Commit Graph

1709 Commits (c95697dd0e0295f758daacf3a5920afff5b58bbb)

Author SHA1 Message Date
acgessler c95697dd0e Exporter: if AI_SCENE_FLAGS_NON_VERBOSE_FORMAT is not set in input scenes, still check if the data is really in verbose format. This is a pure question of API usability and user surprise. 2013-10-02 16:46:31 +02:00
acgessler 20204b49c5 Merge branch 'master' of github.com:assimp/assimp 2013-10-02 14:08:10 +02:00
acgessler cf639edb44 ObjExporter: request smooth normals. 2013-10-02 14:07:02 +02:00
acgessler fdbfa572ab Merge branch 'master' of github.com:assimp/assimp 2013-10-01 17:56:12 +02:00
acgessler 325ef632cf PlyExporter: fix export format for compatibility with Blender and MeshLab (and the PLY spec). Fixes #122 2013-10-01 17:56:00 +02:00
Alexander Gessler 2abdf05a62 Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn c592154006 using a custom compare function instead of a global aiVector3t less than operator 2013-10-01 11:21:36 -04:00
Alexander Gessler ffcd000003 Merge pull request #138 from calvindhsu/master
OBJ: Add relative indexing support
2013-09-30 15:46:55 -07:00
Calvin Hsu 32a10ec0a0 obj: Add support for relative vertex indexing
obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu c29109d1a4 obj: Fix tabs causing vertices to be skipped
If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn b72b16c90b whitespace fix 2013-09-30 14:12:38 -04:00
Marshall Hahn 66fd9bb8a2 fixed bad merge 2013-09-30 14:11:37 -04:00
Marshall Hahn 8f34c24ae0 remove duplicate vectors when export obj format 2013-09-30 14:07:53 -04:00
acgessler e8a23ccec9 Merge branch 'master' of github.com:assimp/assimp 2013-09-29 21:56:52 +02:00
acgessler 5a0b40db92 ColladaExporter: fix assertion in ::isalnum() when a special character > 0x7f is present in material names. 2013-09-29 21:56:32 +02:00
Alexander Gessler d4ce9571b7 Merge pull request #106 from jdduke/stl_ascii_check
Allow spaces before the ascii STL header keyword
2013-09-26 07:07:48 -07:00
Jared Duke 6f4632e4d9 Allow spaces before the ascii STL header keyword
The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive.  Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Alexander Gessler deeeaf5c05 Merge pull request #95 from jdduke/mac_viewer_fix
Enable SimpleAssimpViewX compilation on OSX
2013-09-21 12:42:20 -07:00
Jared Duke 90179ec6e3 Enable SimpleAssimpViewX compilation on OSX
Update the XCode projects, and fix several compilation problems.
2013-09-21 10:59:13 -07:00
Alexander Gessler 6d8ccd5882 Merge branch 'master' of github.com:assimp/assimp into fixes 2013-09-18 19:34:28 +02:00
Alexander Gessler e80886f12c Obj: support line continuations with \ (fixes #91) 2013-09-18 19:34:03 +02:00
Alexander Gessler 0f5272cb50 Obj: set aiMesh::mPrimitiveTypes 2013-09-18 18:35:41 +02:00
Alexander Gessler 1b7ba63953 Merge pull request #90 from assimp/material-overloads
aiMaterial: use overloads instead of template specializations. This fixe...
