- add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/5/head
parent
93c3723da5
commit
5a81b42ebe
|
@ -52,6 +52,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "3DSLoader.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Discreet 3DS Importer",
|
||||
"",
|
||||
"",
|
||||
"Limited animation support",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"3ds prj"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Begins a new parsing block
|
||||
|
@ -108,11 +122,10 @@ bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandle
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of all extension supported by this loader
|
||||
void Discreet3DSImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
// Loader registry entry
|
||||
const aiImporterDesc* Discreet3DSImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("3ds");
|
||||
extensions.insert("prj");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -85,10 +85,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -54,6 +54,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"AC3D Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ac acc ac3d"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// skip to the next token
|
||||
|
@ -136,12 +148,10 @@ bool AC3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of file extensions handled by this loader
|
||||
void AC3DImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
// Loader meta information
|
||||
const aiImporterDesc* AC3DImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("ac");
|
||||
extensions.insert("acc");
|
||||
extensions.insert("ac3d");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -183,9 +183,9 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details */
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details */
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -58,6 +58,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
using namespace Assimp::ASE;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"ASE Importer",
|
||||
"",
|
||||
"",
|
||||
"Similar to 3DS but text-encoded",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ase ask"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ASEImporter::ASEImporter()
|
||||
|
@ -86,10 +99,10 @@ bool ASEImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ASEImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
// Loader meta information
|
||||
const aiImporterDesc* ASEImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("ase");
|
||||
extensions.insert("ask");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -75,10 +75,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
|
|
@ -54,6 +54,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
using namespace std;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"BlitzBasic 3D Importer",
|
||||
"",
|
||||
"",
|
||||
"http://www.blitzbasic.com/",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"b3d"
|
||||
};
|
||||
|
||||
// (fixme, Aramis) quick workaround to get rid of all those signed to unsigned warnings
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning (disable: 4018)
|
||||
|
@ -74,8 +87,10 @@ bool B3DImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, b
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void B3DImporter::GetExtensionList( std::set<std::string>& extensions ){
|
||||
extensions.insert("b3d");
|
||||
// Loader meta information
|
||||
const aiImporterDesc* B3DImporter::GetInfo () const
|
||||
{
|
||||
return &desc;
|
||||
}
|
||||
|
||||
#ifdef DEBUG_B3D
|
||||
|
|
|
@ -60,7 +60,7 @@ public:
|
|||
|
||||
protected:
|
||||
|
||||
virtual void GetExtensionList(std::set<std::string>& extensions);
|
||||
virtual const aiImporterDesc* GetInfo () const;
|
||||
virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
|
||||
private:
|
||||
|
|
|
@ -49,6 +49,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"BVH Importer (MoCap)",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"bvh"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BVHLoader::BVHLoader()
|
||||
|
@ -76,6 +89,13 @@ bool BVHLoader::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool cs
|
|||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Loader meta information
|
||||
const aiImporterDesc* BVHLoader::GetInfo () const
|
||||
{
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void BVHLoader::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
|
||||
|
|
|
@ -94,14 +94,10 @@ public:
|
|||
* See BaseImporter::CanRead() for details. */
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool cs) const;
|
||||
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
protected:
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
extensions.insert("bvh");
|
||||
}
|
||||
|
||||
|
||||
/** Imports the given file into the given scene structure.
|
||||
* See BaseImporter::InternReadFile() for details
|
||||
|
|
|
@ -105,6 +105,25 @@ void BaseImporter::SetupProperties(const Importer* /*pImp*/)
|
|||
// the default implementation does nothing
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
const aiImporterDesc* desc = GetInfo();
|
||||
ai_assert(desc != NULL);
|
||||
|
||||
const char* ext = desc->mFileExtensions;
|
||||
ai_assert(ext != NULL);
|
||||
|
||||
const char* last = ext;
|
||||
do {
|
||||
if (!*ext || *ext == ' ') {
|
||||
extensions.insert(std::string(last,ext-last));
|
||||
last = ext+1;
|
||||
}
|
||||
}
|
||||
while(*ext++);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/*static*/ bool BaseImporter::SearchFileHeaderForToken(IOSystem* pIOHandler,
|
||||
const std::string& pFile,
|
||||
|
|
|
@ -187,26 +187,22 @@ public:
|
|||
const Importer* pImp
|
||||
);
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetImporterInfo to get a description of
|
||||
* some loader features. Importer need not provide this structure,
|
||||
* but it is highly recommended. */
|
||||
virtual const aiImporterDesc* GetInfo() {
|
||||
return NULL;
|
||||
}
|
||||
* some loader features. Importers must provide this information. */
|
||||
virtual const aiImporterDesc* GetInfo() const = 0;
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetExtensionList for each loaded importer.
|
||||
* Implementations are expected to insert() all file extensions
|
||||
* handled by them into the extension set. A loader capable of
|
||||
* reading certain files with the extension BLA would place the
|
||||
* string bla (lower-case!) in the output set.
|
||||
* @param extensions Output set. */
|
||||
virtual void GetExtensionList(
|
||||
std::set<std::string>& extensions
|
||||
) = 0;
|
||||
* Take the extension list contained in the structure returned by
|
||||
* #GetInfo and insert all file extensions into the given set.
|
||||
* @param extension set to collect file extensions in*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure. The
|
||||
|
|
|
@ -75,12 +75,13 @@ static const aiImporterDesc blenderDesc = {
|
|||
"Blender 3D Importer \nhttp://www.blender3d.org",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"No animation support yet",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
2,
|
||||
50
|
||||
50,
|
||||
"blend"
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -72,6 +72,20 @@ static const float units[] = {
|
|||
1.f/1609.344f
|
||||
};
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"TrueSpace Object Importer",
|
||||
"",
|
||||
"",
|
||||
"little-endian files only",
|
||||
aiImporterFlags_SupportTextFlavour | aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"cob scn"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
COBImporter::COBImporter()
|
||||
|
@ -99,11 +113,10 @@ bool COBImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// List all extensions handled by this loader
|
||||
void COBImporter::GetExtensionList(std::set<std::string>& app)
|
||||
// Loader meta information
|
||||
const aiImporterDesc* COBImporter::GetInfo () const
|
||||
{
|
||||
app.insert("cob");
|
||||
app.insert("scn");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -82,7 +82,7 @@ public:
|
|||
protected:
|
||||
|
||||
// --------------------
|
||||
void GetExtensionList(std::set<std::string>& app);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// --------------------
|
||||
void SetupProperties(const Importer* pImp);
|
||||
|
|
|
@ -54,6 +54,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"CharacterStudio Motion Importer (MoCap)",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"csm"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
CSMImporter::CSMImporter()
|
||||
|
@ -83,9 +97,9 @@ bool CSMImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Build a string of all file extensions supported
|
||||
void CSMImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* CSMImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("csm");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -69,7 +69,7 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void SetupProperties(const Importer* pImp);
|
||||
|
|
|
@ -56,6 +56,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Collada Importer",
|
||||
"",
|
||||
"",
|
||||
"http://collada.org",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
1,
|
||||
3,
|
||||
1,
|
||||
5,
|
||||
"dae"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ColladaLoader::ColladaLoader()
|
||||
|
@ -91,9 +105,9 @@ bool ColladaLoader::CanRead( const std::string& pFile, IOSystem* pIOHandler, boo
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get file extension list
|
||||
void ColladaLoader::GetExtensionList( std::set<std::string>& extensions )
|
||||
const aiImporterDesc* ColladaLoader::GetInfo () const
|
||||
{
|
||||
extensions.insert("dae");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -89,10 +89,10 @@ public:
|
|||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
||||
|
||||
protected:
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList( std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
/** Imports the given file into the given scene structure.
