Kim Kulling
bb21ec9423
trigger build
2021-02-03 21:17:57 +01:00
Kim Kulling
2391432523
fix overflow
2021-02-03 21:07:28 +01:00
Kim Kulling
e6b8ae44cb
Fix unittests: skip newline at begin of matrix token.
2021-02-03 20:54:48 +01:00
xiaohunqupo
c43a1ed886
Fix Step Expoter Error.
...
Fix Step Expoter Error.
2021-02-03 16:26:02 +08:00
thomasbiang
d08acb85e7
Merge branch 'master' into master
2021-02-02 14:48:41 -08:00
Kim Kulling
faf53b8e0f
Fix broken autocorrect fix
2021-02-02 23:33:02 +01:00
Kim Kulling
6ee1a32fb2
fix compile issue: replace std::make_unique
2021-02-02 22:54:20 +01:00
Kim Kulling
50fd5127ef
Some review findings.
2021-02-02 22:34:30 +01:00
ywang
793bd44cee
fix issue: 3482: invalid gltf2 properties
2021-02-02 13:19:57 -08:00
Kim Kulling
fa2354ebc3
Fix incorrect xml-parsing in collada importer.
2021-02-02 22:06:33 +01:00
contriteobserver
65bc86e181
Merge branch 'master' into ColladaAnimationFix
2021-02-01 16:58:01 -08:00
Kim Kulling
5fbbba2fac
Merge branch 'master' into issue_2195_draco
2021-01-31 16:02:57 +01:00
Kim Kulling
f2543ee608
Merge branch 'master' into ColladaSubmeshFix
2021-01-29 22:11:07 +01:00
Kim Kulling
8d4b816dfe
Merge branch 'master' into master
2021-01-29 18:16:04 +01:00
contriteobserver
e33b69a428
Collada importer now identifies animations
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addresses issue #3584
2021-01-28 13:06:02 -08:00
Kim Kulling
706d636c63
Merge branch 'master' into master
2021-01-28 18:25:39 +01:00
RichardTea
48bcbbefdd
use nullptr and float constants
2021-01-27 10:56:57 +00:00
RichardTea
150514fc8b
Move draco warning suppression
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Should be around the include for portability, not template instantiation
Fix clang pragma typos
2021-01-27 10:42:28 +00:00
RichardTea
5e7281dac6
Merge branch 'master' into issue_2195_draco
2021-01-27 10:26:16 +00:00
RichardTea
6ec32b6b78
Apply clangformat
2021-01-27 09:55:03 +00:00
RichardTea
c6fd1ce996
glTF2 Minor cleanup
2021-01-27 09:42:49 +00:00
RichardTea
5b9d06c2fc
Disable draco clang/gcc warnings via pragma
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draco templated functions also throw warnings
2021-01-27 09:19:35 +00:00
Kim Kulling
1e38f84c3a
fix typo
2021-01-27 09:40:19 +01:00
Kim Kulling
ac0f1f2cab
Update FBXMaterial.cpp
2021-01-27 09:37:35 +01:00
Kim Kulling
c02ad323a5
Fix VS compiler warning: convertig int to char
2021-01-27 09:22:59 +01:00
thomasbiang
4ed9f3c2f4
Merge branch 'master' into master
2021-01-26 13:55:40 -08:00
Kim Kulling
4471c36c08
Fix compiler bug for VS2019
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- Check https://developercommunity.visualstudio.com/content/problem/1223143/visual-studio-2019-c-program-crash-with-stdstring.html for more details
- closes https://github.com/assimp/assimp/issues/3572
2021-01-26 20:59:21 +01:00
RichardTea
d79e0c0ba9
Avoid std::make_unique
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Assimp is still C++11
2021-01-26 17:33:10 +00:00
RichardTea
c917e6513f
Merge branch 'master' into issue_2195_draco
2021-01-26 16:43:46 +00:00
RichardTea
f39ba8ddb2
Add compile error for bad error draco config
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KHR_draco_mesh_compression requires
DRACO_MESH_COMPRESSION_SUPPORTED
2021-01-26 16:24:18 +00:00
RichardTea
dde7605158
