Aaron Gokaslan
e93fa6699a
Manually fix up 100 more instances where it should be defaulted
2022-08-25 12:20:13 -04:00
Aaron Gokaslan
6fa21dcc6e
Explicitly default all empty dtors
2022-08-25 11:32:59 -04:00
Aaron Gokaslan
27edb43600
Apply modernize-use-emplace clang-tidy rule
2022-08-23 11:41:49 -04:00
Ville Voutilainen
253f8bfa62
Use unqualified uint32_t everywhere in FBXBinaryTokenizer
...
The use of qualified std::uint32_t requires including <cstdint> instead
of <stdint.h> on some implementations, and that breaks the build of Qt 6
on GCC 13. Just use the unqualified name everywhere.
2022-08-09 01:54:31 +03:00
Kim Kulling
fff74a4ac0
Merge branch 'master' into patch-2
2022-06-21 13:39:23 +02:00
Kim Kulling
5adea2dbcf
Merge branch 'master' into kimkulling/create_skeleton_data_issue_4015
2022-06-11 21:40:44 +02:00
Kim Kulling
aaa19903c6
Fix merge conflicts
2022-06-11 18:50:18 +02:00
Matthew Clendening
aca02190a7
Merge branch 'master' into fix_FBXConverter_double_precision
2022-06-06 10:01:13 -04:00
Kim Kulling
39a4627519
Merge branch 'master' into kimkulling/create_skeleton_data_issue_4015
2022-06-02 21:47:29 +02:00
nsg
96d2052ed0
Merge branch 'master' into fix_fbx
2022-06-02 02:31:32 +09:00
nsg
681eb3e91e
Fix Import a specific FBX model
2022-06-01 17:41:27 +09:00
Gargaj
f612865f22
fix msvc warnings-as-errors
2022-05-29 01:35:48 +02:00
Matthew Clendening
26233f1b77
Fixed FBXConverter build error (warning as error) when ASSIMP_DOUBLE_PRECISION is defined
2022-05-26 15:06:23 -04:00
Kim Kulling
ed3e218550
Bugfix: fix not initialized member attributes
2022-05-21 19:08:43 +02:00
tanolino
002d6dc016
Inifinite loop on bad import files
...
I had an import file that caused an infinite loop. I don't exactly know how this algorithm works here but maybe we should change it more.
Probably calculate the amount of steps and chop linear.
2022-05-18 15:22:11 +02:00
Kim Kulling
64a6968254
Add skeleton generation to aiScene
2022-04-28 21:43:02 +02:00
Kim Kulling
0afb594f40
Generate container for skeleton during FBX-Import
2022-04-28 21:19:10 +02:00
Kim Kulling
6cdd1d3cc6
Generate container for skeleton during FBX-Import
2022-04-28 21:12:26 +02:00
Kim Kulling
37be87b0bd
Some minor findings
2022-04-19 23:37:16 +02:00
Mykhailo418
8a1dc87b4c
remove absolute_transform in FBXConverter
2022-04-18 18:10:59 +03:00
Mykhailo418
e3def37f42
assing absolute_transform to matrix
2022-04-18 17:26:37 +03:00
Mykhailo418
863e3e0ccb
FbxConverter, bone mOffsetMatrix update
2022-04-18 16:02:17 +03:00
Kim Kulling
e5747dad9b
First concepts
2022-04-05 20:07:22 +02:00
Filip Lundgren
4175198d04
Detect Roughness factor exported by Blender
...
Matches the logic used by Blender's own FBX exporter / importer.
2022-03-26 22:33:10 +01:00
kimkulling
26598dc6bd
Forget to save file.
2022-03-09 11:00:05 +01:00
kimkulling
76e10b96fc
Fix missing members and do some small refactorings.