|
||||
* See BaseImporter::InternReadFile() for details
|
||||
|
|
|
@ -86,6 +86,20 @@ static aiColor4D g_aclrDxfIndexColors[] =
|
|||
#define AI_DXF_NUM_INDEX_COLORS (sizeof(g_aclrDxfIndexColors)/sizeof(g_aclrDxfIndexColors[0]))
|
||||
#define AI_DXF_ENTITIES_MAGIC_BLOCK "$ASSIMP_ENTITIES_MAGIC"
|
||||
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Drawing Interchange Format (DXF) Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour | aiImporterFlags_LimitedSupport,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"dxf"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
DXFImporter::DXFImporter()
|
||||
|
@ -105,9 +119,9 @@ bool DXFImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, b
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all supported file extensions
|
||||
void DXFImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* DXFImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("dxf");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -82,9 +82,9 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details*/
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -50,6 +50,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"3D GameStudio Heightmap (HMP) Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"hmp"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
HMPImporter::HMPImporter()
|
||||
|
@ -85,9 +98,9 @@ bool HMPImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of all file extensions that are handled by this loader
|
||||
void HMPImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* HMPImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("hmp");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -80,10 +80,10 @@ protected:
|
|||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -93,6 +93,20 @@ void ConvertUnit(const EXPRESS::DataType& dt,ConversionData& conv);
|
|||
|
||||
} // anon
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Industry Foundation Classes (IFC) Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ifc"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
IFCImporter::IFCImporter()
|
||||
|
@ -125,9 +139,9 @@ bool IFCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// List all extensions handled by this loader
|
||||
void IFCImporter::GetExtensionList(std::set<std::string>& app)
|
||||
const aiImporterDesc* IFCImporter::GetInfo () const
|
||||
{
|
||||
app.insert("ifc");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -85,7 +85,7 @@ public:
|
|||
protected:
|
||||
|
||||
// --------------------
|
||||
void GetExtensionList(std::set<std::string>& app);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// --------------------
|
||||
void SetupProperties(const Importer* pImp);
|
||||
|
|
|
@ -61,6 +61,18 @@ using namespace Assimp;
|
|||
using namespace irr;
|
||||
using namespace irr::io;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Irrlicht Scene Reader",
|
||||
"",
|
||||
"",
|
||||
"http://irrlicht.sourceforge.net/",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"irr xml"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
|
@ -98,10 +110,9 @@ bool IRRImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void IRRImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* IRRImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("irr");
|
||||
extensions.insert("xml");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -80,7 +80,7 @@ protected:
|
|||
// -------------------------------------------------------------------
|
||||
/**
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/**
|
||||
|
|
|
@ -51,6 +51,19 @@ using namespace Assimp;
|
|||
using namespace irr;
|
||||
using namespace irr::io;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Irrlicht Mesh Reader",
|
||||
"",
|
||||
"",
|
||||
"http://irrlicht.sourceforge.net/",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"xml irrmesh"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
IRRMeshImporter::IRRMeshImporter()
|
||||
|
@ -88,10 +101,9 @@ bool IRRMeshImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, b
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all file extensions which are handled by this class
|
||||
void IRRMeshImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* IRRMeshImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("xml");
|
||||
extensions.insert("irrmesh");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -76,10 +76,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -56,6 +56,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"LightWave/Modo Object Importer",
|
||||
"",
|
||||
"",
|
||||
"http://www.newtek.com/lightwave.html\nhttp://www.luxology.com/modo/",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"lwo lxo"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
LWOImporter::LWOImporter()
|
||||
|
@ -71,8 +84,9 @@ LWOImporter::~LWOImporter()
|
|||
bool LWOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
||||
{
|
||||
const std::string extension = GetExtension(pFile);
|
||||
if (extension == "lwo" || extension == "lxo")
|
||||
if (extension == "lwo" || extension == "lxo") {
|
||||
return true;
|
||||
}
|
||||
|
||||
// if check for extension is not enough, check for the magic tokens
|
||||
if (!extension.length() || checkSig) {
|
||||
|
@ -94,6 +108,13 @@ void LWOImporter::SetupProperties(const Importer* pImp)
|
|||
configLayerName = pImp->GetPropertyString (AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY,"");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of file extensions
|
||||
const aiImporterDesc* LWOImporter::GetInfo () const
|
||||
{
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void LWOImporter::InternReadFile( const std::string& pFile,
|
||||
|
|
|
@ -91,14 +91,8 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
extensions.insert("lxo");
|
||||
extensions.insert("lwo");
|
||||
}
|
||||
// Get list of supported extensions
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -57,6 +57,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"LightWave Scene Importer",
|
||||
"",
|
||||
"",
|
||||
"http://www.newtek.com/lightwave.html=",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"lws mot"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Recursive parsing of LWS files
|
||||
void LWS::Element::Parse (const char*& buffer)
|
||||
|
@ -141,10 +154,9 @@ bool LWSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,bool c
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of file extensions
|
||||
void LWSImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* LWSImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("lws");
|
||||
extensions.insert("mot");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -184,7 +184,7 @@ protected:
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Get list of supported extensions
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Import file into given scene data structure
|
||||
|
|
|
@ -47,7 +47,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
namespace Assimp {
|
||||
namespace M3 {
|
||||
|
||||
static const std::string M3Extension = "m3";
|
||||
static const aiImporterDesc desc = {
|
||||
"StarCraft M3 Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"m3"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor.
|
||||
|
@ -72,16 +83,16 @@ M3Importer::~M3Importer()
|
|||
bool M3Importer::CanRead( const std::string &rFile, IOSystem* /*pIOHandler*/, bool checkSig ) const
|
||||
{
|
||||
if ( !checkSig ) {
|
||||
return SimpleExtensionCheck( rFile, M3Extension.c_str() );
|
||||
return SimpleExtensionCheck( rFile, "m3" );
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void M3Importer::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* M3Importer::GetInfo () const
|
||||
{
|
||||
extensions.insert( M3Extension );
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -694,7 +694,7 @@ public:
|
|||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const;
|
||||
|
||||
private:
|
||||
void GetExtensionList( std::set<std::string>& extensions );
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler );
|
||||
void convertToAssimp( const std::string& pFile, aiScene* pScene, DIV *pViews, Region *pRegions, uint16 *pFaces,
|
||||
const std::vector<aiVector3D> &vertices, const std::vector<aiVector3D> &uvCoords, const std::vector<aiVector3D> &normals );
|
||||
|
|
|
@ -56,6 +56,19 @@ using namespace Assimp::MD2;
|
|||
# define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))
|
||||
#endif
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Quake II Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"md2"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Helper function to lookup a normal in Quake 2's precalculated table
|
||||
void MD2::LookupNormalIndex(uint8_t iNormalIndex,aiVector3D& vOut)
|
||||
|
@ -98,9 +111,9 @@ bool MD2Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all extensions supported by this loader
|
||||
void MD2Importer::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* MD2Importer::GetInfo () const
|
||||
{
|
||||
extensions.insert("md2");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -84,10 +84,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -61,6 +61,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Quake III Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"md3"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Convert a Q3 shader blend function to the appropriate enum value
|
||||
Q3Shader::BlendFunc StringToBlendFunc(const std::string& m)
|
||||
|
@ -420,9 +433,9 @@ void MD3Importer::ValidateSurfaceHeaderOffsets(const MD3::Surface* pcSurf)
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MD3Importer::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* MD3Importer::GetInfo () const
|
||||
{
|
||||
extensions.insert("md3");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -235,10 +235,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -58,6 +58,20 @@ using namespace Assimp;
|
|||
// Minimum weight value. Weights inside [-n ... n] are ignored
|
||||
#define AI_MD5_WEIGHT_EPSILON 1e-5f
|
||||
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Doom 3 / MD5 Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"md5mesh md5camera md5anim"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
MD5Importer::MD5Importer()
|
||||
|
@ -90,11 +104,9 @@ bool MD5Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of all supported extensions
|
||||
void MD5Importer::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* MD5Importer::GetInfo () const
|
||||
{
|
||||
extensions.insert("md5anim");
|
||||
extensions.insert("md5mesh");
|
||||
extensions.insert("md5camera");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -78,10 +78,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called prior to ReadFile().
