06 14:45:43 +02:00
Blender rewrite include paths for Hunter packages 2019-06-13 21:32:36 -07:00
C4D Reorg of code. 2019-06-06 14:45:43 +02:00
CApi Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
COB Add unittest for json. 2019-07-12 16:08:51 +02:00
CSM Reorg of code. 2019-06-06 14:45:43 +02:00
Collada Merge branch 'master' into master 2019-11-11 10:19:22 +01:00
Common Update M3D ASCII exporter ident and extension 2019-12-09 11:23:57 +00:00
DXF Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
FBX Add a support for 3DSMax Physically Based Materials for FBX format 2019-12-10 12:04:35 +00:00
HMP Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
Importer closes https://github.com/assimp/assimp/issues/2809: fix crash for special ifc file. 2019-12-08 10:12:14 +01:00
Irr Cleanup the public headers. 2019-10-11 13:27:36 +02:00
LWO Remove cout calls from FBX, LWO and B3D 2019-12-02 11:56:55 +00:00
LWS Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
M3D Merge branch 'master' into master 2019-12-22 09:18:02 +01:00
MD2 fix compiler warnings. 2019-09-22 10:15:44 +02:00
MD3 Fixed UV coordinate swapped twice in big endian. 2019-12-30 08:30:34 -05:00
MD4 Reorg of code. 2019-06-06 14:45:43 +02:00
MD5 fix compiler warnings. 2019-09-22 10:15:44 +02:00
MDC Fixed UV coordinate swapped twice in big endian. 2019-12-30 08:30:34 -05:00
MDL Improved comments in HL1MDLFile.h 2019-12-25 12:57:48 -05:00
MMD rewrite include paths for Hunter packages 2019-06-13 21:32:36 -07:00
MS3D Reorg of code. 2019-06-06 14:45:43 +02:00
Material Fix aiGetMaterialUVTransform which assumed the data was 4 floats when in fact it is 5 floats. Fixes and issue seen in #2119. 2019-11-26 18:17:35 +11:00
NDO Reorg of code. 2019-06-06 14:45:43 +02:00
NFF Reorg of code. 2019-06-06 14:45:43 +02:00
OFF Reorg of code. 2019-06-06 14:45:43 +02:00
Obj fix regression 2019-09-19 08:07:55 +02:00
Ogre Merge branch 'master' into reorg 2019-06-11 00:22:50 +02:00
OpenGEX code fixes for Hunter-based build 2019-06-13 21:32:37 -07:00
Ply Cleanup the public headers. 2019-10-11 13:27:36 +02:00
PostProcessing Odd Negative Scale: PretransformVertices 2019-12-09 11:07:13 +00:00
Q3BSP Convert Q3BSP Importer to use ZipArchiveIOSystem 2019-07-25 10:13:53 +01:00
Q3D Reorg of code. 2019-06-06 14:45:43 +02:00
Raw Reorg of code. 2019-06-06 14:45:43 +02:00
SIB rewrite include paths for Hunter packages 2019-06-13 21:32:36 -07:00
SMD Update SMDLoader.cpp 2019-12-22 09:57:02 +01:00
STL Fix white ambient in STL loader. 2019-07-25 10:28:09 +02:00
Step Add configuration of text format precision 2019-06-20 18:11:11 +01:00
Terragen Reorg of code. 2019-06-06 14:45:43 +02:00
Unreal Update UnrealLoader.h 2019-07-20 10:10:17 +02:00
X Issue 2603 2019-09-15 13:05:04 +01:00
X3D prefer prefix ++/-- operators for non-primitive types 2019-09-10 07:54:07 +02:00
XGL Reorg of code. 2019-06-06 14:45:43 +02:00
glTF fix bug:Using custom IO logic in Android platform, importing from 'assets' dir,there comes to be one more '/', which makes the '.bin' file loads failed. 2019-12-27 11:21:05 +08:00
glTF2 fix bug:Using custom IO logic in Android platform, importing from 'assets' dir,there comes to be one more '/', which makes the '.bin' file loads failed. 2019-12-27 11:21:05 +08:00
res Add git commit, original filename to DLL PE header 2019-08-21 15:54:14 +01:00
.editorconfig Implemented: Add editor config for source code 2015-06-28 15:50:57 -06:00
CMakeLists.txt Added support to load Half-Life 1 MDL files. 2019-12-16 10:26:46 -05:00