Commit Graph

1118 Commits (89fbda0957ddc842d27a3a610c10bf2fe840a64f)

Author SHA1 Message Date
Kim Kulling 685612b9f4 - refactoring : remove not used mesh index from private method in obj-importer.
- refactoring : remove commented code.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-11 15:29:17 +02:00
Calvin Hsu a9a881cde6 Blender: map texture influence to aiTextureType
Previously assimp mapped all blender image textures as
aiTextureType_DIFFUSE.  This change interprets the "mapto" property
which corresponds to the Blender "Influence" in the properties editor.

* Blender's Normal influence with "Normal Map" unchecked maps to
  aiTextureType_HEIGHT.
* Blender's Normal influence with "Normal Map" checked maps to
  aiTextureType_NORMAL.
* Influence scale is placed into AI_MATKEY_BUMPSCALING.
2013-10-08 19:01:02 -07:00
Kim Kulling e3a5480811 bugfix: fix typo's in obj-doxygen documentation.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:51:59 +02:00
Kim Kulling e4fca83237 refactoring : remove dead code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:30:17 +02:00
Kim Kulling a889c1575f Merge branch 'master' of https://github.com/assimp/assimp 2013-10-08 16:24:43 +02:00
Kim Kulling 9e78823efb refactoring : remove dead code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:21:47 +02:00
Sherief Farouk 5334020d17 Irrlicht shared code is now excluded only if both the Irrlicht and Irrlicht Mesh importers are excluded from the build. 2013-10-07 19:40:21 -04:00
Sherief Farouk cb65a97347 Irrlicht mesh loader is now predicated on the proper preprocessor define (ASSIMP_BUILD_NO_IRRMESH_IMPORTER) as opposed to a similarly named but wrong define (ASSIMP_BUILD_NO_IRR_IMPORTER). 2013-10-07 19:32:46 -04:00
acgessler ad0b214656 Exporter: do not make any assumptions on previously run PP steps if the scene is a copy. 2013-10-05 16:26:52 +02:00
acgessler 9d4f7c32e4 Scene: keep an internal flag whether the scene was copied using aiCopyScene() (and potentially modified by the user afterwards) 2013-10-05 16:26:16 +02:00
acgessler 3bee2818e4 Exporter: stop non intuitive automatic applying of "reverse" pp steps if user specifies no postprocessing steps. 2013-10-05 16:19:03 +02:00
acgessler 7aa966e204 Obj: fix texture coordinate indexing bug, fixes #41 2013-10-04 13:07:59 +02:00
Calvin Hsu 2fb07823f1 Add basic light and camera support
* Convert point and directional light
* Convert perspective camera