|
||||
|
|
|
@ -52,6 +52,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
using namespace Assimp::MDC;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Return To Castle Wolfenstein Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"mdc"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MDC::BuildVertex(const Frame& frame,
|
||||
|
@ -103,9 +115,9 @@ bool MDCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MDCImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* MDCImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("mdc");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -81,10 +81,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -54,6 +54,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Quake Mesh / 3D GameStudio Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
7,
|
||||
0,
|
||||
"mdl"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Ugly stuff ... nevermind
|
||||
#define _AI_MDL7_ACCESS(_data, _index, _limit, _type) \
|
||||
|
@ -116,9 +129,9 @@ void MDLImporter::SetupProperties(const Importer* pImp)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all supported extensions
|
||||
void MDLImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* MDLImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert( "mdl" );
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -107,10 +107,10 @@ protected:
|
|||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -52,6 +52,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "StreamReader.h"
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Milkshape 3D Importer",
|
||||
"",
|
||||
"",
|
||||
"http://chumbalum.swissquake.ch/",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ms3d"
|
||||
};
|
||||
|
||||
// ASSIMP_BUILD_MS3D_ONE_NODE_PER_MESH
|
||||
// (enable old code path, which generates extra nodes per mesh while
|
||||
// the newer code uses aiMesh::mName to express the name of the
|
||||
|
@ -89,9 +102,9 @@ bool MS3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MS3DImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* MS3DImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("ms3d");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -70,9 +70,9 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details */
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details */
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
|
|
@ -50,6 +50,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
#define for_each BOOST_FOREACH
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Nendo Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"http://www.izware.com/nendo/index.htm",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ndo"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
NDOImporter::NDOImporter()
|
||||
|
@ -79,9 +92,9 @@ bool NDOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Build a string of all file extensions supported
|
||||
void NDOImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* NDOImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("ndo");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -97,7 +97,7 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void SetupProperties(const Importer* pImp);
|
||||
|
|
|
@ -53,6 +53,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Neutral File Format Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"enff nff"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
NFFImporter::NFFImporter()
|
||||
|
@ -72,10 +85,9 @@ bool NFFImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, b
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the list of all supported file extensions
|
||||
void NFFImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* NFFImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("enff");
|
||||
extensions.insert("nff");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -77,10 +77,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -54,6 +54,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"OFF Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"off"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
OFFImporter::OFFImporter()
|
||||
|
@ -82,9 +95,9 @@ bool OFFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void OFFImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* OFFImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("off");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -71,10 +71,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -47,6 +47,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "ObjFileParser.h"
|
||||
#include "ObjFileData.h"
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Wavefront Object Importer",
|
||||
"",
|
||||
"",
|
||||
"surfaces not supported",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"obj"
|
||||
};
|
||||
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
using namespace std;
|
||||
|
@ -89,6 +103,12 @@ bool ObjFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler ,
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiImporterDesc* ObjFileImporter::GetInfo () const
|
||||
{
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Obj-file import implementation
|
||||
void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
|
||||
|
|
|
@ -78,7 +78,7 @@ public:
|
|||
private:
|
||||
|
||||
//! \brief Appends the supported extention.
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
//! \brief File import implementation.
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
|
@ -119,13 +119,6 @@ private:
|
|||
std::string m_strAbsPath;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
//
|
||||
inline void ObjFileImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
extensions.insert("obj");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
} // Namespace Assimp
|
||||
|
|
|
@ -52,6 +52,19 @@ using namespace std;
|
|||
#include "TinyFormatter.h"
|
||||
#include "irrXMLWrapper.h"
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Ogre XML Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"mesh.xml"
|
||||
};
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
|
@ -222,9 +235,9 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
|
|||
}
|
||||
|
||||
|
||||
void OgreImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* OgreImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("mesh.xml");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -54,8 +54,8 @@ class OgreImporter : public BaseImporter
|
|||
{
|
||||
public:
|
||||
virtual bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
||||
virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
virtual void GetExtensionList(std::set<std::string>& extensions);
|
||||
virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
virtual const aiImporterDesc* GetInfo () const;
|
||||
virtual void SetupProperties(const Importer* pImp);
|
||||
private:
|
||||
|
||||
|
|
1014
code/OgreMesh.cpp
1014
code/OgreMesh.cpp
File diff suppressed because it is too large
Load Diff
|
@ -1,455 +1,455 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
||||
#include "OgreImporter.hpp"
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
{
|
||||
|
||||
|
||||
|
||||
void OgreImporter::LoadSkeleton(std::string FileName, vector<Bone> &Bones, vector<Animation> &Animations) const
|
||||
{
|
||||
const aiScene* const m_CurrentScene=this->m_CurrentScene;//make sure, that we can access but not change the scene
|
||||
(void)m_CurrentScene;
|
||||
|
||||
|
||||
//most likely the skeleton file will only end with .skeleton
|
||||
//But this is a xml reader, so we need: .skeleton.xml
|
||||
FileName+=".xml";
|
||||
|
||||
DefaultLogger::get()->debug(string("Loading Skeleton: ")+FileName);
|
||||
|
||||
//Open the File:
|
||||
boost::scoped_ptr<IOStream> File(m_CurrentIOHandler->Open(FileName));
|
||||
if(NULL==File.get())
|
||||
throw DeadlyImportError("Failed to open skeleton file "+FileName+".");
|
||||
|
||||
//Read the Mesh File:
|
||||
boost::scoped_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(File.get()));
|
||||
XmlReader* SkeletonFile = irr::io::createIrrXMLReader(mIOWrapper.get());
|
||||
if(!SkeletonFile)
|
||||
throw DeadlyImportError(string("Failed to create XML Reader for ")+FileName);
|
||||
|
||||
//Quick note: Whoever read this should know this one thing: irrXml fucking sucks!!!
|
||||
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("skeleton")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No <skeleton> node in SkeletonFile: "+FileName);
|
||||
|
||||
|
||||
|
||||
//------------------------------------load bones-----------------------------------------
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("bones")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No bones node in skeleton "+FileName);
|
||||
|
||||
XmlRead(SkeletonFile);
|
||||
|
||||
while(string("bone")==SkeletonFile->getNodeName())
|
||||
{
|
||||
//TODO: Maybe we can have bone ids for the errrors, but normaly, they should never appear, so what....
|
||||
|
||||
//read a new bone:
|
||||
Bone NewBone;
|
||||
NewBone.Id=GetAttribute<int>(SkeletonFile, "id");
|
||||
NewBone.Name=GetAttribute<string>(SkeletonFile, "name");
|
||||
|
||||
//load the position:
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("position")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("Position is not first node in Bone!");
|
||||
NewBone.Position.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewBone.Position.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewBone.Position.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
|
||||
//Rotation:
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("rotation")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("Rotation is not the second node in Bone!");
|
||||
NewBone.RotationAngle=GetAttribute<float>(SkeletonFile, "angle");
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("axis")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No axis specified for bone rotation!");
|
||||
NewBone.RotationAxis.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewBone.RotationAxis.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewBone.RotationAxis.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
|
||||
//append the newly loaded bone to the bone list
|
||||
Bones.push_back(NewBone);
|
||||
|
||||
//Proceed to the next bone:
|
||||
XmlRead(SkeletonFile);
|
||||
}
|
||||
//The bones in the file a not neccesarly ordered by there id's so we do it now:
|
||||
std::sort(Bones.begin(), Bones.end());
|
||||
|
||||
//now the id of each bone should be equal to its position in the vector:
|
||||
//so we do a simple check:
|
||||
{
|
||||
bool IdsOk=true;
|
||||
for(int i=0; i<static_cast<signed int>(Bones.size()); ++i)//i is signed, because all Id's are also signed!