2022-03-09 10:51:37 +01:00
sola
c73ff82fc4
FBXConvert::ConvertMeshMultiMaterial: allocate memory using variable count_vertices
2022-02-25 19:58:44 +08:00
Kim Kulling
76a7614c4b
Adapt ai_epsilon to code
2022-02-16 20:07:27 +01:00
Kim Kulling
067c5d9ec4
Refactoring: add usage of ai_epsilon to fbx.
2022-02-16 00:17:26 +01:00
Kim Kulling
c718500c55
Fix last review findings and finish windows bits
2022-02-14 20:25:18 +01:00
Kim Kulling
52b6c4f7c0
Fix broken importer and add some review findings2
2022-02-13 18:44:22 +01:00
Kim Kulling
3e09d462fa
Fix compression for fbx
2022-02-12 09:25:45 +01:00
Kim Kulling
27bcddfb1a
Migrate more importers to compression class
2022-02-08 20:43:47 +01:00
Kim Kulling
05746acb07
Merge branch 'new-file-detection' of https://github.com/krishty/assimp into krishty-new-file-detection
2022-01-16 20:41:24 +01:00
Kim Kulling
50c7301a38
Update copyrights
2022-01-10 21:13:43 +01:00
Vyacheslav.Vanin
1afe7e6255
fix fbx import metalness
...
Can't import metalness textures in fbx importer
2021-12-16 12:09:06 +03:00
Inho Lee
c2297e9199
Revert "FBXConverter : Fix timescales of FBX animations"
...
The previous patch was made by misunderstanding about mTime.
It is not real time value, but time ticks.
This reverts commit b8bf1eac04
.
2021-12-09 10:57:39 +01:00
Inho Lee
4a37aa2ef8
Interpolate euler rotations for quaternion animations
...
FBX uses euler rotation but assimp library's base type is
quaternion. When assimp convert FBX some animation information
can be lost.
This patch interpolates euler-angle rotations and insert
additional keyframes for the FBX format.
2021-11-30 12:49:59 +01:00
RichardTea
86a25b62e4
Better aiMesh ABI compatibility with 5.0.1, make smaller
...
Move new mTextureCoordsNames member to end of struct
Convert to pointer-to-array, saving ~8KB per aiMesh in almost all cases
Add C++ accessor functions for simpler usage
2021-11-09 13:03:06 +00:00
IOhannes m zmölnig
3b8126d26a
Fix spelling mistake
2021-10-08 08:48:01 +02:00
krishty
8c84afaff0
Merge branch 'master' into const-tokens
2021-09-15 23:31:00 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
Krishty
5895c0c22c
more const in format detection
...
BaseImporter::SearchFileHeaderForToken() expected a pointer to a non-const token list. This was probably an oversight, as nobody would realistically expect the function to change the list. Furthermore, it prevented token lists from being compiled to read-only memory, in some cases even causing the compiler to generate thread-safe initialization.
The list is now const and all callers declare their token lists static const, thus compiling them to read-only memory.
2021-09-11 23:23:05 +02:00
Kim Kulling
bc0a2762df
Merge branch 'master' into master
2021-09-09 09:16:50 +02:00
Max Vollmer (Microsoft Havok)
51f294c587
Fixes issues our internal compliance and code quality tool found:
...
* Adds nullptr checks and asserts to protect certain code paths
* Fixes wrong integer type in a printf call
* Adds const to const values
* Prevents integer overflow with explicit casts
2021-08-30 14:59:17 +01:00
kirillsurkov
5ca2cbb7ae
Fix MinGW build
2021-08-28 20:04:37 +03:00
Kim Kulling
eabfc05bbb
Handle empty keys
2021-08-27 10:41:25 +02:00
Kim Kulling
f3903e34a4
Merge branch 'master' into master
2021-08-18 07:32:16 +02:00
Max Vollmer (Microsoft Havok)
de2f5cf021
Crash fixes
2021-08-13 16:26:42 +01:00
Mykhailo Smoliakov
c3fcbfd2c1
Fix issue of incorrect reading of PBR properties such as base and emissive color in FBX
2021-08-11 08:54:34 +03:00