Not suppoted:
* Spotlight, area lights
* Perspective camera fov angle / focal length
* Orthogonal camera
2013-10-02 16:41:49 -07:00
acgessler c4ead93c34 Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow 2013-10-02 17:09:35 +02:00
acgessler fcedc7e8a6 FBX: make clear that we do not support 6.n file format, closes #93. 2013-10-02 17:09:10 +02:00
acgessler 7e16767229 Merge branch 'master' of github.com:assimp/assimp 2013-10-02 16:46:46 +02:00
acgessler c95697dd0e Exporter: if AI_SCENE_FLAGS_NON_VERBOSE_FORMAT is not set in input scenes, still check if the data is really in verbose format. This is a pure question of API usability and user surprise. 2013-10-02 16:46:31 +02:00
acgessler 586753bc19 Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow 2013-10-02 14:16:51 +02:00
acgessler b70650e9a4 Blender: new DNA loading code generated by genblenddna.py script, now machine-generates the previously hand-written fix. 2013-10-02 14:16:09 +02:00
acgessler 20204b49c5 Merge branch 'master' of github.com:assimp/assimp 2013-10-02 14:08:10 +02:00
acgessler cf639edb44 ObjExporter: request smooth normals. 2013-10-02 14:07:02 +02:00
acgessler 3408a0a838 Blender: iterative loading code for the linked list of scene objects, fixes #28 but is preliminary as it touches code that is normally machine-generated. 2013-10-02 01:39:59 +02:00
acgessler fdbfa572ab Merge branch 'master' of github.com:assimp/assimp 2013-10-01 17:56:12 +02:00
acgessler 325ef632cf PlyExporter: fix export format for compatibility with Blender and MeshLab (and the PLY spec). Fixes #122 2013-10-01 17:56:00 +02:00
Alexander Gessler 2abdf05a62 Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn c592154006 using a custom compare function instead of a global aiVector3t less than operator 2013-10-01 11:21:36 -04:00
Calvin Hsu 32a10ec0a0 obj: Add support for relative vertex indexing
obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu c29109d1a4 obj: Fix tabs causing vertices to be skipped
If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn b72b16c90b whitespace fix 2013-09-30 14:12:38 -04:00
Marshall Hahn 66fd9bb8a2 fixed bad merge 2013-09-30 14:11:37 -04:00
Marshall Hahn 8f34c24ae0 remove duplicate vectors when export obj format 2013-09-30 14:07:53 -04:00
acgessler e8a23ccec9 Merge branch 'master' of github.com:assimp/assimp 2013-09-29 21:56:52 +02:00
acgessler 5a0b40db92 ColladaExporter: fix assertion in ::isalnum() when a special character > 0x7f is present in material names. 2013-09-29 21:56:32 +02:00
Jared Duke 6f4632e4d9 Allow spaces before the ascii STL header keyword
The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive.  Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Alexander Gessler e80886f12c Obj: support line continuations with \ (fixes #91) 2013-09-18 19:34:03 +02:00
Alexander Gessler 0f5272cb50 Obj: set aiMesh::mPrimitiveTypes 2013-09-18 18:35:41 +02:00
Alexander Gessler ab2e81d004 LWO: take last CLIP with the requested index (CLIPs ordered by ordinal string) 2013-09-18 14:27:56 +02:00
Alexander Gessler e9ffabbfee LWO: ignore chunks of length zero. 2013-09-18 14:27:24 +02:00
Alexander Gessler 45572e8079 Merge branch 'master' of github.com:assimp/assimp 2013-09-04 21:52:17 +02:00
Alexander Gessler 0edb78d940 Add aiFreeScene() API for symmetry with aiCopyScene. 2013-09-02 21:32:20 +02:00
Alexander C. Gessler 27727f692b add missing <sstream> header to lexical_cast replacement 2013-08-27 20:17:30 +00:00
Jared Duke 7db5dcb357 Improve STL representation detection
Previously, the STL loader relied on a string check at the start of the
buffer to determine if the STL file was of ASCII representation.  This led to
certain false-positives for binary STL files with the magic string present in
their header.  This patch addresses the issue by adding a proper binary check
to the representation detection.
2013-08-16 18:10:19 -07:00
Kim Kulling 6eaff77a7c bugfix : fix pedantic vs2012 warnings.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-15 20:57:54 +02:00
Sherief Farouk c59a67ba28 Merge branch 'master' of https://github.com/assimp/assimp 2013-08-15 00:21:44 -04:00
Sherief Farouk d23430c4bd Collada mesh name is copied from id only if there was no name attribute in the <geometry> node. 2013-08-15 00:21:00 -04:00
Sherief Farouk 57e34cc90a Added loading of mesh name from Collada mesh to aiMesh struct. 2013-08-15 00:14:19 -04:00
Sherief Farouk a540c6255c Added parsing of Collada mesh names. 2013-08-15 00:12:58 -04:00
Sherief Farouk a6ddce7758 Added name member to Collada::Mesh. 2013-08-15 00:11:23 -04:00
Alexander Gessler 36a899abcf Merge pull request #70 from YoheiKakiuchi/master
Add binary exporter to STLExporter
2013-08-12 16:40:27 -07:00
Alexander Gessler 48b47464fd Merge branch 'master' of github.com:assimp/assimp 2013-08-12 23:43:01 +02:00