|
||||
{
|
||||
if(Bones[i].Id!=i)
|
||||
IdsOk=false;
|
||||
}
|
||||
if(!IdsOk)
|
||||
throw DeadlyImportError("Bone Ids are not valid!"+FileName);
|
||||
}
|
||||
DefaultLogger::get()->debug((Formatter::format(),"Number of bones: ",Bones.size()));
|
||||
//________________________________________________________________________________
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//----------------------------load bonehierarchy--------------------------------
|
||||
if(string("bonehierarchy")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("no bonehierarchy node in "+FileName);
|
||||
|
||||
DefaultLogger::get()->debug("loading bonehierarchy...");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("boneparent")==SkeletonFile->getNodeName())
|
||||
{
|
||||
string Child, Parent;
|
||||
Child=GetAttribute<string>(SkeletonFile, "bone");
|
||||
Parent=GetAttribute<string>(SkeletonFile, "parent");
|
||||
|
||||
unsigned int ChildId, ParentId;
|
||||
ChildId=find(Bones.begin(), Bones.end(), Child)->Id;
|
||||
ParentId=find(Bones.begin(), Bones.end(), Parent)->Id;
|
||||
|
||||
Bones[ChildId].ParentId=ParentId;
|
||||
Bones[ParentId].Children.push_back(ChildId);
|
||||
|
||||
XmlRead(SkeletonFile);//i once forget this line, which led to an endless loop, did i mentioned, that irrxml sucks??
|
||||
}
|
||||
//_____________________________________________________________________________
|
||||
|
||||
|
||||
//--------- Calculate the WorldToBoneSpace Matrix recursivly for all bones: ------------------
|
||||
BOOST_FOREACH(Bone &theBone, Bones)
|
||||
{
|
||||
if(-1==theBone.ParentId) //the bone is a root bone
|
||||
{
|
||||
theBone.CalculateBoneToWorldSpaceMatrix(Bones);
|
||||
}
|
||||
}
|
||||
//_______________________________________________________________________
|
||||
|
||||
|
||||
//---------------------------load animations-----------------------------
|
||||
if(string("animations")==SkeletonFile->getNodeName())//animations are optional values
|
||||
{
|
||||
DefaultLogger::get()->debug("Loading Animations");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("animation")==SkeletonFile->getNodeName())
|
||||
{
|
||||
Animation NewAnimation;
|
||||
NewAnimation.Name=GetAttribute<string>(SkeletonFile, "name");
|
||||
NewAnimation.Length=GetAttribute<float>(SkeletonFile, "length");
|
||||
|
||||
//Load all Tracks
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("tracks")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("no tracks node in animation");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("track")==SkeletonFile->getNodeName())
|
||||
{
|
||||
Track NewTrack;
|
||||
NewTrack.BoneName=GetAttribute<string>(SkeletonFile, "bone");
|
||||
|
||||
//Load all keyframes;
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("keyframes")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("no keyframes node!");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("keyframe")==SkeletonFile->getNodeName())
|
||||
{
|
||||
Keyframe NewKeyframe;
|
||||
NewKeyframe.Time=GetAttribute<float>(SkeletonFile, "time");
|
||||
|
||||
//loop over the attributes:
|
||||
|
||||
while(true)
|
||||
{
|
||||
XmlRead(SkeletonFile);
|
||||
|
||||
//If any property doesn't show up, it will keep its initialization value
|
||||
|
||||
//Position:
|
||||
if(string("translate")==SkeletonFile->getNodeName())
|
||||
{
|
||||
NewKeyframe.Position.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewKeyframe.Position.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewKeyframe.Position.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
}
|
||||
|
||||
//Rotation:
|
||||
else if(string("rotate")==SkeletonFile->getNodeName())
|
||||
{
|
||||
float RotationAngle=GetAttribute<float>(SkeletonFile, "angle");
|
||||
aiVector3D RotationAxis;
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("axis")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No axis for keyframe rotation!");
|
||||
RotationAxis.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
RotationAxis.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
RotationAxis.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
|
||||
if(0==RotationAxis.x && 0==RotationAxis.y && 0==RotationAxis.z)//we have an invalid rotation axis
|
||||
{
|
||||
RotationAxis.x=1.0f;
|
||||
if(0!=RotationAngle)//if we don't rotate at all, the axis does not matter
|
||||
{
|
||||
DefaultLogger::get()->warn("Invalid Rotation Axis in Keyframe!");
|
||||
}
|
||||
}
|
||||
NewKeyframe.Rotation=aiQuaternion(RotationAxis, RotationAngle);
|
||||
}
|
||||
|
||||
//Scaling:
|
||||
else if(string("scale")==SkeletonFile->getNodeName())
|
||||
{
|
||||
NewKeyframe.Scaling.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewKeyframe.Scaling.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewKeyframe.Scaling.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
}
|
||||
|
||||
//we suppose, that we read all attributes and this is a new keyframe or the end of the animation
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
NewTrack.Keyframes.push_back(NewKeyframe);
|
||||
//XmlRead(SkeletonFile);
|
||||
}
|
||||
|
||||
|
||||
NewAnimation.Tracks.push_back(NewTrack);
|
||||
}
|
||||
|
||||
Animations.push_back(NewAnimation);
|
||||
}
|
||||
}
|
||||
//_____________________________________________________________________________
|
||||
|
||||
}
|
||||
|
||||
|
||||
void OgreImporter::CreateAssimpSkeleton(const std::vector<Bone> &Bones, const std::vector<Animation> &/*Animations*/)
|
||||
{
|
||||
if(!m_CurrentScene->mRootNode)
|
||||
throw DeadlyImportError("No root node exists!!");
|
||||
if(0!=m_CurrentScene->mRootNode->mNumChildren)
|
||||
throw DeadlyImportError("Root Node already has childnodes!");
|
||||
|
||||
|
||||
//Createt the assimp bone hierarchy
|
||||
vector<aiNode*> RootBoneNodes;
|
||||
BOOST_FOREACH(Bone theBone, Bones)
|
||||
{
|
||||
if(-1==theBone.ParentId) //the bone is a root bone
|
||||
{
|
||||
//which will recursily add all other nodes
|
||||
RootBoneNodes.push_back(CreateAiNodeFromBone(theBone.Id, Bones, m_CurrentScene->mRootNode));
|
||||
}
|
||||
}
|
||||
|
||||
if (RootBoneNodes.size()) {
|
||||
m_CurrentScene->mRootNode->mNumChildren=RootBoneNodes.size();
|
||||
m_CurrentScene->mRootNode->mChildren=new aiNode*[RootBoneNodes.size()];
|
||||
memcpy(m_CurrentScene->mRootNode->mChildren, &RootBoneNodes[0], sizeof(aiNode*)*RootBoneNodes.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void OgreImporter::PutAnimationsInScene(const std::vector<Bone> &Bones, const std::vector<Animation> &Animations)
|
||||
{
|
||||
//-----------------Create the Assimp Animations --------------------
|
||||
if(Animations.size()>0)//Maybe the model had only a skeleton and no animations. (If it also has no skeleton, this function would'nt have been called
|
||||
{
|
||||
m_CurrentScene->mNumAnimations=Animations.size();
|
||||
m_CurrentScene->mAnimations=new aiAnimation*[Animations.size()];
|
||||
for(unsigned int i=0; i<Animations.size(); ++i)//create all animations
|
||||
{
|
||||
aiAnimation* NewAnimation=new aiAnimation();
|
||||
NewAnimation->mName=Animations[i].Name;
|
||||
NewAnimation->mDuration=Animations[i].Length;
|
||||
NewAnimation->mTicksPerSecond=1.0f;
|
||||
|
||||
//Create all tracks in this animation
|
||||
NewAnimation->mNumChannels=Animations[i].Tracks.size();
|
||||
NewAnimation->mChannels=new aiNodeAnim*[Animations[i].Tracks.size()];
|
||||
for(unsigned int j=0; j<Animations[i].Tracks.size(); ++j)
|
||||
{
|
||||
aiNodeAnim* NewNodeAnim=new aiNodeAnim();
|
||||
NewNodeAnim->mNodeName=Animations[i].Tracks[j].BoneName;
|
||||
|
||||
//we need this, to acces the bones default pose, which we need to make keys absolute to the default bone pose
|
||||
vector<Bone>::const_iterator CurBone=find(Bones.begin(), Bones.end(), NewNodeAnim->mNodeName);
|
||||
aiMatrix4x4 t0, t1;
|
||||
aiMatrix4x4 DefBonePose=aiMatrix4x4::Translation(CurBone->Position, t1)
|
||||
* aiMatrix4x4::Rotation(CurBone->RotationAngle, CurBone->RotationAxis, t0);
|
||||
|
||||
|
||||
//Create the keyframe arrays...
