Matias
575ef4d927
Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references ( https://github.com/loebl/assimp/commit/e217358 )
2019-05-09 14:50:22 +02:00
Kim Kulling
4155f005be
Add implementation to convert from cm to m.
2019-05-06 21:21:58 +02:00
Kim Kulling
02324123e5
Fix typo in comment.
2019-05-06 19:15:28 +02:00
Kim Kulling
1203d4658c
Add missing doc.
2019-05-06 18:44:30 +02:00
Kim Kulling
eb1a2586c3
add missing define in config.h.in
2019-05-05 17:44:15 +02:00
Kim Kulling
0b9c72fa94
Merge branch 'master' into collada_metadata
2019-04-29 18:49:31 +02:00
Jeongseok Lee
bcd17481e5
Fix element access operator of aiColor4D
2019-04-28 22:16:20 -07:00
RichardTea
2a3626577f
Merge pull request #2 from assimp/master
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Update to Assimp Master 0973f50
2019-04-08 14:06:36 +01:00
Matias
4884cf2172
issue_2393: Added TransparencyFactor material key
2019-04-03 12:35:09 +02:00
Kim Kulling
145c3d1589
add missing changes.
2019-03-13 19:35:36 +01:00
Kim Kulling
0a731a0bff
closes https://github.com/assimp/assimp/issues/934 : introduce material keys for shader types.
2019-03-13 19:32:13 +01:00
RichardTea
7d7574f189
Merge branch 'master' into ETC_Inc
2019-03-05 12:07:10 +00:00
Kim Kulling
206004c7d6
introduce simple skin-test +some findings.
2019-02-25 22:06:24 +01:00
Kim Kulling
0810b2d51b
Merge branch 'master' into ETC_Inc
2019-02-15 10:20:30 +01:00
kimkulling
a06133ab52
Update copyrights.
2019-01-30 09:41:39 +01:00
Kim Kulling
4c2898c82b
Merge branch 'master' into issue_2251
2019-01-28 10:06:44 +01:00
Kim Kulling
5d6fc7a557
Closes https://github.com/assimp/assimp/issues/2251 : introduce AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS to avoid removing textures.
2019-01-27 21:05:58 +01:00
Kim Kulling
3aa5a61516
Merge branch 'master' into ETC_Inc
2019-01-23 19:53:43 +01:00
Kim Kulling
b04ed67288
Update MemoryIOWrapper.h
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Make code more readable.
2019-01-22 17:22:18 -08:00
Kim Kulling
ad18cd9660
Update MemoryIOWrapper.h
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Fix leak.
2019-01-22 11:13:26 +01:00
Adrian Perez
87112eefae
Fill in rest of interface; switch created_stream to a unique_ptr
2019-01-21 14:37:33 -08:00
Adrian Perez
8191080986
Adapt MemoryIOSystem to delegate unhandled calls to shadowed IO system
2019-01-21 14:14:48 -08:00
Richard
3c651be640
Exporter::ExportToBlob() Pass on preprocessing and properties. Issue #2302
2019-01-17 13:55:05 +00:00
rickomax
35a044bda3
Various additions/fixes (FBX blend-shapes support added)
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Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling
96032ca341
Merge branch 'master' into Coverity-findings
2018-12-31 12:16:55 +01:00
Kim Kulling
425a784b23
fix finding: possible override.
2018-12-31 12:16:20 +01:00
Kim Kulling
281c191367
fix streamreader::end definition for iterators.
2018-12-30 10:44:43 +01:00
Kim Kulling
dd21e4023e
Merge branch 'master' into kimkulling-issue_2212
2018-12-01 09:49:03 +01:00
Kim Kulling
b16f7c98c0
Merge branch 'master' into dev
2018-11-30 09:25:30 +01:00
wxyu
19521d222b
Issue 1117: Smd load multiple animations
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Read an animation list from a file
2018-11-30 14:42:05 +08:00
wxyu
8c2e975508
Fix smd animation mess
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aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
2018-11-30 14:42:05 +08:00
Martin Jeřábek
4f767ecd13
Apply suggestions from code review
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* make the copy constructors explicitly defaulted
* split compound assert
2018-11-28 14:19:46 +01:00
Martin Jeřábek
65a79029ec
eliminate some compiler warnings by making copy constructors implicitly defaulted
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Addresses #2222
2018-11-26 12:06:38 +01:00
Martin Jeřábek
430fe98c53
AssbinLoader: hardening, exception safety
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Fixes potential memory leaks and crashes on malformed input.
2018-11-26 12:06:08 +01:00
Kim Kulling
3f85a2ca07
Update vector2.h
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Remove unused include to fix xcode build.
2018-11-13 16:11:13 +01:00
Kim Kulling
b6af80f2fd
closes https://github.com/assimp/assimp/issues/2199 : introduce first version for exporter.
2018-11-12 22:26:10 +01:00
escherstair
e97d07ce82
add clang to pushpack1.h
2018-11-08 09:25:48 +01:00
d
6d1dee606a
integrated DropFaceNormals process (cmake, poststepregistry)
2018-10-29 16:26:50 +01:00
d
95c0deaaff
added DropFaceNormals process
2018-10-29 16:23:11 +01:00
Matthias Moulin
716205fde0
Replaced "../Include/" include from irrXMLWrapper.h
2018-10-06 15:22:10 +02:00
Kim Kulling
abfc8fd048
Update texture.h
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Fix array init for older compilers.
2018-09-21 18:51:45 +02:00
Kim Kulling
662f7086e3
Update types.h
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Fix VS2013: array initialization does not work.
2018-09-21 18:46:30 +02:00
kimkulling
f75bf6d99c
MAke noexcept compiler-specific.
2018-09-21 16:25:27 +02:00
kimkulling
f818a909e5
Fix static-code-analysis findings.
2018-09-21 16:07:09 +02:00
Kim Kulling
6ee9b07c49
closes https://github.com/assimp/assimp/issues/212 : introduce unittest for line-splitter, will validate that the current behaviour is correct.
2018-09-16 17:13:34 +02:00
Turo Lamminen
c3d8464a37
Remove aiCreateAndRegisterDefaultMaterial, it's completely wrong
2018-09-10 16:41:12 +03:00
Kim Kulling
c3d043e761
FBX: some refactorings.
2018-08-09 21:51:53 +02:00
kimkulling
9a6b07e522
closes https://github.com/assimp/assimp/issues/1724 : add default material access to the material API.
2018-07-25 15:11:24 +02:00
Max Vollmer
52c017b595
Added check to BaseImporter::SearchFileHeaderForToken making sure that a detected token is not in fact just a fraction of a longer token. Microsoft exported binary gltf files were detected as OBJ, because the "gltf " in the string "Microsoft GLTF Exporter 2.4.1.7" was detected as the token "f ". I added a new bool parameter to the method enabling this check. It's default false, and only ObjFileImporter sets it to true, so no other code should be affected.
2018-06-25 12:05:37 +02:00
Sebastian Maisch
fbdb4b17fd
Merge branch 'force_generate_normals'
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# solved Conflicts:
# code/GenFaceNormalsProcess.cpp
# code/GenVertexNormalsProcess.cpp
2018-06-04 10:51:12 +02:00