Implement draco decoding
2021-01-26 16:08:12 +00:00
contriteobserver
d7bf513250
renaming iterator to avoid any possibility of scop collisions
2021-01-26 01:36:12 -08:00
contriteobserver
69fc809307
size_t is not the same as unsigned int on some systems
2021-01-26 01:01:59 -08:00
contriteobserver
f92a34e0b7
Merge branch 'master' into ColladaSubmeshFix
2021-01-26 00:38:37 -08:00
Kim Kulling
243d017463
Add missing skip
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- closes https://github.com/assimp/assimp/issues/3601
- Fix some format issues
2021-01-24 18:47:50 +01:00
Kim Kulling
a2b889ab09
Fix typo in collada parser
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closes https://github.com/assimp/assimp/issues/3599
2021-01-24 18:21:46 +01:00
Ville Voutilainen
6ebae5e67c
GCC 11 build fixes
2021-01-24 11:04:46 +02:00
contriteobserver
338abded12
ColladaLoader now assigns individual materials to submeshes as needed
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Optional assignment of individual materials to submeshes, addresses #3606
2021-01-23 02:20:58 -08:00
thomasbiang
91dc904ed1
Merge branch 'master' into master
2021-01-22 13:25:31 -08:00
Kim Kulling
e792455d66
Remove redundant statement in if
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- closes https://github.com/assimp/assimp/issues/3180
2021-01-22 14:22:34 +01:00
Kim Kulling
dc4514de82
Update COBLoader.cpp
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Fix cppcheck finding
2021-01-22 13:23:39 +01:00
Kim Kulling
0dcd72d420
Update IFCOpenings.cpp
2021-01-22 13:18:43 +01:00
Kim Kulling
f44572157a
Update 3DSLoader.cpp
2021-01-22 13:14:59 +01:00
Kim Kulling
f2d3f0dbe6
Merge branch 'master' into master
2021-01-22 12:35:44 +01:00
Kim Kulling
2bcf08370d
Merge branch 'master' into fix-gltf-vertex-colors
2021-01-21 11:54:02 +01:00
thomasbiang
d7cf7847ba
Merge branch 'master' into master
2021-01-20 18:47:39 -08:00
ywang
01e61c8b9f
customized node transformation format
2021-01-20 18:42:56 -08:00
xiaohunqupo
8ba1d38dea
Fix STL Expoter error.
2021-01-20 16:29:30 +08:00
Maki
6d13fd6aa2
Fix glTF vertex colors with types other than float
2021-01-15 02:56:45 +00:00
Kim Kulling
a9705e346a
Merge branch 'master' into ihsinme-patch-210
2021-01-14 17:21:44 +01:00
Kim Kulling
87a6305cf0
Merge branch 'master' into gltf2_buffer_fixes
2021-01-12 18:32:17 +01:00
ihsinme
070072370d
Update AMFImporter_Material.cpp
2021-01-12 15:43:40 +03:00
ihsinme
2e96366d04
Update AMFImporter_Geometry.cpp
2021-01-12 15:40:19 +03:00
kkulling
9174bca3f7
closes https://github.com/assimp/assimp/issues/3517 : use const instead of constexpr
2021-01-12 10:01:53 +01:00
Max Vollmer
d49aed4585
* Check that buffer view has buffer
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* Handle integer overflow when calculating byte length
* Minor code cleanup for exception messages
2021-01-11 08:45:47 +00:00
Kim Kulling
cf78781fa8
Merge branch 'master' into 3mf-improvements
2021-01-02 13:14:13 +01:00
Danny-Kint
07aace0fdd
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-31 07:08:31 +01:00
Kim Kulling
465220b26a
Merge branch 'master' into 3mf-improvements
2020-12-30 18:12:26 +01:00
Kim Kulling
e0803b3ec2
Merge branch 'master' into fix-gltf-bin-from-memory
2020-12-30 11:17:31 +01:00
Danny-Kint
b8d947299a
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-29 17:09:15 +01:00