|
||||
unsigned int KeyframeCount=Animations[i].Tracks[j].Keyframes.size();
|
||||
NewNodeAnim->mNumPositionKeys=KeyframeCount;
|
||||
NewNodeAnim->mNumRotationKeys=KeyframeCount;
|
||||
NewNodeAnim->mNumScalingKeys =KeyframeCount;
|
||||
NewNodeAnim->mPositionKeys=new aiVectorKey[KeyframeCount];
|
||||
NewNodeAnim->mRotationKeys=new aiQuatKey[KeyframeCount];
|
||||
NewNodeAnim->mScalingKeys =new aiVectorKey[KeyframeCount];
|
||||
|
||||
//...and fill them
|
||||
for(unsigned int k=0; k<KeyframeCount; ++k)
|
||||
{
|
||||
aiMatrix4x4 t2, t3;
|
||||
|
||||
//Create a matrix to transfrom a vector from the bones default pose to the bone bones in this animation key
|
||||
aiMatrix4x4 PoseToKey=
|
||||
aiMatrix4x4::Translation(Animations[i].Tracks[j].Keyframes[k].Position, t3) //pos
|
||||
* aiMatrix4x4(Animations[i].Tracks[j].Keyframes[k].Rotation.GetMatrix()) //rot
|
||||
* aiMatrix4x4::Scaling(Animations[i].Tracks[j].Keyframes[k].Scaling, t2); //scale
|
||||
|
||||
|
||||
//calculate the complete transformation from world space to bone space
|
||||
aiMatrix4x4 CompleteTransform=DefBonePose * PoseToKey;
|
||||
|
||||
aiVector3D Pos;
|
||||
aiQuaternion Rot;
|
||||
aiVector3D Scale;
|
||||
|
||||
CompleteTransform.Decompose(Scale, Rot, Pos);
|
||||
|
||||
double Time=Animations[i].Tracks[j].Keyframes[k].Time;
|
||||
|
||||
NewNodeAnim->mPositionKeys[k].mTime=Time;
|
||||
NewNodeAnim->mPositionKeys[k].mValue=Pos;
|
||||
|
||||
NewNodeAnim->mRotationKeys[k].mTime=Time;
|
||||
NewNodeAnim->mRotationKeys[k].mValue=Rot;
|
||||
|
||||
NewNodeAnim->mScalingKeys[k].mTime=Time;
|
||||
NewNodeAnim->mScalingKeys[k].mValue=Scale;
|
||||
}
|
||||
|
||||
NewAnimation->mChannels[j]=NewNodeAnim;
|
||||
}
|
||||
|
||||
m_CurrentScene->mAnimations[i]=NewAnimation;
|
||||
}
|
||||
}
|
||||
//TODO: Auf nicht vorhandene Animationskeys achten!
|
||||
//#pragma warning (s.o.)
|
||||
//__________________________________________________________________
|
||||
}
|
||||
|
||||
|
||||
aiNode* OgreImporter::CreateAiNodeFromBone(int BoneId, const std::vector<Bone> &Bones, aiNode* ParentNode)
|
||||
{
|
||||
//----Create the node for this bone and set its values-----
|
||||
aiNode* NewNode=new aiNode(Bones[BoneId].Name);
|
||||
NewNode->mParent=ParentNode;
|
||||
|
||||
aiMatrix4x4 t0,t1;
|
||||
NewNode->mTransformation=
|
||||
aiMatrix4x4::Translation(Bones[BoneId].Position, t0)
|
||||
*aiMatrix4x4::Rotation(Bones[BoneId].RotationAngle, Bones[BoneId].RotationAxis, t1)
|
||||
;
|
||||
//__________________________________________________________
|
||||
|
||||
|
||||
//---------- recursivly create all children Nodes: ----------
|
||||
NewNode->mNumChildren=Bones[BoneId].Children.size();
|
||||
NewNode->mChildren=new aiNode*[Bones[BoneId].Children.size()];
|
||||
for(unsigned int i=0; i<Bones[BoneId].Children.size(); ++i)
|
||||
{
|
||||
NewNode->mChildren[i]=CreateAiNodeFromBone(Bones[BoneId].Children[i], Bones, NewNode);
|
||||
}
|
||||
//____________________________________________________
|
||||
|
||||
|
||||
return NewNode;
|
||||
}
|
||||
|
||||
|
||||
void Bone::CalculateBoneToWorldSpaceMatrix(vector<Bone> &Bones)
|
||||
{
|
||||
//Calculate the matrix for this bone:
|
||||
|
||||
aiMatrix4x4 t0,t1;
|
||||
aiMatrix4x4 Transf= aiMatrix4x4::Rotation(-RotationAngle, RotationAxis, t1)
|
||||
* aiMatrix4x4::Translation(-Position, t0);
|
||||
|
||||
if(-1==ParentId)
|
||||
{
|
||||
BoneToWorldSpace=Transf;
|
||||
}
|
||||
else
|
||||
{
|
||||
BoneToWorldSpace=Transf*Bones[ParentId].BoneToWorldSpace;
|
||||
}
|
||||
|
||||
|
||||
//and recursivly for all children:
|
||||
BOOST_FOREACH(int theChildren, Children)
|
||||
{
|
||||
Bones[theChildren].CalculateBoneToWorldSpaceMatrix(Bones);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}//namespace Ogre
|
||||
}//namespace Assimp
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
||||
#include "OgreImporter.hpp"
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
{
|
||||
|
||||
|
||||
|
||||
void OgreImporter::LoadSkeleton(std::string FileName, vector<Bone> &Bones, vector<Animation> &Animations) const
|
||||
{
|
||||
const aiScene* const m_CurrentScene=this->m_CurrentScene;//make sure, that we can access but not change the scene
|
||||
(void)m_CurrentScene;
|
||||
|
||||
|
||||
//most likely the skeleton file will only end with .skeleton
|
||||
//But this is a xml reader, so we need: .skeleton.xml
|
||||
FileName+=".xml";
|
||||
|
||||
DefaultLogger::get()->debug(string("Loading Skeleton: ")+FileName);
|
||||
|
||||
//Open the File:
|
||||
boost::scoped_ptr<IOStream> File(m_CurrentIOHandler->Open(FileName));
|
||||
if(NULL==File.get())
|
||||
throw DeadlyImportError("Failed to open skeleton file "+FileName+".");
|
||||
|
||||
//Read the Mesh File:
|
||||
boost::scoped_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(File.get()));
|
||||
XmlReader* SkeletonFile = irr::io::createIrrXMLReader(mIOWrapper.get());
|
||||
if(!SkeletonFile)
|
||||
throw DeadlyImportError(string("Failed to create XML Reader for ")+FileName);
|
||||
|
||||
//Quick note: Whoever read this should know this one thing: irrXml fucking sucks!!!
