acgessler
9c3a0727c6
Material API: fix regression caused by previous commit 69e9e7c403
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. Lots of importers use explicit template syntax for AddProperty(), changing to overloads now called the fallback template version. This caused material properties to be often registered as BINARY (instead of FLOAT, INT).
2013-10-03 17:10:01 +02:00
Alexander Gessler
de1cfd0c8b
Merge pull request #142 from jdduke/simple_textured_ogl
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Allow commandline-supplied model path for the SimpledTexturedOGL sample
2013-10-03 07:45:22 -07:00
Jared Duke
4328636d14
Allow commandline-supplied model path for the SimpledTexturedOGL sample
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Currently, the path to the model in the sample is hardcoded. Allow the user
to provide a model path via the command line for the sample, and remove a few
redundant comments.
2013-10-02 18:09:03 -07:00
Alexander Gessler
8581e2d98e
Merge pull request #141 from calvindhsu/blender-light-camera
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Blender: Add basic light and camera support
2013-10-02 17:22:07 -07:00
Calvin Hsu
2fb07823f1
Add basic light and camera support
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* Convert point and directional light
* Convert perspective camera
Not suppoted:
* Spotlight, area lights
* Perspective camera fov angle / focal length
* Orthogonal camera
2013-10-02 16:41:49 -07:00
acgessler
c4ead93c34
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 17:09:35 +02:00
acgessler
fcedc7e8a6
FBX: make clear that we do not support 6.n file format, closes #93 .
2013-10-02 17:09:10 +02:00
acgessler
7e16767229
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 16:46:46 +02:00
acgessler
c95697dd0e
Exporter: if AI_SCENE_FLAGS_NON_VERBOSE_FORMAT is not set in input scenes, still check if the data is really in verbose format. This is a pure question of API usability and user surprise.
2013-10-02 16:46:31 +02:00
Alexander Gessler
5de7c6a34b
Merge pull request #140 from assimp/blender-stackoverflow
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Blender: iterative loading code for the linked list of scene objects
2013-10-02 05:21:21 -07:00
acgessler
586753bc19
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 14:16:51 +02:00
acgessler
b70650e9a4
Blender: new DNA loading code generated by genblenddna.py script, now machine-generates the previously hand-written fix.
2013-10-02 14:16:09 +02:00
acgessler
00037e669c
update genblenddna.py script to include workaround for reading blender Base list.
2013-10-02 14:15:14 +02:00
acgessler
20204b49c5
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 14:08:10 +02:00
acgessler
cf639edb44
ObjExporter: request smooth normals.
2013-10-02 14:07:02 +02:00
acgessler
3408a0a838
Blender: iterative loading code for the linked list of scene objects, fixes #28 but is preliminary as it touches code that is normally machine-generated.
2013-10-02 01:39:59 +02:00
acgessler
fdbfa572ab
Merge branch 'master' of github.com:assimp/assimp
2013-10-01 17:56:12 +02:00
acgessler
325ef632cf
PlyExporter: fix export format for compatibility with Blender and MeshLab (and the PLY spec). Fixes #122
2013-10-01 17:56:00 +02:00
Alexander Gessler
2abdf05a62
Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
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remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn
c592154006
using a custom compare function instead of a global aiVector3t less than operator
2013-10-01 11:21:36 -04:00
Alexander Gessler
ffcd000003
Merge pull request #138 from calvindhsu/master
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OBJ: Add relative indexing support
2013-09-30 15:46:55 -07:00
Calvin Hsu
32a10ec0a0
obj: Add support for relative vertex indexing
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obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu
c29109d1a4
obj: Fix tabs causing vertices to be skipped
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If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn
b72b16c90b
whitespace fix
2013-09-30 14:12:38 -04:00
Marshall Hahn
66fd9bb8a2
fixed bad merge
2013-09-30 14:11:37 -04:00
Marshall Hahn
8f34c24ae0
remove duplicate vectors when export obj format
2013-09-30 14:07:53 -04:00
acgessler
e8a23ccec9
Merge branch 'master' of github.com:assimp/assimp
2013-09-29 21:56:52 +02:00
acgessler
5a0b40db92
ColladaExporter: fix assertion in ::isalnum() when a special character > 0x7f is present in material names.
