Alexander Gessler
|
4c58328c98
|
- fbx: switch to always generating a full transformation chain (temporary solution to get the transformation order right for now!).
|
2012-07-27 19:41:14 +02:00 |
Alexander Gessler
|
6efe9517f0
|
- fbx: forgot child links in transformation chains.
|
2012-07-27 19:29:57 +02:00 |
Alexander Gessler
|
4aac334358
|
- fbx: bugfix node chain generation, was omitting some nodes.
|
2012-07-27 19:20:05 +02:00 |
Alexander Gessler
|
54be52ea28
|
- fbx: add option to detect dummy animation tracks and to remove them. Actually, this is mostly a debugging aid (and it cuts down memory usage).
|
2012-07-27 18:45:02 +02:00 |
Alexander Gessler
|
0d2cb96092
|
- fbx: re-enable FixNodeName(), forgot that a commit ago.
|
2012-07-27 17:58:34 +02:00 |
Alexander Gessler
|
bb8e8c6673
|
- fbx: ignore IKEffector nodes.
|
2012-07-27 17:57:30 +02:00 |
Alexander Gessler
|
44259f0c23
|
- fbx: fix small typo with big effect.
|
2012-07-27 17:57:19 +02:00 |
Alexander Gessler
|
bead86a830
|
- fbx: take care not to drop transformation chain nodes that have node animations assigned, even if they specify identity transform in bind pose.
|
2012-07-27 16:18:47 +02:00 |
Alexander Gessler
|
80e7e18e28
|
- fbx: refactor animation code.
|
2012-07-27 15:53:17 +02:00 |
Alexander Gessler
|
ffd084a7a7
|
- fbx: generate inverse nodeanim channels for pivots.
|
2012-07-27 15:42:06 +02:00 |
Alexander Gessler
|
3c37c8e7da
|
- fbx: generate node anims for complex transformation chains with pivots and offsets.
|
2012-07-27 15:31:02 +02:00 |
Alexander Gessler
|
94e1e78c55
|
- fbx: work on converting animations for complex transformation chains (i.e. chains that contain pivots and offsets). (WIP)
|
2012-07-27 04:55:56 +02:00 |
Alexander Gessler
|
7f082e0aae
|
- fbx: revamp transformation code to support rotation/scaling pivots and offsets. The information is encoded in additional nodes in the scene hierarchy, which are tagged with a special naming scheme to make them easy for users to identify and map to their systems.
|
2012-07-27 03:00:16 +02:00 |
Alexander Gessler
|
23c62f07f7
|
- fbx: fix memleak in exception cases.
|
2012-07-27 01:49:02 +02:00 |
Alexander Gessler
|
916947327f
|
- fbx: fix weight conversion for multi-mesh geometry.
|
2012-07-27 00:50:58 +02:00 |
Alexander Gessler
|
f230ac2f60
|
- fbx: further work and bugfixes on deformer conversion.
|
2012-07-26 23:45:07 +02:00 |
Alexander Gessler
|
d194c83ed8
|
- fbx: bugfix Model -> Cluster connections.
|
2012-07-26 22:58:48 +02:00 |
Alexander Gessler
|
3e3eb6fb7c
|
- fbx: permit empty deformers.
|
2012-07-26 22:57:52 +02:00 |
Alexander Gessler
|
666f2776d7
|
- fbx: convert fbx deformers to assimp bones.
|
2012-07-26 22:53:31 +02:00 |
Alexander Gessler
|
05ec3c2e90
|
- fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring.
|
2012-07-26 19:13:19 +02:00 |
Alexander Gessler
|
06acead438
|
- fbx: read deformers (Skin and Cluster).
|
2012-07-26 18:05:24 +02:00 |
Alexander Gessler
|
8d1db6229c
|
- fbx: drop empty animation stacks to pass assimp validation.
|
2012-07-26 04:13:16 +02:00 |
Alexander Gessler
|
6ea67963ba
|
- fbx: fix parsing of CameraSwitcher.CameraIndexName.
|
2012-07-26 04:07:29 +02:00 |
Alexander Gessler
|
44606a1e53
|
- fbx: fix 64 bit compile warning.
|
2012-07-26 04:04:29 +02:00 |
Alexander Gessler
|
c882ef841f
|
- fbx: fix boost compile error.
|
2012-07-26 04:03:55 +02:00 |
Alexander Gessler
|
d5c05c7d84
|
- fbx: NodeAttribute can now be target for AnimCurveNode.
