Hill Ma
aa883eda19
FBX: fix double precision build.
2021-07-15 11:54:55 -07:00
Kim Kulling
9c207cd865
Merge branch 'master' into rbsheth_fix_hunter
2021-07-13 20:45:22 +02:00
Kim Kulling
15bbab2d9e
Merge branch 'master' into PLY_RN_LINE
2021-07-12 10:53:00 +02:00
Rahul Sheth
1b37b74f9e
Hunter fixes for stb_image
2021-07-07 17:01:19 -04:00
Rahul Sheth
0a5e49252d
Merge remote-tracking branch 'origin/master' into HEAD
2021-07-07 16:35:29 -04:00
Promit Roy
90c115cb3f
Merge branch 'master' into promit/gltf-extras
2021-07-02 00:38:00 -04:00
Kim Kulling
240eb36980
Merge branch 'master' into master
2021-07-01 19:23:52 +02:00
arkeon
3cbd31900c
Manage /R/N lines ends correctly on binary files, tested with solidworks PLY export
2021-07-01 17:23:21 +02:00
Kim Kulling
01930101c7
Merge branch 'master' into master
2021-06-29 20:45:09 +02:00
Kim Kulling
59ab791a47
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-29 20:24:23 +02:00
Promit Roy
7c822f23bd
Added support for custom properties ("extras") in glTF2
2021-06-27 00:53:40 -04:00
Jerome St-Louis
e3d54860ec
Merge branch 'master' into master
2021-06-25 18:50:33 -04:00
Pankaj003
72075f984e
Merge branch 'master' into master
2021-06-25 19:48:12 +05:30
Jerome St-Louis
0e41efb050
glTF2: Improved support for AI_MATKEY_OPACITY
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- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Aaron Gokaslan
f435ce8c2c
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-24 11:54:56 -04:00
Kim Kulling
b38b65ff49
Add const
2021-06-24 17:03:00 +02:00
Kim Kulling
012ce30577
Merge branch 'master' into zero
2021-06-24 17:00:43 +02:00
Kim Kulling
d18d838812
Fix formatting
2021-06-24 16:18:11 +02:00
Aaron Gokaslan
8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-23 10:10:28 -04:00
Pankaj Tyagi
6170c49155
Fixed:
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1. FBX import is unable to read the texture UV rotation angle.
2. FBX export is unable to write the texture UV rotation angle.
2021-06-23 16:49:09 +05:30
Evangel63
e736538df3
Merge branch 'master' into master
2021-06-23 13:45:23 +10:00
Aaron Gokaslan
24d4be958d
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-22 14:42:51 -04:00
Aaron Gokaslan
544148a626
Fix code insertion duplication
2021-06-22 14:28:46 -04:00
Kim Kulling
760953c834
Merge branch 'master' into clean_gltf_pbr_brdf
2021-06-22 20:10:03 +02:00
Kim Kulling
36815b014b
Update FBXExporter.h
2021-06-22 20:05:16 +02:00
Aaron Gokaslan
b17c2f29e9
Replace noexcept with proper macro
2021-06-22 12:44:36 -04:00
Aaron Gokaslan
1650868701
Remove redundant include
2021-06-22 12:32:58 -04:00
Aaron Gokaslan
94c3abd841
Apply various performance fixes from clang-tidy
2021-06-22 12:27:15 -04:00
Kim Kulling
951d5158c5
Merge branch 'master' into patch-1
2021-06-22 09:42:30 +02:00
Kim Kulling
9512e9ac1e
Merge branch 'master' into safe
2021-06-21 17:53:17 +02:00
Hill Ma
fe8c4ebd8c
Merge branch 'master' into zero
2021-06-16 10:18:41 -07:00
Andreas Buhr
e27074594f
Replace swear words in IFCBoolean.cpp
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Add a more gentle comment.
2021-06-16 18:58:41 +02:00
Kim Kulling
a34b9d1c95
Fix review findings
2021-06-16 11:21:31 +02:00
Hill Ma
148b8c66a8
glTF2: zero out extra space created by padding.
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This makes resulting GLB deterministic.
2021-06-15 15:18:20 -07:00
Hill Ma
af748755e1
Fix issue #2873
2021-06-15 13:20:12 -07:00
RichardTea
f412595887
Fix typo
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Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea
985f3ee665
Fix glTFv2 texcoord/uv mapping
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Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea
fb039bb9eb
Add glTFv2 Clearcoat import/export tests
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Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea
4a66ec25d0
Standardise Clearcoat, Sheen and Transmission
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Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea
4476352882
First pass at simplifying glTFv2 PBR
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Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Kim Kulling
9a851cac7b
Merge branch 'master' into Fix_SceneCombiner_Texture_Reindexing
2021-06-14 14:47:15 +02:00
Evangel
3de20af3cc
Renamed glTF2::Object::extensions to customExtensions to avoid shadowing in other subclasses.
2021-06-12 13:16:53 +10:00
Evangel
a7a30baf27
Renamed local variable to avoid shadowing member variable.
2021-06-12 13:08:14 +10:00
Evangel
7f0efa0866
Added ReadExtensions to glTF2::Object, so all objects now have their extensions read.
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Importer is the only place that needs to be modified to make them available on the Assimp side now.
2021-06-12 12:50:44 +10:00
Evangel
5be2330fbb
Added CustomExtension to glTF2::Object so that all subclasses have it instead of doing it piecemeal.
2021-06-12 12:20:40 +10:00
Evangel
6d413444b5
Merge branch 'master' of https://github.com/Evangel63/assimp
2021-06-12 11:46:20 +10:00
Evangel
36c8cdf3de
Add scene metadata for glTF2 files as allowed by the glTF2 specification.
2021-06-12 11:44:28 +10:00
Kim Kulling
391d3195df
Merge branch 'master' into fbx-lights-export
2021-06-10 12:27:14 +02:00
Hill Ma
ef739c1703
glTF2: Make handling of embedded textures safer.
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Previous code does not check whether the embedded texture exists.
2021-06-08 12:53:18 -07:00
Scott Baldric
ca1ab8b11b
Merge branch 'master' into Fix_SceneCombiner_Texture_Reindexing
2021-06-08 08:18:15 -05:00