2013-09-29 21:56:32 +02:00
Alexander Gessler
d4ce9571b7
Merge pull request #106 from jdduke/stl_ascii_check
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Allow spaces before the ascii STL header keyword
2013-09-26 07:07:48 -07:00
Jared Duke
6f4632e4d9
Allow spaces before the ascii STL header keyword
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The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive. Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Alexander Gessler
deeeaf5c05
Merge pull request #95 from jdduke/mac_viewer_fix
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Enable SimpleAssimpViewX compilation on OSX
2013-09-21 12:42:20 -07:00
Jared Duke
90179ec6e3
Enable SimpleAssimpViewX compilation on OSX
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Update the XCode projects, and fix several compilation problems.
2013-09-21 10:59:13 -07:00
Alexander Gessler
6d8ccd5882
Merge branch 'master' of github.com:assimp/assimp into fixes
2013-09-18 19:34:28 +02:00
Alexander Gessler
e80886f12c
Obj: support line continuations with \ ( fixes #91 )
2013-09-18 19:34:03 +02:00
Alexander Gessler
0f5272cb50
Obj: set aiMesh::mPrimitiveTypes
2013-09-18 18:35:41 +02:00
Alexander Gessler
1b7ba63953
Merge pull request #90 from assimp/material-overloads
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aiMaterial: use overloads instead of template specializations. This fixe...
2013-09-18 06:57:45 -07:00
Alexander Gessler
69e9e7c403
aiMaterial: use overloads instead of template specializations. This fixes multiple instances of int material properties being accidentally registered as BINARY because the given type was unsigned int.
2013-09-18 15:17:04 +02:00
Alexander Gessler
69acdabdef
CMake: make assimp_view/assimp_cmd's file copying DEPEND on assimp.
2013-09-18 14:42:42 +02:00
Alexander Gessler
de03173e6d
CMake: simplify.
2013-09-18 14:37:49 +02:00
Alexander Gessler
2580d279e8
Merge branch 'master' of github.com:assimp/assimp into fixes
2013-09-18 14:28:40 +02:00
Alexander Gessler
d56ff34616
Merge pull request #89 from assimp/cmake-fixes
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CMake Fixes
2013-09-18 05:28:23 -07:00
Alexander Gessler
ab2e81d004
LWO: take last CLIP with the requested index (CLIPs ordered by ordinal string)
2013-09-18 14:27:56 +02:00
Alexander Gessler
e9ffabbfee
LWO: ignore chunks of length zero.
2013-09-18 14:27:24 +02:00
Alexander Gessler
f8f7e2468c
CMake: use copy_if_different instead of copy and only run PRE_BUILD on Windows as it is not required on *nix anyway.
2013-09-18 14:10:26 +02:00
Alexander Gessler
995978b163
CMake for assimp_cmd: also copy over assimp output binary as PRE_BUILD event.
2013-09-18 13:55:02 +02:00
Alexander Gessler
d45689a2c1
CMake for assimp_view: copy dlls from assimp build over to output folder.
2013-09-18 13:52:49 +02:00
Alexander Gessler
45572e8079
Merge branch 'master' of github.com:assimp/assimp
2013-09-04 21:52:17 +02:00
Alexander Gessler
fd0b3490d1
Clarify exporter doc: how to get a modifiable copy of a previously imported scene.
2013-09-02 21:33:43 +02:00
Alexander Gessler
0edb78d940
Add aiFreeScene() API for symmetry with aiCopyScene.
2013-09-02 21:32:20 +02:00
Alexander Gessler
0cef55263e
Merge pull request #83 from abma/master
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fix .3DS error "Chunk is too large" with gcc >=4.7.0 / mingw
2013-08-28 22:43:19 -07:00