|
||||
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("skeleton")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No <skeleton> node in SkeletonFile: "+FileName);
|
||||
|
||||
|
||||
|
||||
//------------------------------------load bones-----------------------------------------
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("bones")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No bones node in skeleton "+FileName);
|
||||
|
||||
XmlRead(SkeletonFile);
|
||||
|
||||
while(string("bone")==SkeletonFile->getNodeName())
|
||||
{
|
||||
//TODO: Maybe we can have bone ids for the errrors, but normaly, they should never appear, so what....
|
||||
|
||||
//read a new bone:
|
||||
Bone NewBone;
|
||||
NewBone.Id=GetAttribute<int>(SkeletonFile, "id");
|
||||
NewBone.Name=GetAttribute<string>(SkeletonFile, "name");
|
||||
|
||||
//load the position:
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("position")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("Position is not first node in Bone!");
|
||||
NewBone.Position.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewBone.Position.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewBone.Position.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
|
||||
//Rotation:
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("rotation")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("Rotation is not the second node in Bone!");
|
||||
NewBone.RotationAngle=GetAttribute<float>(SkeletonFile, "angle");
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("axis")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No axis specified for bone rotation!");
|
||||
NewBone.RotationAxis.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewBone.RotationAxis.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewBone.RotationAxis.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
|
||||
//append the newly loaded bone to the bone list
|
||||
Bones.push_back(NewBone);
|
||||
|
||||
//Proceed to the next bone:
|
||||
XmlRead(SkeletonFile);
|
||||
}
|
||||
//The bones in the file a not neccesarly ordered by there id's so we do it now:
|
||||
std::sort(Bones.begin(), Bones.end());
|
||||
|
||||
//now the id of each bone should be equal to its position in the vector:
|
||||
//so we do a simple check:
|
||||
{
|
||||
bool IdsOk=true;
|
||||
for(int i=0; i<static_cast<signed int>(Bones.size()); ++i)//i is signed, because all Id's are also signed!
|
||||
{
|
||||
if(Bones[i].Id!=i)
|
||||
IdsOk=false;
|
||||
}
|
||||
if(!IdsOk)
|
||||
throw DeadlyImportError("Bone Ids are not valid!"+FileName);
|
||||
}
|
||||
DefaultLogger::get()->debug((Formatter::format(),"Number of bones: ",Bones.size()));
|
||||
//________________________________________________________________________________
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//----------------------------load bonehierarchy--------------------------------
|
||||
if(string("bonehierarchy")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("no bonehierarchy node in "+FileName);
|
||||
|
||||
DefaultLogger::get()->debug("loading bonehierarchy...");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("boneparent")==SkeletonFile->getNodeName())
|
||||
{
|
||||
string Child, Parent;
|
||||
Child=GetAttribute<string>(SkeletonFile, "bone");
|
||||
Parent=GetAttribute<string>(SkeletonFile, "parent");
|
||||
|
||||
unsigned int ChildId, ParentId;
|
||||
ChildId=find(Bones.begin(), Bones.end(), Child)->Id;
|
||||
ParentId=find(Bones.begin(), Bones.end(), Parent)->Id;
|
||||
|
||||
Bones[ChildId].ParentId=ParentId;
|
||||
Bones[ParentId].Children.push_back(ChildId);
|
||||
|
||||
XmlRead(SkeletonFile);//i once forget this line, which led to an endless loop, did i mentioned, that irrxml sucks??
|
||||
}
|
||||
//_____________________________________________________________________________
|
||||
|
||||
|
||||
//--------- Calculate the WorldToBoneSpace Matrix recursivly for all bones: ------------------
|
||||
BOOST_FOREACH(Bone &theBone, Bones)
|
||||
{
|
||||
if(-1==theBone.ParentId) //the bone is a root bone
|
||||
{
|
||||
theBone.CalculateBoneToWorldSpaceMatrix(Bones);
|
||||
}
|
||||
}
|
||||
//_______________________________________________________________________
|
||||
|
||||
|
||||
//---------------------------load animations-----------------------------
|
||||
if(string("animations")==SkeletonFile->getNodeName())//animations are optional values
|
||||
{
|
||||
DefaultLogger::get()->debug("Loading Animations");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("animation")==SkeletonFile->getNodeName())
|
||||
{
|
||||
Animation NewAnimation;
|
||||
NewAnimation.Name=GetAttribute<string>(SkeletonFile, "name");
|
||||
NewAnimation.Length=GetAttribute<float>(SkeletonFile, "length");
|
||||
|
||||
//Load all Tracks
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("tracks")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("no tracks node in animation");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("track")==SkeletonFile->getNodeName())
|
||||
{
|
||||
Track NewTrack;
|
||||
NewTrack.BoneName=GetAttribute<string>(SkeletonFile, "bone");
|
||||
|
||||
//Load all keyframes;
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("keyframes")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("no keyframes node!");
|
||||
XmlRead(SkeletonFile);
|
||||
while(string("keyframe")==SkeletonFile->getNodeName())
|
||||
{
|
||||
Keyframe NewKeyframe;
|
||||
NewKeyframe.Time=GetAttribute<float>(SkeletonFile, "time");
|
||||
|
||||
//loop over the attributes:
|
||||
|
||||
while(true)
|
||||
{
|
||||
XmlRead(SkeletonFile);
|
||||
|
||||
//If any property doesn't show up, it will keep its initialization value
|
||||
|
||||
//Position:
|
||||
if(string("translate")==SkeletonFile->getNodeName())
|
||||
{
|
||||
NewKeyframe.Position.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewKeyframe.Position.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewKeyframe.Position.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
}
|
||||
|
||||
//Rotation:
|
||||
else if(string("rotate")==SkeletonFile->getNodeName())
|
||||
{
|
||||
float RotationAngle=GetAttribute<float>(SkeletonFile, "angle");
