Kim Kulling
fdfb6e0660
Merge branch 'master' into jakras-progress
2023-10-10 06:20:01 +00:00
Kim Kulling
2a347014f3
Update ImproveCacheLocality.cpp
2023-10-08 18:35:08 +00:00
Kim Kulling
a531c72f7f
Update ImproveCacheLocality.cpp
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- closes https://github.com/assimp/assimp/issues/5262
2023-10-08 18:35:08 +00:00
Kim Kulling
5b8cfa920b
Replace an assert by a error log.
2023-10-02 11:31:18 +02:00
ockeymm
7b6bf139cf
include memory.h to fix compile error
2023-10-01 16:11:20 +02:00
ockeymm
b2bfe6d253
Use unique_ptr to release old vertices data.
2023-10-01 16:11:20 +02:00
ockeymm
7a4d8ec412
Reduce memory consumption in JoinVerticesProcess::ProcessMesh() significantly
2023-10-01 16:11:20 +02:00
Kim Kulling
59b1234496
Update GenVertexNormalsProcess.cpp ( #5228 )
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- closes https://github.com/assimp/assimp/issues/5074
2023-09-14 00:37:13 +02:00
Aaron
0bfc588c39
Update Triangulate Process [more another case]
2023-08-15 18:01:16 +08:00
Jan Krassnigg
1e93280f47
Infrastructure for reporting progress
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This commit adds two classes:
* ProgressTracker
* ProgressScope
The first is for users to implement, and to instantiate when they desire
to get informed about the overall progress.
The second is to be added to all functions that may take a considerable
amount of time, such that they can report back how far along they are.
These are much more convenient to use than the existing ProgressHandler.
ProgressScope is designed such that it only requires "local knowledge"
about upcoming and finished work. Scopes are nested and combined to
form the final global progress.
The active ProgressTracker is stored in a thread_local pointer.
This is a consicius decision since in assimp there is often no 'context'
passed through. The ProgressTracker may be needed anywhere, and it would
be tedious and a huge change to pass it through to every function.
Therefore, using a thread_local variable makes it accessible everywhere,
without a major interface change. Since assimmp is single-threaded,
but may be run in parallel on multiple threads, a thread_local is a
good trade-off, in my opinion.
This change only adds few uses of ProgressScope, to generally show how
it would be used. Also for our use cases these where the most pressing
places to add progress reporting, so this already covers loading from FBX
files pretty well.
2023-08-01 14:06:12 +02:00
Alex
5bb1c6debd
Fix UNKNOWN READ crash in UpdateMeshReferences
2023-06-14 07:40:36 +02:00
Kristjan Skutta
cb86029153
Fixed missing config property lookup for removal of empty bones.
2023-06-06 14:30:35 +02:00
Kim Kulling
8cbfb44e9c
Remove dead code
2023-05-04 21:10:51 +02:00
Kim Kulling
1243325f10
Merge branch 'master' into kimkulling/refactoring_geoutils
2023-05-04 21:10:00 +02:00
Kim Kulling
75d024c91b
Reafctoring: Add GeoUtils usage
2023-05-04 20:57:20 +02:00
Kim Kulling
d58201a579
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
Suhajda Tamás
71043ec164
Add missing cast
2023-04-28 11:44:29 +02:00
Jackie9527
01488046e6
Fix warning related to unreachable-code-break.
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Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-04-19 22:18:34 +08:00
Kim Kulling
5d841ec9a5
Refactoring: Cleanup post-processing steps.
2023-04-16 18:20:14 +02:00
Suhajda Tamás
23a3e8cf2d
ConvertToLHProcess noew inverts viewing direction
2023-04-04 19:39:32 +02:00
Suhajda Tamás
9d76493ad8
Fix mLookAt with pretransformed vertices
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mLookAt is a position vector inside the nodes reference frame, not a direction vector, so translation should be applied to it.
2023-04-04 00:06:09 +02:00
Turo Lamminen
ea3cc37890
Check node parents in ValidateDataStructure
2023-03-21 11:36:49 +02:00
Kim Kulling
7e5a178637
Update: Add missing geo doc.
2023-03-14 23:49:41 +01:00
Kim Kulling
c537bd78d0
Refactoring: Code cleanup post-processing.
2023-03-14 23:39:36 +01:00
Kim Kulling
59d9711928
Refactoring: Code cleanup post-processing.
2023-03-14 23:37:10 +01:00
Kim Kulling
45c1da26b3
Refactoring: Code cleanup post-processing.
2023-03-14 23:34:31 +01:00
Kim Kulling
31ae9cde1c
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
Kim Kulling
1147f0c8bd
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
Kim Kulling
2acfc125c3
Refactoring: Make GeoUtils reusable
2023-03-14 20:03:14 +01:00
Jackie9527
f7f54036f2
bugfix the three vertices are collinear when converting a polygon to a triangle.
...
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-03-01 14:26:04 +08:00
Kim Kulling
3585dd577d
Fix: Add default parameter to constructor/destructor.
2023-02-16 11:19:23 +01:00
Kim Kulling
7877dab43a
Fix: Fix typo
2023-02-16 10:59:36 +01:00
Kim Kulling
bc8a122d88
Review finding: Use constexpr instead of macro
2023-02-16 09:28:35 +01:00
sunjc
fb146b7d39
fix typo, use a macro to avoid magic numbers.
2023-02-08 10:13:48 +08:00
sunjc
647f1e47fa
fix regression in join vertices post process.
2023-02-07 20:05:39 +08:00
Kim Kulling
d6b8d61066
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask
2023-01-30 20:58:21 +01:00
Kim Kulling
57054415cf
Merge branch 'master' into fixLHNormals
2023-01-24 00:04:49 +01:00
AdamCichocki
5ed09b7ab6
usedVertexIndicesMask is now based on vector<boo> instead of vector<uint>
2023-01-23 16:39:06 +01:00
AdamCichocki
72b178b9fc
Optimized usedVertexIndices by using bitmask instead of unordered_set
2023-01-23 14:51:02 +01:00
Kim Kulling
303c30668f
Merge branch 'master' into trim-whitespace
2023-01-22 16:37:43 +01:00
Kim Kulling
5ed01bcfa3
Ensure initializer exists
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- Fixing a Codaxy finding.
2023-01-20 20:00:36 +01:00
Kim Kulling
81cf1369db
Set correct number of bones in mesh instance
2023-01-20 19:20:06 +01:00
Kim Kulling
ab0a119626
Update LimitBoneWeightsProcess.cpp
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- Removing empty bones only if AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES is enabled.
- closes https://github.com/assimp/assimp/issues/4840
2023-01-20 19:14:04 +01:00
lsnoel
8d1256f472
Comments about winding order fix for gen normals
2023-01-20 14:55:06 +00:00
lsnoel
eb5d3c51e8
Correctly consider aiProcess_FlipWindingOrder AND aiProcess_MakeLeftHanded when generating normals
2023-01-19 16:46:29 +00:00
Krishty
3d3e856925
Trim Trailing Whitespace
2023-01-16 09:12:35 +01:00
Daniel Rösner
74af523b3e
Generalize JoinVerticesProcess for multiple UV and color channels
2023-01-12 13:13:46 +01:00
Aaron Gokaslan
ccfb175460
Apply various clang-tidy checks for smartprs and modern C++ types
2022-11-08 11:03:55 -05:00
slinky55
38ccb7e6c9
Used sizeof for buffer sizes instead of hardcoding values
2022-09-30 22:03:59 -04:00
slinky55
e2e45f7a14
Fixed issue with clang complaining about sprintf being depreciated
2022-09-30 00:34:33 -04:00