OpenGEX: Use C++11 range-based for loop
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32e4dd0bd1
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a09a6a40c0
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@ -236,8 +236,8 @@ OpenGEXImporter::VertexContainer::~VertexContainer() {
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delete[] m_vertices;
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delete[] m_normals;
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for( size_t i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; i++ ) {
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delete [] m_textureCoords[ i ];
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for(auto &texcoords : m_textureCoords) {
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delete [] texcoords;
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}
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}
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