|
||||
aiVector3D RotationAxis;
|
||||
XmlRead(SkeletonFile);
|
||||
if(string("axis")!=SkeletonFile->getNodeName())
|
||||
throw DeadlyImportError("No axis for keyframe rotation!");
|
||||
RotationAxis.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
RotationAxis.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
RotationAxis.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
|
||||
if(0==RotationAxis.x && 0==RotationAxis.y && 0==RotationAxis.z)//we have an invalid rotation axis
|
||||
{
|
||||
RotationAxis.x=1.0f;
|
||||
if(0!=RotationAngle)//if we don't rotate at all, the axis does not matter
|
||||
{
|
||||
DefaultLogger::get()->warn("Invalid Rotation Axis in Keyframe!");
|
||||
}
|
||||
}
|
||||
NewKeyframe.Rotation=aiQuaternion(RotationAxis, RotationAngle);
|
||||
}
|
||||
|
||||
//Scaling:
|
||||
else if(string("scale")==SkeletonFile->getNodeName())
|
||||
{
|
||||
NewKeyframe.Scaling.x=GetAttribute<float>(SkeletonFile, "x");
|
||||
NewKeyframe.Scaling.y=GetAttribute<float>(SkeletonFile, "y");
|
||||
NewKeyframe.Scaling.z=GetAttribute<float>(SkeletonFile, "z");
|
||||
}
|
||||
|
||||
//we suppose, that we read all attributes and this is a new keyframe or the end of the animation
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
NewTrack.Keyframes.push_back(NewKeyframe);
|
||||
//XmlRead(SkeletonFile);
|
||||
}
|
||||
|
||||
|
||||
NewAnimation.Tracks.push_back(NewTrack);
|
||||
}
|
||||
|
||||
Animations.push_back(NewAnimation);
|
||||
}
|
||||
}
|
||||
//_____________________________________________________________________________
|
||||
|
||||
}
|
||||
|
||||
|
||||
void OgreImporter::CreateAssimpSkeleton(const std::vector<Bone> &Bones, const std::vector<Animation> &/*Animations*/)
|
||||
{
|
||||
if(!m_CurrentScene->mRootNode)
|
||||
throw DeadlyImportError("No root node exists!!");
|
||||
if(0!=m_CurrentScene->mRootNode->mNumChildren)
|
||||
throw DeadlyImportError("Root Node already has childnodes!");
|
||||
|
||||
|
||||
//Createt the assimp bone hierarchy
|
||||
vector<aiNode*> RootBoneNodes;
|
||||
BOOST_FOREACH(Bone theBone, Bones)
|
||||
{
|
||||
if(-1==theBone.ParentId) //the bone is a root bone
|
||||
{
|
||||
//which will recursily add all other nodes
|
||||
RootBoneNodes.push_back(CreateAiNodeFromBone(theBone.Id, Bones, m_CurrentScene->mRootNode));
|
||||
}
|
||||
}
|
||||
|
||||
if (RootBoneNodes.size()) {
|
||||
m_CurrentScene->mRootNode->mNumChildren=RootBoneNodes.size();
|
||||
m_CurrentScene->mRootNode->mChildren=new aiNode*[RootBoneNodes.size()];
|
||||
memcpy(m_CurrentScene->mRootNode->mChildren, &RootBoneNodes[0], sizeof(aiNode*)*RootBoneNodes.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void OgreImporter::PutAnimationsInScene(const std::vector<Bone> &Bones, const std::vector<Animation> &Animations)
|
||||
{
|
||||
//-----------------Create the Assimp Animations --------------------
|
||||
if(Animations.size()>0)//Maybe the model had only a skeleton and no animations. (If it also has no skeleton, this function would'nt have been called
|
||||
{
|
||||
m_CurrentScene->mNumAnimations=Animations.size();
|
||||
m_CurrentScene->mAnimations=new aiAnimation*[Animations.size()];
|
||||
for(unsigned int i=0; i<Animations.size(); ++i)//create all animations
|
||||
{
|
||||
aiAnimation* NewAnimation=new aiAnimation();
|
||||
NewAnimation->mName=Animations[i].Name;
|
||||
NewAnimation->mDuration=Animations[i].Length;
|
||||
NewAnimation->mTicksPerSecond=1.0f;
|
||||
|
||||
//Create all tracks in this animation
|
||||
NewAnimation->mNumChannels=Animations[i].Tracks.size();
|
||||
NewAnimation->mChannels=new aiNodeAnim*[Animations[i].Tracks.size()];
|
||||
for(unsigned int j=0; j<Animations[i].Tracks.size(); ++j)
|
||||
{
|
||||
aiNodeAnim* NewNodeAnim=new aiNodeAnim();
|
||||
NewNodeAnim->mNodeName=Animations[i].Tracks[j].BoneName;
|
||||
|
||||
//we need this, to acces the bones default pose, which we need to make keys absolute to the default bone pose
|
||||
vector<Bone>::const_iterator CurBone=find(Bones.begin(), Bones.end(), NewNodeAnim->mNodeName);
|
||||
aiMatrix4x4 t0, t1;
|
||||
aiMatrix4x4 DefBonePose=aiMatrix4x4::Translation(CurBone->Position, t1)
|
||||
* aiMatrix4x4::Rotation(CurBone->RotationAngle, CurBone->RotationAxis, t0);
|
||||
|
||||
|
||||
//Create the keyframe arrays...
|
||||
unsigned int KeyframeCount=Animations[i].Tracks[j].Keyframes.size();
|
||||
NewNodeAnim->mNumPositionKeys=KeyframeCount;
|
||||
NewNodeAnim->mNumRotationKeys=KeyframeCount;
|
||||
NewNodeAnim->mNumScalingKeys =KeyframeCount;
|
||||
NewNodeAnim->mPositionKeys=new aiVectorKey[KeyframeCount];
|
||||
NewNodeAnim->mRotationKeys=new aiQuatKey[KeyframeCount];
|
||||
NewNodeAnim->mScalingKeys =new aiVectorKey[KeyframeCount];
|
||||
|
||||
//...and fill them
|
||||
for(unsigned int k=0; k<KeyframeCount; ++k)
|
||||
{
|
||||
aiMatrix4x4 t2, t3;
|
||||
|
||||
//Create a matrix to transfrom a vector from the bones default pose to the bone bones in this animation key
|
||||
aiMatrix4x4 PoseToKey=
|
||||
aiMatrix4x4::Translation(Animations[i].Tracks[j].Keyframes[k].Position, t3) //pos
|
||||
* aiMatrix4x4(Animations[i].Tracks[j].Keyframes[k].Rotation.GetMatrix()) //rot
|
||||
* aiMatrix4x4::Scaling(Animations[i].Tracks[j].Keyframes[k].Scaling, t2); //scale
|
||||
|
||||
|
||||
//calculate the complete transformation from world space to bone space
|
||||
aiMatrix4x4 CompleteTransform=DefBonePose * PoseToKey;
|
||||
|
||||
aiVector3D Pos;
|
||||
aiQuaternion Rot;
|
||||
aiVector3D Scale;
|
||||
|
||||
CompleteTransform.Decompose(Scale, Rot, Pos);
|
||||
|
||||
double Time=Animations[i].Tracks[j].Keyframes[k].Time;
|
||||
|
||||
NewNodeAnim->mPositionKeys[k].mTime=Time;
|
||||
NewNodeAnim->mPositionKeys[k].mValue=Pos;
|
||||
|
||||
NewNodeAnim->mRotationKeys[k].mTime=Time;
|
||||
NewNodeAnim->mRotationKeys[k].mValue=Rot;
|
||||
|
||||
NewNodeAnim->mScalingKeys[k].mTime=Time;
|
||||
NewNodeAnim->mScalingKeys[k].mValue=Scale;
|
||||
}
|
||||
|
||||
NewAnimation->mChannels[j]=NewNodeAnim;
|
||||
}
|
||||
|
||||
m_CurrentScene->mAnimations[i]=NewAnimation;
|
||||
}
|
||||
}
|
||||
//TODO: Auf nicht vorhandene Animationskeys achten!
|
||||
//#pragma warning (s.o.)