Jean-Louis
37df38f951
[3MF] Improves node naming
2020-12-29 15:46:28 +01:00
Jean-Louis
4025c57fd0
[3MF] Parse the transform of the components
2020-12-28 15:47:20 +01:00
Jean-Louis
eda967bd02
Parse the <build> node + refactoring
2020-12-28 12:31:54 +01:00
Danny-Kint
07b59f539d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-28 08:48:54 +01:00
Maki
ca653e0c6a
Fix glTF from memory loading .bin with a custom IOHandler
2020-12-28 07:18:50 +00:00
Jean-Louis
eed75aaf2c
Remove debug print
2020-12-26 14:57:52 +01:00
Jean-Louis
0ec8d6e285
[3MF] Missing file in previous commit + parse object material in the importer
2020-12-26 14:04:45 +01:00
Jean-Louis
0952038461
Small refactoring on 3MF export
2020-12-26 03:02:18 +01:00
Jean-Louis
c10d592b79
Fix material parsing in the 3MF importer
2020-12-26 02:36:24 +01:00
Kim Kulling
77f9c2854a
Merge branch 'master' into fbx_tokenizer_fix
2020-12-25 21:44:26 +01:00
Kim Kulling
3f5238d7c1
Merge branch 'master' into gltf2_fixes
2020-12-24 16:48:36 +01:00
Danny-Kint
dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-23 11:33:04 +01:00
Danny Kabrane
383c97e380
Add KHR_materials_transmission during export
2020-12-23 10:43:21 +01:00
Danny Kabrane
2b097c1e73
Add KHR_materials_transmission during import
2020-12-23 10:43:01 +01:00
Danny Kabrane
197bf1e617
Add KHR_materials_clearcoat during export
2020-12-23 09:56:15 +01:00
Danny Kabrane
f8c63d874b
support KHR_materials_clearcoat during import
2020-12-23 08:12:09 +01:00
Kim Kulling
50f9fb28b6
Merge branch 'master' into fix-casting-mingw
2020-12-21 18:29:18 +01:00
Danny Kabrane
aa9d6ce7b7
add support for khr_materials_sheen during export
2020-12-21 14:34:16 +01:00
Danny Kabrane
0fdda99ea1
add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN)
2020-12-21 14:33:35 +01:00
Danny Kabrane
63b0a97369
import KHR_materials_sheen
2020-12-20 07:59:12 +01:00
Kim Kulling
981923821a
Merge branch 'master' into gltf2-exporter-crash
2020-12-18 16:27:06 +01:00
Inho Lee
b8bf1eac04
FBXConverter : Fix timescales of FBX animations
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FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer
a15adc9fbc
Fixed copypaste error
2020-12-14 17:01:42 +00:00
Max Vollmer
9d3c0081eb
Throw if property length is out of bounds
2020-12-14 16:49:04 +00:00
Max Vollmer
1db51503d8
Throw instead of assert on invalid file input
2020-12-14 16:44:56 +00:00
Max Vollmer
5436e16802
* Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
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* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
Jean-Louis Boudrand
922f874e78
Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash
2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand
d18fce3f06
Fix https://github.com/assimp/assimp/issues/3054
...
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand
33e7e2366c
Merge branch 'master' into gltf2-exporter-crash
2020-12-13 16:48:40 +01:00
Biswapriyo Nath
c65f2cb3fb
Remove extra semicolon while GCC being pedantic.
2020-12-13 00:12:44 +05:30
Kim Kulling
7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials
2020-12-11 14:31:00 +01:00
Kim Kulling
a2adef8726
Merge branch 'master' into add-msvc-check
2020-12-11 14:11:10 +01:00
Jean-Louis Boudrand
8701a86c9d
Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key.
