Commit Graph

95 Commits (c8ca1a48ecd673c3cc8b6132354251ceb0855ca8)

Author SHA1 Message Date
Kim Kulling 760953c834
Merge branch 'master' into clean_gltf_pbr_brdf 2021-06-22 20:10:03 +02:00
Aaron Gokaslan 94c3abd841 Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
RichardTea f412595887 Fix typo
Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea 985f3ee665 Fix glTFv2 texcoord/uv mapping
Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea 4a66ec25d0 Standardise Clearcoat, Sheen and Transmission
Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea 4476352882 First pass at simplifying glTFv2 PBR
Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Hill Ma ef739c1703 glTF2: Make handling of embedded textures safer.
Previous code does not check whether the embedded texture exists.
2021-06-08 12:53:18 -07:00
Kim Kulling d33cf1dc0c
Merge branch 'master' into x3d_pugi_migration 2021-06-06 16:06:08 +02:00
ywang a19b708144 support both ktx and ktx2 2021-05-07 16:27:23 -07:00
ywang 2b9d88c943 support basis universal 2021-05-06 15:10:06 -07:00
Kim Kulling 350f2ea1d3 Fix build and merged master. 2021-05-06 21:36:25 +02:00
Kim Kulling 52228a93f8 Fix X3DGeohelper. 2021-05-06 21:07:38 +02:00
Clement Jacob 596001c89c Refactoring the extension 2021-03-30 09:10:50 +02:00
Clement Jacob 8e589221d7 [gltf2-exporter] Adding FB_ngon_encoding support 2021-03-30 09:10:50 +02:00
Kim Kulling 6c89631581 closes https://github.com/assimp/assimp/issues/3678: ensure lowercase 2021-03-09 21:08:28 +01:00
Kim Kulling c669c8f1eb
Merge branch 'master' into update_copyrights 2021-02-28 12:18:41 +01:00
Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Minmin Gong d57b78bc98 Export the animation name to gltf2 2021-02-16 20:22:08 -08:00
ywang 793bd44cee fix issue: 3482: invalid gltf2 properties 2021-02-02 13:19:57 -08:00
thomasbiang d7cf7847ba
Merge branch 'master' into master 2021-01-20 18:47:39 -08:00
ywang 01e61c8b9f customized node transformation format 2021-01-20 18:42:56 -08:00
Danny-Kint dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-23 11:33:04 +01:00
Danny Kabrane 383c97e380 Add KHR_materials_transmission during export 2020-12-23 10:43:21 +01:00
Danny Kabrane 197bf1e617 Add KHR_materials_clearcoat during export 2020-12-23 09:56:15 +01:00
Danny Kabrane aa9d6ce7b7 add support for khr_materials_sheen during export 2020-12-21 14:34:16 +01:00
Jean-Louis Boudrand d18fce3f06 Fix https://github.com/assimp/assimp/issues/3054
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand 8701a86c9d Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key. 2020-12-10 23:47:54 +01:00
FRICOTEAUX b47c5c8c27 glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84 on 08/03/2020 "clean all warnings for vs-2019") 2020-11-30 20:11:41 +01:00
Kim Kulling b1dd77fbbc
Merge branch 'master' into gltf2_sparseAccessor_export 2020-07-11 22:57:31 +02:00
Yingying Wang 97085c1c05 update sync 2020-06-30 11:48:37 -07:00
Yingying Wang 3f2e5518eb update sync 2020-06-30 11:29:08 -07:00
ywang e65434bf82 extra callback 2020-06-11 17:37:06 -07:00
ywang f57e7221c0 temp 2020-06-10 13:23:29 -07:00
Yingying Wang 8fed101432 avoid all zero 2020-06-08 16:18:11 -07:00
Yingying Wang f18f1a35f6 accommodate linux build 2020-06-08 14:49:50 -07:00
Yingying Wang 2065512470 remove comments 2020-06-08 14:41:53 -07:00
Yingying Wang 4e34853ac7 gltf2 export target names for blendshapes 2020-06-05 12:17:27 -07:00
Yingying Wang 50f0a86798 conditional export 2020-05-19 16:10:41 -07:00
Yingying Wang c10e409a5d merge 2020-05-18 12:16:45 -07:00
Yingying Wang b8e39b58d1 clean up 2020-05-15 12:32:58 -07:00
Yingying Wang f6720271cb sparce accessor exporter 2020-05-15 12:20:31 -07:00
Jeremy Cytryn c3a21666da Make gltf2 export normal normalization safe
This avoids introducing NaNs e.g. when the input mesh has 0-length normals
2020-05-11 12:02:38 -07:00
Jeremy Cytryn c5a9fbd47f Gracefully handle NaNs and Infs in gltf2 accessor bound computation 2020-05-11 12:02:38 -07:00
kkulling 4e16716924 Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting 2020-05-05 10:17:52 +02:00
Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00