|
||||
//__________________________________________________________________
|
||||
}
|
||||
|
||||
|
||||
aiNode* OgreImporter::CreateAiNodeFromBone(int BoneId, const std::vector<Bone> &Bones, aiNode* ParentNode)
|
||||
{
|
||||
//----Create the node for this bone and set its values-----
|
||||
aiNode* NewNode=new aiNode(Bones[BoneId].Name);
|
||||
NewNode->mParent=ParentNode;
|
||||
|
||||
aiMatrix4x4 t0,t1;
|
||||
NewNode->mTransformation=
|
||||
aiMatrix4x4::Translation(Bones[BoneId].Position, t0)
|
||||
*aiMatrix4x4::Rotation(Bones[BoneId].RotationAngle, Bones[BoneId].RotationAxis, t1)
|
||||
;
|
||||
//__________________________________________________________
|
||||
|
||||
|
||||
//---------- recursivly create all children Nodes: ----------
|
||||
NewNode->mNumChildren=Bones[BoneId].Children.size();
|
||||
NewNode->mChildren=new aiNode*[Bones[BoneId].Children.size()];
|
||||
for(unsigned int i=0; i<Bones[BoneId].Children.size(); ++i)
|
||||
{
|
||||
NewNode->mChildren[i]=CreateAiNodeFromBone(Bones[BoneId].Children[i], Bones, NewNode);
|
||||
}
|
||||
//____________________________________________________
|
||||
|
||||
|
||||
return NewNode;
|
||||
}
|
||||
|
||||
|
||||
void Bone::CalculateBoneToWorldSpaceMatrix(vector<Bone> &Bones)
|
||||
{
|
||||
//Calculate the matrix for this bone:
|
||||
|
||||
aiMatrix4x4 t0,t1;
|
||||
aiMatrix4x4 Transf= aiMatrix4x4::Rotation(-RotationAngle, RotationAxis, t1)
|
||||
* aiMatrix4x4::Translation(-Position, t0);
|
||||
|
||||
if(-1==ParentId)
|
||||
{
|
||||
BoneToWorldSpace=Transf;
|
||||
}
|
||||
else
|
||||
{
|
||||
BoneToWorldSpace=Transf*Bones[ParentId].BoneToWorldSpace;
|
||||
}
|
||||
|
||||
|
||||
//and recursivly for all children:
|
||||
BOOST_FOREACH(int theChildren, Children)
|
||||
{
|
||||
Bones[theChildren].CalculateBoneToWorldSpaceMatrix(Bones);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}//namespace Ogre
|
||||
}//namespace Assimp
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
|
|
@ -51,6 +51,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Stanford Polygon Library (PLY) Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ply"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
PLYImporter::PLYImporter()
|
||||
|
@ -79,9 +92,9 @@ bool PLYImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void PLYImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* PLYImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("ply");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -78,10 +78,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -57,13 +57,25 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "../include/assimp/mesh.h"
|
||||
#include <vector>
|
||||
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Quake III BSP Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"pk3"
|
||||
};
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
using namespace Q3BSP;
|
||||
|
||||
static const std::string Q3BSPExtension = "pk3";
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Local function to create a material key name.
|
||||
static void createKey( int id1, int id2, std::string &rKey )
|
||||
|
@ -161,7 +173,7 @@ Q3BSPFileImporter::~Q3BSPFileImporter()
|
|||
bool Q3BSPFileImporter::CanRead( const std::string& rFile, IOSystem* /*pIOHandler*/, bool checkSig ) const
|
||||
{
|
||||
if(!checkSig) {
|
||||
return SimpleExtensionCheck( rFile, Q3BSPExtension.c_str() );
|
||||
return SimpleExtensionCheck( rFile, "pk3" );
|
||||
}
|
||||
// TODO perhaps add keyword based detection
|
||||
return false;
|
||||
|
@ -169,9 +181,9 @@ bool Q3BSPFileImporter::CanRead( const std::string& rFile, IOSystem* /*pIOHandle
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Adds extensions.
|
||||
void Q3BSPFileImporter::GetExtensionList( std::set<std::string>& extensions )
|
||||
const aiImporterDesc* Q3BSPFileImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert( Q3BSPExtension );
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -78,7 +78,7 @@ private:
|
|||
typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>* >::iterator FaceMapIt;
|
||||
typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>::const_iterator FaceMapConstIt;
|
||||
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
void separateMapName( const std::string &rImportName, std::string &rArchiveName, std::string &rMapName );
|
||||
bool findFirstMapInArchive( Q3BSP::Q3BSPZipArchive &rArchive, std::string &rMapName );
|
||||
|
|
|
@ -53,6 +53,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Quick3D Importer",
|
||||
"",
|
||||
"",
|
||||
"http://www.quick3d.com/",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"q3o q3s"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
Q3DImporter::Q3DImporter()
|
||||
|
@ -81,10 +94,9 @@ bool Q3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Q3DImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* Q3DImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("q3o");
|
||||
extensions.insert("q3s");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -71,10 +71,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -53,6 +53,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Raw Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"raw"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
RAWImporter::RAWImporter()
|
||||
|
@ -71,10 +84,9 @@ bool RAWImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, b
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the list of all supported file extensions
|
||||
void RAWImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* RAWImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("raw");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -72,10 +72,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -53,6 +53,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Valve SMD Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"smd vta"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
SMDImporter::SMDImporter()
|
||||
|
@ -73,10 +86,9 @@ bool SMDImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, b
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all supported file extensions
|
||||
void SMDImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* SMDImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("smd");
|
||||
extensions.insert("vta");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -197,10 +197,10 @@ protected:
|
|||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -51,6 +51,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Stereolithography (STL) Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour | aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"stl"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
|
@ -80,9 +92,9 @@ bool STLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void STLImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* STLImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("stl");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -71,10 +71,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -48,6 +48,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Terragen Heightmap Importer",
|
||||
"",
|
||||
"",
|
||||
"http://www.planetside.co.uk/",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ter"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
TerragenImporter::TerragenImporter()
|
||||
|
@ -83,9 +96,9 @@ bool TerragenImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Build a string of all file extensions supported
|
||||
void TerragenImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* TerragenImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("ter");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -83,7 +83,7 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
||||
|
|
|
@ -58,6 +58,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Unreal Mesh Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"3d uc"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
UnrealImporter::UnrealImporter()
|
||||
|
@ -79,10 +93,9 @@ bool UnrealImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Build a string of all file extensions supported
|
||||
void UnrealImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* UnrealImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("3d");
|
||||
extensions.insert("uc");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -165,9 +165,9 @@ protected:
|
|||
// -------------------------------------------------------------------
|
||||
/** @brief Called by Importer::GetExtensionList()
|
||||
*
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
|
|
@ -51,6 +51,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Collada Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour | aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportCompressedFlavour,
|
||||
1,
|
||||
3,
|
||||
1,
|
||||
5,
|
||||
"x"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
XFileImporter::XFileImporter()
|
||||
|
@ -78,9 +91,10 @@ bool XFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, boo
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void XFileImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
// Get file extension list
|
||||
const aiImporterDesc* XFileImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("x");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -81,10 +81,10 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -79,6 +79,19 @@ struct free_it
|
|||
|
||||
template<> const std::string LogFunctions<XGLImporter>::log_prefix = "XGL: ";
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"XGL Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"xgl zgl"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
|
@ -115,10 +128,9 @@ bool XGLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all file extensions which are handled by this class
|
||||
void XGLImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
const aiImporterDesc* XGLImporter::GetInfo () const
|
||||
{
|
||||
extensions.insert("xgl");
|
||||
extensions.insert("zgl");
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -74,9 +74,9 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details */
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details */
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -117,6 +117,20 @@ struct aiImporterDesc
|
|||
maximum version.*/
|
||||
unsigned int mMaxMajor;
|
||||
unsigned int mMaxMinor;
|
||||
|
||||
/** List of file extensions this importer can handle.
|
||||
List entries are separated by space characters.
|
||||
All entries are lower case without a leading dot (i.e.
|
||||
"xml dae" would be a valid value. Note that multiple
|
||||
importers may respond to the same file extension -
|
||||
assimp calls all importers in the order in which they
|
||||
are registered and each importer gets the opportunity
|
||||
to load the file until one importer "claims" the file. Apart
|
||||
from file extension checks, importers typically use
|
||||
other methods to quickly reject files (i.e. magic
|
||||
words) so this does not mean that common or generic
|
||||
file extensions such as XML would be tediously slow. */
|
||||
const char* mFileExtensions;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1812,7 +1812,7 @@
|
|||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\OgreImporter.h"
|
||||
RelativePath="..\..\code\OgreImporter.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
|
|
Loading…
Reference in New Issue