Kim Kulling
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3990ec80a1
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Kimkulling/fix bahavior of remove redundat mats issue 5438 (#5451)
* Fix crash in viewer
* Fix bevavior when material was not referenced
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2024-02-01 21:27:04 +01:00 |
Kim Kulling
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c08e3b4abb
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Add bounds checks to the parsing utilities. (#5421)
* Add bounds checks to the parsing utilities.
* Fix merge conflicts in ACLoader.
* Fix loaders
* Fix unittest of AC-Loader.
* Remove dead code.
* Md5Parser fixes
* Fix md5-parsing
* Fix Merge conflict
* Fix merge conflicts.
* Md5: Fix warning: missing return statement.
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2024-01-30 14:32:41 +01:00 |
Kim Kulling
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25aee03f66
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Fix: Add missing transformation for normalized normals.
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2023-10-29 10:05:25 +01:00 |
Kim Kulling
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2a347014f3
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Update ImproveCacheLocality.cpp
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2023-10-08 18:35:08 +00:00 |
Kim Kulling
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a531c72f7f
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Update ImproveCacheLocality.cpp
- closes https://github.com/assimp/assimp/issues/5262
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2023-10-08 18:35:08 +00:00 |
Kim Kulling
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5b8cfa920b
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Replace an assert by a error log.
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2023-10-02 11:31:18 +02:00 |
ockeymm
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7b6bf139cf
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include memory.h to fix compile error
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2023-10-01 16:11:20 +02:00 |
ockeymm
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b2bfe6d253
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Use unique_ptr to release old vertices data.
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2023-10-01 16:11:20 +02:00 |
ockeymm
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7a4d8ec412
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Reduce memory consumption in JoinVerticesProcess::ProcessMesh() significantly
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2023-10-01 16:11:20 +02:00 |
Kim Kulling
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59b1234496
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Update GenVertexNormalsProcess.cpp (#5228)
- closes https://github.com/assimp/assimp/issues/5074
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2023-09-14 00:37:13 +02:00 |
Aaron
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0bfc588c39
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Update Triangulate Process [more another case]
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2023-08-15 18:01:16 +08:00 |
Alex
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5bb1c6debd
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Fix UNKNOWN READ crash in UpdateMeshReferences
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2023-06-14 07:40:36 +02:00 |
Kristjan Skutta
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cb86029153
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Fixed missing config property lookup for removal of empty bones.
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2023-06-06 14:30:35 +02:00 |
Kim Kulling
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8cbfb44e9c
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Remove dead code
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2023-05-04 21:10:51 +02:00 |
Kim Kulling
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1243325f10
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Merge branch 'master' into kimkulling/refactoring_geoutils
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2023-05-04 21:10:00 +02:00 |
Kim Kulling
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75d024c91b
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Reafctoring: Add GeoUtils usage
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2023-05-04 20:57:20 +02:00 |
Kim Kulling
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d58201a579
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Refactoring: Reuse code from GeometryUtils
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2023-05-04 00:00:52 +02:00 |
Suhajda Tamás
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71043ec164
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Add missing cast
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2023-04-28 11:44:29 +02:00 |
Jackie9527
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01488046e6
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Fix warning related to unreachable-code-break.
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
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2023-04-19 22:18:34 +08:00 |
Kim Kulling
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5d841ec9a5
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Refactoring: Cleanup post-processing steps.
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2023-04-16 18:20:14 +02:00 |
Suhajda Tamás
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23a3e8cf2d
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ConvertToLHProcess noew inverts viewing direction
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2023-04-04 19:39:32 +02:00 |
Suhajda Tamás
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9d76493ad8
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Fix mLookAt with pretransformed vertices
mLookAt is a position vector inside the nodes reference frame, not a direction vector, so translation should be applied to it.
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2023-04-04 00:06:09 +02:00 |
Turo Lamminen
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ea3cc37890
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Check node parents in ValidateDataStructure
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2023-03-21 11:36:49 +02:00 |
Kim Kulling
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7e5a178637
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Update: Add missing geo doc.
