Commit Graph

2934 Commits (b0e86d281b28538a5d2859ecbfa60b5477a30949)

Author SHA1 Message Date
Kim Kulling ab3cf3687c
Merge branch 'master' into UnitTest_X3D 2017-11-05 18:10:10 +01:00
Kim Kulling 2929a27edc add unittest for x3d-importer. 2017-11-05 17:41:26 +01:00
Kim Kulling 02b042d78e closes https://github.com/assimp/assimp/issues/1351: use correct name for obj-meshname export for groups. 2017-11-05 16:35:22 +01:00
Kim Kulling a33e115fd1 fix mem-lead: face will be not released in case of an error. 2017-11-04 18:26:30 +01:00
Kim Kulling c9ada44ab5 Fix memory leak in case of an error. 2017-11-04 17:05:23 +01:00
Kim Kulling b7bd006304
Merge branch 'master' into ObjExporter_nomtl 2017-11-04 09:32:50 +01:00
Kim Kulling 4587e63e2f
Merge branch 'master' into fix_trivial_warnings 2017-11-03 20:05:16 +01:00
Daniel Hritzkiv 2922753589
Return early when element is TextureFile
In cases where the TextureFile name would start with an integer, `strtoul10` would parse that number and incorrectly set `numOccur` to that number. This caused PLY parsing to fail for vertex positions.

Since TextureFile is a single line, and does not have any follow-up lines, it’s okay to return early
2017-11-03 11:50:28 -04:00
Kim Kulling d279a3cc02
Merge branch 'master' into fix_trivial_warnings 2017-11-03 10:35:02 +01:00
Thomas Lemaire 5b76a31485 fix trivial warnings
mainly unused parameter and unused function
some parameters are indeed used in a debug built, I used the
(void)(param) trick
warnings reported by clang 4
2017-11-02 11:13:52 +01:00
thomas-lemaire 931542bf3c
Merge branch 'master' into ObjExporter_nomtl 2017-11-02 10:46:57 +01:00
Daniel Hritzkiv e52e44ea07
Formatting 2017-10-31 15:18:08 -04:00
Daniel Hritzkiv cc4531459f
Set mNumUVComponents to 0 when deleting texture coordinate sets 2017-10-31 15:14:21 -04:00
Kim Kulling 8be196f77d closes https://github.com/assimp/assimp/issues/1490 : fix invalid access to mesh array when the array is empty. 2017-10-31 14:03:03 +01:00
Kim Kulling af4556d569 only scale the root node because this will rescale all children nodes as well. 2017-10-31 13:08:24 +01:00
Kim Kulling 64ee21024b Add missing file. 2017-10-31 13:07:07 +01:00
Kim Kulling ae020281e2 Add unittest 2017-10-31 12:24:32 +01:00
thomas-lemaire 4d09e61b13
Merge branch 'master' into master 2017-10-30 11:41:25 +01:00
Kim Kulling bbeb9dd640 Use correct lookup if scaling is enabled. 2017-10-29 23:18:37 +01:00
Kim Kulling f49de6ecfe closes https://github.com/assimp/assimp/issues/1514: add postprocess step for scaling 2017-10-29 20:28:59 +01:00
Thomas 18cef9b391 [ObjExporter] add a "no mtl" version of the obj exporter 2017-10-27 10:14:38 +02:00
Daniel Hritzkiv 8b73ec7541
Fix shininess to roughness conversion; Add comments
Was accidentally flipping to value (1 - x) twice, thus negating the effect.
2017-10-26 11:33:33 -04:00
Kim Kulling bfa33b50ad Merge branch 'master' into gltf2-materials 2017-10-24 10:40:20 +02:00
Alexandre Avenel cc8374dd80 Return exception when obj file contains invalid face indice 2017-10-21 20:58:00 +02:00
ndotl 8cf61c3c89 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-20 15:22:49 +02:00
Daniel Hritzkiv 6e88838602
powf -> pow
Fix build errors on linux
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv 40147d253d
Prefer “BLEND” over “MASK” as an alphaMode default
“BLEND” is a much nicer alphaMode value (if the hardware supports it – not a steep requirement) than “MASK” as mask is either fully opaque or fully transparent, depending on the alphaCutoff. This matches many other converters’ alphaMode default.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv 89358458f0
Approximate specularity / glossiness in metallicRoughness materials
Before, models (of traditional lighting models) with specularity/glossiness would be completely flat when exported to metallicRoughness. These changes approximate glossiness (as an inverse of roughness, with specular intensity as a multiplier) both reading from gltf2 and writing to gltf2.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv a898c1f2d1
SpecularFactor import and export improvements
The changes here (which only apply to reading from or writing to pbrSpecularGlossiness) will:

- store and read specular color on `AI_MATKEY_COLOR_SPECULAR ` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULAR_FACTOR`
- store and read specular texture from `aiTextureType_SPECULAR` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULARGLOSSINESS_TEXTURE`. Even though pbrSG’s specularGlossiness texture uses the alpha channel for glossiness, it will still work well enough with just the RGB channels of the image
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv c71790c78d
Diffuse color and diffuse texture import and export improvements
These changes do a better of importing and exporting baseColor colors and textures, as well as diffuse colors and textures (in the case of pbrSpecularGlossiness)

- baseColorFactor will be stored on both `$clr.diffuse` and `$mat.gltf.pbrMetallicRoughness.baseColorFactor`, and will be extracted from `$mat.gltf.pbrMetallicRoughness.baseColorFactor` first, and falling back to `$clr.diffuse`. The behaviour for baseColorTexture is similar
- pbrSG’s diffuseFactor will now only be store on `$clr.diffuse` (overwriting any previous assignments to `$clr.diffuse`, e.g. from metallicRoughness’ baseColorFactor, as diffuseFactor is more analogous to diffuse color than baseColor), and will only extract from `$clr.diffuse`
2017-10-19 16:21:16 -04:00
Daniel Hritzkiv 5eaf083fbd
Fix output of glTF 1 version string
Was writing out “\u0001” instead of “1.0” as the data types were incorrect
2017-10-19 12:43:52 -04:00
Kim Kulling b2eb599176 Update ColladaExporter.cpp
Retrigger travis.
2017-10-16 18:51:25 +02:00
Kim Kulling 44ad80201c Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-14 21:47:21 +02:00
Jared Mulconry f8c4002294 Fixed a divide by zero error in IFCBoolean that was latent, but nevertheless a bug 2017-10-14 18:46:19 +03:00
Turo Lamminen 9a6b141568 FBX: Replace bad pointer casting with memcpy 2017-10-14 18:46:19 +03:00
Turo Lamminen 7cbb5f4d3b B3DImporter: Replace bad pointer casting with memcpy 2017-10-14 18:46:19 +03:00
Kim Kulling e662f2dc6f Blender: fix short overflow. 2017-10-13 22:41:38 +02:00
Kim Kulling e79848ff79 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-11 13:49:47 +02:00
Jared Mulconry 3e7dbb5dfb Merge branch 'master' of github.com:assimp/assimp into appveyor 2017-10-11 19:06:29 +11:00
Kim Kulling a1b79e23e6 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-10 19:33:07 +02:00
Kim Kulling c128e7e56c Merge branch 'master' into issue_1453 2017-10-10 18:20:22 +02:00
Jared Mulconry fa91a0f64c Another minor source change, this time even more minor than the last. Let's see what the cache can do with this. 2017-10-10 22:45:45 +11:00
Jared Mulconry 1497cc27b2 Cleaned up the whitespace again. Let's see how the cache does. 2017-10-10 22:08:13 +11:00
Jared Mulconry b8ad03baa1 Because I have to change a file somewhere to properly test the cache on AppVeyor, I've made some whitespace a bit better. 2017-10-10 19:45:57 +11:00
ndotl 7c8e8e04fa Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-09 16:00:46 +02:00
Haik Lorenz 7353d25c13 Prevent failing stringstream to crash the export process
Text exporters are using string streams to hold the file content first and then write them to the file in a single pass. If for whatever reason the stream has the fail bit set, tellp() will return pos_type(-1), which in turn makes the subsequent write crash - at least on Windows systems. One reason for the stream being in fail state is when its size exceeds 2^31 bytes, even on 64-bit systems (i.e., when very large scenes get exported).

The fix is checking the fail() before even opening the file.
2017-10-09 15:47:17 +02:00
Kim Kulling d60fe38253 Merge branch 'master' into master 2017-10-09 00:07:43 +02:00
Turo Lamminen cd64eae590 GenericProperty: Remove useless const qualifier from return value 2017-10-08 12:45:48 +03:00
Turo Lamminen 7e033c6cef FBX: Remove useless const qualifier from return value
const qualifier on primitive return type does nothing.
2017-10-08 12:45:02 +03:00
Kim Kulling b57011552b Merge branch 'master' into issue_1453 2017-10-07 19:08:52 +02:00