2020-12-10 23:47:54 +01:00
Kim Kulling
816bbc852c
Merge branch 'master' into master
2020-12-08 19:54:04 +01:00
Kim Kulling
c0d7ea981a
Merge branch 'master' into gltf_fixes
2020-12-04 16:02:16 +01:00
Malcolm Tyrrell
471d2acc92
Improvements & style
2020-12-03 11:17:45 +00:00
Malcolm Tyrrell
19af3f0d31
Swap the meaning using the out_mat property.
2020-12-02 16:59:29 +00:00
Biswapriyo Nath
8d8ba521e2
Check _MSC_VER for MSVC specific pragma directives.
...
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Malcolm Tyrrell
f7be3048de
New 3ds Max PBR Materials in FBX
2020-12-01 12:05:42 +00:00
FRICOTEAUX
b47c5c8c27
glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84
on 08/03/2020 "clean all warnings for vs-2019")
2020-11-30 20:11:41 +01:00
Max Vollmer
53ff0702ce
Fixed check for base64 char values
2020-11-30 16:21:29 +00:00
Max Vollmer
7d72c78c8e
Some improvements
2020-11-30 15:20:51 +00:00
Max Vollmer
6ed1488e6e
* Improved error messages
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* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Kim Kulling
88be8ec698
Merge branch 'master' into fbxExceptionSafety
2020-11-27 21:49:58 +01:00
Malcolm Tyrrell
149b8d1fd1
Don't need operator< either.
2020-11-27 14:26:51 +00:00
Malcolm Tyrrell
14f79caf41
textures_converted keys can just be pointers
2020-11-26 16:29:37 +00:00
Kim Kulling
4590f06756
Merge branch 'master' into master
2020-11-25 16:57:49 +01:00
Kim Kulling
c059e58c5e
Merge branch 'master' into fbxparser-overead
2020-11-24 08:36:15 +01:00
Kim Kulling
fe78310486
Merge branch 'master' into fbxExceptionSafety
2020-11-23 10:08:23 +01:00
Evangel
98e42e22b8
Added check around setting pScene->mName from asset.scene.
2020-11-22 15:49:41 +10:00
Evangel
30584c1ec1
Replaced name with scene_name to avoid shadowing.
2020-11-22 15:36:08 +10:00
Evangel
67abcb10ba
Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes.
2020-11-22 15:33:31 +10:00
Malcolm Tyrrell
885a196c74
Unsigned
2020-11-19 16:30:44 +00:00
Neil Clifford
7b59cc297e
FBXParser.cpp - handle buffer over-read cases correctly
2020-11-19 12:20:06 +00:00
Kim Kulling
d10bf9a0d3
Merge branch 'master' into master
2020-11-18 21:30:58 +01:00
Inho Lee
e3083c21f0
glTF2: import correct animation values for CUBICSPLINE
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CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.
Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00
Malcolm Tyrrell
c00153089a
Neater construction
2020-11-17 10:45:10 +00:00
Malcolm Tyrrell
213a9f9d55
First pass at PotentialNode
2020-11-17 10:39:03 +00:00
Kim Kulling
c4ba5eeeea
Merge branch 'master' into issue_3500
2020-11-16 21:52:14 +01:00
Malcolm Tyrrell
3221522f95
Prevent crash with malformed texture reference
2020-11-16 17:29:19 +00:00
Jean-François Verdon
09ca11d063
Fixing issue 3500, invalid outer cone angle readed from gltf2 file on machines which defines M_PI as a double value
2020-11-16 09:19:13 +01:00
Kim Kulling
647cef8a8b
Merge branch 'master' into nullBufferviewFix
2020-11-15 19:02:09 +01:00
Inho Lee
8845d7eed3
Prevent to generate redundant morph targets for glTF2
2020-11-11 20:49:22 +01:00
Kim Kulling
fa0951012f
closes https://github.com/assimp/assimp/issues/1044 : fix envelope handling in lightintensity.
