Commit Graph

2090 Commits (a5b3ce9a3cc30be7bc3a1697254f9431e49ea0ca)

Author SHA1 Message Date
Chris Russ a5b3ce9a3c reverting back to 16 digit precision export
having to import 17 digit floats likely leads to issues in many other apps
2016-07-06 15:33:51 +10:00
Chris Russ 10f22779f4 setting default export precision to 17 for all exporters 2016-07-06 14:49:14 +10:00
Kim Kulling 19769eef8b Version: prepare 3.3 version. 2016-07-05 18:43:16 +02:00
Fabian Herb 7b08233ef2 Fix identation 2016-07-01 17:08:28 +02:00
Fabian Herb 3c7dd2b302 More whitespace consistency 2016-07-01 17:02:54 +02:00
Fabian Herb 616aa022a7 CMake: whitespace consistency, variable naming 2016-07-01 16:57:45 +02:00
cmdrf 9c7de7b2a8 Update to latest Melange SDK 2016-07-01 14:50:46 +02:00
Kim Kulling 886cea2933 Merge pull request #927 from royshil/obj_color_vertices_support
adding support for per-vertex colors in OBJ files.
2016-06-28 22:08:59 +02:00
Kim Kulling 5321072007 Static code analysis: fix minor finding. 2016-06-28 11:25:04 +02:00
Roy Shilkrot 7d98643bcf adding support for per-vertex colors. 2016-06-27 20:08:22 -04:00
Kim Kulling 9b6de15b74 closes https://github.com/assimp/assimp/issues/904: add ai_strtof for
VS2012.
2016-06-20 20:30:29 +02:00
Kim Kulling 447a9642c2 closes https://github.com/assimp/assimp/issues/918: use correct lib
install name for macos.
2016-06-17 20:42:19 +02:00
Kim Kulling b01e424476 Merge pull request #917 from assimp/feature/new_includes
Feature/new includes
2016-06-14 22:54:56 +02:00
Kim Kulling 62e07a8af0 closes https://github.com/assimp/assimp/issues/911: use correct include
path for unzip, when detected.
2016-06-14 20:27:40 +02:00
Kim Kulling 334ac9a7d0 Merge pull request #908 from Adjective-Object/master
Added 'joint' node type to Collada export
2016-06-13 11:35:11 +02:00
Kangning Li f15b6177f7 glTFExporter fixes: spaces to tabs 2016-06-10 13:41:59 -04:00
Kangning Li 32d9ef042a Merge branch 'master' into gltfErrors 2016-06-10 09:51:35 -04:00
Kangning Li c98e77907c fixed some small bugs in the gltf exporter: byteOffsets in accessors/bufferViews, logic problem with bufferView targets 2016-06-10 09:49:04 -04:00
Kim Kulling 81773b4e4e Update fast_atof.h
Fix include brackets.
2016-06-07 11:51:09 +02:00
Kim Kulling 7207e5117c Use new include bracktes. 2016-06-06 22:04:29 +02:00
Maxwell Huang-Hobbs d23439451a Added 'joint' node type to Collada export 2016-06-05 21:04:02 -04:00
Kim Kulling 814d2e7821 Merge branch 'master' of https://github.com/assimp/assimp 2016-06-04 19:04:06 +02:00
Kim Kulling 0a1dda22b2 ColladaParser: add warning when empty semantic will be parsed. 2016-06-04 17:53:51 +02:00
Kim Kulling d67c8c29b6 Merge pull request #898 from turol/cxx11-refactor
Use C++11 range-based for loops
2016-05-26 16:56:07 +02:00
Kim Kulling 8fa0071d16 closes https://github.com/assimp/assimp/issues/892: add own to_string
implementation.
2016-05-26 00:44:29 +02:00
Kim Kulling 4e982c0538 Merge branch 'master' of https://github.com/assimp/assimp 2016-05-26 00:41:48 +02:00
Kim Kulling 2cbbc3da09 OpenGEX-Importer: remove dead code. 2016-05-26 00:41:31 +02:00
Kim Kulling abad093d09 Update OpenGEXImporter.cpp
Fix compiler warning: remove unused variables.
2016-05-25 10:18:24 +02:00
Kim Kulling 5463146688 Add std::string header. 2016-05-25 00:58:05 +02:00
Kim Kulling f9f493d017 Merge branch 'master' of https://github.com/assimp/assimp 2016-05-25 00:27:16 +02:00
Kim Kulling 037fec275c std::to_string: add replacement for android build chain. 2016-05-25 00:26:41 +02:00
Turo Lamminen 381f87507f SplitLargeMeshes: Use C++11 range-based for loop 2016-05-23 17:33:52 +03:00
Turo Lamminen 896ab8eee2 Unreal: Use C++11 range-based for loop 2016-05-23 17:33:52 +03:00
Turo Lamminen d238597459 Raw: Use C++11 range-based for loop 2016-05-23 17:33:52 +03:00
Turo Lamminen 6c9c040419 Q3BSP: Use C++11 range-based for loop 2016-05-23 17:33:51 +03:00
Turo Lamminen a09a6a40c0 OpenGEX: Use C++11 range-based for loop 2016-05-23 17:33:49 +03:00
Turo Lamminen 32e4dd0bd1 Ogre: Use C++11 range-based for loop 2016-05-23 17:30:48 +03:00
Turo Lamminen 3eb9b8e91b NFF: Use C++11 range-based for loop 2016-05-23 17:30:47 +03:00
Turo Lamminen ac676d4d3c MD5: Use C++11 range-based for loop 2016-05-23 17:30:47 +03:00
Turo Lamminen b9fbfbc18a LWO: Use C++11 range-based for loop 2016-05-23 17:30:42 +03:00
Alexander Gessler cd4f212b5f Merge pull request #891 from ciechowoj/blender_materials
Blender materials
2016-05-22 14:39:45 +02:00
Turo Lamminen 3031470ec1 IRR: Use C++11 range-based for loop 2016-05-22 13:57:13 +03:00
Turo Lamminen c7c756d344 FBX: Use C++11 range-based for loop 2016-05-22 13:57:13 +03:00
Turo Lamminen 8566b9aa90 D3MF: Use C++11 range-based for loop 2016-05-22 13:57:13 +03:00
Turo Lamminen 52405bbe1b Collada: Use C++11 range-based for loop 2016-05-22 13:57:11 +03:00
Turo Lamminen f0ebb40f19 ASE: Use C++11 range-based for loop 2016-05-22 13:57:09 +03:00
Turo Lamminen b345f79d45 3DS: Use C++11 range-based for loop 2016-05-22 13:57:06 +03:00
Kim Kulling 38ce71d5a0 Update glTFAsset.inl
closes https://github.com/assimp/assimp/issues/893: fix invalid memcpy usage.
2016-05-19 09:10:56 +02:00
Kim Kulling c9c6fda28e Merge pull request #889 from ciechowoj/area_lights
Adds support for area lights.
2016-05-18 00:11:05 -07:00
ciechowoj c554b55f97 Merge branch 'blender_materials'
Conflicts:
	test/CMakeLists.txt
2016-05-17 22:52:18 +02:00