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2023-03-14 23:49:41 +01:00 |
Kim Kulling
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c537bd78d0
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:39:36 +01:00 |
Kim Kulling
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59d9711928
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:37:10 +01:00 |
Kim Kulling
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45c1da26b3
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:34:31 +01:00 |
Kim Kulling
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31ae9cde1c
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Refactoring: Code cleanup post-processing.
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2023-03-14 23:32:03 +01:00 |
Kim Kulling
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1147f0c8bd
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Refactoring: Code cleanup post-processing.
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2023-03-14 21:04:43 +01:00 |
Kim Kulling
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2acfc125c3
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Refactoring: Make GeoUtils reusable
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2023-03-14 20:03:14 +01:00 |
Jackie9527
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f7f54036f2
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bugfix the three vertices are collinear when converting a polygon to a triangle.
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
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2023-03-01 14:26:04 +08:00 |
Kim Kulling
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3585dd577d
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Fix: Add default parameter to constructor/destructor.
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2023-02-16 11:19:23 +01:00 |
Kim Kulling
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7877dab43a
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Fix: Fix typo
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2023-02-16 10:59:36 +01:00 |
Kim Kulling
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bc8a122d88
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Review finding: Use constexpr instead of macro
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2023-02-16 09:28:35 +01:00 |
sunjc
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fb146b7d39
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fix typo, use a macro to avoid magic numbers.
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2023-02-08 10:13:48 +08:00 |
sunjc
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647f1e47fa
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fix regression in join vertices post process.
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2023-02-07 20:05:39 +08:00 |
Kim Kulling
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d6b8d61066
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Merge branch 'master' into JoinVerticesProcessUsedVerticesMask
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2023-01-30 20:58:21 +01:00 |
Kim Kulling
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57054415cf
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Merge branch 'master' into fixLHNormals
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2023-01-24 00:04:49 +01:00 |
AdamCichocki
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5ed09b7ab6
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usedVertexIndicesMask is now based on vector<boo> instead of vector<uint>
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2023-01-23 16:39:06 +01:00 |
AdamCichocki
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72b178b9fc
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Optimized usedVertexIndices by using bitmask instead of unordered_set
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2023-01-23 14:51:02 +01:00 |
Kim Kulling
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303c30668f
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Merge branch 'master' into trim-whitespace
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2023-01-22 16:37:43 +01:00 |
Kim Kulling
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5ed01bcfa3
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Ensure initializer exists
- Fixing a Codaxy finding.
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2023-01-20 20:00:36 +01:00 |
Kim Kulling
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81cf1369db
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Set correct number of bones in mesh instance
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2023-01-20 19:20:06 +01:00 |
Kim Kulling
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ab0a119626
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Update LimitBoneWeightsProcess.cpp
- Removing empty bones only if AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES is enabled.
- closes https://github.com/assimp/assimp/issues/4840
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2023-01-20 19:14:04 +01:00 |
lsnoel
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8d1256f472
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Comments about winding order fix for gen normals
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2023-01-20 14:55:06 +00:00 |
lsnoel
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eb5d3c51e8
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Correctly consider aiProcess_FlipWindingOrder AND aiProcess_MakeLeftHanded when generating normals
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2023-01-19 16:46:29 +00:00 |
Krishty
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3d3e856925
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Trim Trailing Whitespace
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2023-01-16 09:12:35 +01:00 |
Daniel Rösner
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74af523b3e
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Generalize JoinVerticesProcess for multiple UV and color channels
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2023-01-12 13:13:46 +01:00 |
Aaron Gokaslan
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ccfb175460
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Apply various clang-tidy checks for smartprs and modern C++ types
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2022-11-08 11:03:55 -05:00 |
slinky55
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38ccb7e6c9
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Used sizeof for buffer sizes instead of hardcoding values
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2022-09-30 22:03:59 -04:00 |