2020-11-11 20:32:55 +01:00
Kim Kulling
a8381113eb
Update ObjFileMtlImporter.cpp
2020-11-10 10:23:28 +01:00
Kim Kulling
856d4c016e
closes https://github.com/assimp/assimp/issues/3448
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Add transmission alpha value. if any.
2020-11-10 10:03:09 +01:00
Malcolm Tyrrell
0f246edb97
Prevent GetValue from corrupting memory
2020-11-06 13:43:16 +00:00
Malcolm Tyrrell
34e3e6293a
Style
2020-11-06 09:57:48 +00:00
Malcolm Tyrrell
0af05e7a60
Better message
2020-11-05 15:10:52 +00:00
Malcolm Tyrrell
01b2088dd3
A missing bufferview was causing a crash.
2020-11-05 15:02:41 +00:00
Kim Kulling
8c135f779e
Merge branch 'master' into readFbxWeightsInConfig
2020-10-28 20:38:29 +01:00
Kim Kulling
df768bdd99
Merge branch 'master' into patch-1
2020-10-27 16:20:33 +01:00
Kim Kulling
7e1a8f09c5
more openddl-fixes
2020-10-26 21:35:44 +01:00
Kim Kulling
aee2e9a87d
Merge branch 'master' into patch-1
2020-10-25 20:35:06 +01:00
Kim Kulling
57e691e28e
openddl: latest greatest.
2020-10-25 10:34:43 +01:00
Max Vollmer
4006bb71f4
Fixes for crashes in GLTF2 Importer
2020-10-23 12:01:43 +01:00
#Momo
b168d8f441
replaced data with taking address of first element
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oops, seems like `data()` returns `char*` only since C++17. Replaced with taking address of first string element
2020-10-21 23:41:33 +03:00
#Momo
7781fe5781
MSVC crash workaround
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I do not know why, but the following line causes crash if assimp was compiled using MSVC with RelWithDebInfo configuration:
`std::transform(shading.begin(), shading.end(), shading.begin(), Assimp::ToLower<char>);`
replacing `shading.begin()` with `shading.data()` fixes this issue.
2020-10-21 23:21:50 +03:00
Kim Kulling
b842b4a3c1
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-21 20:02:48 +02:00
Kim Kulling
bbac168ced
Merge branch 'master' into collada_cleanup
2020-10-19 23:56:52 +02:00
Kim Kulling
69143ed149
fix unittests.
2020-10-19 23:53:27 +02:00
Kim Kulling
080322b9e2
cleanup collada xml migration.
2020-10-19 19:06:11 +02:00
Malcolm Tyrrell
a2cd5619b4
Merge branch 'master' into readFbxWeightsInConfig
2020-10-19 10:16:02 +01:00
Inho Lee
ad7f8910e9
Rollback the method to handle empty bones for GLTF2
...
A patch made the assimp to ignore empty bones.
However, some assets can have bones which don't have weights
but are connected to other bones.
2020-10-16 17:09:17 +02:00
Inho Lee
9f880e2214
Fix glTF1 orthographic camera
2020-10-16 08:56:55 +02:00
Malcolm Tyrrell
0363c18f1f
Read weights
2020-10-15 10:07:24 +01:00
Kim Kulling
7660070aa4
Merge branch 'master' into master
2020-10-14 21:01:35 +02:00
Kim Kulling
857f62cde0
closes pParam.mReference = source;
2020-10-14 20:34:46 +02:00
Jukka Maatta
6848a18999
Fix for issue #3445
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Add const to avoid creating a temporary copy.
This should fix the cmake compilation error on XGLLoader.cpp shown in bug #3445
The fix is similar to commit bbe6f7f213
2020-10-13 21:56:43 +03:00
Kim Kulling
636f28965f
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-11 18:13:43 +02:00