contriteobserver
302e47efc1
Merge branch 'master' into M3DasciiByDefault
2021-04-30 21:11:23 -07:00
contriteobserver
af0aca796e
now compiling M3D ASCII support by default
...
addresses issue #3777
2021-04-30 21:07:01 -07:00
Jason C
07257f4c66
Merge branch 'master' into patch-4
2021-04-30 22:23:23 -04:00
Garux
55abc49d6d
improve md3::Q3 shader::cull keyword support
...
only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux
0b7ebef497
fix path separator in md3 shader loading
2021-04-30 22:51:21 +03:00
Kim Kulling
2d51efa002
Merge branch 'master' into patch-1
2021-04-30 21:14:26 +02:00
Kim Kulling
911321b97b
Merge pull request #3765 from krishty/md2-mdc-const
...
moved MD2/MDC tables from BSS to const data
2021-04-30 21:12:36 +02:00
Kim Kulling
2feda5b4b2
Merge branch 'master' into md2-mdc-const
2021-04-30 20:10:45 +02:00
Kim Kulling
9b36f62cb2
Merge pull request #3764 from krishty/empty-string-style
...
style fix - initializing and assigning empty std::string properly
2021-04-30 20:10:18 +02:00
Kim Kulling
60f030ccbc
Merge branch 'master' into empty-string-style
2021-04-30 19:50:38 +02:00
Kim Kulling
9ef84a67f7
Merge pull request #3846 from assimp/issue_3831_update_zip
...
closes https://github.com/assimp/assimp/issues/3831 : update zip
2021-04-30 18:00:55 +02:00
Kim Kulling
feeb89a1dd
closes https://github.com/assimp/assimp/issues/3831 : update zip
2021-04-30 16:49:15 +02:00
Garux
149224091f
support missing closing brace in material list after Ascii Scene Exporter v2.51
2021-04-30 10:37:06 +03:00
Kim Kulling
57091d761e
Merge branch 'master' into md2-mdc-const
2021-04-30 00:56:50 +02:00
Kim Kulling
0b92abe9b4
Merge branch 'master' into empty-string-style
2021-04-30 00:54:57 +02:00
vfxgordon
5298ed8f9e
Merge branch 'master' into fbxBlendshapes
2021-04-29 15:21:16 -07:00
Kim Kulling
73e05ab6d3
Merge branch 'master' into add-step-extension
2021-04-30 00:13:32 +02:00
Garux
edf12bd357
fix md2 orientation
2021-04-30 00:02:37 +03:00
Krishty
666b5eff76
added .step extension to IFC loader
...
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux
3717e66fae
consider aiProcess_FlipWindingOrder in aiProcess_GenNormals & aiProcess_GenSmoothNormals
2021-04-29 20:52:06 +03:00
Garux
4798ff3882
fix hl1 mdl orientation, tex coords, face windings order
2021-04-29 20:50:50 +03:00
Garux
ebf5ef9a4b
consider pScene->mRootNode->mTransformation set by some importers while using AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION
2021-04-29 20:43:37 +03:00
Garux
db142da571
orient mdc correctly
2021-04-29 20:41:10 +03:00
Scott Baldric
f523b1e0d7
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-29 08:52:51 -05:00
Jason C
975de81ab6
Merge branch 'master' into patch-4
2021-04-28 22:23:17 -04:00
Kim Kulling
96d0524fab
Merge pull request #3787 from ms-maxvollmer/ms-maxvollmer/importer_fixes
...
Importer improvements
2021-04-28 20:42:06 +02:00
Kim Kulling
41e5acf060
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-28 20:26:38 +02:00
Kim Kulling
7dd870f88c
Merge pull request #3833 from assimp/kimkulling-fix_debug_crash
...
Fix crash when reading 0 bytes
2021-04-28 20:26:30 +02:00
Kim Kulling
9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-28 20:25:10 +02:00
Jason C
cf498c979a
ASSIMP_ENABLE_DEV_IMPORTERS env var to control registration of wip importers; applied to X3D
...
- GetImporterInstanceList reads ASSIMP_ENABLE_DEV_IMPORTERS env var. Development importers are enabled if the env var is set and is not equal to the literal string "0".
- X3D importer will not be registered unless ASSIMP_ENABLE_DEV_IMPORTERS is set; addresses #3647 .
TODO: If this change is incorporated, it should be documented.
NOTE: Effective git branch structure is a better solution. This is an alternate for #3825 .
2021-04-28 11:16:49 -04:00
Kim Kulling
6abdd0cd3e
Fix crash when reading 0 bytes
...
- This is a valid option so crash shall not happen
2021-04-28 16:38:22 +02:00
Scott Baldric
8e3fe6b30b
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-28 09:16:02 -05:00
Krishty
260cc6bd26
reverted regression in 3DS transformation (issue #3802 )
...
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Kim Kulling
74577ae3c7
Merge pull request #3822 from JC3/patch-2
...
Remove newline from name of Blender importer.
2021-04-27 22:08:06 +02:00
Kim Kulling
30f55dcbbf
Merge branch 'master' into patch-2
2021-04-27 20:30:06 +02:00
Kim Kulling
9504957534
Merge pull request #3821 from JC3/patch-1
...
Update aiProcess_PreTransformVertices docs to match behavior.
2021-04-27 20:29:21 +02:00
Jason C
3acd42c22e
Remove newline from name of Blender importer.
...
Addresses #3797 .
Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Jason C
708d124745
Update aiProcess_PreTransformVertices docs to match behavior.
...
Addresses #3820 , the easy way.
2021-04-26 19:42:22 -04:00
Gordon Chapman
64da2a4315
Merge remote-tracking branch 'upstream/master' into fbxBlendshapes
2021-04-26 13:51:22 -07:00
Gordon Chapman
a5d0e99548
Fixed error in blendShapeChannel Weighting
2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok)
e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-26 14:53:32 +01:00
Eric Wasylishen
ee8d1b0417
SimpleTexturedDirectx11: embedded texture loading fixes
...
- remove assumption that embedded texture names start with "*0", etc.
- rename ModelLoader::getTextureFromModel() to loadEmbeddedTexture()
- support loading uncompressed embedded textures
Fixes display of bullsquid.mdl from Half-Life (which has an
embdedded texture named "bottommap.bmp")
2021-04-24 14:13:51 -06:00
Krishty
5c64a4dc1e
devirtualized a function that is called once and never overridden
2021-04-24 18:33:57 +02:00
Krishty
e6a47d93c2
removed dead code from 0d29203e24
2021-04-24 13:29:15 +02:00
Kim Kulling
7cd6ddad8a
Merge branch 'master' into fix-scale-msg
2021-04-24 12:44:42 +02:00
Krishty
afe947d5db
fixed malformatted message
2021-04-24 12:38:31 +02:00
Kim Kulling
cd3e283bcb
Merge branch 'master' into kimkulling-patch-3
2021-04-23 18:03:40 +02:00
Scott Baldric
44834408c8
Merge branch 'master' into SceneCombiner_Memory_Leaks
2021-04-23 09:00:12 -05:00
Kim Kulling
21d7085be6
Merge pull request #3794 from assimp/kimkulling-patch-1
...
Update Readme.md
2021-04-23 15:30:30 +02:00
Kim Kulling
0b14eb7523
Fix formatter.
2021-04-23 15:30:12 +02:00