2013-09-18 06:57:45 -07:00
Alexander Gessler 69e9e7c403 aiMaterial: use overloads instead of template specializations. This fixes multiple instances of int material properties being accidentally registered as BINARY because the given type was unsigned int. 2013-09-18 15:17:04 +02:00
Alexander Gessler 69acdabdef CMake: make assimp_view/assimp_cmd's file copying DEPEND on assimp. 2013-09-18 14:42:42 +02:00
Alexander Gessler de03173e6d CMake: simplify. 2013-09-18 14:37:49 +02:00
Alexander Gessler 2580d279e8 Merge branch 'master' of github.com:assimp/assimp into fixes 2013-09-18 14:28:40 +02:00
Alexander Gessler d56ff34616 Merge pull request #89 from assimp/cmake-fixes
CMake Fixes
2013-09-18 05:28:23 -07:00
Alexander Gessler ab2e81d004 LWO: take last CLIP with the requested index (CLIPs ordered by ordinal string) 2013-09-18 14:27:56 +02:00
Alexander Gessler e9ffabbfee LWO: ignore chunks of length zero. 2013-09-18 14:27:24 +02:00
Alexander Gessler f8f7e2468c CMake: use copy_if_different instead of copy and only run PRE_BUILD on Windows as it is not required on *nix anyway. 2013-09-18 14:10:26 +02:00
Alexander Gessler 995978b163 CMake for assimp_cmd: also copy over assimp output binary as PRE_BUILD event. 2013-09-18 13:55:02 +02:00
Alexander Gessler d45689a2c1 CMake for assimp_view: copy dlls from assimp build over to output folder. 2013-09-18 13:52:49 +02:00
Alexander Gessler 45572e8079 Merge branch 'master' of github.com:assimp/assimp 2013-09-04 21:52:17 +02:00
Alexander Gessler fd0b3490d1 Clarify exporter doc: how to get a modifiable copy of a previously imported scene. 2013-09-02 21:33:43 +02:00
Alexander Gessler 0edb78d940 Add aiFreeScene() API for symmetry with aiCopyScene. 2013-09-02 21:32:20 +02:00
Alexander Gessler 0cef55263e Merge pull request #83 from abma/master
fix .3DS error "Chunk is too large" with gcc >=4.7.0 / mingw
2013-08-28 22:43:19 -07:00
abma 169e5b9f35 fix error "Chunk is too large" with gcc >=4.7.0 / mingw64 2013-08-29 06:31:10 +02:00
Alexander C. Gessler 27727f692b add missing <sstream> header to lexical_cast replacement 2013-08-27 20:17:30 +00:00
Alexander Gessler f25b84c9a5 Update Readme.md 2013-08-21 12:23:52 +02:00
Alexander Gessler 8dc1043169 Merge pull request #81 from jdduke/android_fix
Fix Android compilation with STLport
2013-08-21 03:12:12 -07:00
Jared Duke 9f2336e5d4 Fix Android compilation with STLport
Satisfy STLport's runtime_error constructor with an explicit string argument.
2013-08-20 20:02:07 -07:00
Kim Kulling 7496e5ce55 Merge pull request #79 from jdduke/stl_binary_check
Improve STL representation detection
2013-08-17 00:33:41 -07:00
Jared Duke 7db5dcb357 Improve STL representation detection
Previously, the STL loader relied on a string check at the start of the
buffer to determine if the STL file was of ASCII representation.  This led to
certain false-positives for binary STL files with the magic string present in
their header.  This patch addresses the issue by adding a proper binary check
to the representation detection.
2013-08-16 18:10:19 -07:00
Kim Kulling 6eaff77a7c bugfix : fix pedantic vs2012 warnings.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-15 20:57:54 +02:00
Kim Kulling 85db7d234e Merge branch 'master' of https://github.com/assimp/assimp 2013-08-15 20:52:04 +02:00
Kim Kulling d62c929b7a bugfix : fix compiler warning.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-15 20:51:34 +02:00
Kim Kulling 9fc1a96494 Merge pull request #78 from sherief/master
Fix for Collada mesh naming bug
2013-08-15 00:59:43 -07:00
Sherief Farouk c59a67ba28 Merge branch 'master' of https://github.com/assimp/assimp 2013-08-15 00:21:44 -04:00
Sherief Farouk d23430c4bd Collada mesh name is copied from id only if there was no name attribute in the <geometry> node. 2013-08-15 00:21:00 -04:00