Commit Graph

36 Commits (eb8639d7c8a056d1c1b1cd42598c84ba3974c41b)

Author SHA1 Message Date
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
Antti Määttä 9621dff027 Morph animation support for collada 2017-01-12 13:41:32 +02:00
Chris Russ 05a6ee6473 Adding double precision import support for formats that can be exported 2016-07-16 18:23:33 +10:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Léo Terziman 445ae1fec3 In collada: implemented all missing transparency features from standard (ie RGB_ZERO, RGB_ONE and A_ZERO)
+ removed user option to invert transparency as it does not seem to be needed anymore
+ fixed bug in default reflectivity value
2015-12-08 15:24:07 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 2015-06-28 15:59:33 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
Andy Maloney 4cbce374b6 Code Cleanups
- add initializers to classes
- fix %i/%u for unsigned ints
- remove unused vars
- pass by reference
2015-05-24 11:55:37 -04:00
Léo Terziman 5b9af11f9b Merge remote-tracking branch 'official/master' into contrib 2015-04-28 12:04:53 +02:00
abma 470ad98281 fix "headercheck":
part of https://github.com/assimp/assimp/issues/534
2015-04-15 21:22:26 +02:00
Léo Terziman d9a2293491 Improved handling of transparency in collada importer
+ started preliminary support for RGB_ZERO collada transparency mode
+ added option to manually invert transparency values to deal with broken exporters that don't follow the specs
2015-02-18 17:20:03 +01:00
acgessler 1a594b861a Collada: use a counter instead of clock() to generate unique names. Closes #357 2014-09-04 18:50:37 -07:00
YoheiKakiuchi 5470f5fb28 add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices 2013-07-27 10:34:48 +09:00
Alexander Gessler 4e9a0bba20 + add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it. 2012-06-21 17:24:50 +02:00
aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-22 22:26:26 +00:00
kimmi 6caf98d945 Bugfix : Changed ColladaParser to be non-const in ColladaLoader::BuildMaterials. ( merged from GitHub, thanks to Riku Palomäki ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1229 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-03-21 22:17:42 +00:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 665f73861e - move importer and postprocessing step construction chain to separate files to make them available to the exporter part.
+ introduce aiScene::mPrivate. This is a potentially breaking API change. The new member is added at the end of the structure though, so serious regressions are not to be expected.
+ add a mPreprocessing parameter to all Export API calls. Allow exporters to specify further PP steps to be executed prior to handing control to them. The entire export API now operates on a copy of the scene that the user passed in.
- mass refactoring: all constructors of BaseProcess/BaseImporter inherited classes are public now and Importer will perhaps feel a bit sad after having loft all of its friends.
# fix const correctness in SceneCombiner


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1060 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-01 20:58:31 +00:00
aramis_acg bd4a4fd608 further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@815 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-09-13 14:40:25 +00:00
ulfjorensen a9161ede18 Bugfix WIP: collada instanced nodes, still working on it.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@751 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-04 14:36:41 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
ulfjorensen 6d3c8b3bc7 Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@526 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-01-10 10:38:52 +00:00
ulfjorensen e471b966c5 - Collada loader now supports node animations
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@375 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 17:00:03 +00:00
ulfjorensen c89944b2af - Collada loader now loads bones
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@370 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-27 20:43:22 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg c865999420 Collada
- collada 1.5.0 textures are readable now
 - cube and volume maps and mip initializations are skipped
Material system
 - unified texture types. Added lightmap, displacement, reflection and 'unknown'. Everyone should be happy now (intending to remove ambient textures from the API).

ComputeUV
  Changed mapping axis property to vec3 
  Adapted step
   WARN: produces mirrored uv coords now. LH issue.

IRR  
  Updated to new texture types

3DS
  Updated to new texture types

NFF
  Updated to new texture types

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@340 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-11 20:56:05 +00:00
aramis_acg 7678b8e1be Collada
- added support for lights and cameras
 - added support for tangents and bitangents
 - added support for more than 2 UV components.
 - fixed node naming
 - beta support for instance_node elements. Works in most cases.
 - added support for more complex materials
 - UV index is now set correctly. hopefully.
 Material system
 - fixed potential problems regarding aiUVTransform
 - added utility macros for the base keys

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@338 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-08 22:55:51 +00:00
aramis_acg 84f8e3c68c Temporary fix: collada loader strips 'file://' from paths now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@289 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-12 00:00:13 +00:00
ulfjorensen 917db45b3c - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@260 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-12-04 17:06:26 +00:00
ulfjorensen 85a487f6b8 - Bugfix: ColladaLoader node rotation was miscalculated
- ColladaLoader now supports more primitive types
- ColladaLoader now honours the up-vector specification
- moved Collada temporary structures to separate Helper header
- fast_atof_move() now also eats localized numbers with comma separator (e.g. 0,3210) correctly

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@251 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-26 15:45:34 +00:00
ulfjorensen 78969d0a95 - finalized Collada mesh part - can read static models now, using dummy materials
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@246 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-25 17:58:11 +00:00
ulfjorensen 1083d85b2c - first draft of the Collada importer. Compiles and runs fine, but not functional yet.
- added a "rotation around arbitrary axis" function to the matrix class

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@238 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-12 17:07:44 +00:00