- fbx: rename Camera -> CameraSwitcher.
|
2012-07-26 03:58:42 +02:00 |
Alexander Gessler
|
cab713b4c5
|
- fbx: attach node attachments to their nodes.
|
2012-07-26 03:45:37 +02:00 |
Alexander Gessler
|
b66dfc85e1
|
- fbx: read NodeAttribute and Camera.
|
2012-07-26 03:42:02 +02:00 |
Alexander Gessler
|
38be981151
|
- set aiNodeAnim.mNodeName
|
2012-07-26 03:11:14 +02:00 |
Alexander Gessler
|
acdd0bfcb3
|
- fix animation selection combobox in assimpview.
|
2012-07-26 03:01:08 +02:00 |
scholza
|
9687531b20
|
jassimp initial import
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1297 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-24 19:11:04 +00:00 |
scholza
|
26dbeeb6e0
|
created jassimp folder
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1296 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-24 19:04:32 +00:00 |
Alexander Gessler
|
776d8e339b
|
Merge branch 'master' of https://github.com/assimp/assimp
|
2012-07-24 03:30:47 +02:00 |
aramis_acg
|
8eb6e077d3
|
- fix typo on test/CMakeLists.txt
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1295 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-24 01:04:45 +00:00 |
Alexander Gessler
|
8747614e89
|
- fbx: ensure node names are converted consistently and with no ambiguity.
|
2012-07-22 02:12:38 +02:00 |
Alexander Gessler
|
29057096fd
|
- add extra check whether the keyframes are well-ordered.
|
2012-07-22 01:23:23 +02:00 |
Alexander Gessler
|
5ff8c90a35
|
- fbx: set animation duration.
|
2012-07-21 23:48:52 +02:00 |
Alexander Gessler
|
f617e766b1
|
- fbx: add "strict" import mode (only accept 2012,2013 files).
|
2012-07-21 23:08:48 +02:00 |
Alexander Gessler
|
b7456307dd
|
- fbx: fix "could not read property name" warn message.
|
2012-07-21 22:45:23 +02:00 |
Alexander Gessler
|
fd828a1b44
|
- fbx: always set all tracks in aiNodeAnim to pass validation.
|
2012-07-21 22:29:42 +02:00 |
Alexander Gessler
|
e4305149be
|
- fbx: bugfix animation interpolation code, fix various quirks.
|
2012-07-21 21:28:02 +02:00 |
Alexander Gessler
|
09aaaba7b8
|
- fbx: improved DOM object construction and dependency resolution.
|
2012-07-21 20:02:00 +02:00 |
Alexander Gessler
|
5db5634494
|
- fbx: add utility functions to filter connections to other objects by their type.
|
2012-07-21 18:02:10 +02:00 |
Alexander Gessler
|
4f6dbac919
|
- fbx: prevent infinite recursion when resolving objects with cyclic references.
|
2012-07-21 17:13:03 +02:00 |
Alexander Gessler
|
378bc93593
|
- fbx: resolve target node for node animations.
|
2012-07-21 17:12:04 +02:00 |
Alexander Gessler
|
ae3007b42b
|
- fbx: better size estimate for keyframe buffer.
|
2012-07-21 16:19:46 +02:00 |
Alexander Gessler
|
382f4619ad
|
- fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc.
|
2012-07-21 04:15:10 +02:00 |
Alexander Gessler
|
711878567a
|
- more fine-grained import settings.
|
2012-07-21 01:00:26 +02:00 |
Alexander Gessler
|
67c55990cd
|
- fbx: initial code to read animations plus the accompanying DOM classes.
|
2012-07-21 00:45:37 +02:00 |
aramis_acg
|
aaf0be0bbf
|
- CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1293 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-17 22:56:15 +00:00 |